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Old 08-23-2004, 10:04 AM   #1
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GM Uselssness at its finest! Screenshots

What happened was we lost claim on KB for a sec, a JP ls claimed it and immediately Called For Help just for spite purposes. It of course was still attackign us but we coudl do nothing to stop it because we could not cast anything or provoke it.
HEre is the SS to prove the GM uselssness.


Especially notice how the GM tells us to "ESCAPE" from Behemoths Dominion! LOL where do they find these morons?

I think they go out in japan and offer bums free sandwiches to be GMs




enjoy!
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Old 08-23-2004, 10:08 AM   #2
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just curious, but how did you exactly "lose claim" for a second? Was it becuase of the "unclaim bug" or was it because someone(s) disengaged causing it to become unclaimed? I'm pretty sure its the former, and if thats the case, GMs are indeed useless... but we knew that already =)
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Old 08-23-2004, 10:19 AM   #3
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Well, despite the GMs dryness about it...there was nothing he could do, and I don't think there was a violation.

It sounds to me that you lost the claim because someone disengaged but you still had aggro. It also sounds like the other party called for help just to piss you off.
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Old 08-23-2004, 10:19 AM   #4
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King Behemoth becomes unclaimed quite often as it is a mob that ppl kite to kill it. Every LS I've ever seen kill it has this happen more times than you can count over the course of the fight.
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Old 08-23-2004, 10:26 AM   #5
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It is fair to say that none of the NA GM's play end-game at all. To them King Behemoth is just another mob, so they don't seem to have any idea of what actually is going on.
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Old 08-23-2004, 10:33 AM   #6
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The other team knew what they wanted.

By calling for help, they absolved themselves from the MPK charge because you could attack it. They also knew that the GM wouldn't do anything because of their little coverup (it was too strong, or whatever).

The GM himself, although his ultimate decision can't be contested, isn't too bright....

Although, if you consider normal circumstances, if you're in Yhoator, and someone CFHs on a Gob, and you get aggro, then it's something that is controlled by the players to a large extent, and can't really be seen as an attempted MPK.

I suppose this would fall under the same category, although it's blindingly obvious what the opposing team's intentions were.

Better luck next time though, and I hope linkshells don't start doing this for shits and kicks.
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Old 08-23-2004, 11:02 AM   #7
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I think it's wonderful that GM's are endorsing kill stealing because it's a competetive environment. I guess they really are only useful for getting people unstuck from docks and rivers. Why can't people just have fun with this stuff? Even when we hunt, if we get the pull people slap us and cheer the monster. That's just poor. If someone else is lucky enough to get a pull on a competetion mob I cheer them on. Good for them. We'll be back tomorrow.

I can't believe that an ls would call for help on an hnm just to be evil, but I know it's happened on our server too. For shame is all I can say. ; ;

I can't wait till we can do gods. I hope COP includes more spawned nm and fixes the drops so that everything can be gotten from spawned mobs, unlike the current situation.
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Old 08-23-2004, 11:17 AM   #8
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Cry about it.
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Old 08-23-2004, 11:24 AM   #9
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sucks for you :D
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Old 08-23-2004, 11:27 AM   #10
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So what the GM is saying is that people could sit in an area and spam provoke and call for help?? ROFL ... If this is true, some idiot could go to all the HNM camps and ruin 18+ people's exp/time/loot by just sitting there spamming /target npc.. provoke macro and CTR-G. People who do this SHOULD be Banned on the spot Permanently....
I really dont care if this is not a violation, what it can become is a dangerous slippery slope for the destruction of the end game..
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Old 08-23-2004, 11:31 AM   #11
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Seems like the GM was just playing dumb. Although he's never been to end game himself, he obviously knows why people are interested in killing King Behemoth. On top of that, he knows that nothing drops if someone calls for help, and on top of that, he has to be smart enough to know that they did it intentionally.

One has to wonder what would happen if a NA LS did that to a JP one...

Anyway sorry to hear about that, it's truly unfortunate that people can be that ignorant.
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Old 08-23-2004, 11:48 AM   #12
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Hmm, I don't believe the GM was ignorant. He/she was merely following the guidelines that was already set up in GM-world (wherever that is). And in this case, the rule state that ANY mobs that is unclaimed is free game regardless of the situation.
Now, I know that that rule may not be fully compatible with the honor system that players had set. But I doubt that GM can do anything about enforcing that honor system.

If I could change something about the situation, then I think a revamp to the claim system is in order. Clearly the claim system is flawed because it does not work if kiting strategy is employed (or if someone in the alliance disengaged, or someone is fighting an add, etc.). Plus, if the mob stays claimed then there will be no room for players to break the honor system.

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Old 08-23-2004, 11:58 AM   #13
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Nice log

Yes GMs are that pathetic and useless in this game. FFXI is very much player controlled and there is no authority to stop anyone unless it is something such as a Third Party Program. People can basically go around and spam something to claim a mob as soon as it turns yellow. It will make people very mad but it isn't a "violation" to the GM's eyes.

Sorry that you guys had it stolen but the only way to get back even is to do the same to them unless they apologize (well too late to give it back now).
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Old 08-23-2004, 11:59 AM   #14
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The claim system used to be a lot less confined, where you could claim any amount of monsters and do whatever you wanted, like train for farming. They wanted to stop farm-raping of lowbie areas so they gimped claiming and also drop rates based on levels. They've been trying to fix the claim system but it doesn't seem like they've helped in any way.
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Old 08-23-2004, 12:15 PM   #15
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Hmm.. if I were to be able to change the claim system, I would design it so that whoever claimed the mob first would claim the mob as long as he/she, his/her party, and his/her alliance have any hate registered.

And from Cedrid's example, it seems that this was the way it was before, but changed due to the mass farming issue.

Maybe that set claim system should only apply to any form of Notorious Monster while regular mobs will employ the current varied claim system? Then again, I am probably discounting some variables that I have not yet come to realize.
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