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| Junior Member |
is it possible to set a macro that when you fall below a certain percentage of health it will automatically cure you i know the tags such as <hpp> but is there a way for you to put it into a macro so say i fell to 40% health it would cure 3 on me automatically and be able to do it on people in my party??? please help
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| | #2 |
| Junior Member | Re: Macro Help Please ??????
FFXII is that way >> Just watch to see when your HP drops low and use a simple.. /ma "Cure" <stpc> and select the person you want to use Cure on. |
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| Junior Member | Re: Macro Help Please ?????? |
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| | #4 | |
| Lives in Drury Lane Super Moderator Mythril Star Join Date: May 2004 Location: Portugal
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My Mood: | Re: Macro Help Please ??????
No you cant. That would allow for so much exploitation its not even funny
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| | #5 | ||
| Soldier Tony Allied Ribbon of Bravery Join Date: Oct 2006 Location: Flint, MI
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__________________ ----------------------- ![]() "There will come a day when the world will realize that Superman can no longer create miracles. If my name was Superman, that day would be today." 4/29/2009 - Me Quote:
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| | #6 | |
| Lives in Drury Lane Super Moderator Mythril Star Join Date: May 2004 Location: Portugal
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My Mood: | Re: Macro Help Please ??????
That and so much more if you think about it.
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| | #7 |
| Roll Us a Giant Brass Ribbon of Service Join Date: Sep 2006 Location: the universe
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My Mood: | Re: Macro Help Please ?????? You can not do what you are asking in FFXI because they actually want you to play the game. Making macros that will auto cast for people would (be very broken like balfree suggested) make the game far more simplistic. Everything would be like MNK: hit auto-attack > WS > Repeat >>
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| sweet broken hearted machine Starlight Medal Join Date: Oct 2004 Location: Facility A220S-0024, Room 211
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| Re: Macro Help Please ??????
It's not an exploit when the game is designed that way. And honestly, does anyone care about how it would require less button pressing? That's the entire point of the macro system, any game with hotkeys, etc. It's a matter of how simple you want things to be. Personally, I'd find an FFXI gambit system pretty awesome; not to mention it would make pick up groups far more bearable. The biggest problem is that, while FF12 had very little in the way of infinite respawns, and required you to manually move the character around at the very minimum, all monsters in FFXI automatically respawn, and have to. It would need some sort of additional protections to keep people from, say, parking their characters in one of the beastmen zones and letting their characters build up gil drops while they sleep. Although, I have seen MMOs that allow people to do this without problems, such as EVE, I don't think it would work well in FFXI. But on the exploitation front, it's not like people don't already have bots and other third party programs that can easily automate tasks like this. Cheaters will cheat regardless of whether they have to make their own tools or you give them to them, it's a matter of deciding how you want legitimate gameplay to work. |
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| <hpp>, auto, heal, macro, white mage |
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