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View Full Version : IDEAL class for Elvaans


theevilmoney002
08-24-2003, 08:27 AM
I was wondering what a good class/ sub-class would be.
I was thinking Warior/Red Mage or maybe monk/red mage.
I dont have this game so i dont know what all the pros and cons are. It would be great if someone could help me decide what to make my future Elvaan (since I dont wana spend any more money that i have to on characters)

Meinrad
08-24-2003, 08:46 AM
elvaans are the best melee race and very good tankers too. they are pretty decent at white mage too. as for red mage. elvaans are not too good at it. and even though...you should never ever sub red mage. you get almost no mp. elvaan are pretty good at being a monk but much better as a warrior. as for advanced jobs. they are the best paladins and dragoons. paladin can be disputed as galka being the best but elvaan are very good with white mage and tanking which is what a paladin is all about. as for samurai im not sure how good they are. they make "ok" dark knights but elvaan are very very weak with black magic. oh and an elvaan monk is just "ok".

Deedlit
08-25-2003, 12:01 PM
Hm, you said

elvaan are pretty good at being a monk

then you said

an elvaan monk is just "ok".

So what's your opinion on an Elvaan Drg/Mnk?

Second, can Elvaan pull off the whole Sum/Whm thing? I know everyone says go with Taru Taru, but they just look too creepy for me.

mlwolfinger
08-26-2003, 08:50 AM
I know everyone says go with Taru Taru, but they just look too creepy for me.

I agree. It's the small hands... and they smell like cabbage. ;)

Meinrad
08-26-2003, 12:38 PM
lol sorry about the monk mixup. elvaan monks are just "ok". they arent terrific and they arent bad. drg/mnk will work out pretty good. subbing any melee to dragoon will be good. you will get bonus hp and vit which is good seeing as dragoons cant wear heavy armor. an elvaan might have a tough time with sum/whm. they ARE quite good at whm but they have terribily low mp and whenever you have a summon out it drains away your mp rather rapidly.

Deedlit
08-28-2003, 04:01 AM
Alright, I can see that as a base stat. I guess I'm just wondering if I am just gonna be extremely inferior to other sum/whm even with available equipment in the game that could raise my mp. I play EverQuest, and have a few "unconventional" characters - however, I could make them as good, or even better, than the standard by buying/earning equipment that would boost their inferior stats. I also feel that in EQ race became a non issue - except that certain races couldn't have certain classes, but all the ones you have available to you CAN be managed quite well. Since there is no such restrictions in FFXI that prevent you from choosing a horrible class/race combo, is this something that is a serious matter?

I know that everyone here always says that you should just pick the race/combo you like, but I wonder if I'm going to have a terrible time with an elvaan sum/whm - anyone out there who has tried it? /punts a taru taru, why did THEY have to be good summoners?

Thanks!

Meinrad
08-28-2003, 05:21 AM
the only thing that less mp does to a summoner is limits the amount of tiem there summons can stay summoned. when a summon is out it drains around 3 mp every few seconds(at least with carbuncle).

Rico
08-28-2003, 06:25 AM
Good Elvaan jobs.

Dragoon/Warrior

Monk/Warrior

Paladin/Warrior

Dark Knight/Warrior

Samurai/Warrior

Elvaan's excel in mainly meleeing. If your thinking about putting a Elvaan with a mage class go for it. But Taru Taru's excel in magic. But I am planning to be a lot of jobs in ffxi... mostly fighting classes so I think a long weird looking elvaan goes with me ;)

-Rico-

JohnDragon
08-28-2003, 03:16 PM
Im going to be an Elvaan samurai/warrior i think that mite de the best tank job for them.

JohnDragon
08-28-2003, 03:16 PM
Im going to be an Elvaan samurai/warrior i think that mite de the best tank job for them.

lun4tic
08-29-2003, 10:44 PM
Elfs have low Dex so they miss more then Humes. So you'll wanna be something that uses swords, or knuckles, or knives. Great swords, scythes, and polearms have a lower chance of hit but they do more damage. Even as a hume I hit only about half the time with a Scythe.

Elfs are the best monks because they get the chance to hit twice if they miss the first hit. They also have more HP, and Monks give HP bonuses too.

Plus monks do more damage then warriors. :D

Nameless
08-30-2003, 12:05 AM
Elvaan's have the highest MND, so they would make good WHMs.

RevolutionOmni
09-12-2003, 01:30 AM
I too have questions about Elvaans:

1) I heard WM's magic is now based off of "Healing Level" and not Mind anymore. What's the truth? If this is true than it looks like the Elvaan's nice Mind stat will just help them against status attacks.

2) Will Elvaan's always have a harder time hitting because of their Dex(will it be less noticeable at higher Levs)? And because of it being lower I'm guessing they'll be getting less Crits too?

3) Does Cha help anything if you never plan on being Bard, Bst or Smn?

4) Down the road I was thinking my Elvaan would be good as War/Nin using two 1h swords(Sub Ninja will rise Str, Dex, Agil and Vit). However is duel-wielding for the Elvaan War worth it? I haven't heard great things anout the Ninja but stilll I want to try it with my Elvaan. Lastly, how about Pal/Nin: Best with 1h swords, higher Vit and Mind than War/Nin, though Dex doesn't go up and Agil goes down(though with their Armor and Vit it doesn't really matter).

Thanx for any help you guys can give. Being that so much time can be put into these charaters it nice to have a nice head start to save time :thumbsup:

Malabmannop
09-12-2003, 03:32 AM
Guys you have to realize that choosing the best MAIN/SUB combo isn't solely based on stat boosts. You also ahve to concentrate on weapons, wapon skills, their role in the party, and their abilities (passive and active). After you figure out those things, then you can worry about best stats for your job. And I think that a DRG/MNK would be a waste but that's only my opinion, and what do I know. PLD/NIN is also pointless because you need the warriors taunt ability and beacuse dual wielding defeats the purpose of tank (=no shield).

lun4tic
09-12-2003, 06:17 PM
A PLD/MNK Elf would be great too. Counter, and their mind ability would make a very good combo.

joey_pizz
09-12-2003, 11:55 PM
You can specualate about good support jobs, but the fact is NO ONE is going to invite a PLD with a MNK subjob. WAR is the most open job when it comes to sub jobs. Up till LV60 you can pretty much sub anything except BLM and still do a good job. After 60 its all about SAM subjob. Most Melee classes will sub WAR just for the stat boosts and the abilities. There are exceptions however like THF's and DRK's after LV60

Rico
09-13-2003, 06:41 AM
I don't know why... I find PLD/MNK a cool job too. It's that many importers are used to PLD/WAR because it's so useful.. has any Importer seen a really strong PLD/MNK any feed back?

-Rico-

Youko
09-13-2003, 07:49 AM
Solo it might do well, but PT wise, I doubt it. Taunt is a must if you want to be the tanker, which is the job of most PLD.

Zirch187
09-18-2003, 05:53 PM
Well personally I'm going to be an Elvaan Ranger/Ninja. Despite the low dex and low agi.