View Full Version : Post All About Job Combos Here
Nadyxes
02-06-2003, 08:39 AM
This thread is for all the people who want to know about job combinations:
Normal Jobs:
Whm
Blm
Rdm
War
Thf
Mnk
Advanced Jobs:
Rng
Pld
Drk
Brd
Bst
*If someone finds better combos list here
for hunting npcs its best to sub rng
for hunting items its best to sub lvl 15 thf
for low levels sub whm to lvl it faster and easier
combos for whm tend to be: whm/blm, whm/brd, and rarely but sometimes whm/rdm
combos for blm tend to be: blm/whm, blm/brd and sometimes blm/rdm
combos for rdm tend to be: rdm/whm, rdm/blm, rdm/brd, rdm/thf
combos for war tend to be: war/thf, war/mnk, war/rng
combos for thf tend to be: thf/war, thf/rng, thf/mnk
combos for mnk tend to be: mnk/war, mnk/thf
combos for drk tend to be: drk/war, drk/mnk, drk/thf
combos for pld tend to be: pld/war, pld/mnk, pld/thf
combos for brd tend to be: brd/whm, brd/mnk, brd/bst
combos for bst tend to be: bst/war, bst/brd, bst/thf
combos for rng tend to be: rng/thf
Nadyxes
02-06-2003, 08:42 AM
http://cgi.tripod.co.jp/hugger/cgi-bin/ff11status.cgi
use this site for stats of job combos
All questions about jobs should be answered here.
tongyang
02-06-2003, 08:48 AM
- Sometimes (quite rarely) I see white mages and black mages sub thief.
- Very often I do see warriors sub dark knight or paladin.
- For monks it's also good to sub dark knight as well.
- I don't see the point of Paladins to sub thief or monk.
- Monk is a useless sub for Bards ;)
- Rangers should sub either Thief/Warrior/Dark.
:)
Smoejoe37
02-06-2003, 01:33 PM
so is monk/Drk pretty good?? I never even thought of that... whats so good about them?? They would have the BEST attack in the game, but whut about monk's high hp and darkknights not so high hp?
Bardurnon
02-06-2003, 01:49 PM
GRRRRR......
"darkknights not so high hp?"
Don't say bad things about us Dark Knight folk other wise I'll come round your house and cast DEATH repeatedly until finally it will work (22nd attempt)!
:mad: :mad: :mad: :mad: :mad: :mad:
*becomes calm*
Yes DRK/MNK is a good choice; good combination of stats and skills but I wouldn't be them. I detest that Monk's Strength is so abysimal compared with the DRK/WAR combination.
:angel: :angel: :angel: :angel: :angel: :angel:
I PT with a 40WHM/20MNK sometime ago ^^; he was actually punching the enemy too......
Saken
02-06-2003, 02:47 PM
What about Dark Knight/Thief? You see that combo often?
Nadyxes
02-06-2003, 04:03 PM
drk/thf works
subing thf is seen all the time for drops ---ie keys and stuff
Sindinista
02-06-2003, 04:06 PM
Wait tongyang, whats the advantage of a Ranger/Dark Knight?
IleDeusMorpheus
02-06-2003, 04:48 PM
I'm thinking a better way to classify these job combos would be by party role - to use :handsdown Jei's:handsdown terms, "taunter," "damage dealer" and "support."
PLD/WAR, WAR/MNK, MNK/WAR, WAR/PLD, DRK/WAR, WAR/DRK all seem to make sense for taunters. Less so jobs with DRK because of lower HP and/or defense.
Anybody ever heard of PLD/WHM using Curega to taunt? I think now that Refresh has been added, WAR/caster classes will see a resurgence ... normally if you are melee-sub-caster, when you run out of mana, you can't rest it back until after blowing off all your TP in renkei. With Refresh, these guys could become really useful, being able to just stand around and recover MP while the mages rest. Imagine WS and MB by the same person ... :cool:
Damage dealer classes, as :handsdown Jei:handsdown has pointed out before, are normally THF or DRK. Also RNG works I think ... among the highest single attack damage in the game can be gotten from RNG 2hourpower+WS, or so I hear :sweat:
Is BLM considered a damage dealer class? I mean they don't really strike me as support, even with various debuff spells, they're still there to deal obscene damage. Seems like "nuker" should be a role all its own. Also do DRK/BLKs work out well? I would think that with a good WHM backing you up and buffing you, you could cast a big aggro big damage spell and then just go toe to toe with the monster, hoping to kill it QUICK ... :thumbsup: it'd be cool but you could end up :dead: dead:dead:
Support is of course BRD/WHM, WHM/BLM, BLM/WHM, WHM or BLM /RDM, and with the addition of Refresh, various RDM/whatevers will start being sought after. I suppose "the BST" belongs somewhere in one of these categories ... but which? :confused:
Nadyxes
02-06-2003, 04:52 PM
war-tank/fisher
thf-support
blm-attack mage
whm-healer
rdm-support attack/heal mage
bst-support
pld-tank/fisher
drk-tank/fisher
mnk-tank/support war
rng-support/fisher
brd-support healer
tongyang
02-07-2003, 07:08 AM
Originally posted by Sindinista
Wait tongyang, whats the advantage of a Ranger/Dark Knight?
Even higher damage, of course ;)
Anatole
02-07-2003, 07:50 AM
Originally posted by tongyang
- Sometimes (quite rarely) I see white mages and black mages sub thief.
Good, all the more rarity for my character, and considering I'm thinking Elvaan probably even moreso. Might mean I make it into less PT's, but from the limited amounts of information I've been able to find (in English) they look like two jobs that would compliment each other (not the best) and that I'll be able to enjoy.
Anyone playing the import that would be able to tell me if this combo is just extremely bad before I go spending huge amounts of time to level? :confused:
ummm .... :handsdown*me* :handsdown kinda ..... :sweat: oh well thanks hehe. BLM will go into support roles if you use my terms (maybe i should call them "back liners" ? hehe).
many many poeple switch to /thf when they go hunting for items and money. you will see all jobs with /thf all over the world. But casters don't use it for levelling party except several RDM i think.
Nadyxes
02-07-2003, 08:51 AM
the only time whms and blm sub thf is for key hunting
on occasion i have seen rdm sub thf
Zareal
02-08-2003, 02:38 AM
I notice that none of you mention a War/Whm combination. Is that because it is ineffective?
I mean, on this site http://cgi.tripod.co.jp/hugger/cgi-bin/ff11status.cgi the figures processed for a War/Whm combination seem better than those of say a War/Mnk combination... at a glance.
Anyway, I'm planning on being a Hume... so I'm presuming that War is the best job for them... jsut curious about a suitable sub.
Oh, yes, and I'm a noob to this forum and game... so sue me! =P hehe later
Nadyxes
02-09-2003, 04:03 PM
war/whm is good for soloing in the beginning
usually subing whm for all classes in the beginning is good >> it is easy to lvl ( meaning you dont have to rest as often or you can fight harder enemies)
war/ whm isnt very good in pt play
thats why in pts usually there are 2 to 3 mages in pt and/or a bard
ninjaturtle
02-09-2003, 04:12 PM
Im goin with black/red mage, beceause the white sup oly gives like 15 more mp that the red sub. But with red sub, you get one more int point(yippie) And you also will get one more magic damage up which will make you a little bit better at doing damage. And since thats all black mages are suposed to do...
Zareal
02-09-2003, 07:20 PM
I have decided to play as a Hume.
Now I'm trying to decide between a War/Thf combo and a Wtm/Rdm or Wtm/Bkm combo. I intially wanted to be a warrior but then it seems from what I have read that white mages are in very high demand because they are crucial players. The question is, do Humes make very good White Mages or would I be better off being a Warrior???
Thanks =)
Nadyxes
02-10-2003, 09:00 AM
Originally posted by Zareal
I have decided to play as a Hume.
Now I'm trying to decide between a War/Thf combo and a Wtm/Rdm or Wtm/Bkm combo. I intially wanted to be a warrior but then it seems from what I have read that white mages are in very high demand because they are crucial players. The question is, do Humes make very good White Mages or would I be better off being a Warrior???
Thanks =)
a war/thf combo is fine for humes
you could be anything you want
humes are average in every way
they are ok white mages
tarus will be the first whm usually choosen or looked for in pts
but humes will do fine
u should try out war first because many people find whms as boring
i dont find whm boring but thats me
try war out first
tho i find war very boring
Nadyxes
02-10-2003, 09:03 AM
Originally posted by ninjaturtle
Im goin with black/red mage, beceause the white sup oly gives like 15 more mp that the red sub. But with red sub, you get one more int point(yippie) And you also will get one more magic damage up which will make you a little bit better at doing damage. And since thats all black mages are suposed to do...
most people sub whm or sub blm when they are either whm/or blm
the thing is subing whm/or blm for whm/blm you get more spell choices
when say subing rdm u get some of the same spells over again and you get the rdm only spells
some of the rdm only spells are useful
like refresh but however some of the spells are to high to sub since the highest lvl is 60 and sub would be lvl 30
also you dont need the element atack/defense spells since you dont attack much as a mage
bones111
02-10-2003, 06:54 PM
From what I know and read, a Ranger/Warrior is a valid combination. Like someone said before(I forget your name, sorry), this combo would be a great potential leader for a group. It would make an excellent puller with his bow/arrow and when the creature reaches the group it can begin to tank it. Since it has the part warrior its able to keep the creature off casters by taunting. Rangers do massive damage with their bows too. The only down side is the cost of arrows, i heard it can get pretty expensive and thats why most people don't play rangers. I believe this would be a rewarding class if one were to spend time and money into it. Also being a carpeter might help out with the arrow supply.
Well, that was my 2gil in the topic
:thumbsup:
IleDeusMorpheus
02-10-2003, 09:01 PM
:eek: Wow bones, for being new you sure know your stuff. That or you catch on quick :sweat: anyway props to Bones for being quick on the draw! :thumbsup:
New question, in the spirit of keeping this excellent topic alive and kicking soundly, let's all hear it on the subject of:
WAR/MNK or MNK/WAR? Which is better? Why? Let's hear your 2gil, or 20gil for that matter!
:sweat:
Nadyxes
02-11-2003, 09:01 AM
Originally posted by IleDeusMorpheus
:eek: Wow bones, for being new you sure know your stuff. That or you catch on quick :sweat: anyway props to Bones for being quick on the draw! :thumbsup:
New question, in the spirit of keeping this excellent topic alive and kicking soundly, let's all hear it on the subject of:
WAR/MNK or MNK/WAR? Which is better? Why? Let's hear your 2gil, or 20gil for that matter!
:sweat:
mnk/war can do a lot more damage in battle than a war/mnk
war/mnk is basically the meat sheild compared to doing mnk/war
mnk/war would have lower defense but a lot higher attack and higher hp
war/mnk would have more defense lower hp and good attack
war/mnk would have more choices when it comes to weapons
mnk/war only claws and staff ---mostly claws
both combos are expensive for equip and weapons
i guess that basically the low down on the to two class combos
bones111
02-11-2003, 03:44 PM
Took the words right out of my mouth. But if I had to choose on a personal refernce i would go with the War/Mnk. More variety of weapons, and if you wish to spend a lot of time in each weapon skill you will have a wider variety in the "limit breaks" than the monk. Which in turn means more variety. Plus it also depends on what super ability you want to go with.
Oh, and monks i believe can hit faster than warriors with their fists
Well, there goes my 2gil again
shadowfax
02-11-2003, 04:07 PM
hmm, dosent anyone remember that a mnk/war would have a higher chance of a pt invite? sure versatility with weapons is great but if its a good group they will NEED a monk to be able to finish off thier renki with a level 2 combo, plus even with all the different weapons monks seem less boring
penpen
02-11-2003, 05:13 PM
with a bard/white mage I notice that it has really really low mp... how can the white mage portion be effective without enough mp?
Nadyxes
02-12-2003, 02:47 AM
its a support
the whm is the best sub for bard
bard is going to focus on singing anyways not using curative spells
thats why there are pure whms
penpen
02-12-2003, 03:29 AM
so what would a bard/whm do? would they only be like healing status ailments, sing, and a little melee?
even with a taru taru, using the stat calculator, a 50/25 bard/whm would only have around 140mp!
Since you play the import you probably know better, but would subbing something to accent the bards hp/def so on.. be better than something a bard doesnt have much initially? like mp and stuff like that.. (though the passive ability of a bard is silence resistance which would offer more defense from not being able to cast spells)
Are there many bard/bst?? since bards and bst both feed off of charisma and they both get it added for them, im thinking this is a good combo, since (hopefully) your bard effects will also affect your pets! (though it would be kinda weird since both a bard and beast tamer are advanced jobs and you would have to level up something you wouldnt really use till level 30 to get them!)
oh well >_<:sweat:
Nadyxes
02-13-2003, 02:07 PM
Originally posted by penpen
so what would a bard/whm do? would they only be like healing status ailments, sing, and a little melee?
even with a taru taru, using the stat calculator, a 50/25 bard/whm would only have around 140mp!
Since you play the import you probably know better, but would subbing something to accent the bards hp/def so on.. be better than something a bard doesnt have much initially? like mp and stuff like that.. (though the passive ability of a bard is silence resistance which would offer more defense from not being able to cast spells)
Are there many bard/bst?? since bards and bst both feed off of charisma and they both get it added for them, im thinking this is a good combo, since (hopefully) your bard effects will also affect your pets! (though it would be kinda weird since both a bard and beast tamer are advanced jobs and you would have to level up something you wouldnt really use till level 30 to get them!)
oh well >_<:sweat:
bard basically dont attack
especially when taru---- u die faster if u attack
like bards would run up to the fighters sing for them
and then change music instruments and sing for the mages
the mp doesnt matter for bard
if in an emergency bards would do some healing
but its not the bards job to use cure spells
its the bard job to sing
and as fro bard/bst
you can do it for soloing purposes
in pt i find it not nesscary
you wouldnt tame monsters in pts
the exp is less when tamed monsters are in pts
so its not really too great
stick with bard/whm its a better combo
Dwimordene
02-13-2003, 02:45 PM
What are some of the best job combos for Elvaans?:)
penpen
02-13-2003, 03:18 PM
I think the best combos for Elvaans are tank jobs (since their hp is moderately high along with their str) so paladin/war or like dark knight/war or mm warrior/monk... something with warrior to taunt and something with good defensive skills. Ive also heard elvaans make good rangers, but I would think a mithra would be the best.
And another question for Nadyxes, I hear bard songs can last up to around 2-3 minutes, if you sing once for the fighters, then again for the casters, what are you doing for the other couple minutes? idling?
in anycase, probably im making an Elvaan-> whitemage till level 30 then get bard, bard up to 60, then probably get beast master up to 60 O_O
(I really want a tarutaru so I probably will skip the bst part and make a new tarutaru theif up to 30 then sub dark knight or something in that sense O_O)
Koden
02-13-2003, 05:25 PM
I'm interested in claws, black magic, and taming monsters so what do you think would be better Main/Sub job. A Monk/Beastmaster or a BlackMage/Beastmaster? :confused:
IleDeusMorpheus
02-13-2003, 06:02 PM
Well, /BST means that you should go with whatever job is the best at soloing ... I'm not sure which is more proficient at soloing, MNK or BLM ... anybody? :confused:
Chipmunk777
02-13-2003, 06:21 PM
mnk is better for soloing, since BLM tends to die quite easily, and with soloing, there are no tanks to take the hits for them. so, if your choice is between mnk/bst and blm/bst, go mnk/bst
:spin: :spin: :spin:
I like the idea of a RNG/WHM, but I don't know enough to be sure how well it would work in practice. Anyone able to break it down/want to theorize about this combo for me?
thanks!
Koden
02-13-2003, 06:35 PM
So MNK/BST is best for solo thnx but would anyone want me in their group?...If I had MNK/BST or BLM/BST because i still have black mage or monk as my main. I would still get best black magic spells or monk abilities. Would it even matter if BST was a sub? It still ups some stats and my charisma would be higher so equipment will be cheaper.
Chipmunk777
02-13-2003, 06:38 PM
a RNG/WHM is an interesting combo, but the MP's would be too low to be effective. also, it would be too expensive to be buying spells when you have to save up for arrows when you become level 30 to get RNG. usually when you're gonna be a ranger you want a sub job that will accompany the RNG's speed and accuracy. But, another combo i would think would be good for a RNG is RNG/WAR or RNG/DRK for increased attack power. because, as i understand, RNG ranged attacks do massive amounts of damage, and the increased atk from a WAR or DRK would make the damage bloody unbelieveable. And, the DRK sub would have the ability that absorbs life from enemies, which would be pretty useful i think. hope i was some help
:spin: :spin: :spin:
EDIT : And Koden, in response to your question, i think a BST sub would be more useful on a melee job than a mage job. WAR, DRK, or PLD come to mind.
Thanks, Chipmunk777! :biggrin:
I guess the MP would be a big issue, for sure. But the RNG/WAR and RNG/DRK suggestions are good. I could still THF as an alternate subjob to keep the much-needed gil rolling in, but go for major power with WAR or DRK when needed. Hmmm....
Nadyxes
02-13-2003, 10:24 PM
Originally posted by penpen
I think the best combos for Elvaans are tank jobs (since their hp is moderately high along with their str) so paladin/war or like dark knight/war or mm warrior/monk... something with warrior to taunt and something with good defensive skills. Ive also heard elvaans make good rangers, but I would think a mithra would be the best.
And another question for Nadyxes, I hear bard songs can last up to around 2-3 minutes, if you sing once for the fighters, then again for the casters, what are you doing for the other couple minutes? idling?
in anycase, probably im making an Elvaan-> whitemage till level 30 then get bard, bard up to 60, then probably get beast master up to 60 O_O
(I really want a tarutaru so I probably will skip the bst part and make a new tarutaru theif up to 30 then sub dark knight or something in that sense O_O)
ya bard songs last for 2-3 minutes usually
depends on what race u r
say ur taru its very dangerous to fight so you cant do to much except sing and mayb heal a bit
if ur any other class you can fight but usally not in a renkei
at low levels it is best to fight in the pt
depending on the the type of enemy as well that bards shouldnt fight
like if the pt is fighting evil weapons --- it is best to avoid battle
know your enemies and know when to fight and when not too
Nadyxes
02-13-2003, 10:27 PM
Originally posted by Koden
I'm interested in claws, black magic, and taming monsters so what do you think would be better Main/Sub job. A Monk/Beastmaster or a BlackMage/Beastmaster? :confused:
this job combo isnt the best
first off blm/bst cant use claws ---only 2 hand staff and dagger since main job is blm
second both combos are not good in pt play
monk/bst wouldnt help in terms of pt play
most people would do mnk/war
and for blm most people would sub a mage (mostly whm)
you need to choose combos that help pts
you can use those combos however in soloing and just for fun =)
Nadyxes
02-13-2003, 10:33 PM
the thing about doing rng / drk is the money issue
you need to be very rich to afford both rng and drk
i wouldnt advise lvling rng until you get one class other than rng up to 60 ie mnk, war, blm
the amount of arrows you spend on rng will be more than armor you buy for other classes
also depending on if u are using a gun and/or crossbow and/or bow or all
you need ammo for all of these classes
for starters if you want to be a fighter:
go with mnk or war or drk or pld or bst
if you want a magic caster:
go with whm or blm
if you want to be a support class go with:
thf or rdm or bard
if you have money go with:
rng
penpen
02-13-2003, 11:53 PM
what determines your white magic capabilities? I probably plan to use Elvaan as my white mage (at first). Elvaans have low int but high mnd, so would they make decent white mages? I first heard that mnd is for white magic, but then I also heard that int was for all magic and mnd was for magic resists/increasing skill level :confused: which is true since if the later is true, then elvaans would make extremely bad white mages since their mp isnt too great and their int especially low.
I really hope more people try bst in the NA release (or they improve it with some PT skills such as tame lasts until you log off or die or it dies :biggrin: )
dragodragonhart
02-14-2003, 12:20 AM
hello... I alway wanted to be dark knight/ monk..... now that i am level 17 monk.... It seem a white mage is really cool... what will monk/white mage do?? is that just baka......ps i am a elvaan
penpen
02-14-2003, 12:44 AM
HP MP STR DEX VIT AGI INT MND CHR
379 34 23 21 25 14 13 23 19
these are the stats of a level 18/9 monk... as you can see it has very low mp and probably can fit in a couple heals.
Nadyxes
02-14-2003, 04:58 AM
Originally posted by penpen
what determines your white magic capabilities? I probably plan to use Elvaan as my white mage (at first). Elvaans have low int but high mnd, so would they make decent white mages? I first heard that mnd is for white magic, but then I also heard that int was for all magic and mnd was for magic resists/increasing skill level :confused: which is true since if the later is true, then elvaans would make extremely bad white mages since their mp isnt too great and their int especially low.
I really hope more people try bst in the NA release (or they improve it with some PT skills such as tame lasts until you log off or die or it dies :biggrin: )
Whm needs mnd
Blm needs int
elves can be fine if they are whms
and as for bst:
most people as a bst do not tame since
taming a monster will lower exp
a bst only tames if in emergency
Nadyxes
02-14-2003, 05:00 AM
Originally posted by penpen
HP MP STR DEX VIT AGI INT MND CHR
379 34 23 21 25 14 13 23 19
these are the stats of a level 18/9 monk... as you can see it has very low mp and probably can fit in a couple heals.
subing whm is good in the beginning lvls like from 1-18
after that it is pointless
leave the healing for mages if your a fighter
usually a pt consists of:
3 fighters
and 3 mages/and or bard
a typical pt would be war, thf, mnk, whm, blm, bard
Koden
02-14-2003, 12:44 PM
Nadyxes "this job combo isnt the best
first off blm/bst cant use claws ---only 2 hand staff and dagger since main job is blm" Just to clerify I didnt mean a black mage with claws. I meant I like claws but I would use them with a monk not a mage. I'm still thinking about good combos but im pretty sure my main job will be black mage.
dragodragonhart
02-14-2003, 03:59 PM
i see... guess that just baka than.....I really want to be mages now... I know elvaan are second worst race to chose for mages..... is it that bad that PT would not want a elvaan mage member...
Chipmunk777
02-14-2003, 04:15 PM
yes, an elvaan mage would be like a taru warrior, not wanted in parties. there are plenty of better mages out there than an elvaan. if u really want to be a mage (which you should cuz they rox0r ur box0rz!) u should just start a taru!!! either that, or just stay as whatever job u r now :spin:
:spin: :spin: :spin:
IleDeusMorpheus
02-14-2003, 06:37 PM
Aww, Elvaans aren't THAT bad as mages ... at least, as WHMs ... I ... thinnnnnk? :sweat:
Also, I think that RNG/caster is more viable that people give it credit for, long range damage plus either support or more damage ... if the ranks close so to speak, you're dead though ... but with a good PLD/WAR on your side, things shouldn't be too bad ... as far as MP is concerned, as I have said before, you can rest it back after renkei or have RDM or BRD bring it back up with Refresh and/or a song ... just my thoughts ... :sweat:
dragodragonhart
02-14-2003, 06:51 PM
thanks guys....guess I can't have it all.....><.... don't want to delete character....ar... looks like I am stuck being a tank serching for (rare siros) for pts......><...dame... should had heard my friend said...to be a taru...(ps they don't play FF, just drunkys)
penpen
02-14-2003, 10:59 PM
Elvaans and I think galkas have higher MND than tarutarus, but the thing is, how much MND is enough to have a visible notice, and how much more you are healing vs the amount of mp you have less compared to a tarutaru
dragodragonhart
02-14-2003, 11:21 PM
what is MND?? some say the more MND the better a white mage healing.... some say it just to magic def......... it will be great if you can tell me ^^
penpen
02-15-2003, 04:21 AM
well coming from nad, he says it is white magic, and he plays the game so O_O... I also heard something about higher mind helps you level your skills up faster too O_o;;
oh well I think ill still try bst when ffxi comes out... but bard first... im used to playing support (except in EQ where I was a warrior)
Chipmunk777
02-15-2003, 04:33 AM
in a recent patch, Square changed the effect of MND. it used to be the power of white magic, but now INT just effects both black and white magic. MND now only effects magic defense.
:spin: :spin: :spin:
dragodragonhart
02-15-2003, 04:57 AM
many thanks to every one, very helpful. (^0^) thanks again.
penpen
02-15-2003, 09:03 PM
so basically an elvaan whm = total crap now? :D low mp and low int >_> that ruins my plans now...
Terikan
02-17-2003, 04:13 AM
I haven't played the game, or even read that much about it, but I'd want to be a monk with red mage for support. That way i would have access to mediocre damage and healing spells, and could hold my own in melee too. Pull things to me with damage spells and heal myself up after the battle. Maybe the game mechanics don't allow this sort of tactic, I don't know.
Nadyxes
02-18-2003, 06:49 AM
monk with red mage support isnt the greatest choice
pts dont need extra healing
monks/war ---is the most seen type in the game
because of the taunting that the pt needs
pts already have whms and blms
dont need rdm support
it is not very effective
Nadyxes
02-18-2003, 06:52 AM
Originally posted by penpen
so basically an elvaan whm = total crap now? :D low mp and low int >_> that ruins my plans now...
tarus have the most mp and highest mage stats
however if u are an elvaan whm
you have more vit and health
so as a whm you can take more hits and wont die as fast
even tho mnd makes healing more effective (you heal more with more mnd) ---elvaans can take more damage with less mp
that is why elvanns need rse and mp boasting equip
get a hairpin for more mp etc.....
so its not bad to be an elvaan whm
the worst class to be a whm is galka
if the galka has rse then the galka is ok
but galka whms without rse sucks
Magus
02-18-2003, 07:41 AM
Well said, I also think the patch makes more sense. Magic Attack, Magic Defense, just like most of the previous FFs, in fact nearly all have those sword and shield stats.
Terikan
02-18-2003, 10:59 AM
you don't have to abbreviate everything you know...
by pts, I think you mean a party, or group of players.
I've played mmorpgs for a while, and you can never have enough people healing, either that, or the game is just too easy. But I know this game isn't that easy, and people die all the time, so someone who can be a backup healer sounds good to me.
I've looked at the spell list, and it looks like red mages get most spells only a couple levels behind white mages and black mages
If I'm wrong, I'm wrong, but I have another question, since you mentioned monks being popular. What are the most unpopular classes? I'd say the white mage, the beastmaster, and the warrior (once they can become dark knights or something) would be.
Nadyxes
02-18-2003, 11:15 AM
beast tamer is the least popular
white mage is actually pretty popular
btw most people use short cut and abbrievations
Terikan
02-18-2003, 12:03 PM
yeah, I see them a lot, and it annoys me, like when people way 'wut' instead of 'what' when there is only one more letter. Kids... anyways, it's good to spell things, out, will help you when you want to pursue a career or make it through college, or move out of a trailer park, or whatever your ambition might be.
I'm currently looking for in-depth class guides, anyone have a link to some?
Bebetaro
02-18-2003, 12:15 PM
I'm not aware of any patch that has changed this.
MND: White magic damage, success rate (e.g. Holy, Banish, or casting Cure on undead type)
Increase Cure effectiveness
Increase resist rate on status spells
INT: Black magic damage, success rate
Black magic defence
Spell effects are also affected by their respective skill levels. Spell catagories are holy, weakening, strengthening, curing, spirit and dark.
The reason why Nady says MNK/RDM is not such a good idea is because in party plays, you normally want to look for members who excel in one area, either melee or backup (RDM being the only exception). Kind of like, a WAR/MNK plus a WHM/BLM is much better than two WAR/WHM.
Melee/mage are normally considered solo job combos and sometimes not prefered in party plays (there are exception though, for example a PLD/WHM).
ibsey
02-18-2003, 03:05 PM
sorry getting back to the ranger sub job issue
what would be best ranger/warior or warior/ranger
i dont really see wha the diference would be
its just i have a obvious weakness the Scythes and the crossbows
its just they look so cool
and at least with warrior main job u can practice your bow skills till you can do the ranger quest
and you can use decent close range combat and use bow that with the ranger sub job you would be really good wiv the bow.
thats the way i look at it and plz correct me if im wrong
peace out
tarutaru-ninja
02-18-2003, 04:20 PM
I am going mage all the way. I will be a black mage/ white mage. I hope to get my magic real powerful, then in the expantion become a summoner/
Nadyxes
02-19-2003, 04:45 AM
Originally posted by ibsey
sorry getting back to the ranger sub job issue
what would be best ranger/warior or warior/ranger
i dont really see wha the diference would be
its just i have a obvious weakness the Scythes and the crossbows
its just they look so cool
and at least with warrior main job u can practice your bow skills till you can do the ranger quest
and you can use decent close range combat and use bow that with the ranger sub job you would be really good wiv the bow.
thats the way i look at it and plz correct me if im wrong
peace out
rng/ war does more damage then a war/rng
because rng as a main class does mad damage at a very expensive price (Uses up lots of gil)
however rng/war has very low defense considering that rngs in genral have low defense
war/rng would have the more defense but then there attack would be less
as a war u only usually use bows to fish the enemy
rng you need bow all the time or crossbow/gun
you choose
you want more damage but costly in your pocket
or want less damage and more defense
Nadyxes
02-19-2003, 04:46 AM
Originally posted by tarutaru-ninja
I am going mage all the way. I will be a black mage/ white mage. I hope to get my magic real powerful, then in the expantion become a summoner/
hopefully the requiremnt for summoner isnt high
cuz the advanced jobs right now, you have to be lvl 30
maybe the advanced jobs you have to be lvl 50 or 60
who knows
XenoFantasy
02-19-2003, 02:19 PM
How is the damage Monks deal out? I know they can make effective tanks as a MNK/WAR, but how is the damage they deal out with a regular attack and with WS compared to other jobs, good or bad? I'm getting kind of concerned that they would just end up being like a warrior with lower defense and no taunt, so I also wanted to know what role do MNK play in the party? Thanks.
Nadyxes
02-19-2003, 03:20 PM
Originally posted by XenoFantasy
How is the damage Monks deal out? I know they can make effective tanks as a MNK/WAR, but how is the damage they deal out with a regular attack and with WS compared to other jobs, good or bad? I'm getting kind of concerned that they would just end up being like a warrior with lower defense and no taunt, so I also wanted to know what role do MNK play in the party? Thanks.
the damage of a monk can vary depending on level and weapon
first off you need to use the monks abilities at all times
by using the monks abilities you can do more damage
about the taunt issue you need to sub war so then you can taunt enemies away from the mages which get aggored quite a bit
monks tend to play a good role in pts
they are usually the damage dealer
they do more damage than wars do thus are needed in a pt
since they have lower defense usually a pld or war would take most of the damage
since they do have the higher defense
one example of monk's damage when u get the weapon skill called back hand blow ----it does 200 damage when soloing on enemies
that is the power of the monk
*however monk equip is costly when at high level, but than again everything is costly at high level
ZtotheKatz
02-19-2003, 04:05 PM
I know earlier that someone asked what a bard does after singing but it was never completly answered. I plan on being a tarutaru brd/whm so I figure I can sing for tanks, then sing for mages, but what does a bard do after singing? Since I will have a whm sub, I'll be able to cast a little white magic, but I figure that my party will have a pure whm, so I probably wont have to worry about using white magic all that much. And becuase im a tarutaru, it wouldnt be in my best intrest to fight with a sword becuase I'll most likely die pretty fast. So what would I be doing for those 2 to 3 minutes while my songs are taking affect?
Terikan
02-19-2003, 04:27 PM
The reason why Nady says MNK/RDM is not such a good idea is because in party plays, you normally want to look for members who excel in one area, either melee or backup (RDM being the only exception). Kind of like, a WAR/MNK plus a WHM/BLM is much better than two WAR/WHM.
It used to be this way in daoc. People would look only for pure classes for their parties. As far as finding a good tank, that still holds true. But after a while, people actually let hybrids into their groups and noticed that they worked a lot better than specialists. I imagine the same thing will happen in this game, even if it takes a while.
For example, in daoc, the warden used to be neglected for groups all the time because he was just an average tank and average healer. But now they can't walk 5 steps without getting an invite because they can fill 1 of 2 empty spots. Even though pure tanks are like gold, if your party doesn't have one, you would definitely settle for a warden.
What worries me about this game is the maximum number of group members is 6. That leaves very little room for 'non-essential' classes. In daoc it's 8, which makes a big difference. I think the people at square would be wise to allow up to 10 people in a group and give the group xp bonuses based on it's size.
But I have played mmorpgs long enough to know that I'm dreaming.
Versatility -> adaptation -> survival.
Terikan
02-19-2003, 10:51 PM
newbie question, what is this renkei combo I keep hearing about?
Nadyxes
02-20-2003, 08:51 AM
http://www.ffxionline.com/forums/showthread.php?s=&threadid=6183
read this
and go to eriwilde's site for more information about renkei
Terikan
02-20-2003, 01:51 PM
man.... I read that thread yesterday, it doesn't tell what renkei IS but ok, whatever.
Nadyxes
02-20-2003, 03:48 PM
here is a low down of renkei:
lets say i want to do a renkei with 2 whms (one whm including me and a friend)
i have sunburst a lvl 100 weapon skill
my friend has earth crusher a lvl 70 weapon skill
the combo only connects like this earthcrusher> sunburst
so me and friend build tp (tactical points)
i say i have 100 tp
and my friend has 100 tp as well
so i say go
he does earthcrusher
i wait 2 -3 seconds
then i do sunburst
it creates a big explosion
that does like 200-400 damage to the enemy
that is in an example of a renkei
now as for knowing what or which renkei to do is up to the pt leader
it depends on what weapons you have on you and what weapons they have on them
it also depends on which weapon skills you have
not all weapon skills combine into a renkei
the only way to connect in a renkei is like this:
elemental attacks need to be mixed with other elemental attacks
and vise versa for non-elemental attacks
in the example above:
earthcrusher is a earth elemental attack
sunburst is a light elemental attack
Nadyxes
02-20-2003, 03:49 PM
btw if u want to see weapon combos
go to this forum
http://ffxionline.com/forums/showthread.php?s=&threadid=4661
IleDeusMorpheus
02-20-2003, 10:47 PM
MAN, I love this thread ... this should all be like, required reading for all new people ... :biggrin: Anyway, to perpetuate the noble cause of this thread, I'll ask a question that has never really bothered me but might be puzzling other people: Is it ever, in any instance whatsoever, okay for high-damage melee classes (e.g. MNK, DRK) to sub support classes (e.g. BLM, WHM, BST)? It's not my concern as a PLD/WAR, but it's good knowledge to put out there. Anybody? :thumbsup:
Terikan
02-21-2003, 01:36 AM
renkei reminds me of chrono trigger, very cool.
anyhoo, I will probably make my sub a support class or a beastmaster, and my main will probably be a heavy damage dealer. I know it's unpopular, but I think it would work fine, I guess I'll find out when I get the game.
Nadyxes
02-21-2003, 08:37 AM
Originally posted by IleDeusMorpheus
MAN, I love this thread ... this should all be like, required reading for all new people ... :biggrin: Anyway, to perpetuate the noble cause of this thread, I'll ask a question that has never really bothered me but might be puzzling other people: Is it ever, in any instance whatsoever, okay for high-damage melee classes (e.g. MNK, DRK) to sub support classes (e.g. BLM, WHM, BST)? It's not my concern as a PLD/WAR, but it's good knowledge to put out there. Anybody? :thumbsup:
a lot of times war/whm are around
especially at lower level i tend to see this type of combo
most people at high level tend sub war if they are fighter type tho
for fun tho i seen rng/bst
and lots of other fun classes
especially for soloing
but in pts there is a certain need in order for the pt to work
here is an example of a typical high level party:
War/Mnk, Thf/War, Pld/War, Whm/blm, Brd/whm, Blm/whm
there are many other different party combos but it usually looks like the one above.
XenoFantasy
02-21-2003, 01:50 PM
I know this has been asked a billion times, but I have never really seen a straight answer to this question
I want to be a Monk, and initially I wanted to be Elvaan, but I think humes look better. However, Elvaans are stronger and better for physical fighting. Everyone says that race doesn't really matter that much at the end, but I mean it has to have some effect. So I was wondering what would be the difference damage-wise between Hume monk and Elvaan monk and if this is a big enough difference to effect my choice of race? Thank you, this thread is really helpful.
penpen
02-21-2003, 10:51 PM
from what I hear you can eat certain foods to alter your stats... (this is temporary I think)
and armor/weapons/accesories can add stats too (plus and minus)
hope that answers your question
Nadyxes
02-24-2003, 04:36 AM
Originally posted by XenoFantasy
I know this has been asked a billion times, but I have never really seen a straight answer to this question
I want to be a Monk, and initially I wanted to be Elvaan, but I think humes look better. However, Elvaans are stronger and better for physical fighting. Everyone says that race doesn't really matter that much at the end, but I mean it has to have some effect. So I was wondering what would be the difference damage-wise between Hume monk and Elvaan monk and if this is a big enough difference to effect my choice of race? Thank you, this thread is really helpful.
yes there is a difference but the difference is in the beginning
ie a elvaan would have more str than a hume
however because of rse and af the stats of other races will be closely related
even with rse and af it doesnt make a race/job class the same, but it really doesnt matter at high level
ie like a taru would have more mp in the beginning as a mage
but at higher level a hume can have more mp than a taru depending on the equip of both
Blcknite100
02-27-2003, 08:19 PM
so a rng/drk would be able to deal a lot of high damage from long range but i would have low defense, but would say a drk/war do more dmg meleeing then the rng would from long range? and would the rng get spells from the drk sub-job?
Nadyxes
03-03-2003, 05:26 PM
Originally posted by Blcknite100
so a rng/drk would be able to deal a lot of high damage from long range but i would have low defense, but would say a drk/war do more dmg meleeing then the rng would from long range? and would the rng get spells from the drk sub-job?
rng would get drk spells depending on lvl
heres an example of sub jobing mage works
lets say i am lvl 50 war and i sub lvl 1 whm
the only spell you get is cure
you will have little mp if u do war/drk
basically you have enough mp to use to fish
depending on what lvl ur main job is and ur sub job lvl-then certain spells will be allowed -depending on ur lvl
Starv
03-04-2003, 07:32 AM
Rng/Thf is the way to go
sidewinder + 2hr + backstab
if that works then ^^
tongyang
03-04-2003, 07:39 AM
That doesn't work. Backstab can not be used with bows. The 2h skill is a separate attack and can't be combined with sidewinder.
Starv
03-04-2003, 07:48 AM
ah man
hows about accumulate + any rng ability
tongyang
03-04-2003, 07:53 AM
Nope.
Bishop_Donovan
03-04-2003, 08:53 AM
Ive read many topics on job combos and sub jobs, but Im still confused on the sub job situation. For example: Say Im a lvl 30 Blackmage and I want theif as a sub job. Do I have to lvl theif to 15 as main job first to make it a sub job? or can i just choose theif as sub job and it will automatically go to lvl15?
Nadyxes
03-04-2003, 08:57 AM
a sub job is just like lvling without it
lets say ur main job is warrior ---its lvl 40
and u want to lvl dark knight
well u play as dark knight and sub warrior
ur drk knight is lvl 10 / war 5
sub jobs are just jobs that you lvl up
even if u war is 60 but ur drk is 10
ur sub for war is still 5
it is half of ur main job
and since drk is ur main job at that point
war is lvl 5
its basically lvling something else
at lvl 60 the most u get out of a sub job is 30
IleDeusMorpheus
03-04-2003, 04:36 PM
Your subjob level is as high as you have leveled it but no higher than half your main job level. If it's been leveled higher, it'll be reduced to half your main job level, but it will never be increased to half your main job level. If I have PLD at Lv 60, WAR at Lv 40, and WHM at level 20, then my combinations for PLD main would be: 60PLD/30WAR and 60PLD/20WHM.
Farslayer
03-08-2003, 05:09 AM
Ok, my copy of FFXI is on its way, and as any good little newb should do I've been reading up as much as possible on the game.
Alas I do have a few questions, I've not been able to find all the answers I need.
1) Dark Knight and Thief both hold massive interest for me, do they combine well? How do they fare solo and in parties?
2) If the above combo works is there a 'best' race to choose? Hume, Elvaan, Taru Taru and the big Galka (sp?) guys hold the most interest for me.
3) How does the Job system work? I get the impression I make one Job choice when I start, then another at level 30. If I'm going Drk/Thf do I start out as a Warrior? /me confused
Any answers would be really appreciated
~Far
Nadyxes
03-08-2003, 10:53 AM
Originally posted by Farslayer
Ok, my copy of FFXI is on its way, and as any good little newb should do I've been reading up as much as possible on the game.
Alas I do have a few questions, I've not been able to find all the answers I need.
1) Dark Knight and Thief both hold massive interest for me, do they combine well? How do they fare solo and in parties?
2) If the above combo works is there a 'best' race to choose? Hume, Elvaan, Taru Taru and the big Galka (sp?) guys hold the most interest for me.
3) How does the Job system work? I get the impression I make one Job choice when I start, then another at level 30. If I'm going Drk/Thf do I start out as a Warrior? /me confused
Any answers would be really appreciated
~Far
1) In pts drk/thf are effective and they are not
drk/thf can do mad damage when soloing
however due to that fact that pts need taunters and drk tend to take lots of damage thus drk/war is used for pts and drk/thf for soloing
2)elvaans can be good drk----doing more damage with their high str
galkas can be good drk-----with their mad hp
humes-are fairly average drk since humes have average stats
tarutaru--not as good to be a drk since low hp and low str
3)you can change jobs anything you want
you can go from job to job if you dont like it
at lvl 30 is when u get are able to do the advanced jobs ie drk, pld , rng, brd, bst
u need to level your sub job and ur main job to actually be effective in pts
Farslayer
03-08-2003, 11:58 AM
Wow, well what else can I really say.
Thank YOU! very much Nadyxes, that cleared up a lot for me.
I guess once I get the time and clock time/levels I make the choice between being stronger for parties or solo and then make the choice between War/Thief.
~Far
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