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Old 03-19-2008, 02:05 AM   #1 (permalink)
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Quandry for INT
Ok so I had hopes levling my BLM a bit tonight @ lvl 43. I was in Eastern Altepa Desert BLM/NIN fighting Goblin Spiders for pretty weak XP (45-69) LFP. I had 56INT +24 from gear so we will call It 80. I was doing about 244 Damage with my Blizzard 2, and I got to thinking how this would stack up against a naked 75RDM, and a naked 75 BLM.

I eagerly got my brother (75BLM/RDM with 79 INT) and got my 75RDM/BLM with 77 INT.
We proceded to drop teir 2's on the goblin pets. I was utterly disgusted, When I landed a Blizzard 2 for 238. I was mortified. My lvl 44 BLM with 80 INT can out damage my RDM. I proceded to equip all the same gear I could that the BLM was using and came up with +19 INT. I casted Blizzard 2 again 268. Now I found this very odd not because I was 16 Int over my BLM and doing only 14 damage more. I was shocked to Find out that INT calculations seem to be off. +3 INT from a 43BLM over my naked RDM yeiled a 7 point difference. I was even more shocked when +16 Int as a RDM over my BLM yeilded a 14 damage spread. The Numbers just didnt add up.

So I got my brother to cast the same teir 2 spell he casted a blizzard which is merited (1 to potency) and hit for 259.

We decided to try and see how our non merited teir 3's stacked up. Using fire he hit for 470, I hit for 438. We moved down to aero, He Hit for 440 and I hit for 410.

Now Im not sure hoe the math goes but I did this to take out MAB I-IV

Fire

470/1.32 = 356 (floor from decimals)
438/1.24 = 353 (floor from decimals)

Aero

440/1.32 = 333 (floor from decimals)
410/1.24 = 330 (floor from decimals)

In both cases He acheived 3 more damage then I did with out MAB's. He only Had 2 more INT then I did which would mean INT was equalling 1.5 dmg/INT(1)

But when I take that back to my casting from my BLM vs Naked RDM

244/1.24 = 196
238/1.24 = 191

And now I have a 5 point differntial meaning each INT = 1.666*

So I then took my RDM with 96 INT vs BLM with 80

268/1.24 = 216
244/1.24 = 196

A 20 point difference meaning each INT was now worth 1.25 DMG

Now I dont understand this, is INT a varying diferential? How can It change from 1.25, to 1.5 to 1.6 . I can understand that stats May have a cap to them at certain levels, Possibly 80 INT on a 43 BLM is skewing the resaults of this. I ca understand the closeness of the BLM and RDM both naked.

However we tested the clothed BLM vs my Clothed RDM, he added +17 INT, and I added my +19. bringing us both to 96

Fire

495/1.32 = 375
466/1.24 = 375

an Identical match @ 75 with 96 INT and the same spell. Like I figured it would be.

So I decided to check against our teir 2's as well (.02 etxtra represents the +2 from 1 potency)

259/1.34 = 194
238/1.24 = 191

Again his INT diferentail is 1.5

Now I compared BLM75(79 INT) to BLM43(80 INT)

259/1.34 = 194
244/1.24 = 196

and INT is now 2DMG/1

so here is what we have

RDM75(77) vs BLM75 (79)

Teir 2 1.5DMG/INT
Teir 3 1.5DMG/INT

Both 96 INT

Teir 3 Dead Even

RDM75(77) vs BLM43(80 INT)

Teir 2 1.666*/INT

RDM75(96 INT) vs BLM43(80 INT)

Teir 2 1.25 INT

BLM75(79 INT) ve BLM43(80 INT)

Teir 2 2.0INT

*ALL JOBS ELEMENTAL SKILL CAPPED*

the total span from our INT testing is 1.25-2.0 DMG/INT. It apears to me that INT at a lower level stacks up more damage than it does at higher levels. As In each Case the lvl 43 had a greater INT-DMG ratio than we did @ 75 on either BLM or RDM. Is this factual or am I just a Lucky BLM?




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Last edited by MrMageo : 03-19-2008 at 02:21 AM. Reason: kept putting 44 blm when IT was 43 at the time numbers were collected. Just dinged so ya its 43 in this not 44
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Old 03-19-2008, 02:11 AM   #2 (permalink)
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Re: Quandry for INT
Did you include Elemental Magic skill in any of these calculations?
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Old 03-19-2008, 02:23 AM   #3 (permalink)
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Re: Quandry for INT
elemental magic skill is capped on all charecters. I am under the assumtion from this that elemental skill has no affect on damage but strictly acc. As the 75 BLM has 276 75 RDM has 230 43 BLM has 132.




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Old 03-19-2008, 03:59 AM   #4 (permalink)
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Re: Quandry for INT
There's lots of sites which go into great detail about the damage calculation for elemental nukes. It doesn't quite go the higher your INT is the better your damage is, but rather the difference between your INT and the mobs INT affects how your damage is calculated.

Does this link help at all?
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Old 03-19-2008, 05:01 AM   #5 (permalink)
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Re: Quandry for INT
Elemental Skill like any weapon skill effects not only macc but matt. So does respective mab, day, etc.
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Old 03-19-2008, 05:09 AM   #6 (permalink)
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Re: Quandry for INT
Well explain to me then how a lvl 44 nearly keep par damage with a 75 on teir 2's with only 1 more INT?




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Old 03-19-2008, 05:42 AM   #7 (permalink)
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Re: Quandry for INT
Damage cap?



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Old 03-19-2008, 06:18 AM   #8 (permalink)
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Re: Quandry for INT
Originally Posted by MrMageo View Post
I was shocked to Find out that INT calculations seem to be off. +3 INT from a 43BLM over my naked RDM yeiled a 7 point difference. I was even more shocked when +16 Int as a RDM over my BLM yeilded a 14 damage spread. The Numbers just didnt add up.
The difference between your INT and the target's INT(dINT) is only a portion of the base damage calculation for spells. There is a certain point of dINT where anything over that point becomes half as effective, so stacking INT at a low level against mobs near the same level with similar INT will do a lot more than stacking INT.

Originally Posted by MrMageo View Post
Now Im not sure hoe the math goes but I did this to take out MAB I-IV

Fire

470/1.32 = 356 (floor from decimals)
438/1.24 = 353 (floor from decimals)

Aero

440/1.32 = 333 (floor from decimals)
410/1.24 = 330 (floor from decimals)

In both cases He acheived 3 more damage then I did with out MAB's. He only Had 2 more INT then I did which would mean INT was equalling 1.5 dmg/INT(1)]
For Tier III's, yes the multiplier is 1.5. It's different for other types of spells, and the returns you get from INT can in fact vary depending on how large dINT is.

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Old 03-19-2008, 06:56 AM   #9 (permalink)
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Re: Quandry for INT
Originally Posted by Sevv View Post
Elemental Skill like any weapon skill effects not only macc but matt. So does respective mab, day, etc.
Elemental magic skill does not affect MaB, if that's what you mean. It only has an effect on resistance. The higher your skill, the less you get resisted against mobs.
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Old 03-19-2008, 07:46 AM   #10 (permalink)
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Re: Quandry for INT
Originally Posted by Mhurron View Post
Damage cap?

looks like we have a winner.
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Old 03-19-2008, 07:49 AM   #11 (permalink)
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Re: Quandry for INT
Woo! I got the obvious answer right!

Yay me!

WOO!



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Old 03-19-2008, 08:08 AM   #12 (permalink)
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Re: Quandry for INT
well that makes sense but does that mean with +24 INT on my BLM I am already at the damage cap for blizzard two ?
The most embarassing party was my Naked RDM was out damaged by my geared BLM ; ; fuckign RDM.




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Old 03-19-2008, 08:12 AM   #13 (permalink)
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Re: Quandry for INT
Amazing what a specialist in a skill can do over a generalist isn't it.



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Old 03-19-2008, 09:42 AM   #14 (permalink)
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Re: Quandry for INT
Originally Posted by Mhurron View Post
Amazing what a specialist in a skill can do over a generalist isn't it.
LOL quite.



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Old 03-19-2008, 09:51 PM   #15 (permalink)
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Re: Quandry for INT
Originally Posted by MrMageo View Post
well that makes sense but does that mean with +24 INT on my BLM I am already at the damage cap for blizzard two ?
The most embarassing party was my Naked RDM was out damaged by my geared BLM ; ; fuckign RDM.
If it makes you feel better, I'm pretty sure my mage-geared level 37 RDM can out-melee my naked 75 BLM on Batallia Downs tigers.




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