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| Now With More Y! Bronze Star Join Date: Jun 2007 Location: Chicago Suburbs
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My Mood: | Mercurial Kris
Quick question regarding this, if I were to say compare it to a Joyeuse in terms of TP gain math, how would I account for the extra swings? Is it a straight 1/3 distrubution of 1, 2, and 3 swings? And if so, how does that actually work math-wise, i.e. to find the # of swing rounds needed to hit 100 w/ Joyeuse, I typically take the # of hits needed, divide by hit rate to find the total # of swings needed, then divide that by 1.5. If that's correct, what's the constant I would use for M.Kris, and if it's not, what am I doing wrong? Edit: So far it seems to me that if 33.3%~ of the time it swings once, 33.3%~ of the time it swings twice, and 33.3%~ of the time it swings 3 times, this averages out to 1.999999999999999999~(I'll call it 2.0) average swings per round. Am I way off or is that usable in terms of making a comparison to Joyeuse?
__________________ Callysto of RamuhCaithsith - 75 RDM / BRD / COR / PLD / WAR / SCH Formerly Callisto of Ramuh. RDM Guide( Updated July '09! ) | COR Guide( Updated Jan '10! ) | FFXIAH Item Sets & Junk |
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| Crime Solving Rank 11 Paladin! Holyknight Emblem Join Date: May 2006 Location: None of your damn business
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My Mood: | Re: Mercurial Kris
Joyeuse's proc rate is around 50% I thought?
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