View Full Version : Worst race/job/sub combo
CalGore
08-12-2003, 06:27 PM
i so hope this isnt already posted or im gonna feel dumb
I think the worst mix is Galka/black mage/summoner... but i donjt have an imported version so i dunno if it is, but it seems gay. what do u think is the worst combo (and im sure humes wont be listed in the race because they r balanced)
Nodachi
08-12-2003, 09:35 PM
I have much love for my fellow galka players but. . . galka whm takes the cake in my opinion lol - last one I PTd with was in the mid 30s and without a bard we spent so much time waiting on his MP lol. Good thing is if he manages to take hate for whatever reason he can take a few hits . . . lol
Maxim
08-13-2003, 06:15 AM
Galka/White Mage/Beast Master.
He'd run out of MP fairly quickly.
BLM/SMN isn't the best combo, but it's not an extremely bad combo since the SMN at least gives MP and has neat party spells.
UnnamedGalka
08-17-2003, 06:10 PM
I hate the word "worst"
I much prefer "most challenging"
Skidmore
08-17-2003, 06:51 PM
Tarutaru pld/smn
tarutaru's can't tank well, and the won't have the Mp to keep their summoned petts around
cloudedlink
08-17-2003, 10:23 PM
UnnamedGalka: Lmao, when I saw your picture and the words you put, made me crack up.
Skidmore: Actually a Taru Taru pld/sum would work quite nicely. Nomatter the lack of defense for a taru taru. paladin's have very nice defense abilities and would help. And also nomatter what, taru tarus wont run out of magic just to keep a summoned pet, they are mages for god sakes.
I say the "Most Challenging" race+job+subjob would be Galka Thief/Black Mage, easily pointed out is that they dont have very well agility attributes, or Mp.
RoNTi
08-17-2003, 10:35 PM
Galka/whtm/blkm
ganhosi
08-17-2003, 10:56 PM
I wish to throw my 2 pennies into the mix if I may..
THere are 2 types of players in FFXI, the ones that care about the facts and the ones that play to have fun.
If you are into playing the game strictly on facts, the most challenging race/job would be a galka with whm/blk over the melee taru. The reason behind this is that casters are heavly dependent on mp. If a taru tank dies because he is weak, then he dies. If a galka healer runs out of mp and can't heal then the whole party dies.
Now for my opinion on this matter...
I would group with a white mage galka because I dont mind the challenge, dying is part of the game. But keep in mind there are other people out there who wouldn't group with a white mage galka, it's part of the diversity you get with people.
It seems that every 3rd post is about this matter at hand, and it doesnt seem like it will subside any time soon. The best advice I can give you is that play the game like it's going out of style and have fun. But if you run into people who won't group with you, shrug it off and count it as their loss. ^_^
Lavian
08-18-2003, 05:08 AM
I'm bad about that... If I'm making a party and can decide, I will not take a Galka Mage of any sort, nor a Tarutaru Melee class...
I'm sick and tired of people making me die just becuase they want a 'challenge'. Atleast wait untill I'm lvl 30 so I can be a darn PLD!!
StarRealms
08-18-2003, 05:52 AM
It all depends really...I'm sure a galka whm would do fine in a 40+ PT with a rdm refresh and bard ballad... as for tarutaru melees, paladins and thieves seem to be fine as tarus. In some ways tarutaru paladins even have some advantages over other paladins in exp groups at least... 95% of the time the paladin in my 50+ groups the paladin has to do curing to keep aggro, and taru paladins have plenty of mp to cure with. Since paladins also take a lot less damage the lower hp doesn't matter as much.
Kimahriii
08-18-2003, 08:50 AM
Worst possible combo that I ever seen someone use hume Ranger/Beasttamer, Second is Taru Warrior/whitemage
Sword
08-18-2003, 08:53 AM
What kind of avatar is that its just plain stupid!!
RedNinja
08-18-2003, 09:12 AM
Um Sword this thread is not about avatars its about the worst (most challenging) race/jobs if you want to talk about peoples avatars go to the rate a persons avatar thread not this one...... some people:mad:
Trogdor
08-18-2003, 09:18 AM
I would have to say (even tho I haven't actually PLAYED yet) Galka Sum/Brd. On a side note I also think that Taru Tarus make better Warrior types, than Galka do mage types.
zorrah
08-18-2003, 11:27 AM
I'm bad about that... If I'm making a party and can decide, I will not take a Galka Mage of any sort, nor a Tarutaru Melee class...
Yeah, that is terrible. Actually, I've reached the point to where I'd readily take a Galka WHM, just because I've had such a hard time finding a whm to begin with.
I'm sick and tired of people making me die just becuase they want a 'challenge'. Atleast wait untill I'm lvl 30 so I can be a darn PLD!!
What I'm more sick and tired of is people that get all indignant over dying and abandon their party in a childish hissy fit when they die once. I will agree that this game is challenging enough without people having to find the challenge with bad class/race combos. However, there ARE also people that just want to have fun and their class/race combo isn't the best, don't diss those people or go out of your way to exclude them from your party.
ganhosi
08-18-2003, 08:17 PM
I'm sick and tired of people making me die just becuase they want a 'challenge'. Atleast wait untill I'm lvl 30 so I can be a darn PLD!!
Well it's not the people who are making you die, its the monsters that are making you DEAD. I really do believe that the PEOPLE sitting behind a computer Controlling their characters have a bigger impact then the actual class/race. Maybe you should take that big blaming finger of yours and turn it 180 degrees and see who it's point to. Nuk nuk
Kilgraw
08-18-2003, 08:28 PM
Put me down for ganhosi's response.... And a side order of fries.
Kimahriii
08-18-2003, 10:43 PM
ganhosi I'm sorry but you are wrong it is the people who pick bad race or job/subjob combos that make people die. The person behind the computer controlling the character no matter what can't make up for a bad combo like lets say Paladin/thief no matter how you play you will suck and be useless and will just get your group killed. I am not saying everyone should be the best possible combo but be at least a useful one like Warrior/monk might be best but Warrior/thief good too but if your lets say warrior/whm then your totally useless and will just get people killed. Be different but be useful.
zorrah
08-19-2003, 11:26 AM
Be different but be useful.
OK, here's my only problem with this. This game's not even fully released in NA yet, but there are those who have an idea of what is and isn't useful. So, anytime someone comes up with a combination that isn't a perfect match, it's considered useless instantly, before anyone even tries it. Sub /war is the ONLY choice for a pld, because they have taunt, you need taunt, otherwise the pld is worthless, ect. The idea of having a sub class is to make characters more original, but now we have the cookie cutter classes that have been decided on as most usefull and therefore, only those combos get into classes. I admit, I have my first choices too, I would rather have a whm/blm in party than a whm/war, because the whm/blm is going to have the magic to heal when need a lot more than the whm/war, but you know what, I'll not kick a whm/war because a whm/blm asks to join, and I will be more fair to the whm/war than most when it comes to party decisions. I would hope people would treat me just as well if I decided on mnk/rdm as opposed to mnk/war or rdm/blm, but I am asking too much from this group now, aren't I.
After all, we're playing this game to play and have fun. How about this for an idea, all of the people with funky class/race or class/sub class combos all experiment as a group. That's community building there.
Cobalt Katze
08-19-2003, 11:27 AM
I don't get any kind of logic behind that at all.
There is not a sticker put on every taru melee or galka mage that says "bad."
The only kind of marker you can get is one indicating you as a bad player.
I am a level 60 dragoon, my monk is level 31, I have never raised a "proper" taru job past level 9.
As far as I know, I have never been the one responsible for any deaths in my parties.
And y'know what? Anyone so concerned about dying in their parties is not playing the game for the right reasons anyways. This is not a train-your-character-like-mad game. This is an online roleplaying game. You are meant to enjoy yourself, not get yourself stuck in a rut because some person decided to be unique with their character.
So I say let people make their own decisions, but don't go about discriminating them because of said choices.
ganhosi
08-19-2003, 02:18 PM
The person behind the computer controlling the character no matter what can't make up for a bad combo like lets say Paladin/thief no matter how you play you will suck and be useless and will just get your group killed.
This is America and you have the right to your opinions, so I will only say this : Are you for real??
How is a paladin/thief useless and get the party killed?? Now think carefully and construct your words with care. Try not to slip up and make any references to the person behind the computer.
Here let me help you out, I laid out some possibilities.
1) Does he die cause he sucks and therefore everyone else
in the party automatically explode?
2) Does he suck and therefore constantly drops his weapon or forgets his weapons at home?
3) Can the monsters smell the suckyness of his job and call all their friend over to kill the black sheep?
I would also like you to explain how there are lvl 60+ "SUCK" classess in the game, considering how they get everyone killed and are totally useless.
^_^ waka waka Cobbi is my hero cha cha cha
Kimahriii
08-19-2003, 02:38 PM
Ganhosi I am totally serious and I never heard of a lvl60 paladin/thief but let me explain something. First Paladin is a tank without taunt he has no way to get aggro so without taunt he can't tank so hes useless. If a mage gets attack there dead cause paladin can't do nothing so its just as bad as if he just automatically exploded or dropped his weapon since his weapon dmg is horrible since thats not what he there for. I know you can't understand yet since you don't have the game but you will once you played so I am done with this thread since no one wants to listen to the truth and just wanna believe it will be ok to be whatever.
Cobalt Katze
08-19-2003, 02:47 PM
Well America has nothing to do with it because this is a japanese game, so that argument's out heheh..
I do agree though that a Paladin/Thief is one of those combos that is useless and would get the party killed.
Reasons:
Theif subjob is primarily used for two reasons: item hunting or gil hunting, and using backstab.
Paladin's main job is to keep hate and tank, taking all the blows. To do this he or she needs to taunt whenever possible and to stay at the front of the enemy. This renders a thief sub pointless.
If a paladin can't keep the hate, then the party yes might die.
I don't mean to contradict myself, but yes there are some lines you do need to draw <^ ^;>
Nodachi
08-19-2003, 04:40 PM
Originally posted by zorrah
OK, here's my only problem with this. This game's not even fully released in NA yet, but there are those who have an idea of what is and isn't useful. So, anytime someone comes up with a combination that isn't a perfect match, it's considered useless instantly, before anyone even tries it. Sub /war is the ONLY choice for a pld, because they have taunt, you need taunt, otherwise the pld is worthless, ect. The idea of having a sub class is to make characters more original, but now we have the cookie cutter classes that have been decided on as most usefull and therefore, only those combos get into classes. I admit, I have my first choices too, I would rather have a whm/blm in party than a whm/war, because the whm/blm is going to have the magic to heal when need a lot more than the whm/war, but you know what, I'll not kick a whm/war because a whm/blm asks to join, and I will be more fair to the whm/war than most when it comes to party decisions. I would hope people would treat me just as well if I decided on mnk/rdm as opposed to mnk/war or rdm/blm, but I am asking too much from this group now, aren't I.
?@?@‚Î?`‚©?E?@?E?@?EYet another idealist who hasn't played, let alone own the game. Sure I too would love to say choose any sub for any job ( '-')b but no. .. If you're not wanting to have war as your sub for pld for leveling PTs then you may as well not change your sub job, but change your main job all together since you don't seem to want to be the main tank . . .
I think job combos are more necessary than race combos to be honest. Sure I claimed Galka to make the worst whms. . .but that's a truely legit reason(cough no MP c'mon SEX give the galka some more MP. . ) lol. Addressing the everlasting Taru+Melee=Bad topic. I for one (maybe because I have two good friends who have proved this time and time again) feel that tarus make good melees. The poor guys don't get squat when it comes to def and hp, this is true. . . soo - don't let them get hit! Now for the taru pld sux0r crap. Do taru make good PLD? you best recognize, they honestly do - as said before they can keep hate with their massive healing potential, and with the passive def up and all the active def abilities pld is given they hold their own - especially in the later levels when solid MP regeneration is available. I will say outside of PLD though I wouldn't want a taru tanking, not even really a warrior (though i've done it and it didn't go too bad). But taru make great melees for such jobs as Thief, Ninja, Ranger, Samurai (ehh if they arn't forced to be main tank) and as the post above me shows evidence of, Dragoon (and Russta makes a damn good dark knight XD ). All of these jobs can be played either at a distance or in a way they won't be forced to be in a tanking situation. What's so great about the little buggers is their hit rates seem so much more consistant than other races. There-fore they are reliable and great for renkeis. I've actually come to want a taru thief over the plenteful elvaan thieves in my current level range. Since thieves never do much damage with regular hits all they need to do is worry about backstab - and TP generation. The little guys tend to earn TP slightly quicker than the elvaan due to the higher sucess rate of thier hits. And as far as thieves WS goes I don't even notice a difference in renkei damage with the use of backstab and deceive thrown in there.(not to mention talutalu are more entertaining to watch as they do backstab+deceive+viper bite or dancing edge.
As for job combinations . . . (sorda touchy topic) I admit, i don't like knowing that some jobs pretty much require a certain sub, but it's a fact. That stuff you were hearing about a PLD without a WAR is absolutely true. You'll ocasionally see PLDs sub other jobs for skill up PTs, messing around with friends, key hunts, that sort of stuff. But when it comes to a mission - or a leveling PT you won't, i guarantee you won't see a PLD sub anything else other than war. [(not unless there was more than one PLD in a leveling PT) but that'd be a bit odd. . .] Mages should be subbing another mage classes in order to keep their MP and mind and all that good stuff as high as possible, i mean c'mon now. . . a whm subbing war, they'd get more than messed up by area attacks, do less damage than a thief annnnd be distracted from the abundant healing which is demanded from them. RDM can get away with subbing a melee type job but i honestly have never PTd with anyone who wasn't subbing either BLM or WHM outside of the infamous "Valk levels". But there are some jobs that are more lenient when it comes to choosing a sub. Like RNG can now get away with subbing either thief, ninja or war and still be very useful. Thieves can sub monk, ninja, war and again be very useful. But to say that you should choose any sub for any job is somewhat wishful thinking.
I'm sorry for this rant and i had many interuptions during it so i apologize for it not "flowing" - but yeah that's my "two pennies." And i'm sorry Zorrah, but despite me quoting you i'm really not even targeting you for say, but the general posters of this forum as a whole. I don't like or enjoy talking down to others or acting like i'm more knowledgable but dammit i'm tired of all these kids who read other lame threads or faqs and preech how the game aught to be played and what's supposedly wrong with it now. You can study up on games all you want - but just like a sport, you can't just read a book on how play and expect to be able to play to your fullest ability. Sure you can learn many facts, advantages and do's and don'ts but only when you finally see how partying actually goes and what works and what doesn't work so well will i truely respect ones opinion in this matter. I don't disregard someones opinion whether or not they've played the game but i'm not gona let false things continue to be said when I know better.
ganhosi
08-19-2003, 05:45 PM
OMG, for the love of god Cobalt is my hero. Thanks nodachi and Cobalt for the insight. I will take what you say to heart and become the greatest flying, kicking and stabbing Taru Drg/thf next to Cobbi of course. I now see the race and class issue in a new light.
Nodachi
08-19-2003, 06:51 PM
Originally posted by ganhosi
OMG, for the love of god Cobalt is my hero. Thanks nodachi and Cobalt for the insight. I will take what you say to heart and become the greatest flying, kicking and stabbing Taru Drg/thf next to Cobbi of course. I now see the race and class issue in a new light.
Ohi, if you're following Cobbi's path you have some pretty big shoes to fill. . .err or not so big shoes to fill >.> lol but good luck with that setup ( '-')b
zorrah
08-20-2003, 09:49 AM
Actually, LOOK at my title, I play and own the game. OK, now that you see I have played the game, I do know the value of having a /war, I wasn't saying that it wasn't the best choice, I was saying that it wasn't the ONLY useful choice. I think /whm is a viable choice for a pld for a few reasons.
1) Your complaint is that only with /war can you get aggro. I think an any/whm or a whm/any can get at least a decent amount of aggro. Be a good cemeritan and heal up a random someone in a fight and you'll see what I mean.
2) Athough this may not be as big an issue in the retail version, the area I'm in has such a huge shortage of whm I would take an any/whm or a whm/any into my party at this point in time just to make up for it. Like I said, this may not be true in the retail, but I promise you it is now.
3) The fact that such a character could serve to be at least a reasonable back up healer in a pinch. I will be the first to admit, not as good a healer as a whm/blm or even a whm/pld, but still reasonable.
4) Maybe a red hearing, but there are far worse class combos than pld/whm, I am sure. Any/whm also does make a decent solo character since you may not always want to solo a whm, it does mean that you have to rest less often. I probably wouldn't always do it that way. As a solo, I'd probably prefer rdm as one of my redied jobs. Depends on where I'm at or what I'm trying to do though.
Of course, some of my reasons are dependant on the makeup of my party, but that's always the way it goes in a game that's soo dependant on teamwork. They're especially valid if you are the second or third tank. Being the only tank in your party does change that, but I've rarely been in a party with less than 2 or 3 tanks.
Nodachi
08-20-2003, 07:17 PM
Originally posted by zorrah
Of course, some of my reasons are dependant on the makeup of my party, but that's always the way it goes in a game that's soo dependant on teamwork. They're especially valid if you are the second or third tank. Being the only tank in your party does change that, but I've rarely been in a party with less than 2 or 3 tanks.
That's true but then again i've never been in a party with a PLD and have others tank. . .
Azrael deFenris
08-21-2003, 03:54 PM
You can't tank the easiness of difficulty of getting groups in the Beta as a sign of how things will be in release. In release there will be a lot more people playing. A LOT more people. That means people will have more choices on who they choose to bring into their party. In beta, usually we get a group of a Warrior and a White Mage and the rest is just filler. But, from what I have read and discussed, when you get into the higher level game and have to start fighting BSNMs and other harder monsters, the make-up of your group matters a much more significant amount. In order to effectively beat some monsters (like those w/ level caps) every person in the group has to play their role well. I highly doubt that a PAL/WHM would be able to even touch a WHM/??? when it comes to heals. So a PAL/WHM trying to rely on attacks and heals to gain hate seems beyond their capabilities. I mean, look at a WHM who casts Divine Seal then Curaga... a PALs heals would not have a chance of pulling the monster. Provoke barely can.
You have the right to play the character you want. That is what makes this game fun, but personally, I want to be someone people want to group with. I would never boot a person from a group to get a certain "better" class/combination/race/etc., but it would be annoying to invite a WHM/BST into the now full group and then see a WHM/SUM go into seek mode. I don't want to be that WHM/BST.
My Hume RDM had stronger heals than the Galkan WHM/WAR we had picked up. If it hadn't been for 2 RDMs in the group covering the slack (I rarely was able to cast and enfeeble or elemental spell) we would not have survived.
In a PT w/
13 Hume RDM
13 Taru WHM/BLM
14 Elvaan WAR
14 Elvann MNK
13 Hume WAR
13 Hume DRK/WAR
We were fighting 2-3 incredibly toughs (not at same time) w/ no rest in between. A big part of that was how each person played their role, but the fact that I could focus on my main strength (enfeebling) and only have to heal on the occasion was a breath of fresh air. I gained 4 levels in a 5 hour period w/ that group, which is fast from what I have experienced. We only had one person die and on numerous occasions got 150-197 in experience (197 was when the person died). I'm no professional, and I can't tell you what to be, since the point of the game was to have fun. But I have more fun gaining levels than dying... maybe that's just me. (LOL, even though sometimes how I have died has been pretty funny, if not fun.)
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