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| | #16 | ||
| Dark Arts Master Bronze Ribbon of Service Join Date: Sep 2008 Location: Conneticut
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My Mood: | Re: Final Fantasy XIV Races and Classes Revealed!!!! (SCANS!) ultimate game! Quote:
![]() I wonder if any magic or abilities, or battle system was leeked when they revealed this... Hmmmm... *Starts to scoure the interwebs*
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| | #17 | |
| Member Bronze Ribbon of Service | Re: Final Fantasy XIV Races and Classes Revealed!!!! (SCANS!) ultimate game! Quote:
the new races sound great so far. Once we know what the Mithra and Elvaan-looking races are called in Haiderin, we can stop calling them Mithra and Elvaan. I'm already imagining normal FFXIV conversations! "Well that Roegadyn was laughing their ass off when they saw that Lalafell party get wiped by some jellies. Hyurans FTW!" ![]() anyone who uses the FFXI race names in FFXIV will end up looking like a noob. | |
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| | #18 |
| Altanaの戦士 Golden Star Join Date: May 2006 Location: Fenrir Server
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| Re: Final Fantasy XIV Races and Classes Revealed!!!! (SCANS!) ultimate game!
Never! I'll roleplay as a Slider if I have to but I will never stop calling Tarus Tarus!
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| | #19 | |
| Raidou Kuzunoha Vs. Demi-Fiend Brass Wings of Service Join Date: May 2006 Location: Windurst
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My Mood: | Re: Final Fantasy XIV Races and Classes Revealed!!!! (SCANS!) ultimate game! Quote:
Blacksmith, Enchanter and Archer are obviously the ones that jump out and grab my interest. I wonder if Enchanter is going to emulate other versions of Enchanter in other MMOs, though, because I've always found FFXI's means of crowd control inferior to that of Everquest's Enchanter. Could just be a starting point for a summoner class, but even so, the possibility that they might be lifting some notes on crowd control from other games is somewhat encouraging. Blacksmith sounds interesting, so long as repair is just as much a factor as creation and NPC Blacksmiths exist to compete with player ones, I suppose. And, obviously, I have my preference for ranged attackers, so Archer is going to pique my interest right away. | |
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| | #20 | ||
| Dark Arts Master Bronze Ribbon of Service Join Date: Sep 2008 Location: Conneticut
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My Mood: | Re: Final Fantasy XIV Races and Classes Revealed!!!! (SCANS!) ultimate game! Quote:
v
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| | #21 |
| Altanaの戦士 Golden Star Join Date: May 2006 Location: Fenrir Server
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| Re: Final Fantasy XIV Races and Classes Revealed!!!! (SCANS!) ultimate game!
I'll forgive that other Raydeus because he probably is as good looking as I am.
__________________ Sanctuary of Zi'tah! ![]() "In this world, the one who has the most fun is the winner!" C.B. Prishe's Knight since 2004. その目だれの目。 |
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| | #22 | |
| Junior Member | Re: Final Fantasy XIV Races and Classes Revealed!!!! (SCANS!) ultimate game! Quote:
So sad Also.. even though it's awesome to keep the old races and all with a tone up on graphics, I really would have liked to seen some new races as well, such as the Bangaa (sp?) in FFXII
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| | #23 |
| Senior Member Brass Ribbon of Service | Re: Final Fantasy XIV Races and Classes Revealed!!!! (SCANS!) ultimate game!
Looking at the job category: Fighter: swordsman, archer Sorcerer: enchanter, warlock Crafter: blacksmith, cook Gatherer: gardener, fisherman I am wondering how blacksmith, cook, gardener, fisherman fit in (to the story, party, mission, quest, etc?). I mean in FFXI the job system is combat oriented, while H.E.L.M and crafting are in their own category.
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| | #24 | |
| Dark Arts Master Bronze Ribbon of Service Join Date: Sep 2008 Location: Conneticut
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My Mood: | Re: Final Fantasy XIV Races and Classes Revealed!!!! (SCANS!) ultimate game!
I think that they will be used like a a fighting job. Black Smith can repair items, and uses a hammer to fight. Fisherman can help find fish (??? Idk don't ask lol) Gardener can be like an Herbalist. Can create herbs, potions, antivenoms, and so on.
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| | #25 | |
| Senior Member Brass Ribbon of Service | Re: Final Fantasy XIV Races and Classes Revealed!!!! (SCANS!) ultimate game! Quote:
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| | #26 |
| sweet broken hearted machine Starlight Medal Join Date: Oct 2004 Location: Facility A220S-0024, Room 211
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| Re: Final Fantasy XIV Races and Classes Revealed!!!! (SCANS!) ultimate game!
who says they have to be on the front lines in combat? It could work more like a real life military. It takes all types-- some of them (production of heavy weaponry) rarely need to leave home, others are kept at your base or the back lines, working on vital supplies but not inserting themselves in the fray (Doctors, cooks, technicians), then there are people not in combat, but on the front line (medics), and then there are the people in the thick of battle. You don't see many soldiers cooking dinner in their combat armor; nor do you see many chefs shooting people in the face. Only the ones who are very militant about getting enough iron in your diet. EDIT: For that matter, who says that the game has to be combat-based? Vana'diel is all about 'adventure'... the next logical step is to replace 'killing your way from A to B' as a form of adventure with true adventure in the way classic fantasy literature has done it-- you have a long, hard journey between two places, and you're rewarded with the experience of the trip. Regardless of how many things you killed along the way. You find (or are given) treasures as you go along, you do odd jobs (or sell treasures) to make money, everyone in the group looks out for one another in various ways, etc. This is all too easy to implement in an MMO. The sad thing is that we all see these jobs and instantly think "ok, how do I kill shit dead with this." |
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| | #27 | ||
| Member Bronze Ribbon of Service | Re: Final Fantasy XIV Races and Classes Revealed!!!! (SCANS!) ultimate game! Quote:
well I think the crafters and gatherers as their own jobs/classes, doesn't mean they may be involved in combatas well, but it depends on various things. But overall, their expertise is in crafting and gathering. The real fighting is being saved for the fighter and sorceror classes for sure. Though it's really probably not much different from before where people can choose to craft and stuff. But maybe there is much more to being a blacksmith or gatherer and stuff? It should be quite interesting, but you know, there are people who play mmorpgs and just like crafting instead of fighting. So maybe the craft type of roles have greater uses and benefits now. Quote:
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| | #28 | ||
| Dark Arts Master Bronze Ribbon of Service Join Date: Sep 2008 Location: Conneticut
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My Mood: | Re: Final Fantasy XIV Races and Classes Revealed!!!! (SCANS!) ultimate game! Quote:
I would love to see someone really pull this off in a game.
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| | #29 |
| Member Bronze Ribbon of Service | Re: Final Fantasy XIV Races and Classes Revealed!!!! (SCANS!) ultimate game!
oh it didnt show on the first page. here is the crafter image: ![]() their hairstyle reminds me of Olan from FFT, very kewl! |
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| | #30 | |||
| Interior Decorator Bronze Star | Re: Final Fantasy XIV Races and Classes Revealed!!!! (SCANS!) ultimate game!
The hair is totally the top knot they used in XI, which will make a friend of mine very happy. Quote:
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| classes, fantasy, final, game, races, revealed, scans, ultimate, xiv |
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