I prefer open world, mew. that increases chance of receiving help, meeting new allies, watching other parties do stuff in dungeons. etc. Well ya if 2.0 has instanced dungeons only, that is okay. There are positive things to that too (no campers swiping your mobs, parties forming a row to wall people from passing through...just kidding on that one, heehee, etc.) Well at least the main world zones will be open persistent world zones. And different parties can cross paths at dungeon entrances and stuff. but ya, one thing that sets Final Fantasy XIfrom most other mmorpgs is open world persistent zones, for even dungeons too, it makes world and community feel more connected and amazing, mew.