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| | #16 | |
| Junior Member | Quote:
yup ^^ It was nice too, cause I just got my Coronet, and needed to ding to 56. :D | |
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| | #17 |
| Senior Member Brass Ribbon of Service |
It's sad that people are lock into a mind set of what a pt member must do... Refresh as well as everything else has it's up's and downs. Why refresh someone who is on full mp? etc. And bumrush theory is a tactic NAs seems to not know. a non specialized PT, with heavy melee can weck havoc. It's not even hard, as many times you don't skillchain or anything. Just use your strongest WS at 100%. Just gotta pick the right monster at right level range. I like raptors, only takes a few good sidewinders, rampage(whatever skill) to beat it down to nothiness. It's best at low IT-VT range, when even your weakest warrior will ramapge for 700 and sidewinders for 1.2k Merit points xp seems to work even better like that, as those who know, you're walking around 80% of the time rather then camping anyway, so it's all about damage. |
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| | #18 | |
| Senior Member Brass Ribbon of Service |
Pre-74, WAR/NIN with a White Mage (One with a full enfebling magic set along with +MND) doing Paralyze and Slow won't require much curing. Expecially on slow mobs like Manticores. Refresh not really needed then. :x
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| | #19 |
| Junior Member |
I voted yes, but like a lot of other people said, it really depends. With a PLD, I wouldn't PT without some form of refresh after 50. On my WHM in 75 PT with 4xDD nd another mage (BLM, SMN) would be fine by me, depending on how much I trusted the other members of the PT and the location (Arua Statues or Ulegrand Range, Sure. Tomb or Weapons chain PT, hell no) Generally speaking though, if I want to XP my WHM and there is no refresher available, I go duo XP with a MNK and do only marginally less XP/hr than a normal Statues PT.
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| | #20 | ||
| Senior Member Brass Ribbon of Service | Quote:
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| | #21 | ||
| Junior Member | Quote:
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The OP also said that we're considering a PLD or WAR tank. I know like you said on the right mob, a NIN tank and melee's /NIN, you really won't need a Refresh, but using a PLD and WAR who need to be Cured, it's fairly unrealistic, and with some set-up's, almost impossible to chain. | ||
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| | #22 | |
| J...atatouille Super Moderator Wings of Honor | Quote:
On the refresh note, do you know how much easier for us Rdm to keep our refresh cycle going on even if our target has full MP? For Drk and Brd, those are special case that Rdm can add and drop them out of the cycle upon situation. But for other mages/paladins it never hurts to keep the refresh cycle going on and it hardly adds t othe downtime. Keeping the cycle going when MPs are full mean more work for *us* but at the comfort of the entire PT so your point is?
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| | #23 |
| Junior Member |
Hmmm. I think that one thing that a lot of people miss is that while Refresh is a big thing, it isn't THE only thing that Bard and Red Mage bring to a party with them. I personally think you could give refresh to another job (say, SMN with a single target Refresh bloodpact, or some other wierd combination) and you wouldn't really be making up for the lack of a Bard or Red Mage in your party. Both jobs bring a rich and diverse array of abilities to a fight that you wouldn't have otherwise. Of course, their ability to use Refresh is potent, and its no doubt a big part of their draw, but if all your Red Mage or Bard does is refresh your party, then you're losing out on a large amount of available utility. Dispel and Finale are big parts of that as well, but things like Gravity, Haste, Carnage Elegy, (heck, the entire array of buffs a Bard has at their fingertips) are all hard to beat. So yeah. Personally, I think its not just refresh that people are missing - its all the other abilities that helps to support refresh as well.
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| | #24 | |
| Digital Wizard Super Moderator Holyknight Emblem Join Date: Aug 2003 Location: Florida, USA
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WHM/BRD + RDM/BLM is usually the combination I go after when I XP. Icemage | |
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| | #25 |
| J...atatouille Super Moderator Wings of Honor |
I like to be rdm/brd myself. Save the Whm's some energy
__________________ There are painters who transform the sun into a yellow spot, but there are others who with the help of their art and their intelligence transform a yellow spot into the sun. - Pablo Picasso |
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| | #26 | |
| Junior Member | Quote:
__________________ San D'orian Taru ~ All the courage of Sandy, all the cute, fluffy qualities of a taru. | |
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| | #27 | |
| Senior Member Brass Ribbon of Service | Quote:
A simple, experienced puller will not only lessen reliance on mana reserves(refresh need), but alow you to do higher chains. Non stop pulling is all well and good, but it's experience that wins in the end. The mages themselves should excerise flexiblity and general conservation ideas. Simply sitting the start of the fight out, is not going to kill the tank/slow killing rate and nets you more mp via the increasing tick meter. [example: don't be stupid and stand up after every pull throwing a massive debuffs/regen regime if you have 10% mp] Passing hate. A tank is a tank, but a tank shouldn't always tank. Let your DD take hate if you feel you need time off. Nin or pal. Lastly offsense over defense. It's a good thing to learn in XP pts. Using it well allows you to net those high chains. A blm can simply sit half the fight, and over nuke the end of the fight and works out pretty well. Edit: I get that for smn all the time. Who needs crappy aerial armor for 100mp when you can do a 200 damage bp, and still have mp to heal. | |
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| | #28 |
| Junior Member |
Nope. Not ever.
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| | #29 |
| Junior Member Join Date: Aug 2003 Location: Oregon
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No. It's a waste of everyone's time to try and EXP w/o a refresher. The downtime caused by the lack of a refresher is rather significant and is the reason why I would not EXP w/o a RDM or BRD. Not to mention both of these jobs can Dispel buffs from mobs (SMN w/ Fenrir can too at a certain level) which makes fights easier as well (not to mention their respective enfeebling capabilities).
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| | #30 |
| Senior Member Brass Ribbon of Service |
Dispel is over rated, not to mention sub-able. Just to scroll down a quick list of xp monsters that need to be dispel critically. Crawlers, crabs, mages, big birds, (possiblity beetles), (possiblity lizards)... that's about it. All other mobs are offensive skills, and don't need to be dispelled. Actually i wouldn't even need to dispel crawlers that much. They usually die quicky even without dispel, if instead of a rdm, you have another DD like blm/smn/melee to make up for it. Refresh, is minor, but then the orginally poster sets a big set of "Nos" by saying non nin tanks, nor this or that. |
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