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Old 11-23-2007, 05:31 PM   #31
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Re: WOTG Starter Information

How are people enjoying Dancer so far?
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Old 11-23-2007, 07:58 PM   #32
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Re: WOTG Starter Information

Is it possible to get sigil outside your allied town? (i.e. outside Windurst for me)

Seems like it'd be a pain in the ass to go back every time.
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Old 11-23-2007, 09:19 PM   #33
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Re: WOTG Starter Information

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Originally Posted by DakAttack View Post
How are people enjoying Dancer so far?
There's a Lv.31 on Lakshmi last I checked. There are also 175 DNCs currently on. SCH doesn't seem to be nearly as popular. Perhaps because it has it's own comparisons that have been in the game since day one.

Quote:
Originally Posted by Susurrus View Post
Is it possible to get sigil outside your allied town? (i.e. outside Windurst for me)
Seems like it'd be a pain in the ass to go back every time.
Y'know, this is a good question, and I haven't been anywhere that's Windy controlled to find out. In Necros I wasn't given the option, nor in the C. Nest but both of those regions are controlled by Beastmen currently. However, if you have joined an army, the NPC that lets you join Campaign will warp you home for like 50 Allied Notes.
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Old 11-24-2007, 12:05 AM   #34
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Re: WOTG Starter Information

How do you get to the Cavernous Maw in Jugner Forest [s]?
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Old 11-24-2007, 12:27 AM   #35
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Re: WOTG Starter Information

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Originally Posted by Aidryen View Post
How do you get to the Cavernous Maw in Jugner Forest [s]?
I haven't done it yet, since I'm still working on the map quest, but I'm pretty sure you do it through Venkerl Inlet. Enter the Inlet I think in the same place you'd usually enter Carpenter's landing. Get around the wall, and then get to the Maw. Hopefully I can finish this map quest in a minute (Damn Campaign is ALWAYS going on.) and then test out my theory.
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Old 11-24-2007, 03:40 AM   #36
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Re: WOTG Starter Information

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Originally Posted by tdh View Post
I haven't done it yet, since I'm still working on the map quest, but I'm pretty sure you do it through Venkerl Inlet. Enter the Inlet I think in the same place you'd usually enter Carpenter's landing. Get around the wall, and then get to the Maw. Hopefully I can finish this map quest in a minute (Damn Campaign is ALWAYS going on.) and then test out my theory.
Do not cross the river after exitting Vunkerl Inlet. Go left and hug the wall, till you get to a point where you can't get any further. There you must cross the river.
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Old 11-24-2007, 07:04 AM   #37
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Re: WOTG Starter Information

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Originally Posted by Zempten View Post
Hello Everyone
I'm going to compile some of the information I've found out so far. I hope this helps you guys when you guys start.
Getting Started:
You'll want to head to the Cavernous Maw in Battilia Downs Located at H-5. Once you enter, you'll get a CS and then be taken randomly to either the Cavernous Maw in Sauromungue Champaign, Rolanberry Fields, or Battilia Downs.
Starting Campaign:
From here on you can goto whichever nation you'd like to get a Recommendation Letter which works like the following. . . .
Windurst: Crawler's Nest
Talk to Kalsu-Kalasu for Key Item: Green Recommendation Letter. You can find Kalsu-Kalasu on a platform to the right once you zone into Crawler’s Nest. It’s about a 30 second walk. Can’t miss him. Afterwards head to Windurst.
Bastok: Eldieme Necropolis
Talk to Turbulent Storm for Key Item: Blue Recommendation Letter. You will find him within 30-45 seconds of walking straight from entrance of Eldieme Necropolis @ J-10. Now head to Bastok.
For Bastok People, here is a really nice guide from someone at Blue Gartr
San d'Oria: Garlaige Citade
Talk to Randecque for Key Item: Red Recommendation Letter. Randecque is found on the 2nd floor or GC @ I-6. You will reach the 2nd Floor by heading towards I-7 of the first map. Now Head to San d’Oria . You will need to talk to Mainchelite in Southern San d'Oria. He is near the AH of old Southern San d'Oria or if you want the position is I-9. He will tell you to find 3 ??? in East Ronfaure. You can find them at . .
H-8 by the Campaign Fort
I-8 in the water under the mini-waterfall
J-7 in the top left cornor of the square on the map. The ??? is in vegetation
Afterwards, head back to Mainchelite to finish up.
Welcome to campaign. You now have access to sigil, Allied Notes, Campaign Ops and all other Campaign related features along with. . . .

The effect remains even if you take them off.
Duration: 60 mins
Goes Away when you attack or become attacked
Doesn't stack with BRD movement songs
Recharable Unknown BUT you can purchase another one for 980 Allied Notes
Note: I would advise you to do the Map quests as well while your in these dungeons/safeholds. Look below for directions.
.
If you click on San d'Oria (under the "San d'Oria: Garlaige Citadel - I made it red so you can see it easiar), it'll open up a new page that has pictures that show you how to get to the maw and to San d'Oria
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Old 11-24-2007, 09:46 AM   #38
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Re: WOTG Starter Information

It's actually 30 notes. What I want to know, is if you kill an EXP mob with Sigil on do you earn notes?
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Old 11-24-2007, 03:06 PM   #39
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Re: WOTG Starter Information

OK appearently you can get sigil in ANY city regardless of your alliance. Even though I'm part of Windurst's army I had no problem picking up a sigil in Bastok.
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Old 11-24-2007, 03:56 PM   #40
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Re: WOTG Starter Information

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Originally Posted by Malacite View Post
It's actually 30 notes. What I want to know, is if you kill an EXP mob with Sigil on do you earn notes?
No, it appears that you only get A.N. when you actually do something in a Campaign setting. Example: In the Necros, waiting for Campaign to freaking end, I killed like 10 Hell Hounds and got about 100 A.N. and 100 Limit points. Later I went back, and actually helped like 10 people fight off an Orc attack, died twice, raised a bunch of people, and when I got tired of waiting for it to end I checked in with the NPC. I got 600 Limit pts and 600 A.N.

However just killing EP mobs outside of Windurst [s] I didn't get a single A.N. after killing 5 or 6 mobs.
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Old 11-24-2007, 08:14 PM   #41
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Re: WOTG Starter Information

o. O so this is the 1st case of a "Signet" giving nothing (well, other than the sanction bonuses)

Also, http://wiki.ffxiclopedia.org/wiki/Wi...ddess_Missions
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Old 11-25-2007, 06:28 AM   #42
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Re: WOTG Starter Information

Sigil still gives you the rest of the bonuses whether in an event or not.

You get sigil with regen and refresh and go to farm Gnoles. You will still get all the benefitits of sigil (regen, refresh, no TP loss from resting), you just don't aquire allied notes.
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Old 11-25-2007, 08:42 AM   #43
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Re: WOTG Starter Information

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Originally Posted by DakAttack View Post
How are people enjoying Dancer so far?
DNC is really slow till lvl 4. Once you reach lvl 4 you'll have access to Combo, which helps you kill faster. At lvl 5, you can basically kill easy -> Decent for zero downtime which will probably give you the best exp/hr ratio. You'll be able to increase your exp/hr ratio by eatting some low lvl atk food too.

I'm probably not going to PT at all till 15 seeing how all zones are invaded by DNC and SCH atm. Hopefully at 15 I can invite an entire PT of DNCs and get away with it b/c of the Curing Waltz thing
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Old 11-25-2007, 09:16 AM   #44
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Re: WOTG Starter Information

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Originally Posted by Jonastb View Post
Sigil still gives you the rest of the bonuses whether in an event or not.

You get sigil with regen and refresh and go to farm Gnoles. You will still get all the benefitits of sigil (regen, refresh, no TP loss from resting), you just don't aquire allied notes.

-.- I think you missunderstood. I meant it grants all the same bonuses as Signet and Sanction except the extras that you have to pay for (Regen, Refresh, Meal Duration) which only cost 50 this time instead of 100 o. O


What's cool is you can even ask the NPC when your Sigil will Expire. So far the only thing I don't like about Campaign is you have to renew your medals every month... wtf?
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Old 11-25-2007, 01:02 PM   #45
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Re: WOTG Starter Information

Yeah, I don't get why medals expire after a month. It will probably be a few more days before I really start messing with it, maybe it will make more sense then. I'm guessing there's not a lot of bonuses for doing the Campaign stuff, other than the few items you can buy with allied notes. (The pilgrim's tunic looks decent for low level jobs.)
I'm also guessing we'll get more zones in January. I think someone said there will be 30 new zones, and by my count there's only 18 right now. My guess is it will be Jeuno, Chateau, Metalworks, the zone in Windy with the big tree, then 6 more zones per direction from Jeuno. (I would say atleast Highlands, Plateau, and Tahrongi. It would be really cool if they put in Tavnazia so you could go to the city before it was destroyed.
I digress, anyway. As of last night I think, Fairy had a 45 DNC.
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