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Old 08-19-2009, 12:36 PM   #31
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Re: 4 new Fighter Jobs confirmed. FFXIV has at least 20 jobs?

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Originally Posted by Ziero View Post
All I see is an unarmed person, a bow wielder, a claw user and an axe user. Not one thing about jobs at all.

And if "Gladiator" is anything to go by, most of the abilities will be based around the weapon itself. So it's not jobs so much as they're weapon specialists.

P.S. Sword users get provoke.

actually the weapon type determines the Job for the most part. we seen interviews of examples like Hammer = Blacksmith,
Bow = Archer.
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Old 08-19-2009, 12:43 PM   #32
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Re: 4 new Fighter Jobs confirmed. FFXIV has at least 20 jobs?

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Also, FFIV is one of the best, DS version is pretty crazy, too.
Eh, the plot and characters just didn't captivate me (Cecil, Rosa, Tellah and Edward all annoyed me for differing reasons from the get-go), and the game didn't have any strong gameplay innovations. I mean, FFV's plot was basically just a rehashing of FF3's "protect the crystals, get jobs" concept, but the characters were so much more alive and mixing and matching job abilities kept me from getting bored. I jumped ship shortly after getting Rydia 2.0. FFVI had very charming characters too and less clichés be it in the plot itself or in the characters' backstories or motivations.

Unless the DS version has significant gameplay and plot changes, I don't think I could be bothered to even pirate it when I could be re-playing The Misadventures of Tron Bonne or trying out Chrono Cross or Persona games.
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Old 08-19-2009, 01:06 PM   #33
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Re: 4 new Fighter Jobs confirmed. FFXIV has at least 20 jobs?

Darkness is the bomb on Kain. Combined with Limit Break he can do ridiculous damage with jump. It's also a good choice for Edge thanks to his dual-wield (I find it's wasted on Yang since he can't be in the final PT)

Also, hurray for stardust. Set Cecil's primary command as Stardust (along with counter) and whenever he gets hit he'll counter by using a stardust doing massive damage to all enemies.

EDIT: you're missing out dude. 4's plot was great, and Cecil is quite good. IMO it's the voice acting that sells it for 4. And yes, there are significant gameplay changes with the augments system and being able to change battle commands.


Back to FFXIV.... anyone else not liking the music that's playing at all in those gameplay videos? wtf man, I thought Nobuo was doing it but the little bit music I can hear is garbage... it sounds like something you'd hear on the NES or SNES >:O
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Old 08-19-2009, 01:10 PM   #34
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Re: 4 new Fighter Jobs confirmed. FFXIV has at least 20 jobs?

I hope to see multiple weapon types attributed to the same job. By that, I mean sub-types of certain weapons being attributed to the same job along with one or two other sub-types, so there's the option of using a scythe or great sword to fill a traditional dark knight role.
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Old 08-19-2009, 01:23 PM   #35
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Re: 4 new Fighter Jobs confirmed. FFXIV has at least 20 jobs?

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Who is to say PLD won't be considered a "mage" job in XIV, but is done through wearing a Sword and Shield? (or to get even messier, the type of Sword with PLDs wearing Long Swords and RDMs wearing Rapiers?) Maybe you become a THF through wielding a Kukri while you become a BRD through wielding a baselard.
This would be an intersting "class" system. I just hope there is a Rdm, but with more melee ability.

---------- Post added at 04:23 PM ---------- Previous post was at 04:22 PM ----------

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Back to FFXIV.... anyone else not liking the music that's playing at all in those gameplay videos? wtf man, I thought Nobuo was doing it but the little bit music I can hear is garbage... it sounds like something you'd hear on the NES or SNES >:O
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Hey... I like that music. Its kinda catchy... XD
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A subjob is like sex, shouldn't have it till you're 18, but if you don't have it by 21, people laugh at you."
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Never! I'll roleplay as a Slider if I have to but I will never stop calling Tarus Tarus!
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anyone who uses the FFXI race names in FFXIV will end up looking like a noob.
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Old 08-19-2009, 05:40 PM   #36
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Re: 4 new Fighter Jobs confirmed. FFXIV has at least 20 jobs?

monk = win.. i was hoping so bad they'd have a monk class
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Old 08-19-2009, 06:05 PM   #37
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Re: 4 new Fighter Jobs confirmed. FFXIV has at least 20 jobs?

I hope info about any possible RDM-ish job/class/whatever pops out soon enough. Other than that I wont really care until I'm actually able to play the game (be it beta or otherwise.)





PS > Unless there's a SeeD-ish job that is.
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Old 08-19-2009, 06:16 PM   #38
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Re: 4 new Fighter Jobs confirmed. FFXIV has at least 20 jobs?

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PS > Unless there's a SeeD-ish job that is.
A guy who does things for an organization?
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Old 08-19-2009, 06:22 PM   #39
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Re: 4 new Fighter Jobs confirmed. FFXIV has at least 20 jobs?

bleh enough with the Seed crap, I still dont see what people find good about FFVIII, its was just Final soap opera Fantasy to me -.-

Seed was never a real job in Final Fantasy VIII anyway, it was more of a occupation. Everyone in FFVIII where pretty much Mimics ;p
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Old 08-19-2009, 06:30 PM   #40
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Re: 4 new Fighter Jobs confirmed. FFXIV has at least 20 jobs?

Its only Raydeus that wants a seed job. I don't know how "Seed" can be a job, as it is an organization.
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anyone who uses the FFXI race names in FFXIV will end up looking like a noob.
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Old 08-19-2009, 06:38 PM   #41
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Re: 4 new Fighter Jobs confirmed. FFXIV has at least 20 jobs?

If anything I'm just going to specify I'm talking about a Gunblade specialist type of SeeD.







I've explained it too many times before to bother again. Just do an advanced post search for "SeeD" with Raydeus on the user name. All I've said about it should be there. (_ _);
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Old 08-19-2009, 06:43 PM   #42
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Re: 4 new Fighter Jobs confirmed. FFXIV has at least 20 jobs?

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If anything I'm just going to specify I'm talking about a Gunblade specialist type of SeeD.
So... A Corsair that attached their gun to a sword then, and doesnt use any job abilities? O.o;

Its a gunblad specilist, not seed if thats what you where trying to get at...
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A subjob is like sex, shouldn't have it till you're 18, but if you don't have it by 21, people laugh at you."
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Never! I'll roleplay as a Slider if I have to but I will never stop calling Tarus Tarus!
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anyone who uses the FFXI race names in FFXIV will end up looking like a noob.
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Old 08-19-2009, 06:50 PM   #43
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Re: 4 new Fighter Jobs confirmed. FFXIV has at least 20 jobs?

You don't know what a SeeD is or what abilities they have, and you certainly have no idea how an VIII's Gunblade works.

Just do that search I talked about. It should answer at least some of your questions.
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Old 08-19-2009, 06:52 PM   #44
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Re: 4 new Fighter Jobs confirmed. FFXIV has at least 20 jobs?

Sword Magic is all I ask for. I probably won't get it (again) but you never know with SE.
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Old 08-19-2009, 06:57 PM   #45
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Re: 4 new Fighter Jobs confirmed. FFXIV has at least 20 jobs?

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You don't know what a SeeD is or what abilities they have, and you certainly have no idea how an VIII's Gunblade works.
I played FFVIII. The gunblade was a sword with a gun mounted on.in it. When you hit the right button at the right time, you would shoot your foe at the same time as you struk him for extra damage.

Seed was also an arganization (I forgot what they where trying to), but they lived in a floating city.

I played FFVIII multiple times, and I know what a gunblade is. Just like there is going to be one in FFXIII as well.

The cor and the sword was just a joke.
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A subjob is like sex, shouldn't have it till you're 18, but if you don't have it by 21, people laugh at you."
~The guide to the n00bs~

http://www.ffxionline.com/forums/ffx...00b-guide.html
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Never! I'll roleplay as a Slider if I have to but I will never stop calling Tarus Tarus!
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anyone who uses the FFXI race names in FFXIV will end up looking like a noob.
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