03-19-2008, 02:05 AM | #1 (permalink) | | I am acctually you!! Join Date: Jan 2008 Posts: 677 Style: Light - Version 6 My Mood: Thanks: 34 Thanked 41x in 35 Posts Gil: 21,520 Bank: 1,469 Total Gil: 22,989 Donate | Quandry for INT Ok so I had hopes levling my BLM a bit tonight @ lvl 43. I was in Eastern Altepa Desert BLM/NIN fighting Goblin Spiders for pretty weak XP (45-69) LFP. I had 56INT +24 from gear so we will call It 80. I was doing about 244 Damage with my Blizzard 2, and I got to thinking how this would stack up against a naked 75RDM, and a naked 75 BLM.
I eagerly got my brother (75BLM/RDM with 79 INT) and got my 75RDM/BLM with 77 INT.
We proceded to drop teir 2's on the goblin pets. I was utterly disgusted, When I landed a Blizzard 2 for 238. I was mortified. My lvl 44 BLM with 80 INT can out damage my RDM. I proceded to equip all the same gear I could that the BLM was using and came up with +19 INT. I casted Blizzard 2 again 268. Now I found this very odd not because I was 16 Int over my BLM and doing only 14 damage more. I was shocked to Find out that INT calculations seem to be off. +3 INT from a 43BLM over my naked RDM yeiled a 7 point difference. I was even more shocked when +16 Int as a RDM over my BLM yeilded a 14 damage spread. The Numbers just didnt add up.
So I got my brother to cast the same teir 2 spell he casted a blizzard which is merited (1 to potency) and hit for 259.
We decided to try and see how our non merited teir 3's stacked up. Using fire he hit for 470, I hit for 438. We moved down to aero, He Hit for 440 and I hit for 410.
Now Im not sure hoe the math goes but I did this to take out MAB I-IV
Fire
470/1.32 = 356 (floor from decimals)
438/1.24 = 353 (floor from decimals)
Aero
440/1.32 = 333 (floor from decimals)
410/1.24 = 330 (floor from decimals)
In both cases He acheived 3 more damage then I did with out MAB's. He only Had 2 more INT then I did which would mean INT was equalling 1.5 dmg/INT(1)
But when I take that back to my casting from my BLM vs Naked RDM
244/1.24 = 196
238/1.24 = 191
And now I have a 5 point differntial meaning each INT = 1.666*
So I then took my RDM with 96 INT vs BLM with 80
268/1.24 = 216
244/1.24 = 196
A 20 point difference meaning each INT was now worth 1.25 DMG
Now I dont understand this, is INT a varying diferential? How can It change from 1.25, to 1.5 to 1.6 . I can understand that stats May have a cap to them at certain levels, Possibly 80 INT on a 43 BLM is skewing the resaults of this. I ca understand the closeness of the BLM and RDM both naked.
However we tested the clothed BLM vs my Clothed RDM, he added +17 INT, and I added my +19. bringing us both to 96
Fire
495/1.32 = 375
466/1.24 = 375
an Identical match @ 75 with 96 INT and the same spell. Like I figured it would be.
So I decided to check against our teir 2's as well (.02 etxtra represents the +2 from 1 potency)
259/1.34 = 194
238/1.24 = 191
Again his INT diferentail is 1.5
Now I compared BLM75(79 INT) to BLM43(80 INT)
259/1.34 = 194
244/1.24 = 196
and INT is now 2DMG/1
so here is what we have
RDM75(77) vs BLM75 (79)
Teir 2 1.5DMG/INT
Teir 3 1.5DMG/INT
Both 96 INT
Teir 3 Dead Even
RDM75(77) vs BLM43(80 INT)
Teir 2 1.666*/INT
RDM75(96 INT) vs BLM43(80 INT)
Teir 2 1.25 INT
BLM75(79 INT) ve BLM43(80 INT)
Teir 2 2.0INT
*ALL JOBS ELEMENTAL SKILL CAPPED*
the total span from our INT testing is 1.25-2.0 DMG/INT. It apears to me that INT at a lower level stacks up more damage than it does at higher levels. As In each Case the lvl 43 had a greater INT-DMG ratio than we did @ 75 on either BLM or RDM. Is this factual or am I just a Lucky BLM? 
sig courtesy tgm
retired -08 Last edited by MrMageo : 03-19-2008 at 02:21 AM. Reason: kept putting 44 blm when IT was 43 at the time numbers were collected. Just dinged so ya its 43 in this not 44 | | ::Quote Selected:: | | 03-19-2008, 02:11 AM | #2 (permalink) | | Loaded With Sodium Oracle of Knowledge Join Date: Jul 2005 Posts: 7,964 Style: Light - Version 6 Thanks: 448 Thanked 1,591x in 1,001 Posts Gil: 3,511 Bank: 33,189 Total Gil: 36,700 Donate | Re: Quandry for INT Did you include Elemental Magic skill in any of these calculations? | | ::Quote Selected:: | | 03-19-2008, 02:23 AM | #3 (permalink) | | I am acctually you!! Join Date: Jan 2008 Posts: 677 Style: Light - Version 6 My Mood: Thanks: 34 Thanked 41x in 35 Posts Gil: 21,520 Bank: 1,469 Total Gil: 22,989 Donate | Re: Quandry for INT elemental magic skill is capped on all charecters. I am under the assumtion from this that elemental skill has no affect on damage but strictly acc. As the 75 BLM has 276 75 RDM has 230 43 BLM has 132. 
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retired -08 | | ::Quote Selected:: | | 03-19-2008, 03:59 AM | #4 (permalink) | | Member Join Date: Jan 2004 Posts: 956 Style: Light - Version 6 My Mood: Thanks: 7 Thanked 51x in 29 Posts Gil: 15 Bank: 12,960 Total Gil: 12,975 Donate | Re: Quandry for INT There's lots of sites which go into great detail about the damage calculation for elemental nukes. It doesn't quite go the higher your INT is the better your damage is, but rather the difference between your INT and the mobs INT affects how your damage is calculated.
Does this link help at all? | | ::Quote Selected:: | | 03-19-2008, 05:01 AM | #5 (permalink) | | Alone Oracle of Knowledge Join Date: Jul 2005 Location: Boston Posts: 3,145 Style: Light - Version 6 My Mood: Thanks: 251 Thanked 295x in 206 Posts Gil: 18,144 Bank: 21,106 Total Gil: 39,250 Donate | Re: Quandry for INT Elemental Skill like any weapon skill effects not only macc but matt. So does respective mab, day, etc. | | ::Quote Selected:: | | 03-19-2008, 05:09 AM | #6 (permalink) | | I am acctually you!! Join Date: Jan 2008 Posts: 677 Style: Light - Version 6 My Mood: Thanks: 34 Thanked 41x in 35 Posts Gil: 21,520 Bank: 1,469 Total Gil: 22,989 Donate | Re: Quandry for INT Well explain to me then how a lvl 44 nearly keep par damage with a 75 on teir 2's with only 1 more INT? 
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retired -08 | | ::Quote Selected:: | | 03-19-2008, 05:42 AM | #7 (permalink) | | Senior Veteran Oracle of Knowledge Join Date: May 2006 Posts: 4,570 Style: Light - Version 6 Thanks: 114 Thanked 1,399x in 846 Posts Gil: 3,624 Bank: 210,459 Total Gil: 214,083 Donate | Re: Quandry for INT Damage cap? | | ::Quote Selected:: | | 03-19-2008, 06:18 AM | #8 (permalink) | | Brain of Knowledge Join Date: Jun 2007 Location: Chicago Suburbs Posts: 1,714 Style: Light - Version 6 My Mood: Thanks: 169 Thanked 421x in 256 Posts Gil: 20,128 Bank: 67,239 Total Gil: 87,367 Donate | Re: Quandry for INT Originally Posted by MrMageo | | I was shocked to Find out that INT calculations seem to be off. +3 INT from a 43BLM over my naked RDM yeiled a 7 point difference. I was even more shocked when +16 Int as a RDM over my BLM yeilded a 14 damage spread. The Numbers just didnt add up. | The difference between your INT and the target's INT(dINT) is only a portion of the base damage calculation for spells. There is a certain point of dINT where anything over that point becomes half as effective, so stacking INT at a low level against mobs near the same level with similar INT will do a lot more than stacking INT. Originally Posted by MrMageo | Now Im not sure hoe the math goes but I did this to take out MAB I-IV
Fire
470/1.32 = 356 (floor from decimals)
438/1.24 = 353 (floor from decimals)
Aero
440/1.32 = 333 (floor from decimals)
410/1.24 = 330 (floor from decimals)
In both cases He acheived 3 more damage then I did with out MAB's. He only Had 2 more INT then I did which would mean INT was equalling 1.5 dmg/INT(1)] | For Tier III's, yes the multiplier is 1.5. It's different for other types of spells, and the returns you get from INT can in fact vary depending on how large dINT is. Magic Damage - BGWiki | | ::Quote Selected:: | | 03-19-2008, 06:56 AM | #9 (permalink) | | King of the Oompa Loompas Oracle of Knowledge Join Date: Nov 2005 Posts: 3,360 Style: Light - Version 6 Thanks: 10 Thanked 118x in 96 Posts Gil: 27,012 Bank: 48,195 Total Gil: 75,207 Donate | Re: Quandry for INT Originally Posted by Sevv | | Elemental Skill like any weapon skill effects not only macc but matt. So does respective mab, day, etc. | Elemental magic skill does not affect MaB, if that's what you mean. It only has an effect on resistance. The higher your skill, the less you get resisted against mobs. | | ::Quote Selected:: | | 03-19-2008, 07:46 AM | #10 (permalink) | | Alone Oracle of Knowledge Join Date: Jul 2005 Location: Boston Posts: 3,145 Style: Light - Version 6 My Mood: Thanks: 251 Thanked 295x in 206 Posts Gil: 18,144 Bank: 21,106 Total Gil: 39,250 Donate | Re: Quandry for INT Originally Posted by Mhurron | | Damage cap? |
looks like we have a winner. | | ::Quote Selected:: | | 03-19-2008, 07:49 AM | #11 (permalink) | | Senior Veteran Oracle of Knowledge Join Date: May 2006 Posts: 4,570 Style: Light - Version 6 Thanks: 114 Thanked 1,399x in 846 Posts Gil: 3,624 Bank: 210,459 Total Gil: 214,083 Donate | Re: Quandry for INT Woo! I got the obvious answer right!
Yay me!
WOO! | | ::Quote Selected:: | | 03-19-2008, 08:08 AM | #12 (permalink) | | I am acctually you!! Join Date: Jan 2008 Posts: 677 Style: Light - Version 6 My Mood: Thanks: 34 Thanked 41x in 35 Posts Gil: 21,520 Bank: 1,469 Total Gil: 22,989 Donate | Re: Quandry for INT well that makes sense but does that mean with +24 INT on my BLM I am already at the damage cap for blizzard two ?
The most embarassing party was my Naked RDM was out damaged by my geared BLM ; ; fuckign RDM. 
sig courtesy tgm
retired -08 | | ::Quote Selected:: | | 03-19-2008, 08:12 AM | #13 (permalink) | | Senior Veteran Oracle of Knowledge Join Date: May 2006 Posts: 4,570 Style: Light - Version 6 Thanks: 114 Thanked 1,399x in 846 Posts Gil: 3,624 Bank: 210,459 Total Gil: 214,083 Donate | Re: Quandry for INT Amazing what a specialist in a skill can do over a generalist isn't it. | | ::Quote Selected:: | | 03-19-2008, 09:42 AM | #14 (permalink) | | Junior Member Join Date: Mar 2008 Posts: 3 Style: Light - Version 6 My Mood: Thanks: 0 Thanked 0x in 0 Posts Gil: 961 Bank: 0 Total Gil: 961 Donate | Re: Quandry for INT Originally Posted by Mhurron | | Amazing what a specialist in a skill can do over a generalist isn't it. | LOL quite.  "Is it so different to be new? And is it so strange to be different? Now, I'm not saying that new isn't bad, of course it is. But on this St. Arbor's Day week, we must realize that the new sapling grows into the mighty old oak, which we cut down to make our new ax handles which, in turn, we use to chop down our mighty old oaks." -- to the Bogie Nights assemblage in defence of Ricky, from "Bogie Nights" | | ::Quote Selected:: | | 03-19-2008, 09:51 PM | #15 (permalink) | | <3 Valkurm Join Date: Apr 2003 Location: Florida Posts: 965 Style: Light - Version 6 Thanks: 59 Thanked 24x in 16 Posts Gil: 10,622 Bank: 9,009 Total Gil: 19,631 Donate | Re: Quandry for INT Originally Posted by MrMageo | well that makes sense but does that mean with +24 INT on my BLM I am already at the damage cap for blizzard two ?
The most embarassing party was my Naked RDM was out damaged by my geared BLM ; ; fuckign RDM. | If it makes you feel better, I'm pretty sure my mage-geared level 37 RDM can out-melee my naked 75 BLM on Batallia Downs tigers. BLM 75 | RDM 37 | WHM 42 | SCH 56 | BST 22 | | ::Quote Selected:: | | | Thread Tools | | | | Display Modes | Linear Mode | Posting Rules | You may not post new threads You may not post replies You may not post attachments You may not edit your posts HTML code is Off | | | All times are GMT -8. The time now is 08:44 PM. | | |