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| | #16 | |
| Thoroughbred of Sin Super Moderator Mythril Star Join Date: Apr 2004 Location: Texas
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My Mood: | Re: FFXI information from TGS '06 by Destiny Quote:
Seriously? Please don't screw this up SE. The last update with sharpshot was pointless, please give us pre nerf accuracy again....pleeeeeease. Looks like some interesting things happening soon.
__________________ I RNG 75 I WAR 37 I NIN 38 I SAM 50 I Woodworking 92+2 PSN: Caspian | |
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| | #17 |
| anti-spam Super Moderator Steelknight Emblem | Re: FFXI information from TGS '06 by Destiny
you know, they said mostly the same things at the Fan Festival. kinda sad about what they plan to do for BST |
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| | #18 | ||
| Junior Member | Re: FFXI information from TGS '06 by Destiny Quote:
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| | #19 | |
| Junior Member | Re: FFXI information from TGS '06 by Destiny Quote:
Meaning their most likely either doing something to /nin, or their going to make a way to make other subjobs more appealing.
__________________ ![]() I will live, and die by the Sword | |
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| | #20 | ||
| Senior Veteran Iron Emblem of Service | Re: FFXI information from TGS '06 by Destiny Quote:
I like to be more of a Sword weilding RDM if possible during Missions and whatnot, I would like that they would change things slightly so that I can be a little more usefull in that regard. Quote:
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| | #21 |
| Junior Member | Re: FFXI information from TGS '06 by Destiny Unless they start giving out clones of Berserks and Utsusemis to other jobs that's never going to change. A NIN sub gives a WAR the most additional damage as well as the most additional defense. I really fail to see how they could possibly get around that without nerfing NIN sub.
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| | #22 |
| Member Bronze Ribbon of Service Join Date: Jul 2003 Location: Vancouver, BC
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| Re: FFXI information from TGS '06 by Destiny Oh for the love of.... they don't know what the hell to do with bst. Here's a tip, GIVE US NEW JUGS FOR LVL 75!! Jesus, every level up to 65 we have a great deal of choices but they seriously dry up after that.
__________________ ![]() ![]() 36 War/15 Mnk/22 Thf/62 Pld/Bst 75/Nin 33/Whm 36/Blm 19/Cor 7 Full Af X2 • Rank 8 • Alchemy 65 |
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| | #23 |
| Junior Member Join Date: Jun 2006 Location: Scotland
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| Re: FFXI information from TGS '06 by Destiny
My thoughts for the pld would be more auto refreshes (1 at 25 2 at 50 and 3 at 75) or higher mp pool or something like that
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| | #24 | |
| Brooklyn Rage Bronze Ribbon of Service | Re: FFXI information from TGS '06 by Destiny Quote:
Aside from that, it looks like they're nerfing NIN for subbing, trying to buff SAM for subbing(two new traits at 25 and 35 could do it...), and overall trying to get WAR's to sub something else. SAM tanking sounds...different <_<. It'd make the +Enmity AF pieces actually worth something, but I dunno how they expect to have it on par with PLD or NIN unless its Defensive Stance is uber somehow(like increased chance to Parry or something like that). Certain other changes have me nervous(RNG, although thankfully I'm only taking it to 40 for SAM subbing and BCNM40 fights), but we'll just have to see how it plays out. Although this update has me wondering if I should bother taking my 22 NIN any further if they plan on destroying NIN sub >_>. Also, the DRG news seem lackluster. Doesn't sound anywhere as interesting as the THF one. | |
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| | #25 | |
| The Old Man Join Date: Nov 2003 Location: Silicon Valley
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My Mood: | Re: FFXI information from TGS '06 by Destiny Quote:
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| | #26 |
| Digital Wizard Super Moderator Holyknight Emblem Join Date: Aug 2003 Location: Florida, USA
Posts: 6,247 Style: Light Theme V7 Thanks: 72
Thanked 536x in 348 Posts
My Mood: | Re: FFXI information from TGS '06 by Destiny
On the face of it, this update appears to be a significant update in many ways. - This is the first time that S-E has openly commented that they believe RDM's primary role should be as an enfeebler. This is a major departure from the original red mage role as the midway point between white and black mage, and the "fencer" part of the job has been all but forgotten. - Two different blood pact timers to juggle should make summoners VERY happy. No more complaints about "what do you do with the 30+ seconds between blood pact/summoning activities"... - I agree that S-E continues to make the wrong decisions for BSTs. I think removing the level cap for at least NM jug pets makes a lot of sense, and I'm astounded that it hasn't happened yet - the way I see it, a BST should be able to choose his/her allies at level 75 with no restriction, instead of being limited to only CourierCarrie/Homunculus/AmigoSabotender. Icemage |
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| | #27 | |
| anti-spam Super Moderator Steelknight Emblem | Re: FFXI information from TGS '06 by Destiny Quote:
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| Junior Member | Re: FFXI information from TGS '06 by Destiny
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__________________ The last remaining evil white mage on Ramuh. Killing tanks since 2004 Deep Thoughts, by Jack Handey "I can picture in my mind a world without war, a world without hate. And I can picture us attacking that world, because they'd never expect it." | ||||||||||||||||||
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| | #29 | |
| Senior Veteran Iron Emblem of Service | Re: FFXI information from TGS '06 by Destiny Quote:
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| | #30 | ||||
| Altanaの戦士 Golden Star Join Date: May 2006 Location: Fenrir Server
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| Re: FFXI information from TGS '06 by Destiny Quote:
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If SE added debuffs that lowered TP or Evasion (in a greater amount than Gravity does) then we could have more chances of being in the front lines and actually hit consistently, but RDM's way of fighting is much more defensive than other jobs like BLU so you can't expect much. Quote:
"Seriously though, I wonder what they are planning, but I can already hear the "<insert job> are too overpowered, nerf them" screams, followed by the "we <insert job> are too weak and that makes me feel inferior, make everyone as weak as me!".
__________________ Sanctuary of Zi'tah! ![]() "In this world, the one who has the most fun is the winner!" C.B. Prishe's Knight since 2004. その目だれの目。 | ||||
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