04-30-2008, 11:00 AM | #361 (permalink) | | Junior Member Join Date: Sep 2005 Posts: 21 Style: Light - Version 6 Thanks: 0 Thanked 1 Time in 1 Post Gil: 3,327 Bank: 0 Total Gil: 3,327 Donate | Re: Enabled higher resolution on background textures. Game looks amazing. Look to see What do you mean by pushing it until "it's just painful to use"?
So then, assuming background resolution can be raised virtually without limit, why do so many people use 2048x2048? Why not go higher? | | ::Quote Selected:: | | 04-30-2008, 11:08 AM | #362 (permalink) | | Boom de yada! Boom de yada! Brain of Knowledge Join Date: May 2006 Posts: 1,675 Style: Light - Version 6 Thanks: 123 Thanked 363x in 230 Posts Gil: 169 Bank: 99,639 Total Gil: 99,808 Donate | Re: Enabled higher resolution on background textures. Game looks amazing. Look to see Because a lot of people play at 1024x768, probably, and pushing it higher than double can start to degrade performance, depending on the hardware. Although I don't see where there are any numbers on how many people use 2048x2048. (Incidentally, those values also don't have to match; I've never gotten any better performance out of making it square vs. just doubling resolution in both directions.) Ellipses on Fenrir There is no rush. If you're not willing to take your time, don't be surprised when no one wants to give you much of theirs.
<3,
. . . | | ::Quote Selected:: | | 04-30-2008, 11:13 AM | #363 (permalink) | | factcheck.org Oracle of Knowledge Join Date: Oct 2004 Posts: 6,902 Style: Light - Version 6 Thanks: 1,705 Thanked 1,541x in 1,076 Posts Gil: 10,139 Bank: 566,551 Total Gil: 576,690 Donate | Re: Enabled higher resolution on background textures. Game looks amazing. Look to see I'm not exactly sure what Mhurron is talking about, but he's probably talking about some visual effect caused by trying to squeeze ten pounds of pixels into a one pound screen. there's also the glitches it can cause-- for example, I once turned mine up too high, and it caused the background to be very flickery, and replace parts of it with a chalkboard pattern, because my graphics card couldn't keep up. It was impossible to use. Originally Posted by Joshua | | why do so many people use 2048x2048? Why not go higher? | Diminishing returns, hardware requirements. Turning the resolution up to infinity isn't going to make the game look that much better. It will make your computer run much slower, and again likely cause the problems Mhurron was referring to. | | ::Quote Selected:: | | 05-01-2008, 03:04 PM | #364 (permalink) | | Junior Member Join Date: Sep 2005 Posts: 21 Style: Light - Version 6 Thanks: 0 Thanked 1 Time in 1 Post Gil: 3,327 Bank: 0 Total Gil: 3,327 Donate | Re: Enabled higher resolution on background textures. Game looks amazing. Look to see Then, is there any benefit to doubling the background resolution (versus the overlay resolution) on both axes? I mean, is there any reason that the guide I linked to doubled the resolution on both axes, instead of changed the resolution by some other multiplier (triple, quadruple, just some random number, etc.)? | | ::Quote Selected:: | | 05-01-2008, 03:20 PM | #365 (permalink) | | Boom de yada! Boom de yada! Brain of Knowledge Join Date: May 2006 Posts: 1,675 Style: Light - Version 6 Thanks: 123 Thanked 363x in 230 Posts Gil: 169 Bank: 99,639 Total Gil: 99,808 Donate | Re: Enabled higher resolution on background textures. Game looks amazing. Look to see Doubling the overlay resolution doesn't really make a heck of a lot of sense, since the monitor is not twice as big as itself.
Doubling the background resolution gives you fake anti-aliasing, which is what most people are after when they're doing this. Tripling or quadrupling it would likely slow the game down too much for most people to bother. And doing things in strange multiples (like 1.5x or something) is just weird and doesn't look as good.
As far as doubling the width and then using that value in both dimensions (2048x2048), instead of doubling the width and then doubling the height (2048x1536), I really don't know why people go with the first option. It may be that on certain hardware, that works better. Or it may be that it used to be required on certain hardware, and now it's just how everyone does it, especially since the resolutions you can set through the provided settings app are square. Or maybe they only want to multiply once instead of twice. Personally, I've always gotten better performance out of just doubling each dimension (2048x1536, or, in my case, 2880x1800). YMMV. Ellipses on Fenrir There is no rush. If you're not willing to take your time, don't be surprised when no one wants to give you much of theirs.
<3,
. . . | | ::Quote Selected:: | | The following user says "Thank You" to Ellipses for above post: | | | 05-01-2008, 04:03 PM | #366 (permalink) | | Junior Member Join Date: Sep 2005 Posts: 21 Style: Light - Version 6 Thanks: 0 Thanked 1 Time in 1 Post Gil: 3,327 Bank: 0 Total Gil: 3,327 Donate | Re: Enabled higher resolution on background textures. Game looks amazing. Look to see When I said "doubling the background resolution (versus the overlay resolution)", I meant "setting the background resolution to be twice the size of the overlay resolution on both axes". You still answered my question, though. And I understand the overlay resolution stuff you mentioned in the beginning of your post, anyway.
Really, I just wanted to know why people double it (instead of just make it larger by some other value), and why people render it square. Now I understand why people double it (looks good without hampering performance too much), and that it's not necessary to make it square, even though people do.
When I get the game, I might just double it...Or set the background resolution to the same as my overlay resolution. I'll play around with it, though.
Thanks, all. | | ::Quote Selected:: | | 07-01-2008, 09:51 AM | #367 (permalink) | | Junior Member Join Date: Jun 2008 Posts: 9 Style: Light - Version 6 My Mood: Thanks: 3 Thanked 0x in 0 Posts Gil: 548 Bank: 0 Total Gil: 548 Donate | Re: Enabled higher resolution on background textures. Game looks amazing. Look to see The game DOES looks amazing, but honestly I think I would rather have mediocre graphics/lag-free gameplay rather than amazing graphics/super-mega-lag.
Still a cool trick, though.
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One question, I setup the res on mine at 800x600 I think, I'll have to check when I get home, so should I and how do I change the UI resolution?
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Here's a little trick/tip for anyone who wants to improve performance and visuals.
The example below illustrates some possible background resolutions, demonstrating background resolutions of half the screen resolution, matched to screen resolution, and double the screen resolution.
Pay close attention to the edges between two surfaces. For example, between the floor and the wall in the top image. On the undersampled version you get an extremely jagged edge, sort of a staircase effect. On the matched version, you can still see a staircase, but each stair is exactly 1 pixel tall. In the oversampled version, the staircase is much less apparent. This is because the system is taking 4 pixels and merging them into 1, meaning if the top two pixels are the wall, and the bottom 2 pixels are the floor, then it assigns an average between the two for that pixel on the screen.
For users with a widescreen display, the problem of undersampling (and the subsequent loss of quality) is even more pronounced because the FFXI Config utility only allows you to set the background resolution as high as 1024x1024. As a result, widescreen displays are almost always being undersampled along the X-axis (since they display more than 1024 pixels wide). Using the maximum default settings, any display of 1680x1050 or higher is being undersampled on both axis which results in a sometimes considerable loss of quality. In these cases, even setting the background resolution to match your monitor's native resolution can provide a substantial visual improvement. Obviously, oversampling will improve the visuals even further.
Okay, so basically there are 4 registry values that affect this.
0001 Screen resolution width (in pixels)
0002 Screen resolution height (in pixels)
0003 Background resolution width (in pixels)
0004 Background resolution height (in pixels)
So, if you match all 4 of these values to 1024x1280, for example, then the visuals will look like the middle picture. And if you even make the background resolution higher than the screen resolution by 2x, it will be 2x Oversampled, increasing visuals even further!
Hope this helps!  Last edited by bleuhaze : 07-01-2008 at 10:20 AM. Reason: Automerged Doublepost | | ::Quote Selected:: | | 07-08-2008, 07:14 AM | #368 (permalink) | | Junior Member Join Date: Jun 2008 Posts: 9 Style: Light - Version 6 My Mood: Thanks: 3 Thanked 0x in 0 Posts Gil: 548 Bank: 0 Total Gil: 548 Donate | Re: Enabled higher resolution on background textures. Game looks amazing. Look to see Not one "thank you"?
Meanies...  | | ::Quote Selected:: | | 07-08-2008, 07:23 AM | #369 (permalink) | | Senior Veteran Oracle of Knowledge Join Date: May 2006 Posts: 4,565 Style: Light - Version 6 Thanks: 114 Thanked 1,395x in 845 Posts Gil: 3,371 Bank: 210,459 Total Gil: 213,830 Donate | Re: Enabled higher resolution on background textures. Game looks amazing. Look to see You expected thanks for regurgitating the same information that exists throughout this thread? | | ::Quote Selected:: | | 07-08-2008, 07:32 AM | #370 (permalink) | | Achiever Keeper of Knowledge Join Date: Apr 2003 Location: Queens, NY Posts: 2,626 Style: Light - Version 4 My Mood: Thanks: 441 Thanked 238x in 139 Posts Gil: 5,745 Bank: 81,045 Total Gil: 86,789 Donate | Re: Enabled higher resolution on background textures. Game looks amazing. Look to see Well it was on the Wiki, but I didn't know that there were four values to change.
Edit:
NVM, yes I did. Originally Posted by Aksannyi | | I swear some melee would forget their fucking weapon if they didn't have it equipped every time they logged in. | | | ::Quote Selected:: | | 07-08-2008, 08:09 AM | #371 (permalink) | | Junior Member Join Date: Jun 2008 Posts: 9 Style: Light - Version 6 My Mood: Thanks: 3 Thanked 0x in 0 Posts Gil: 548 Bank: 0 Total Gil: 548 Donate | Re: Enabled higher resolution on background textures. Game looks amazing. Look to see Meanies, so mean to me, I was just trying to be helpful... | | ::Quote Selected:: | | 07-08-2008, 08:31 AM | #372 (permalink) | | factcheck.org Oracle of Knowledge Join Date: Oct 2004 Posts: 6,902 Style: Light - Version 6 Thanks: 1,705 Thanked 1,541x in 1,076 Posts Gil: 10,139 Bank: 566,551 Total Gil: 576,690 Donate | Re: Enabled higher resolution on background textures. Game looks amazing. Look to see | | ::Quote Selected:: | | The following user says "Thank You" to Feba for above post: | | | 07-08-2008, 08:43 AM | #373 (permalink) | | Junior Member Join Date: Jun 2008 Posts: 9 Style: Light - Version 6 My Mood: Thanks: 3 Thanked 0x in 0 Posts Gil: 548 Bank: 0 Total Gil: 548 Donate | Re: Enabled higher resolution on background textures. Game looks amazing. Look to see There's only one difference; I'm not a girl!
TEEHEE! | | ::Quote Selected:: | | 07-08-2008, 09:33 AM | #374 (permalink) | | The Closer Super Moderator Join Date: Nov 2004 Posts: 4,708 Style: Light - Version 6 My Mood: Thanks: 137 Thanked 496x in 318 Posts Gil: 20,210 Bank: 503 Total Gil: 20,713 Donate | Re: Enabled higher resolution on background textures. Game looks amazing. Look to see
LOLOLOLOL "Thank you theft" ....I've gotta remember that one! Some people are like Slinkys , totally useless but they still put a smile on your face when you push them down a flight of stairs. | Originally Posted by WishMaster3K | | The vagina is a magical object. | | Originally Posted by Balfree | | AND running the game at 2024x2024 resolution, with forced AA and AF o boy, you can even see that galka's pubes. | Originally Posted by Aksannyi | | FFXIOnline.com - "Where women are not constantly begged to show tits or GTFO!" | | | ::Quote Selected:: | | 08-22-2008, 10:02 PM | #375 (permalink) | | Smithy in training Join Date: Aug 2008 Posts: 14 Style: Light - Version 6 Thanks: 1 Thanked 0x in 0 Posts Gil: 1,482 Bank: 0 Total Gil: 1,482 Donate | Re: Enabled higher resolution on background textures. Game looks amazing. Look to see yo, so i have an NVidia 8600 GT, and i want to set it higher  i have it at 800 and 800... also, after you do it, you DONT run ffxi config, right? | | ::Quote Selected:: | | | Thread Tools | | | | Display Modes | Linear Mode | Posting Rules | You may not post new threads You may not post replies You may not post attachments You may not edit your posts HTML code is Off | | | All times are GMT -8. The time now is 01:04 PM. | | |