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| | #31 |
| 不完全の花 Administrator Iron Emblem of Service | Re: Need a Joyuese FAQ
*necro* >_> I've been trying for Joyeuse lately, and I'm curious about what was said in this thread about ToD. Somepage lists the repop time as 8-12 hours. FFXIclopedia says 8-16. With a spawn window that large, how is it possible to know in advance and "show up right when it pops?"
__________________ A trail of feelings, of awe and inspiration, should lead him to that castle: in the future: her arms enclosing him, her scent fills him with excitement, creates a moment so strong he can remember it in the past. |
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| | #32 |
| Member Bronze Ribbon of Service Join Date: May 2006 Location: Pittsburgh
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| Re: Need a Joyuese FAQ
Nope, he sucks, is 8 hrs at least. We camped from 8 til 3 AM the one night to get it, when it was killed at 6 AM. Have fun :p Charby is a whore.
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| | #33 |
| Junior Member | Re: Need a Joyuese FAQ
Just did this the other night before maintenance. Popped 12hrs 25min after previous kill.
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| | #34 |
| Digital Wizard Super Moderator Holyknight Emblem Join Date: Aug 2003 Location: Florida, USA
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My Mood: | Re: Need a Joyuese FAQ
Was the pop timer changed? I got my Joyeuse a long time ago but I seem to recall that it had around a 6 hour + lottery pop timer back then. Icemage |
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| | #35 |
| 不完全の花 Administrator Iron Emblem of Service | Re: Need a Joyuese FAQ
I went to camp Chary after maintainence tonight and found the three RMT that I usually see there camping Zuug the Shoreleaper killing Devil Mantas with 5 of their friends. ;_; There were a couple rdm in their group, one with Joy and one without, so I guess either they wanted it for their own use or they had sold a lot to the second rdm. There was another group of four JP players there too. Happily they got claim, but the RMT group trained everything in the area on top of them hoping they'd mess up and use a -ga for the wipe. Towards the end they brought Zuug into the room and had their tank die right next to them for an old-fashioned MPK, but luckily Chary was at a sliver of health so it was no problem. Looks like getting this thing is going to be much more of a hassle than I thought. >< So I got ToD, but the problem is the spawn window starts at 5 am for me. Even if I got myself up at that time there would probably be nobody in the linkshell around to help me. I'm afk on the ramp tonight. Hopefully if someone kills Charybdis they'll do it close enough to me that it shows up in my log so I can count the conquest updates to get an approximate ToD.Anyone have any tips on this?
__________________ A trail of feelings, of awe and inspiration, should lead him to that castle: in the future: her arms enclosing him, her scent fills him with excitement, creates a moment so strong he can remember it in the past. |
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| | #36 |
| 不完全の花 Administrator Iron Emblem of Service | Re: Need a Joyuese FAQ
So .. I woke up this morning to find I had lost my connection. >< I found my log files and puzzled through them and figured out I disconnected some time between 6 and 7 am - right when the spawn window would have opened. >< So, there's about a two hour window during which Charybdis could've spawned and died and I wouldn't know. However, nobody killed any mantas in the intervening time, and when I logged in at 8:30 there was a JP nin there killing them. When she left, the RMT camping Zuug started killing them again. They'd been there all night, so I guess they would know if it had popped and thus wouldn't be killing placeholders if it had. Here's the thing though. About 12 hours after ToD they just stopped killing mantas. Does the spawn window close after 12 hours or is it possible to pop Chary any time after the spawn window opens? Does it strictly spawn withing 8-12 hours or is it just at least 8-12 hours before it respawns?
__________________ A trail of feelings, of awe and inspiration, should lead him to that castle: in the future: her arms enclosing him, her scent fills him with excitement, creates a moment so strong he can remember it in the past. |
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| | #37 |
| Digital Wizard Super Moderator Holyknight Emblem Join Date: Aug 2003 Location: Florida, USA
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My Mood: | Re: Need a Joyuese FAQ
If the minimum is 8 hours, then it's just straight lottery after that point. It can pop at any time afterwards (either when a placeholder is killed, or when it naturally despawns). Icemage |
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| | #38 |
| 不完全の花 Administrator Iron Emblem of Service | Re: Need a Joyuese FAQ
Augh sonofa— I got ToD at 12:30 CST yesterday, so at about 20:00 I got some ls-mates and headed down to SSG. We camped for six hours without getting a pop, and at 2:30 most of the group was falling asleep, including me, so we called it quits and I went afk on the ramp to get a fresh ToD. So I wake up just before 10 and see "defeats Charybdis" still hanging in my log, with only one conquest update below it. Stupid fish didn't spawn until nearly 9 am, over 21 hours after the previous ToD, with multiple groups killing the placeholders constantly. Gawd I hate NMs.
__________________ A trail of feelings, of awe and inspiration, should lead him to that castle: in the future: her arms enclosing him, her scent fills him with excitement, creates a moment so strong he can remember it in the past. |
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| | #39 |
| Altanaの戦士 Golden Star Join Date: May 2006 Location: Fenrir Server
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| Re: Need a Joyuese FAQ
Yikes, I've never been interested in Joyeuse although maybe someday. But I hope you get it soon, and look at the bright side! When you get it it'll feel more like an acomplishment. (Either that or you'll go postal and murder a bunch of people in Jeuno, whatever happens first. )
__________________ Sanctuary of Zi'tah! ![]() "In this world, the one who has the most fun is the winner!" C.B. Prishe's Knight since 2004. その目だれの目。 |
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| | #40 | |
| Digital Wizard Super Moderator Holyknight Emblem Join Date: Aug 2003 Location: Florida, USA
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My Mood: | Re: Need a Joyuese FAQ Quote:
And look at it this way: At least it's a 100% drop. EDIT: Best thing to do is strike an agreement with another camper who is in another region (EU, JP) and trade ToDs with them. icemage | |
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| | #41 |
| 不完全の花 Administrator Iron Emblem of Service | Re: Need a Joyuese FAQ
The log does trace back to when I went to sleep. I took off my linkshell to keep clutter down to a minimum. I was able to scroll back up and see the /clock I put in the log before I went to sleep, and it was all Devil Manta deaths between then and now. Even so, I went to sleep just before 3 am, and Charybdis died just before 9 am. There wasn't time for it to spawn twice if it's an 8 hour or even a 6 hour lottery as some suggest.
__________________ A trail of feelings, of awe and inspiration, should lead him to that castle: in the future: her arms enclosing him, her scent fills him with excitement, creates a moment so strong he can remember it in the past. |
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| | #42 |
| Junior Member | Re: Need a Joyuese FAQ
He's a lottery pop, but his window is 8-12 hours long. he's a rotten whore and usually wait for the last minute to pop as well. Placeholders repop every 15minutes making the room extremelly boring to camp in. Hope that helps.
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| | #43 |
| Psycho Join Date: Jul 2006 Location: UK, Wales
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My Mood: | Re: Need a Joyuese FAQ
is Joyeuse still a pain to hunt as i'm going after him on the weekend with my ls
__________________ Death shall seek you out, If death fails, I promise you, i wont. |
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| | #44 |
| Raidou Kuzunoha Vs. Demi-Fiend Brass Wings of Service Join Date: May 2006 Location: Windurst
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My Mood: | Re: Need a Joyuese FAQ
Yes, camping Charybdis is no picnic, considering there is usually competition on this NM. If you're going after this NM, I'd advise setting aside a lot of time to first get the Time of Death (ToD) and start camping it eight hours later. It has a pretty long window to spawn in, it can be anywhere from exactly eight hours later to 11 hour later, so be ready to tack on extra hours after then window opens eight hours after the ToD. Some important things to know is that it is a lotto pop off Devil Mantas during the window. These mobs will respawn 15-16 minutes after they're killed. Anticipating the respawn is key to claiming this NM. You will need a BRD or COR and a NIN for the fight. BRD and COR are helpful for their evasion buffs here (Mambos and Ninja Roll) If you can get all three jobs, perfect. However, BRD and COR can use Joyeuse, too. And COR has a pretty strong argument for having one, much stronger than RDM does, actually. Its godly for TPing those Slugshots. Soooo... I'd recommend bringing a COR or BRD that already has a Joyeuse, otherwise they'll try to lot it (set to Quartermaster and keep leadership to prevent this.) Trust me, there are people who will try to dick you over on this drop, I highly suggest going with people you can trust. I let a guy get the drop ahead of me on a friend's insistance, he swore he'd come back to help and... shocker... he didn't. Got mine on next pop, but one less man on hand put that at risk. Fast claim jobs are also useful. THF with a Machine Crossbow, WHM with Holy, MNK with Chi Blast, COR with Quick Draw and your usual provoker jobs will all help ensure claim better. Last edited by Omgwtfbbqkitten; 03-21-2007 at 03:28 PM. |
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| | #45 |
| Psycho Join Date: Jul 2006 Location: UK, Wales
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My Mood: | Re: Need a Joyuese FAQ
i'm running with my ls and know the drop is for me so i'm safe with not haveing random pricks help just to try and steal it and my ls only have one BRD over 50 and no Cors so i'm safe their to only 2 other RDMs and a PLD and they wont even be on the run as they are busy this weekend
__________________ Death shall seek you out, If death fails, I promise you, i wont. |
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