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Old 05-25-2006, 12:46 AM   #16
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Re: Astral Candy Sense pictures [NOT Dial-up friendly]

"The ... unharmed" is the message you get when you click on the Plinth.



Anyway, the golden one at the bottom is spinning, I beleive the back is spinning in the opposite direction. You can see this at the cutscene at the end of a beseige.

something I didn't really bother to take a picture of (but can be seen a little in the third shot, the Pilith seems to be sitting on a giant rock. I don't know if you can tell on the picture, but the area you stand on right before the pilith is sort of a catwalk.

Below the walk, and around the rock, is some metal grated flooring. Almost looks like Movalpolos, in a certain light.

For anyone wondering, if you can get through the Hall of Binding gate, into the second area, you're fine. The Gate: Hallf of Binding cannot be opened, but the Door to the "Inner Sanctum" can be (you can see the area i'm talking about right as the cutscene after beseiged starts, as it's zooming to the Astral Candescence)

off to the right, there's a ??? on a door, if you click it, it says something about a dark narrow passage, that you can't see, then it spits you out one of the doors near the zone to whitegate
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Old 05-25-2006, 03:36 AM   #17
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Re: Astral Candy Sense pictures [NOT Dial-up friendly]

you know, looking at it again, it almost looks like the Hall [And Al Zahbi itself] might've been built around the Pilith, not the other way around...
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Old 05-25-2006, 04:16 AM   #18
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Re: Astral Candy Sense pictures [NOT Dial-up friendly]

Can that door be opened even when you aren't in Besieged?
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Old 05-25-2006, 05:09 AM   #19
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Re: Astral Candy Sense pictures [NOT Dial-up friendly]

No. The Gate: Hall of Binding cannot be opened under any known circumstances, as of yet.
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Old 05-25-2006, 07:16 AM   #20
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Re: Astral Candy Sense pictures [NOT Dial-up friendly]

It looks neat, but you're too small to give the proper perspective on it. We need a galka in there.

Hax!
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Old 05-25-2006, 07:53 AM   #21
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Re: Astral Candy Sense pictures [NOT Dial-up friendly]

omg hax.


Well it looks neat anyway.
And new areas yet to be discovered/implemented? Interesting...
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Old 05-25-2006, 08:07 AM   #22
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Re: Astral Candy Sense pictures [NOT Dial-up friendly]

Yeah. I'm not actively out to find locked off areas, though, it was somewhat of a cross between a fluke and a curiousity on if it would work or not.

I'm going to write up a summary of what i've seen lately, and post it here and on my blog. Of course i'm not going to include instructions or links, but I think a lot of people would be interested in it.


Just to be clear, I don't encourage usage of 3rd party tools to enhance your game experience, especially things that give you a distinct advantage or significantly modify the game.
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Old 05-25-2006, 08:59 AM   #23
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Re: Astral Candy Sense pictures [NOT Dial-up friendly]

That would be funny if there was a "check box" that marked your character being there and clicking on the plith and then SE employees would check people's titles and notice your title is something that your not suppose to have, then banned you for that. I'd laugh. Then I'd laugh some more. Innocent as it is, you shouldn't have done it.
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Old 06-22-2006, 09:56 AM   #24
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Re: Astral Candy Sense pictures [NOT Dial-up friendly]

Quote:
Originally Posted by Xaoko

Also, perhaps the empire stole the candy from another previous source (Olduum?), which, when you combine with how the device-like structure that holds up the candy has the 6 regions, there must be SOME major plot/future-mission related connection! And a final seventh thing outside the six originals. Speaking to an NPC in Serphant King Square, you find out about a fabled place that rests in the skies, Ashu Talif. This might very well be why airships are not allowed there (2+2=?). So therefore, I believe that we must access and complete some objective in the six zones, before something happens with the candy's restingplace, with that seventh golden thing below the 6 other orbs. Also, how the other orbs can glow, and they do not all glow at the same time (if the screenshot is all there is to the glow) must mean something big in terms of plot.

ToAU plot spoiler from CS in Jueno

And I wonder what "the Astral Candescance appears to be unharmed" in the second ss is all about.
You got a few things wrong,
1) The NPC in SerpantKing square you most likely were referring to mentions an ancient emperor(or something similar) who commanded "An enormous humanoid" [Alexander perhaps?].
2)The NPC that DOES mention "The Ashu Talif" is in Nashmau. However it is not a flying thing like you said. The Ahu Talif was once a great vessel but has now become a ghost ship (The one in the trailer most likely, though i think there was more than one in the trailer too i might have to double check).
3) The flying thing you were referring too was mentioned by another NPC in nashmau. He says that Aht Urghan has a secret and that there is something called the alazaadal(spelling?) that floats above the city and is shiny.

So basically you combined 3 different NPC's stories into one...
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Old 06-27-2006, 08:57 PM   #25
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Re: Astral Candy Sense pictures [NOT Dial-up friendly]

There is a ghost ship type file in .dat files that looks like a BCNM type zone, kinda like the airship armana
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Old 06-27-2006, 09:02 PM   #26
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Re: Astral Candy Sense pictures [NOT Dial-up friendly]

Yeah, it's POS.
Don't deny it. -_-
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Old 06-27-2006, 09:04 PM   #27
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Re: Astral Candy Sense pictures [NOT Dial-up friendly]

Quote:
Originally Posted by Feba
off to the right, there's a ??? on a door, if you click it, it says something about a dark narrow passage, that you can't see, then it spits you out one of the doors near the zone to whitegate
Ew Haxxor!!

By the way, I was wondering about that ??? (you can do the usual Tab and target it if you are in front of the door), I wonder what's that gonna be used for...
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Old 06-28-2006, 12:36 AM   #28
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Re: Astral Candy Sense pictures [NOT Dial-up friendly]

Its used if you get trapped inside.

During besieged, if you let the generals die, the mobs will break into the astral candescense room, during this moment you can enter the room, if you remain inside until the end of besieged, the doors will close and you become trapped. I think the only way to go inside is if mobs break in, in which case you probably lose the astral candy.

Click the ??? and you will be warped out, like Feba said.
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Old 06-28-2006, 01:03 AM   #29
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Re: Astral Candy Sense pictures [NOT Dial-up friendly]

Quote:
Yeah, it's POS.
No, it is not.

Anyway, yes, the ??? is there as a way to get out of the Hall of Binding once you're inside, as I mentioned. If you could open the Gate:Hall of Binding... it would probably cause chaos if anyone saw.
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Old 06-28-2006, 05:41 AM   #30
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Re: Astral Candy Sense pictures [NOT Dial-up friendly]

good god its not really HAX, leave the poor guy alone, so what if he got into an area like that, not like he gains anything by it......

nice btw ^.^
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