Reply
 
LinkBack Thread Tools Display Modes
Old 03-07-2008, 08:34 AM   #16 (permalink)
X's General
FFXIWiki Team
 
Armando's Avatar
FFXI Character Info.
 
Join Date: Aug 2003
Location: Puerto Rico
Posts: 2,997
Style: Light - Version 6
My Mood:
Thanks: 259
Thanked 753x in 408 Posts
Gil: 50,070
Bank: 0
Total Gil: 50,070
Donate
Re: Veira
StarvingArtist...what the fuck is that? Like, is that fan-made or...? (Hint, I've never played MGS2 or 3 and I've only seen other people play parts of MGS1.)



Armando is offline   ::Quote Selected:: Reply With Quote
Old 03-07-2008, 08:41 AM   #17 (permalink)
M e l n a
 
S h i r o m a d o s h i's Avatar
FFXI Character Info.
 
Join Date: Mar 2008
Location: Hell
Posts: 36
Style: Light - Version 6
Thanks: 0
Thanked 2x in 2 Posts
Gil: 2,708
Bank: 0
Total Gil: 2,708
Donate
Re: Veira
I still don't understand how adding them would mess up a game. Though I am a new player, so I suppose I can't argue.
Thats a special mini game in MGS3, Snake VS Monkey.
" I rather be collecting pants"



S h i r o m a d o s h i is offline   ::Quote Selected:: Reply With Quote
Old 03-07-2008, 08:41 AM   #18 (permalink)
K Seal Bandit!
FFXIWiki Team
 
LilithAngel's Avatar
FFXI Character Info.
 
Join Date: Jan 2006
Location: Misawa AB, Japan
Posts: 902
Style: Dark - Version 5
My Mood:
Thanks: 293
Thanked 145x in 95 Posts
Gil: 4,069
Bank: 89,771
Total Gil: 93,840
Donate
Re: Veira
Nope, that's official footage. Snake Eater has an extra mission where you're after the Monkeys from the Ape Escape series. The codec conversation is rather hilarious (my fave line: "Why don't you make Sam or Gabe do the job?").

Comedy gold there!




LilithAngel is offline   ::Quote Selected:: Reply With Quote
Old 03-07-2008, 08:43 AM   #19 (permalink)
X's General
FFXIWiki Team
 
Armando's Avatar
FFXI Character Info.
 
Join Date: Aug 2003
Location: Puerto Rico
Posts: 2,997
Style: Light - Version 6
My Mood:
Thanks: 259
Thanked 753x in 408 Posts
Gil: 50,070
Bank: 0
Total Gil: 50,070
Donate
Re: Veira
Wow, that's...wow. I thought it looked real but I can't get over it.



Armando is offline   ::Quote Selected:: Reply With Quote
Old 03-07-2008, 08:50 AM   #20 (permalink)
factcheck.org
Oracle of Knowledge
 
Feba's Avatar
FFXI Character Info.
 
Join Date: Oct 2004
Posts: 6,904
Style: Light - Version 6
Thanks: 1,707
Thanked 1,542x in 1,077 Posts
Gil: 10,646
Bank: 566,551
Total Gil: 577,197
Donate
Re: Veira
Originally Posted by S h i r o m a d o s h i View Post
I still don't understand how adding them would mess up a game. Though I am a new player, so I suppose I can't argue.
I don't want to spoil the story, but yes.



Feba is offline   ::Quote Selected:: Reply With Quote
Old 03-07-2008, 08:53 AM   #21 (permalink)
M e l n a
 
S h i r o m a d o s h i's Avatar
FFXI Character Info.
 
Join Date: Mar 2008
Location: Hell
Posts: 36
Style: Light - Version 6
Thanks: 0
Thanked 2x in 2 Posts
Gil: 2,708
Bank: 0
Total Gil: 2,708
Donate
Re: Veira
Originally Posted by LilithAngel View Post
Nope, that's official footage. Snake Eater has an extra mission where you're after the Monkeys from the Ape Escape series. The codec conversation is rather hilarious (my fave line: "Why don't you make Sam or Gabe do the job?").

Comedy gold there!

...Yeah..thats Snake VS Monkey...
Did you see the other comedy videos packed into the disk as well?
like the time travel one? It was very funny.



S h i r o m a d o s h i is offline   ::Quote Selected:: Reply With Quote
Old 03-07-2008, 08:55 AM   #22 (permalink)
K Seal Bandit!
FFXIWiki Team
 
LilithAngel's Avatar
FFXI Character Info.
 
Join Date: Jan 2006
Location: Misawa AB, Japan
Posts: 902
Style: Dark - Version 5
My Mood:
Thanks: 293
Thanked 145x in 95 Posts
Gil: 4,069
Bank: 89,771
Total Gil: 93,840
Donate
Re: Veira
No, I didn't. I was over at a friend's place when I saw that. Laughed my ass off when I did, too. I should go back and get it so I can see them.




LilithAngel is offline   ::Quote Selected:: Reply With Quote
Old 03-07-2008, 09:01 AM   #23 (permalink)
M e l n a
 
S h i r o m a d o s h i's Avatar
FFXI Character Info.
 
Join Date: Mar 2008
Location: Hell
Posts: 36
Style: Light - Version 6
Thanks: 0
Thanked 2x in 2 Posts
Gil: 2,708
Bank: 0
Total Gil: 2,708
Donate
Re: Veira
Originally Posted by LilithAngel View Post
No, I didn't. I was over at a friend's place when I saw that. Laughed my ass off when I did, too. I should go back and get it so I can see them.
Oh Theres like several videos. Look at them. you can probably find them on Youtube. there is also a trailer on there for MGS4 :D



S h i r o m a d o s h i is offline   ::Quote Selected:: Reply With Quote
Old 03-07-2008, 10:27 AM   #24 (permalink)
I am acctually you!!
 
Join Date: Jan 2008
Posts: 677
Style: Light - Version 6
My Mood:
Thanks: 34
Thanked 41x in 35 Posts
Gil: 21,519
Bank: 1,469
Total Gil: 22,988
Donate
Re: Veira
Originally Posted by Feba View Post
Try playing FFXI. It's pretty self-explanatory. FFXI cannot just casually toss in an entirely new race.
Acctually that is not entirely true, and pretty easily done in terms of story line. Its almost as easy as throwing in a new job and backing the story for it as they did with ToA,Wotg jobs mosre recently.

For example, who's to say anther race didnt evolve in a far off corner of vana'diel. Like possibly the far eastern country that Aht Urghan is currently at war with. They dont believe in Altana, and there for dont believe in the 5 crystals representing each race. So backing a story that way for a new race would be fairly simple. Making a new story line for a city that is not involved in and around the shadow lord is pretty simple too. Following mission 6 they can simply say you have been taken on as a mercenary for investigation into Dynamis world to tie it in that way, a contact in the western island of Kazham(to tie it to the ZM's.

Or with the new areas in the past you can simply say it was a small civilization (the city in the opening video for FFXI) that was destroyed by the beastmen during the great crystal war. There many possible ways to tie in a new race if they so desired.

You wash up on the shore of some unknown land, you seek answers in the great, (insert town here), Not knowing where you are or where you came from, you begin the quest to find your past....




sig courtesy tgm
retired -08
MrMageo is offline   ::Quote Selected:: Reply With Quote
Old 03-07-2008, 10:32 AM   #25 (permalink)
Loaded With Sodium
Oracle of Knowledge
 
Murphie's Avatar
 
Join Date: Jul 2005
Posts: 7,964
Style: Light - Version 6
Thanks: 448
Thanked 1,591x in 1,001 Posts
Gil: 3,510
Bank: 33,189
Total Gil: 36,699
Donate
Re: Veira
Except that in Vanadiel it's not just a matter of Altana being some goddess that the people made up to explain their own history. It's a fantasy world, and so the gods and goddesses are actual entities, not just legends.

Also, even if you ignore the lore, the game mechanics aspect would make a new race a pretty pointless addition.
Murphie is offline   ::Quote Selected:: Reply With Quote
The following user says "Thank You" to Murphie for above post:
Feba (03-07-2008)
Old 03-07-2008, 10:37 AM   #26 (permalink)
Boom de yada! Boom de yada!
Brain of Knowledge
 
Ellipses's Avatar
FFXI Character Info.
 
Join Date: May 2006
Posts: 1,676
Style: Light - Version 6
Thanks: 123
Thanked 364x in 231 Posts
Gil: 13
Bank: 101,871
Total Gil: 101,883
Donate
Re: Veira
Cait Sith could, like, accidentally send someone back in time who punches Altana in the nose until she cries a sixth tear.



Ellipses on Fenrir
There is no rush. If you're not willing to take your time, don't be surprised when no one wants to give you much of theirs.
<3,
. . .
Ellipses is offline   ::Quote Selected:: Reply With Quote
The Following 2 Users Say Thank You to Ellipses For This Useful Post:
Murphie (03-07-2008), Onionsoilder (03-08-2008)
Old 03-07-2008, 10:53 AM   #27 (permalink)
I am acctually you!!
 
Join Date: Jan 2008
Posts: 677
Style: Light - Version 6
My Mood:
Thanks: 34
Thanked 41x in 35 Posts
Gil: 21,519
Bank: 1,469
Total Gil: 22,988
Donate
Re: Veira
Originally Posted by Murphie View Post
Also, even if you ignore the lore, the game mechanics aspect would make a new race a pretty pointless addition.
That i dont disagree with, but saying its not possible is an outright lie.




sig courtesy tgm
retired -08
MrMageo is offline   ::Quote Selected:: Reply With Quote
Old 03-07-2008, 10:54 AM   #28 (permalink)
Loaded With Sodium
Oracle of Knowledge
 
Murphie's Avatar
 
Join Date: Jul 2005
Posts: 7,964
Style: Light - Version 6
Thanks: 448
Thanked 1,591x in 1,001 Posts
Gil: 3,510
Bank: 33,189
Total Gil: 36,699
Donate
Re: Veira
Well, anything is possible in a fantasy world. But probable? Not when previously existing lore is taken into account.
Murphie is offline   ::Quote Selected:: Reply With Quote
Old 03-07-2008, 11:39 AM   #29 (permalink)
Chutney
Brain of Knowledge
 
Neomage's Avatar
FFXI Character Info.
 
Join Date: May 2006
Location: Colorado
Posts: 1,575
Style: Light - Version 6
My Mood:
Thanks: 173
Thanked 107x in 67 Posts
Gil: 11,318
Bank: 50,087
Total Gil: 61,406
Donate
Re: Veira
Originally Posted by Armando View Post
They're called Vieras by the way, not Veiras. I before E, except after C!
Unless it makes an "eh" sound as in Neighbor or Weigh. Unless it's Weird.



Originally Posted by Ellipses
Really, it's just like pretty much every question about this game that begins with "Why." The answer is "Because."
Originally Posted by MCLV
A subjob is like sex, you shouldn't have it untill your 18 but if you don't have it after 21 everyone laughs at you.
More Sig:
Neomage is offline   ::Quote Selected:: Reply With Quote
Old 03-07-2008, 12:05 PM   #30 (permalink)
factcheck.org
Oracle of Knowledge
 
Feba's Avatar
FFXI Character Info.
 
Join Date: Oct 2004
Posts: 6,904
Style: Light - Version 6
Thanks: 1,707
Thanked 1,542x in 1,077 Posts
Gil: 10,646
Bank: 566,551
Total Gil: 577,197
Donate
Re: Veira
Originally Posted by MrMageo View Post
but saying its not possible is an outright lie.
They could also change the Great Tree in Windurst into a giant star shaped building. But it wouldn't make any goddamn sense, and it would ruin so many different parts of the storyline that they might as well chuck it out the window.

Seriously, if you don't understand WHY this isn't possible, go do some reading on the history of Vana'diel. It's hard to explain new cities and areas. It would be IMPOSSIBLE to explain a new race. That 'city in the opening movie' has a very rich background story of it's own. It's been around for several years. The fact that you can't even identify it or the people in it should be plenty enough for you to consider your knowledge of the history of Vana'diel too poor to think about this.



Feba is offline   ::Quote Selected:: Reply With Quote
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On



All times are GMT -8. The time now is 07:47 PM.


Site Powered by: vBulletin Version 3.6.8 Copyright ©2000 - 2008, Jelsoft Enterprises Ltd. - Modifications by PiNG
©2001-2008 SQUARE ENIX CO., LTD. All Rights Reserved. Title Design by Yoshitaka Amano.
FINAL FANTASY and VANA'DIEL are registered trademarks of Square Enix Co., Ltd. SQUARE ENIX, PLAYONLINE and the PlayOnline logo are trademarks of Square Enix Co., Ltd.
Comments and posts are property of their authors. All the rest, including video, articles, compiled game data, and sections, unless otherwise noted, are
©2002-2008 FFXIOnline.com: Dreams in Vana'diel. All rights reserved.
Page generated in 0.72465 seconds with 30 queries