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| Spaz Iron Emblem of Service Join Date: Aug 2003 Location: Puerto Rico
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My Mood: | TEST: Ice Shield/Gothic Set Ice Spikes Proc Rate
Tested on: 75 PLD/37 RDM Targets: Robber Crabs (Kuftal Tunnel) Ice Shield Procs: 54 Hits taken: 405 Proc Rate: 13.3% Gothic Gauntlets Procs: 36 Hits taken: 399 Proc Rate: 9% Gothic Sabatons Procs: 36 Hits taken: 400 Proc Rate: 9% All 3 pieces produce a 15 damage Ice Spikes effect; I would assume this number is constant, because as an Elvaan PLD/RDM with only 50 INT and MAB1 I should only be doing 6 damage by the formulas. Conclusion: None of the currently available Physical Damage: Ice Spikes equipment had a high proc rate on its own. However, all 3 put together would add up to approximately 31%, which is roughly 1/3, far better than the ~1/10 proc rate you would get with a single piece.
__________________ (07:06:42 PM) Armando J Doval: Quick say something funny (07:07:17 PM) UnderOceanCIty: bloody hell. you pulled me out of full screen. (07:07:23 PM) Armando J Doval: Yesssssssss Last edited by Armando; 05-24-2009 at 09:31 AM. |
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| | #2 |
| Tamarsamar - 赤魔騎士 Bronze Star Join Date: Oct 2006
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My Mood: | Re: TEST: Ice Shield/Gothic Set Ice Spikes Proc Rate
Pretty neat. 15 damage is pretty high for Ice Spikes. Maybe that was intended to offset to low proc rates? ADD: I just thought of something. Did you try stacking this with Reprisal?
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| | #3 |
| 不完全の花 Administrator Iron Emblem of Service | Re: TEST: Ice Shield/Gothic Set Ice Spikes Proc Rate
The real question is whether the para rate is as delicious as the ice spikes spell.
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| | #4 | ||
| Spaz Iron Emblem of Service Join Date: Aug 2003 Location: Puerto Rico
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My Mood: | Re: TEST: Ice Shield/Gothic Set Ice Spikes Proc Rate Quote:
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__________________ (07:06:42 PM) Armando J Doval: Quick say something funny (07:07:17 PM) UnderOceanCIty: bloody hell. you pulled me out of full screen. (07:07:23 PM) Armando J Doval: Yesssssssss | ||
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| | #5 | |
| Dictionary Allied Ribbon of Bravery Join Date: Jul 2004 Location: Warrior
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My Mood: | Re: TEST: Ice Shield/Gothic Set Ice Spikes Proc Rate
Take your time, Mr. ResearchMcTesty, but it occurs to me that they may not add linearly. Have you tested all 3 together to confirm this 30ish% proc rate? I'm very much afraid of a Joyeuse + Brutal Earring deal where if one says "proc", then the other 2 don't, even though their "roll" said to.
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| | #6 |
| Spaz Iron Emblem of Service Join Date: Aug 2003 Location: Puerto Rico
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My Mood: | Re: TEST: Ice Shield/Gothic Set Ice Spikes Proc Rate
That's a good observation. I knew this was a possibility when I posted, but I didn't mention it because I didn't feel like counting to 400 over the course of half an hour once more. I'll look into that tomorrow.
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| | #7 | |
| Sticky Paws Sterling Star Join Date: May 2006 Location: Southern California
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My Mood: | Re: TEST: Ice Shield/Gothic Set Ice Spikes Proc Rate Quote:
I really would be interested in a quantification of how often monsters are paralyzed (along with the monster's hit rate).
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| | #8 | ||
| Spaz Iron Emblem of Service Join Date: Aug 2003 Location: Puerto Rico
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My Mood: | Re: TEST: Ice Shield/Gothic Set Ice Spikes Proc Rate Quote:
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If you want I can post the chat log screenshots and you can take a look at it for yourself. I would assume a 60-70% hit rate on the crabs - I was evading, but I wouldn't say I was evading more often than not. I wore Haubergeon and 1 Woodsman Ring to gimp my Evasion (the other ring was Hercules' for the regen.)
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| | #9 |
| Raidou Kuzunoha Vs. Demi-Fiend Brass Wings of Service Join Date: May 2006 Location: Windurst
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My Mood: | Re: TEST: Ice Shield/Gothic Set Ice Spikes Proc Rate
This is just me eyeballing, but Armando knows I've been rubbing his face in my Gothic Set for a bit. I do intentionally take hits on my BST when soloing and actively use these while doing so since other Attack gear at my current level is comprable to what Gothic provides. These effects would only be of value to jobs that want to take the hits, which in my case helps my pet last longer in fight. I'm going to go out on a limb and say the paralyze effect goes off about half the time, but only with both pieces on. I do remember the paralysis effect being much less common with just the Gauntlets but after I got the Sabatons, it was a pretty common occurance to see paralyze proc. This was especially nice when intimidation effects were also triggering on turns the paralysis wasn't. I feel the Gothic Set has actually helped the survivability of my pets as well as gotten me out of a few jams. |
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| | #10 | ||
| Sticky Paws Sterling Star Join Date: May 2006 Location: Southern California
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My Mood: | Re: TEST: Ice Shield/Gothic Set Ice Spikes Proc Rate Quote:
Then again, I mostly used /BLU only with RDM, so I take for granted RDM's good stuff and forget how nice it is to have /RDM. Quote:
- number of actions paralyzed - number of actions taken (by monster) Add those two together, we get the total action potential. Divide the number of actions paralyzed by the total action potential, and that should be a pretty good figure to represent damage mitigation ability of any particular Ice Spike gear. (With qualifications for a particular level target, monster family, and monster's actual hit rate, of course.) Would be nice to know how often an Ice Spike proc results in paralyzed condition, but I don't think that is as useful as being able to quantify the damage mitigation capacity.
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| | #11 | ||
| Spaz Iron Emblem of Service Join Date: Aug 2003 Location: Puerto Rico
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My Mood: | Re: TEST: Ice Shield/Gothic Set Ice Spikes Proc Rate
I haven't noticed any increased potency in paralysis; naturally I haven't parsed this, but like I said I'm pretty reluctant to parse paralysis. If I had to take a guess I'd assume it's just that since the spikes proc rate is relatively low with a single piece, you'll go longer bouts of time between the last paralysis wearing and the next proc. I don't know for sure though, nor do I think I care enough to test this. I wouldn't touch this with a 10-foot-pole much like I won't dirty my hands with stuff like resist rate testing. Doing a thorough analysis would be way too much of a time sink. But I wouldn't be opposed to a single "parse" as per Itaz's request. I do have to say though, I can definitely feel the improvement. I've managed to take down T(+3) Greater Manticores in Terrigan while trying to finish off Staff. And honestly in the long run I think I do slightly worse with Staff than with Sword and Shield (the damage reduction from S&S is beyond comparison when Reprisal is up despite Spirit Taker. Naturally that wouldn't be an issue in a "real" fight since I could make a point of switching to staff specifically when Reprisal is down.) ---------- Post added at 01:21 AM ---------- Previous post was at 01:11 AM ---------- Ack. Itaz posted while I was posting. Quote:
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Like I said I filtered out evasions from the crab "fights" (it's really just me standing there for 20-30 minutes) so I don't really have a total number of actions. If you want though I could ghettoparse a single fight against a T Greater Manticore (I don't filter out stuff during normal fighting).
__________________ (07:06:42 PM) Armando J Doval: Quick say something funny (07:07:17 PM) UnderOceanCIty: bloody hell. you pulled me out of full screen. (07:07:23 PM) Armando J Doval: Yesssssssss Last edited by Armando; 05-25-2009 at 10:27 PM. | ||
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| gothic set, ice shield, ice spikes, proc, proc rate, set, spikes, test |
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