Please don't post about levels you know nothing about. You're only likely to hurt someone else who mistakes what you post as something credible.
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Originally posted by joyoon
^^
Assuming it takes 10 synths for 1 level up, this is the cost: |
Wish I was playing whatever game you're playing.
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| Assuming it takes 40 synths for 1 level up (since you are in your higher levels, it will take about 3-4 stacks of items for 1 level up), this is cost: |
Ok, a bit closer.
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70 - 75 --> 18.8 mil Profit: 20 mil
75 - 78 --> 15 mil Profit: 12 mil |
Profit? :confused: What profit? If you're thinking lv54 rings and phatom/morion earrings, they are anything but profitable. Infact your loss is probably greater than if you just made a quick NPC-sell craft like a gold buckler.
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| 78 - 85 --> 42 mil Profit: 50 mil |
Death earrings might have been profitable a year or so ago, but now this is a sure fire way to lose money. By the way, the color red is usually associated with deficit so you're probably half right, without knowing it. Get apron and shades and advanced support and go for elemental ores as soon as possible.
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| 85 - 87 --> 12.8 mil Profit: 12 mil |
If you don't want to take 5 years making elemental ores, you're gonna have to sell them for break even or maybe even a loss to get them moving faster than the higher level goldsmiths who are just crafting them for a small profit. Unless you have like 50 mules. And when they break, any "profit" you may have made becomes immediately noticeable as a loss.
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| 87 - 89 --> 55.72 mil Profit: 60.8 mil |
(Assuming orichalcum) This would take months alone. There just aren't enough ores. And on my server they are break even, so went it breaks, bye bye profit.
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| 89 - 95 --> 40.8 mil Profit: 48 mil |
Again, not profitable by any means. Even diamond rings will net you a loss of a few ten thousand gil, and that's if you buy the rings from a lower level guilder who is also taking a loss. If you have to make them yourself, count on even bigger loss. These will also take months to get rid of, especially if you start from 89. Try muscle belts as long as you can bare it.
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| In 95 - 100, estimated 0.1 skill up per synth, so very fast leveling here. |
/huh :confused:
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| 95 - 100 --> 67.5 mil Profit: 80 mil |
Most elemental rings are a loss, though it varies depending on how many people are rushing to 100 on your server.
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Now that you're 100, you can make the 37.5 million gil back buy HQing level 70 rings like Tempest Ring that sells for 3.5 million.
You should be able to make your money back in about 12 synths, or about 2 weeks. |
12 synths? Replace "synth" with "uber HQ" and it might work. Unfortunately your net loss is wrong so probably not.
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| So assuming you leveled everyday with only a few ores on AH at any given time, it would take you about 8 months to level goldsmithing from 70 to 100, depending on your server's ability to put up ores often. |
You took into account lack of goods listed on AH but forgot to calculate resale of synth'd goods, which is actually what limits most people.
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So in estimate:
272.3 million gil
and 8 months of leveling from 70 - 100 + whatever time it takes for 1-80. |
Strictly powerleveling,
maybe. Although I think it's ridiculous to even entertain the thought, because it would never happen. But if you sell back what you make, I'd estimate you only increase your time by 50% and decrease your net loss to about 50 million.
Be weary of what you read, this is not a guide. If you don't have the brains to figure out your own best path in goldsmithing, it isn't for you.