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View Full Version : Opinions needed: Hume vs Taru for RDM


Gman
12-17-2003, 06:04 PM
Guys, I need some help.. I plan on being a RDM/BLM as my main, high level job. I will also experiment with DRG and THF, but I'll mainly be sticking with the Magic...

That being said, I need to narrow down my choice for race between Hume and Taru. I'm seriously leaning towards Taru because of their amazing MP stat. I would be able to deliver plenty of heals, and my fair share of nukes as well. (in addition to the debuffs)

The added INT from Tarus will be great for nuking as well. I worry a little bit about the lack of HP, but Tarus are so cute, and powerful little critters.

Hume would be your average joe, with nothing special about him, but that also makes him good... the only thing is, I don't know if I could look at a Hume character for 1000's of hours of gameplay. I do however see lots of Hume RDM on this board, many high up. Someone mentioned a Taru 70 RDM solo King arthro... is that something a Hume would not be able to do?

Any input would be greatly appreciated...

LeFaye
12-17-2003, 06:34 PM
Well since you become a support character I'd say Taru , I love mine.

SyNapSe
12-18-2003, 04:54 AM
Obviously, those are probably your two most suited races to being a RDM. It sounds like you prefer the look of Taru, so that's what you should pick.

Silkiv
12-18-2003, 12:20 PM
I've been thinking of this too .. kinda conflicted.

Tarus do have more mp and int for more elemental damage.
Mp and Hp is similiar at higher levels.. better for convert? If Blink, Stoneskin and phalanx is all that matters then this could be the better one at higher lvs. Aborbing dmg and still having lots of mp left could be much better than some extra hp.

Humes have higher hp. Possibly worried about having hp dropped to red in one hit. Has an easier time with melee soloing and switching to pure melee. Yet with refresh and food you can keep your mp kinda full and convert when it's not.


That's what I think.. but want to be corrected.

PhoR
12-18-2003, 01:33 PM
If you are indeed set on being high lvl rdm in the endgame. then taru will DEFINITELY be better for parties.

I will tell you this though, it is VERY easy to solo a hum rdm in the early game. And completely viable to solo toughs (if you fight the right mobs) even at mid levels such as mine. Whereas it would be generally tougher to solo those same monsters as taru.

generally, for parties, taru will definitely be the choice to go with.

for solo, hum would be better.

but realistically, you'll be fighting in parties 85% of the time or more.

If I were you, i'd go with taru.

ps.. I went with hum because i didn't really know what i wanted to do, so with hum i could switch jobs easily if i didn't like what i started with, and not be nerfed too badly.


hope that helps you out! ;)

have fun.

Discordian
12-18-2003, 01:51 PM
I'm with Phor on this. Anything Taru is almost anything magic. I'm however a hume rdm because its easier for me to play with any job. I like being a complete average and through a lot of the game thats what rdm is. Average in everything but enfeebling, in that they are supreme.

At level 35 I can occasionally take a lightning elemental in Junger Forest. Air Elementals are easy unless I encounter them in Burbimu(sp?). I'd take the Hume rdm so that you can easily level your subs or anything other thoughts you may have. If you are in this game for the long haul I'd suggest a race with a lot of versitality over an extreme race such as taru and galka.

Gman
12-18-2003, 03:09 PM
Thanks for the feedback so far guys, keep it coming...

One thing about soloing at mid levels (30-45) is that RSE is a major factor, and Taru RSE adds +7 to strength, which makes it even with a Hume with RSE as well. Also, RSE gear adds a full 89 HP, to give a Taru RDM/BLM 572 HP at level 40 vs a Hume with 652 (RSE equipped)

I figure after level 40, there won't be a whole lot of soloing anyway, except maybe some NM's, so soloing is not what I worry about. I played Elvaan in Beta, and I enjoyed it, but sometimes I felt gimped when it came to MP, so I want to fix that.

I also really enjoy Windurst over Bastok, and I would like to start in my Race's home city. I'm still deciding, but I have a lot of time so weigh the pros and cons. I won't have the game till march :(

Discordian
12-18-2003, 03:34 PM
I'd start wherever you can get your race's ring at character creation then move to another city when you have the gil. I started in Sandy and didn't know how city migration worked. I don't know. I think taru rdm has more punch in the end but hume has more flex since its in the middle. Sometimes the best fun is the most fun, not the extremes.

Wafflesrevenge
12-21-2003, 01:43 PM
it seems you would really enjoy playing a taru which is understandable

personally though I plan on leveling multiple jobs to 70 (rdm/brd/thf/war?) so hume makes the most sense :)

just my 2 cents

Plenum
12-21-2003, 03:02 PM
Remember one thing bro, Tarutaru are the best for ANY mage class. Plus a red mage is not a meele class, even though they want you to beleive that its not, RDM is a casting class so you need MP thats all you need. Plus RDM get to wear some heavy decent armor which helps out the HP and plus dont worry hp a good party will never let a cute taru down!:thumbsup:

by the way; if your a tarutaru BLM, at higher levels you can probably nuke like crazy b/cuz of high MP, fast cast rate, after you depelete your mana convert nuke away again then get healed then convert and .... lather rinse and repeat so go Tarutaru, we are the ultimate mage class

Gman
12-22-2003, 05:12 AM
Hehe.. thanks.

Phenum, you pretty much summed up what I was thinking about the class. Being a Hume definitely gives me an advantage if I decide to go melee or something, but if I plan on sticking with a mage class, then Taru is simply the best. I already know I love RDM from beta, so I am going to do everything I can to be a better RDM, and if that means changing races, so be it. Taru's are much cuter than Elvaan anyway. :biggrin:

Zwillinge
12-22-2003, 06:22 AM
rdmgs are mages that can deal magic and add some renkei more effectively than other mages. Also, once you get several passive abilities with a wht/blk mage subjob, your mp doesn't seem so short, unless you are in a real long battle. Really, it doesn't matter what race you are, since you can take any path you want. But if your pt does their job right (and u do too), then the mp shortage with Hume wont matter much.

Also, i'm in much agreement with the others about the abilty to be anything with Hume. Sooner or later, pple get bored with thier job. Taru can melee, but it normally takes out the point of choosing a taru in the first place.

Silverquick
12-22-2003, 07:31 AM
The real bottom line here is, you can't go wrong with either of these two races. Though in my opinion the Human/Mithra is most suited to the Red Mage because of it's diversity of abillities....

Really, you can't go wrong with either Hume/Mithra or Taru.

Disadvantages to Taru are the Lack of Hit points which means you go down much faster than the Human and I've seen it happen before with Taru Rdms vs Human Rdms. But at the same time... you've got about 20% more mana.

Discordian
12-22-2003, 09:10 AM
I love being an rdm but I'm going to be taking time away from redmage so that I don't get bored with it. I almost hit level 38 and its time for gilfarming and subjob raising. I'll probably leveling ranger for the fun of it since I want to try it out.

If you do that with taru you are a tad gimped. Like a galka blackmage for instance. However I know someone that is doing it to prove it can be done.