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| | #16 |
| King of the Oompa Loompas Mythril Star | Re: Nyzul WS's better than old ones? Not quite. You want to at least carry around a high-base damage GK (onimaru, shinsoku) for anything you really don't want to feed TP, and for HNM's, if you're into that.
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| | #17 | |
| Crime Solving Rank 11 Paladin! Steelknight Emblem Join Date: May 2006 Location: None of your damn business
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My Mood: | Re: Nyzul WS's better than old ones? Quote:
They were pretty scared of him going nuts with this TP Moves/Magic so I can understand the need to zerg but it still seems like they could have had a perpetual chain going (well, continual light chains anyway since no 1 had amano) dealing tonnes of extra damage. @.@ just what I didn't need, another reason to quest Amano (unless a certain job I <3 ever gets released @ which point I will drop SAM like a bad habbit lol) | |
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| | #18 |
| King of the Oompa Loompas Mythril Star | Re: Nyzul WS's better than old ones? Ahh. Yeah, you could get by on soboro for a lot of things in the game.
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| | #19 |
| Senior Member Brass Ribbon of Service | Re: Nyzul WS's better than old ones?
Vidohunir is surprisingly good - it's Dark elemental based, has an INT modifier and is affected by Magic Attack Bonus+ equip. On top of that, it has quite high accuracy as well and it not likely to get resisted. I've done about 600-700 damage using in on my BLM which is substantially higher than any other staff WSs for BLM. The only problem is that you never, ever TP on BLM, even when soloing ... Mystic Boon is a blessing for WHM since it removes the need to carry Staves and you can keep your Club equipped when you want to get MP back. The damage seems to be a bit random with the only effective modifier being Attack - STR and MND do nothing it seems. Garland of Bliss looks awesome and it's surprisingly useful for SMN. Again it's an elemental WS, this time light based, so if you have Carbuncle out and have your Light Staff equipped you will get a 10% bonus. Damage is average but better than most other Staff WSs. |
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| | #20 | |
| Crime Solving Rank 11 Paladin! Steelknight Emblem Join Date: May 2006 Location: None of your damn business
Posts: 5,840 Style: Light Theme V7 Thanks: 1,375
Thanked 525x in 366 Posts
My Mood: | Re: Nyzul WS's better than old ones? Quote:
EDIT: You must have been eyeballing mystic boon; Mystic Boon - FFXIclopedia - a Wikia Gaming wiki
Every WS has secondary modifiers. The stub denotes that attack factors in heavily, but since it's flagged there's no real confirmation yet. | |
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| | #21 | ||
| 2300 AD is pretty screwed up Iron Emblem of Service Join Date: Aug 2003 Location: Puerto Rico
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My Mood: | Re: Nyzul WS's better than old ones? Quote:
In reality you will never be able to see the difference in damage with your own two eyes. The boost is too small, the damage variance too wide and humans are too selective in what they want to remember. Quote:
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| | #22 |
| Crime Solving Rank 11 Paladin! Steelknight Emblem Join Date: May 2006 Location: None of your damn business
Posts: 5,840 Style: Light Theme V7 Thanks: 1,375
Thanked 525x in 366 Posts
My Mood: | Re: Nyzul WS's better than old ones?
Hey how about that they don't... EDIT: Okay, got Tachi: Rana at last ^ - ^ (Working on Mordant Rhyme atm alongside Primal Rend and King's Justice) and I believe the order goes (correct me if I'm wrong here) 200% TP > Sekkanoki > Yukikaze > Gekko (Fragmentation) > Meikyo Shisui > Gekko (Distortion) > Meditate > Kasha (Fusion) > Rana (Gravitation) > Gekko (Darkness) Last edited by Malacite; 05-06-2009 at 03:40 PM. |
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