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| | #16 | ||||
| The Closer Super Moderator Brass Wings of Service Join Date: Nov 2004 Location: In the little corner in my mind
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My Mood: | Re: FFXI Subtle and/or Polish Details Quote:
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| | #17 |
| Is not wearing pants! Join Date: May 2008 Location: Florida ^^
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| Re: FFXI Subtle and/or Polish Details |
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| | #18 | |
| Lives in Drury Lane Super Moderator Mythril Star Join Date: May 2004 Location: Portugal
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My Mood: | Re: FFXI Subtle and/or Polish Details
Follow any goblin digger around on your chocobo and you'll see him dig something up eventually. Doesnt really take that long... I've done that once and got some decent stuff IIRC.
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| | #19 |
| Timotei! Bronze Ribbon of Service Join Date: Feb 2008 Location: Chester, UK
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My Mood: | Re: FFXI Subtle and/or Polish Details
I never got why people started to use the term "polish" to describe games. Like "this is a highly polished game" or "they spent too long polishing it". What the hell does it all mean? Is it that annoying shiny overbloom effect you see on textures on next gen games like Halo 3 or Fable 2 because that is more annoying that everything being brown.
__________________ Sardia, White Mage of Kujata Jobs: WHM75, PLD66, COR58, BLM50, SMN38, SCH37, RNG37, WAR37 Mission Progress: Sandy Rank 10, ZM16, PM 5-1, Aht Urghan 12, WoTG 8, ACP Clear Crafting Skills: Cooking 57, Alchemy 40, Fishing 23+4, Woodworking 16, Smithing 14 Other Stuff: Private Second Class |
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| | #20 | |
| Lives in Drury Lane Super Moderator Mythril Star Join Date: May 2004 Location: Portugal
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My Mood: | Re: FFXI Subtle and/or Polish Details
No its little details that obviously took the game maker's team some extra care or special attention.
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| | #21 |
| Altanaの戦士 Golden Star Join Date: May 2006 Location: Fenrir Server
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| Re: FFXI Subtle and/or Polish Details
/ I keep reading "FFXI subtitles and/or Polish details" ![]() I'm also surprised no one has mentioned the old stuff like those posters in Norg or the Old man's room, or the more obvious stuff in places like (Sky).
__________________ Sanctuary of Zi'tah! ![]() "In this world, the one who has the most fun is the winner!" C.B. Prishe's Knight since 2004. その目だれの目。 |
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| | #22 | |
| Lives in Drury Lane Super Moderator Mythril Star Join Date: May 2004 Location: Portugal
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My Mood: | Re: FFXI Subtle and/or Polish Details
Its your time to shine Raydeus!
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| | #23 |
| Altanaの戦士 Golden Star Join Date: May 2006 Location: Fenrir Server
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| Re: FFXI Subtle and/or Polish Details
Are you saying I'm going bald soon?
__________________ Sanctuary of Zi'tah! ![]() "In this world, the one who has the most fun is the winner!" C.B. Prishe's Knight since 2004. その目だれの目。 |
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| | #24 | |||
| The Closer Super Moderator Brass Wings of Service Join Date: Nov 2004 Location: In the little corner in my mind
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My Mood: | Re: FFXI Subtle and/or Polish Details
Grass can't grow on a playground! (or at least thats what the bald guys say! lol)
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| | #25 |
| Altanaの戦士 Golden Star Join Date: May 2006 Location: Fenrir Server
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| Re: FFXI Subtle and/or Polish Details
__________________ Sanctuary of Zi'tah! ![]() "In this world, the one who has the most fun is the winner!" C.B. Prishe's Knight since 2004. その目だれの目。 |
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| | #26 |
| /Facepalm Join Date: Sep 2007 Location: California
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My Mood: | Re: FFXI Subtle and/or Polish Details
I dont think this is a necro but I have found another nice detail in FFXI. I was leveling(BST)/mining in Ifrit's Cauldron (sp?) and happen to be running pass the mouth of the volcano when it errupted. Since I was trying to avoid aggro, the camera was not facing the mouth of the volcano. I thought I aggroed something big....I mean really big and it was doing some super WS. When I quickly turned the camera around, you can see the magma shooting past me and up into the sky. The Dual Shock 3 controller nearly rumbled out of my hands. I wonder can you see the volcano erupting from other locations/zones.
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| | #27 |
| Altanaの戦士 Golden Star Join Date: May 2006 Location: Fenrir Server
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| Re: FFXI Subtle and/or Polish Details
And there's a lot of detail that gets lost due to drawing distance limitations. Like the Jeuno bridges or the way you can see a lot of details from Mount Z. and other regions of Aht Urgan from a distance. How the sky and the weather affect everything, how for instance Ants in Altepa get an aggro distance increase (by a lot) while there's a sandstorm going. How detailed the water is in some areas with sea life and other stuff. Etc. etc. It really shows how limited SE has been by the PS2, but at the same time that's the kind of hardware limitations that improve resourcefulness. /poke God of War It's going to be very interesting to see how detailed areas from XIV will be.
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