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View Full Version : How do you think Ninja would do in PVP? NIN/THF vs RDM/(WAR/BLM/WHM/SUM (help plz)


LeBeche
12-03-2003, 10:53 PM
I'm currently a red mage and i'm so far loving every minute of it. I'm at my early stage, so therefor i'm doing good physical/magic damage. I am aware that in the lvl's to come... this will all change. In the future(should i continue as a Red Mage) my purpose in a party will pretty much be a spell caster... which does bother me somewhat. I'm really not 100% fond of being a full on healer, so i would probably sub a black mage.

One thing that i'm curious about is... how do you think a Ninja would fair in PvP? One thing on my mind is the NIN/THF/WAR combo. I think it's awesome. I think NIN looks rad and just a certain level of coolness added to it. The Ninjutsu seems to be interesting. almost similar to the red mage. Does NIN compare to Red Mage at all?

Now lets just say PvP is out as we speak

NIN/THF/WAR vs RDM/WAR/BLM/WHM/SUM

who would take home the cup? would NIN/THF/WAR stand much of a chance? Would Red Mage stand much of a chance? How would A RDM and NIN fair with other job classes?

The main reason i'm asking this is because i want a job that will stay interesting for a party and keep the party fun. I also want a job that would do good when PvP came out. this is my first MMORPG.... so naturally PvP is really exciting to me and it will play an important role in keeping the game interesting to me.

By the way...I am very aware that PvP is months away and that no one has a whole lot of information to how it will all work out. So with that out of the way... i would still very much like to hear a few opinions

Sharing your opinions on other jobs that you feel would do good for PvP would great too.(excluding the obvious BST)

-Joseph Le Beche

Zantei
12-04-2003, 02:52 AM
Correct me if I'm wrong but wouldn't they just cast paralyze and inhibit the use of any jutsu?

That leaves you with melee and unless you're a Nin/War you're going to go down pretty quickly. PvP wise Nin/War/Thief would be terrible.

Nin/Thief

Only of any use (and not much I might add) in groups. The current december patch will finish this combo off for good with the farewell to Yokodama.
This combo is far too weak to go head to head with anything unless you're spamming blink.

Nin/War

Head to head, this will deal out more damage than a Nin/Thief and you'll also be able to take more thanks to the defense bonus. Taunt doesn't benefit you in PvP so there're much better choices.

Nin/Drk

I've been thinking about this one for a while in terms of PvP. Nin get the resist bind ability which is a huge plus when fighting rangers/mages and Drk gives you 2 extra damage modifiers which, in turn, allow you to deal alot of damage which is a big help to Ninja/Melee. You don't need to worry about taking hits as Blink II negates them completely and the much acclaimed "Blink III" (which I've yet to see) would just about make you invulnerable.

Nin/Sam

In terms of PvP your strength is the TP and your weakness the weak katana weapon skills. Having said that I don't know what the high level katana weapon skills are like. At my level I only have "Blade: Retsu" and while it looks pretty damn good it's not useful unless you use it as a "1,2" combo starts then you can fit in 4 hits without much dly till the next combat round.

Pilsbane
12-06-2003, 10:43 AM
Paralyze only has a chance of stopping an action, its not a guarantee. Some fights it will interupt 3-4 actions, other fights it will interupt none. Actions not only include spells but stuff like special attacks too.

Junun
12-06-2003, 12:25 PM
I love my thief/ninja. I cant wait for pvp. Invis ninjitsu, flee, resist gravity, resist bind, evasion, etc. With invisibility sneak attack will be a no brainer to land. With flee you can get out of a bad situation if needed. Granted trick attack probably wont really ever be usable in pvp, but sneak attack can still deal some major dmgto an unsuspecting player. Hopefully steal will be usable in pvp also.

Xeross
12-06-2003, 02:51 PM
Originally posted by Junun
Hopefully steal will be usable in pvp also.

i highly, and mean HIGHLY doubt that, would be dumb as hell to allow that

Ryudan
12-13-2003, 10:32 PM
Originally posted by Junun
Hopefully steal will be usable in pvp also.

Haha. I'd love to see the fights that break out if this happens.
"*****! You stole my AF armor!"

fyrewyre
12-16-2003, 10:53 AM
XD

i would love to see the faces of a BLM alliance when a crowd of invisible ninjas sneak out of nowhere (i wonder if footsteps will be heard or a beast can sniff someone out lmao!!!) imagine stealing all of their MP items or even their food.

If i were a blackmage or another class i would pee in my robe.

i do know that there are no deaths as far as i've heard. i would guess theres a point system where you loose an equal amount of points on a bar if your are hit.

If i were a tarutaru i would pee in my pants.


*imagines suicide bomber ninjas detonating in a party*

D:

Spider-Dan
12-25-2003, 11:21 AM
As I understand it, it's only PvP in a generic kindergarten sense... stuff like, "Who can get the most conquest points before the time limit expires?" etc. Nobody actually gets hurt...

...which removes the entire point.

Zantei
12-27-2003, 06:35 PM
Spider-Dan

What are you talking about?

Spider-Dan
12-28-2003, 07:00 AM
Originally posted by Zantei
Spider-Dan

What are you talking about?
The upcoming "Player vs. Player" to be added to FFXI is reportedly not "players killing each other," nor is it "players attacking each other." It is "players competing in events and seeing who gets the highest score."

To make an analogy, if FFXI PvP were Street Fighter, instead of players fighting against each other, we would be fighting against the computer and seeing who gets the highest score.

Steeeee-upid.

Katsuchiyo
12-31-2003, 01:25 PM
Yea that is true. There isn't going to be Player Killing. I like it that way though.

Vivid
01-01-2004, 02:15 AM
nin/war would stand no chance against anything.
nin/thf would stand no chance against anything.
there is one sub that will allow ninja to dominate. sadly, im not telling.

Spider-Dan
01-01-2004, 06:01 AM
/RNG

Blink II
Blink II
Blink II
Blink II
Blink II
Slugshot

It's really too bad that the "PvP" won't actually involve fighting. Thinking up strategies and counters would be fun for a few weeks, until natural selection sifted through to the best PvP job combo.

Shinoro
01-01-2004, 07:05 AM
You guys are nuts. Nin/War would do fine. You fail to remember that Utsusemi absorbs magic, WS, and melee attacks. Only person I can see dropping a NIN pretty quickly is a BLM with a -ga spell to remove Utsusemi altogether. Or maybe a monk or someone else dual wielding at a faster than lvl 10 pace.

Anybody using a 2hander will not hit a Ninja, you guys should know that by now. However, unless you are 65+, it will take you a while to kill someone :P. Ninjas wouldn't be dominant, but they sure as hell wouldn't be as easy to kill as you guys seem to make them out to be.

Katsuchiyo
01-01-2004, 08:13 PM
You guys are nuts because there isn't any pking, (player killing) on PVP. :rolleyes:

Vivid
01-02-2004, 04:16 AM
And where's the exact quote saying that players won't fight eachother? Who says we'll be "killing" eachother, they could be doing a knock out system. None-the-less, until I hear it from Square, I'll keep my mind open.

Katsuchiyo
01-02-2004, 09:57 AM
Good idea, i will too! :spin:

Mitsu
01-05-2004, 04:03 PM
hehe tsk tsk....as shinoro stated nin blink absorbs ALL magic with the exception of -ga spells. A smart BLM will have Diaga macroed and be ready to use it asap lol. As far as the MNK deal...MNK or any enemy that can also hit twice in one turn is a NIN greatest enemy. On a happier note MNKs dont have aces to debuffing spells like dark and slow ^^. As far as the blink lvl3 i believe Square enix has not implemented it yet, I know a few HIGH lvl nin that wish it was in the game...hell....i do. For sake of balance blink3 may never see the light of day (unless it has a 2min recast time lol). Blink3 will make a NIN invincible if he knows how to use it right ^^.

leii
01-05-2004, 06:15 PM
well against mages u should be a nin/thf. cause of bind and gravity resists. also u should be the hightest damage weapon in one hand and a silence weapon in the other. :)

against melee cast utsu 1 and 2. then cast hojo to make thier delay time a living hell and if all else fails suicide attack.:thumbsup:

Lean
01-06-2004, 09:33 PM
In PVP, if you're a NIN, just tell your WHM to have Silena ready^^

Lean
01-06-2004, 09:35 PM
Originally posted by Mitsu
hehe tsk tsk....as shinoro stated nin blink absorbs ALL magic with the exception of -ga spells. A smart BLM will have Diaga macroed and be ready to use it asap lol. As far as the MNK deal...MNK or any enemy that can also hit twice in one turn is a NIN greatest enemy. On a happier note MNKs dont have aces to debuffing spells like dark and slow ^^. As far as the blink lvl3 i believe Square enix has not implemented it yet, I know a few HIGH lvl nin that wish it was in the game...hell....i do. For sake of balance blink3 may never see the light of day (unless it has a 2min recast time lol). Blink3 will make a NIN invincible if he knows how to use it right ^^.


If they don't release Blink3, I'm going WAR/NIN

Vivid
01-06-2004, 09:46 PM
Honestly, war/nin is nothing compared to war/mnk... so uh... -_-... man, your posts have been really lame with absolutely no support...

Lean
01-07-2004, 10:20 AM
Originally posted by Vivid
Honestly, war/nin is nothing compared to war/mnk... so uh... -_-... man, your posts have been really lame with absolutely no support...

Ok, here's all the support I need:

A WAR with Blink1 and Blink2.

There you go again, rashing out yet another person's comments. It's ok though, I'm like the 50th person you've done this to, so I know how they feel now. I think you need to chill, my comments don't insult anyone, yet you come at me with all these attacks such as I'm "lame." GG get a life and get off my back.

Vivid
01-07-2004, 05:48 PM
A war subbing ninja will only get blink 1. Blink 1 will last for about 3-4 hits and by the time you try to cast it again (with war at least) it'll cancel because you won't have enough time to cast it before the next hit of the opponent. This basically nulls the effectiveness of blink. (the current level cap -75- only allows for a level 37 support job, correct me if im wrong, but blink 2 is at 38?)

Therefore, war/mnk is basically the common option seeing as it maxes out basically the essence of being a warrior. Higher HP, better defense, better attacks, and more skills to use.

(edit: can you also tell me what "GG" means please. i dont understand it.)

Shinoro
01-07-2004, 06:07 PM
Utsusemi: Ni is lvl 37, so it can be gotten at lvl 74. You need a 74 to have any other job but a NIN use Utsusemi: Ni, and even then, a NIN will still be able to cast it through attacks more efficiently thanks to capped Ninjutsu. WAR will have much more HP and DEF to take the hits though in the meantime. Utsusemi: San is slated to be lvl 62, however, and if anyone ever finds it or if it even is (goes live), you can pretty much forget about anyone ever out tanking a NIN. I think this is why it hasn't been found/released.

And yeah as far as effectiveness goes, I gotta agree that WAR/MNK works better. Sure WAR/NIN will tank better but he won't get the Dual Wield benefits of lvl 65 DW, nor will he have the DD/Debuffs of the Ni line that help mages. Your STR and ATK won't be as high as a WAR/MNK, nor will your HP or damage. Its a diff playstyle and sure it works, just saying you lose more than you gain.

Thats just MY opinion, and everyone is entitled to their own. :)