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Old 05-23-2006, 07:40 AM   #31
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Re: new party options

so if a big part of it is /NIN does that make the tactic (as is) not as usful at lowere levels because of the teir of Utsu subbable? if i'm correct (and i'm probably not >.> the upper tier of utsu s available at 36 or 37 meaning it's only available at high levels? will melee burn break down without this utsu?
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Old 05-23-2006, 07:44 AM   #32
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Re: new party options

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Originally Posted by ikkleste
then throw in auto refresh and sanction refresh aswell.
A bit off topic but does Paladin and Summoner Refresh stack with Sanction Refresh?
I was under the assumption that it didn't, and I didn't want to waste IS points on it
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Old 05-23-2006, 07:45 AM   #33
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Re: new party options

It works on warrior parties from about 55 because of the weaponskill rampage. There is very little subtlety about 4 warriors spamming rampage, but it does mean very very dead mobs. Even at 55 with only utsu ichi it is a viable tactic - I was in a burn party at 58 last week with 4 warriors, 1 rdm and me on whm. Hate gets bounced around. It can go wrong, but can at any level.
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Old 05-23-2006, 07:51 AM   #34
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Re: new party options

Quote:
Originally Posted by Davitron3000
A bit off topic but does Paladin and Summoner Refresh stack with Sanction Refresh?
I was under the assumption that it didn't, and I didn't want to waste IS points on it
All sources of Auto-Refresh stack. I XP'd 2 nights ago in Bhaflau Thickets as RDM68/BRD34 and was gaining 6MP/tick (3 from Refresh + 1 from Ballad + 1 from Vermillion Cloak + 1 from Sanction Refresh).

Speaking of nonstandard parties - the party I was in above was
NIN/WAR
NIN/WAR
NIN/WAR
BLU/WHM
RDM/BRD
BLM/RDM.

7.5K xp/hr, no KO's except one time when the BLM got a bit too nukehappy and ate a Firespit from a Mamool Ja.


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Old 05-23-2006, 07:54 AM   #35
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Re: new party options

Quote:
Originally Posted by ikkleste
so if a big part of it is /NIN does that make the tactic (as is) not as usful at lowere levels because of the teir of Utsu subbable? if i'm correct (and i'm probably not >.> the upper tier of utsu s available at 36 or 37 meaning it's only available at high levels? will melee burn break down without this utsu?
I have a semi static going with a couple of friends. Ninja (me), Thief, and Summoner.
One day we were trying to fill out the rest of the party, going for a support job
first. 4 hours later and no mages lfg... so we decide to make a pseudo melee burn.
So, I filled out the party with melee - Ninja, Thief, Summoner, Monk, Thief, and Dark
Knight. (I let them all know we had only one mage and no support beforehand)

Everyone subbed ninja except the Dark and the Summoner and we chained VT's.
It worked really well for us and we were able to take some IT's if we wanted.
It just took everyone being open to trying something different. (we were in the 40's,
but I can't remember exact level)

Quote:
Originally Posted by Icemage
I XP'd 2 nights ago in Bhaflau Thickets as RDM68/BRD34 and was gaining 6MP/tick (3 from Refresh + 1 from Ballad + 1 from Vermillion Cloak + 1 from Sanction Refresh).
6mp/tick - *drool*
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Old 05-23-2006, 07:57 AM   #36
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Re: new party options

just out of interest. would i be right in thinking...

rdm refresh 3mp
brd ballad x2 3mp
cor rolling 11 4mp
vermy 1mp
sanction 1mp
pld or summoner 1mp

= 13mp per tick!?

further to this i'm not sure how blu auto refresh works but can it add more than 1mp per tick? can you get extra auto refresh from subbing pld to summoner? would either of those allow more?
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Old 05-23-2006, 08:20 AM   #37
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Re: new party options

Quote:
Originally Posted by Davitron3000
A bit off topic but does Paladin and Summoner Refresh stack with Sanction Refresh?
I was under the assumption that it didn't, and I didn't want to waste IS points on it
You've never gotten +12 MP/tick, have you? Last night me and my friendswhere messing around...

Vermy Cloak(friend's) - +1 MP
Sanction - +1 MP
RDM refresh - +3 MP
BRD dual refresh - +3 MP
COR refresh - +2-4

It was heaven, I was getting MP back faster than I could use it >.>
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