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Old 02-06-2004, 06:18 AM   #1
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Unhappy graphics are blurry help compare with other pics

one day i went afk then came back and i saw my graphics were blurry and like distorted. heres a pic tell me what u think and compare with other ppls pics plz!!!?? can u tell me how to fix this
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graphics are blurry help compare with other pics-dar040205185140b.jpg  
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Old 02-06-2004, 07:42 AM   #2
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Could you take a full scale screenshot. This one is so tiny. But i never heared about something like this. Did the problem solved itself the other day? then i would suggest a heat problem.
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Old 02-06-2004, 07:46 AM   #3
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Re: graphics are blurry help compare with other pics

Quote:
Originally posted by Craisy
one day i went afk then came back and i saw my graphics were blurry and like distorted. heres a pic tell me what u think and compare with other ppls pics plz!!!?? can u tell me how to fix this
Personally I don't see anything wrong with this picture? It looks normal to me. Regardless, please post your system configuration here and your display settings for FFXI. We'll help you try to nail down the problem.
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Old 02-06-2004, 11:45 AM   #4
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ok heres is my computer specs:
dell windows xp
intel pentium 4 processor
geforce graphics card
sund blaster live card
and thats all i really know

Here are my configs for FFXI config tool:
general settings are at default
my screen size over lay graphics resolution is: 1024x768
backround resolution is :512x512
texture compression: high
on screen maps :uncompressed
environmental animation: smooth
and i have enable hardware cursor and
simplified character creation visuals

how do i make it a full scale image
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Old 02-06-2004, 12:06 PM   #5
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Quote:
Originally posted by Craisy
ok heres is my computer specs:
dell windows xp
intel pentium 4 processor
geforce graphics card
sund blaster live card
and thats all i really know

Here are my configs for FFXI config tool:
general settings are at default
my screen size over lay graphics resolution is: 1024x768
backround resolution is :512x512
texture compression: high
on screen maps :uncompressed
environmental animation: smooth
and i have enable hardware cursor and
simplified character creation visuals

how do i make it a full scale image
I can't give you a exact config to use because you didn't know what GeForce video card you have. For all I know, you could be running a GeForce 3. I'm not quite sure what happened to your graphics, as you said you went AFK and came back to see it "blurry".

But to fix your visuals altogether, these are most likely your culprits.

----> backround resolution is :512x512
----> texture compression: high
----> environmental animation: smooth

*Use a lower setting for texture compression. Your textures will look a little better.
*Environmental animation, you don't really need this at smooth unless you have a badass computer system. It'll eat up your performance.
*Finally, up the background resolution some. This should make the game look a lot better than you currently have it. You'll have to use trial and error to see what works for you. Try 800x600 at first. If its too slow, bump it down to 640x480. If it runs smooth, go even higher to 1024x768.
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Old 02-06-2004, 04:24 PM   #6
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ehehe i sound like an Idiot asking this but what the hell..

Might someone be able to tell me what: enable hardware cursor & Mip Mapping does please

*Runs away in Embarrassment*
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Old 02-06-2004, 07:33 PM   #7
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yo thx alot man u fixed my graphics they are normal now
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Old 02-06-2004, 07:43 PM   #8
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Quote:
Originally posted by jamual111
ehehe i sound like an Idiot asking this but what the hell..

Might someone be able to tell me what: enable hardware cursor & Mip Mapping does please

*Runs away in Embarrassment*
Okay, enable hardware cursor means that instead of displaying that golden flashy mouse cursor, it gives a plain old white one. It is only if you are having mouse trouble do you want to use it.

As for MIP Mapping.

MIP Mapping is a semi-performance setting. Basically when turned on, far away objects will use lower resolution graphics at a distance. Since they are far away, you can't see the details anyways, so you are telling it to go ahead and lower the resolution/detail of far away objects. But as the object gets closer, the resolution/detail on that object goes up until it reaches the maximum you have specified elsewhere on your settings.
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Old 02-06-2004, 10:33 PM   #9
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Ah, Thank you!
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