Go Back   Dreams in Vanadiel - Final Fantasy XI Forum > Dreams in Vana'diel - Main Topics > General FFXI Discussion

Post New Thread Reply
 
LinkBack Thread Tools Display Modes
Old 04-17-2009, 11:43 PM   #16
Altanaの戦士
Golden Star
 
Raydeus's Avatar
 
Join Date: May 2006
Location: Fenrir Server
Posts: 4,100
Style: Light Theme V6

Thanks: 228
Thanked 500x in 322 Posts
   
Re: DHTML treasure casket solver

Except for the first two chests I got (since I had absolutely no idea what I was doing) I haven't failed to solve a puzzle so far. But I can see why someone would like a little extra help, specially when you get less atempts.

I don't like the windower plug-in idea though, but it's not like it would change anything for me. So meh.



PS > I usually solve it in 3-4 attempts, but you could say I've just been lucky with my guesses.
__________________
Sanctuary of Zi'tah!

"In this world, the one who has the most fun is the winner!" C.B.

Prishe's Knight since 2004.

その目だれの目。
Raydeus is offline   Reply With Quote Button by Aksannyi :)
Old 04-18-2009, 12:41 AM   #17
Pink Mage
Allied Ribbon of Bravery
 
Sabaron's Avatar
 
Join Date: May 2006
Location: Bastok/Illinois
Posts: 1,800
Style: Light Theme V7

Thanks: 196
Thanked 235x in 151 Posts
   
Re: DHTML treasure casket solver

I don't understand the point of being "against" the windower plugin...

I doubt your dislike is simply a matter of disliking the medium based on a personal taste (e.g. Brand X Cornflakes versus Brand Y), so it must be an ethical thing... How intriguing...

How is cheating to solve a treasure casket through a windower plug in any different than using a cheat on, say, a different PC that does the same thing?

The suggestion is that the data can merely be hooked up to display in-game. Were you against it based on the idea of "automation" of the treasure casket opening process (e.g. Casket-botting)?

If so, considering that the effort required to solve a casket is minimal in comparison to the effort put forth to find said casket in the first place and taking into account that the latter task cannot be automated, how is it ethically different to manually cheat at treasure casket solving as opposed to automated cheating?

What's the difference between a windower plug-in that gives you the answer and an external web app that does the same thing? Both are cheating, one is simply more efficient that the others. Does this indicate that the severity of cheating is directly proportional to the increase in efficiency of the process? If so, does that mean that efficiency is unethical?

...or is it that you are simply against windower and therefore anything associated with it?

Keeping in mind that I'm not trying to turn this into a "windower is bad mmkay?" thread. My suggestion of said development is merely provided as an interesting port of the application into a different environment; there was no intent to either advocate or protest the use of any 3rd party tool.
__________________

Last edited by Sabaron; 04-18-2009 at 12:48 AM.
Sabaron is offline   Reply With Quote Button by Aksannyi :)
Old 04-18-2009, 04:44 AM   #18
Vault Dweller
Bronze Ribbon of Service
 
Wise Donkey's Avatar
 
Join Date: Dec 2006
Location: FL
Posts: 569
Style: Dark Theme V6

Thanks: 111
Thanked 95x in 56 Posts
My Mood:
Send a message via AIM to Wise Donkey
   
Re: DHTML treasure casket solver

You can also get hints without using "attempts" from using Thief's Tools/Living Key/Skeleton Key on the caskets. Yay THF!
__________________
Myaku of Garuda

Sig courtesy of Selphiie the Enchantress
LS: GiggleSnorts (Social) / WorthySouls(Dynamis)
Manthra 75 THF | 43 WHM | 37 WAR | 37 NIN | 26 SMN | 24 PLD | 21 BST | 20 MNK | 20 BLM | DNC 12 | All others 10
San d'Oria Rank 6 (6-2) | RotZ 04 | CoP 4-2 | ToAU 12 | WotG 02
Leathercraft 63+1 | Alchemy 60 | Cooking 60 | Woodworking 60 | Smithing 60 | Goldsmithing 37 | Clothcraft 5 | Bonecraft 3 | Fishing 1 | Chocobo Digging: Recruit
Wise Donkey is offline   Reply With Quote Button by Aksannyi :)
Old 04-19-2009, 04:05 PM   #19
2300 AD is pretty screwed up
Iron Emblem of Service
 
Armando's Avatar
 
Join Date: Aug 2003
Location: Puerto Rico
Posts: 5,110
Style: Light Theme V7

Thanks: 707
Thanked 1,631x in 906 Posts
My Mood:
Send a message via AIM to Armando Send a message via MSN to Armando
   
Re: DHTML treasure casket solver

Quote:
I haven't failed to solve a puzzle so far. But I can see why someone would like a little extra help, specially when you get less atempts.
Sometimes the chests don't provide enough clues for you to narrow it down to a single number before your attempts are up.

Hunting Gothic Gauntlets, my success rate is only around 1/2 simply because the chests won't give enough conclusive clues.
__________________
Armando is offline   Reply With Quote Button by Aksannyi :)
Old 04-19-2009, 07:16 PM   #20
Member
Bronze Ribbon of Service
 
ruffrydasean's Avatar
 
Join Date: May 2003
Posts: 828
Style: Light Theme V7

Thanks: 3
Thanked 9x in 8 Posts
   
Re: DHTML treasure casket solver

Thank you! I keep F'ing up on 4chance chests in Sauramogue ; ;
__________________
(ノ ゜Д゜)ノ ====【†】 BIBLE FIGHT !
ruffrydasean is offline   Reply With Quote Button by Aksannyi :)
Old 04-19-2009, 07:53 PM   #21
Altanaの戦士
Golden Star
 
Raydeus's Avatar
 
Join Date: May 2006
Location: Fenrir Server
Posts: 4,100
Style: Light Theme V6

Thanks: 228
Thanked 500x in 322 Posts
   
Re: DHTML treasure casket solver

Quote:
Originally Posted by Armando View Post
Sometimes the chests don't provide enough clues for you to narrow it down to a single number before your attempts are up.

Hunting Gothic Gauntlets, my success rate is only around 1/2 simply because the chests won't give enough conclusive clues.
What I hate the most is getting 2 clues related (or that seem to be) to the same number. Like "One of the numbers is 3" followed by "One of the numbers is odd". Then again it was my fault for getting 2 clues on a 4 attempt chest.

I still got it though, tried 53 followed by 33 and got it open; double same-digit numbers work pretty good for me with that kinda stuff. But still annoying.

Not like I'm getting anything good out of them mind you. Potions and Ethers +2 and +3 for the most part.

---------- Post added at 09:53 PM ---------- Previous post was at 09:41 PM ----------

Quote:
Originally Posted by Sabaron View Post
I don't understand the point of being "against" the windower plugin...
Long story short I'm against all plug-ins that affect gameplay. As in distance, tp/hp/mp, etc.

In my opinion the windower should only do that, and the only features I consider not harmful are cosmethic such as changing screen res, AA enabling, dat swap to change the appearance of your char, etc.

But like I said it's not like it would change anything for me, so meh. Besides, I don't think my being against that feature would have any impact on it's development.
__________________
Sanctuary of Zi'tah!

"In this world, the one who has the most fun is the winner!" C.B.

Prishe's Knight since 2004.

その目だれの目。
Raydeus is offline   Reply With Quote Button by Aksannyi :)
Old 06-12-2009, 09:53 PM   #22
Dark Arts Master
Bronze Ribbon of Service
 
Takelli's Avatar
 
Join Date: Sep 2008
Location: Conneticut
Posts: 994
Style: Light Theme V7

Thanks: 41
Thanked 28x in 20 Posts
My Mood:
Send a message via AIM to Takelli Send a message via MSN to Takelli
   
Re: DHTML treasure casket solver

Quote:
Originally Posted by Raydeus View Post
I don't like the windower plug-in idea though, but it's not like it would change anything for me. So meh.
I don't like Windower period. Old Fashioned, and play how the game was meant to be is how I play. Just gotta use depth perception once you figure out how far something is, and the range of the game. Or just gotta hve the timings memorized, and able to keep track of the numbers and such in your head.

I just think that S-E should figure out a way to block (not ban) widower users from playing the game, until they get rid of it. As it is against FFXI ToS.

But back on topic.

I have very bad luck when it comes to getting clues... "The first number is odd." "The first number is 5, 6, or 7" "Its greater than 55" "You have failed to perceive a clue" <- I HATE THAT ONE! lol

But anyways... I wouldn't really down load an app to help me figure them out. I usually just sit there and fool around with them, and use the numbers in my head. when I get clues that are useful, then I have no issue opening them. But when I get useless clues, like the pattern listed above, I have issues.

Anyone can do these when they get the right clues. But some may choose to use the App, its up to them, I just wont.

Well that's just my 2 cents...
__________________
Quote:
Originally Posted by hexx View Post
A subjob is like sex, shouldn't have it till you're 18, but if you don't have it by 21, people laugh at you."
~The guide to the n00bs~

http://www.ffxionline.com/forums/ffx...00b-guide.html
Quote:
Originally Posted by FFXIV
Quote:
Originally Posted by Raydeus View Post
Never! I'll roleplay as a Slider if I have to but I will never stop calling Tarus Tarus!
Quote:
Originally Posted by Raydeus View Post
anyone who uses the FFXI race names in FFXIV will end up looking like a noob.
Takelli is offline   Reply With Quote Button by Aksannyi :)
Old 06-19-2009, 03:30 AM   #23
Junior Member
 
bungiefan's Avatar
 
Join Date: Jan 2003
Location: Alaska
Posts: 397
Style: Light Theme V7

Thanks: 0
Thanked 12x in 9 Posts
Send a message via ICQ to bungiefan Send a message via AIM to bungiefan Send a message via MSN to bungiefan Send a message via Yahoo to bungiefan
   
Re: DHTML treasure casket solver

Heck, this file is just good for taking notes on what the casket clues tell you so you can remember without having to worry about chat scrolling it off the screen. You don't have to write it down, and it's faster than typing. Granted, someone with NotePad open could still do effectively the same thing.
__________________
http://www.ffxionline.com/forums/general-ffxi-discussion/74943-guide-creating-japanese-square-enix-members-account-still-things-figure-out.html
http://bungiefan.tripod.com/psbbn_01.htm
My PlayStation2 HDD guide. Made with a Japanese PS2 with a HDD and PSBBN 0.20-0.32.
bungiefan is offline   Reply With Quote Button by Aksannyi :)
Post New Thread Reply

Tags
casket, dhtml, solver, treasure

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


All times are GMT -8. The time now is 05:36 PM.
Site Powered by: vBulletin Version 3.8.1 Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
Search Engine Friendly URLs by vBSEO 3.3.0 RC2
©2001-2009 SQUARE ENIX CO., LTD. All Rights Reserved. Title Design by Yoshitaka Amano.
FINAL FANTASY and VANA'DIEL are registered trademarks of Square Enix Co., Ltd. SQUARE ENIX, PLAYONLINE and the PlayOnline logo are trademarks of Square Enix Co., Ltd.
Comments and posts are property of their authors. All the rest, including video, articles, compiled game data, and sections, unless otherwise noted, are
©2002-2009 FFXIOnline.com: Dreams in Vana'diel. All rights reserved.

no new posts
Page generated in 0.67652 seconds with 22 queries