LilPips
07-28-2003, 10:44 AM
Forgive me if these were answered recently. I have done many searches and compiled quite a bit of info already and I have not found answers to any of these questions:
1. Are you able to get AF (artifact equipment) for more than 1 job? I see many people listing AF complete for 1 job in their signatures, but never seen anyone with more than 1 AF listed. Can you only do this once? So if I wanted to be a tank (pal/monk maybe) in some groups, and support (bard/rdm for example) in other groups, could I get full AF (the 6 or so quests) for both pal and bard?
2. NM is notorious monster. A randomly spawning harder-than-normal monster that might drop some goodies...correct? I have seen variations on this, like HNM, QNM, UNM, and PNM...what are these?
3. BCNM (burning circle notorious monster?) Am I correct in this?: You must collect a certain number of a seal, randomly dropped from monsters. Then turn in these seals to get an orb. Then use the orb in a particular location, and your group is then attacked by a difficult monster or monsters. Do all players in the group have to have the orb? What is the motivation for doing these? Rare items? Excellent XP? Storyline?
4. Camping. I understand that the random NM's are highly sought after and you will have to wait a while for them to pop and possibly fight over them if a ton of people are there also. But, what I'm more insterested in, is how bad camping is for other things in the game. For example, will you frequently have to wait for long periods of time and possibly have to fight over quests? (or monsters that you have to kill for quests?) I've read that for some quests your group has to enter an area (like a hidden door or something) at around the same time, and there might be a line to get into the area...What stops the group that is already in the area from just waiting there and getting the monster over and over again? Also, how do you know when the group has left, so that your group may enter? Is this a frustrating and frequent part of the game?
5. Goblin Bag quests: I've seen these in signatures, and I understand that there are at least 4? of them? And each one increases the amount of items your char can hold. But I haven't seen any walkthrus for these quests. Do any exist?
6. How easy is it to get gil in the high level game? I've seen items auctioned for hundreds of thousands of gil, yet people also say they have to 'gil up' to get some yagudo potions (1000 gil i think?) for 60+ quests. At the highest levels are you getting 100's of gil or 100,000's of gil?
7. Quests: Does your completed quest area show EVERY quest you have done? If it does, can you select these quests to see what you did or what you were rewarded? Or is this left up to the player to keep track of. It seems as though # of quests done is important to get certain missions or quests...
8. Spells: Are the vast majority of high level spells (like the ancient spells), rare drops off rare spawning monsters? If so is this a very frustrating part of the game? I read that the new raise3 spell was an exercise in frustration because it was only dropped by a very rare spawning monster that dropped it very infrequently. I ask this because this was what I hated most about everquest (having to wait forever to get anything worthwhile).
9. What exactly is the expeditionary force system? I understand that you get conquest points by having a signet on you when you fight in certain areas, and the kills and deaths done in those areas are tallied up and then determine which nation that zone belongs to, right? Is the EFS related to this? Or is this a conquest quest system or something like that?
Thanks all in advance :)
1. Are you able to get AF (artifact equipment) for more than 1 job? I see many people listing AF complete for 1 job in their signatures, but never seen anyone with more than 1 AF listed. Can you only do this once? So if I wanted to be a tank (pal/monk maybe) in some groups, and support (bard/rdm for example) in other groups, could I get full AF (the 6 or so quests) for both pal and bard?
2. NM is notorious monster. A randomly spawning harder-than-normal monster that might drop some goodies...correct? I have seen variations on this, like HNM, QNM, UNM, and PNM...what are these?
3. BCNM (burning circle notorious monster?) Am I correct in this?: You must collect a certain number of a seal, randomly dropped from monsters. Then turn in these seals to get an orb. Then use the orb in a particular location, and your group is then attacked by a difficult monster or monsters. Do all players in the group have to have the orb? What is the motivation for doing these? Rare items? Excellent XP? Storyline?
4. Camping. I understand that the random NM's are highly sought after and you will have to wait a while for them to pop and possibly fight over them if a ton of people are there also. But, what I'm more insterested in, is how bad camping is for other things in the game. For example, will you frequently have to wait for long periods of time and possibly have to fight over quests? (or monsters that you have to kill for quests?) I've read that for some quests your group has to enter an area (like a hidden door or something) at around the same time, and there might be a line to get into the area...What stops the group that is already in the area from just waiting there and getting the monster over and over again? Also, how do you know when the group has left, so that your group may enter? Is this a frustrating and frequent part of the game?
5. Goblin Bag quests: I've seen these in signatures, and I understand that there are at least 4? of them? And each one increases the amount of items your char can hold. But I haven't seen any walkthrus for these quests. Do any exist?
6. How easy is it to get gil in the high level game? I've seen items auctioned for hundreds of thousands of gil, yet people also say they have to 'gil up' to get some yagudo potions (1000 gil i think?) for 60+ quests. At the highest levels are you getting 100's of gil or 100,000's of gil?
7. Quests: Does your completed quest area show EVERY quest you have done? If it does, can you select these quests to see what you did or what you were rewarded? Or is this left up to the player to keep track of. It seems as though # of quests done is important to get certain missions or quests...
8. Spells: Are the vast majority of high level spells (like the ancient spells), rare drops off rare spawning monsters? If so is this a very frustrating part of the game? I read that the new raise3 spell was an exercise in frustration because it was only dropped by a very rare spawning monster that dropped it very infrequently. I ask this because this was what I hated most about everquest (having to wait forever to get anything worthwhile).
9. What exactly is the expeditionary force system? I understand that you get conquest points by having a signet on you when you fight in certain areas, and the kills and deaths done in those areas are tallied up and then determine which nation that zone belongs to, right? Is the EFS related to this? Or is this a conquest quest system or something like that?
Thanks all in advance :)