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Old 12-28-2006, 01:55 AM   #1 (permalink)
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Behind the scenes - Patches
I'd love if SE could inform us some more about their general work behind the patches.

I've for example always wondered if it took them 3 years to notice people wanted split BP timers, or 3 years for them to notice the game needed split BP timers, or if the work and testing itself took 1+ years of testing and tweaking.


This would then make it easier to understand how they work, and why excellent ideas you run across on boards don't seem to be implemented. Other interesting things such information could tell is is how much something has to be suggested to be implemented. Is it enough with 1 email of a good idea, or do they just pile them up in sorted bunches until they've got 1000 of a certain idea before they even start to consider it?


In other words, it would be nice if SE could tell us the work behind patches, from suggestion sent in, or SE survey/reading of boards to implementation with time and workload estimated.
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Old 12-28-2006, 04:20 AM   #2 (permalink)
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Re: Behind the scenes - Patches
I would love to know why this latest patch didn't include a continuation of the missions. Did not enough people send emails asking for it to be continued?
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Old 12-28-2006, 04:28 AM   #3 (permalink)
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Re: Behind the scenes - Patches
Originally Posted by Toksyuryel View Post
I would love to know why this latest patch didn't include a continuation of the missions. Did not enough people send emails asking for it to be continued?
Because other stuff was included instead? These programmers do have homes and families to go to at the end of the day. They don't chain them to their desks.

They don't continue the missions based on people asking for it, they continue them based on a predetermined timeline.



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Old 12-28-2006, 05:14 AM   #4 (permalink)
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Re: Behind the scenes - Patches
What I want to know is that do they really think not making FFXI with window options stopping any type of bot at all? It's not even funny, but sad, that they would even suggest such a thing.



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Old 12-28-2006, 05:22 AM   #5 (permalink)
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Re: Behind the scenes - Patches
Exactly what does that have to do with the original question?



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Old 12-28-2006, 08:54 AM   #6 (permalink)
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Re: Behind the scenes - Patches
How about you explain to me how it doesn't relate to the question?



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Old 12-28-2006, 08:55 AM   #7 (permalink)
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Re: Behind the scenes - Patches
Have SE actually answered any of the questions posed in this forum? It seems to have been going a while but I don't recall seeing any answers at all.
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Old 12-28-2006, 08:56 AM   #8 (permalink)
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Re: Behind the scenes - Patches
Nope, not a single one ;o.



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Old 12-28-2006, 09:04 AM   #9 (permalink)
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Re: Behind the scenes - Patches
Originally Posted by Nazo View Post
Have SE actually answered any of the questions posed in this forum? It seems to have been going a while but I don't recall seeing any answers at all.
Square-Enix doesn't directly monitor this (or most other) FFXI forums. They do poll the administrators of various FFXI sites for feedback every once in a blue moon, and this forum is how that feedback is determined and passed on.


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Old 12-28-2006, 09:40 AM   #10 (permalink)
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Re: Behind the scenes - Patches
Most of the posts in this forum have either been rediculous or a complaint, so there hasn't been much to answer.



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Old 12-28-2006, 09:56 AM   #11 (permalink)
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Re: Behind the scenes - Patches
Originally Posted by DakAttack View Post
Most of the posts in this forum have either been rediculous or a complaint, so there hasn't been much to answer.
If you would of asked him if I thought SE adding next tier armor was "ridiculous", I'd perhaps think so. But look at this, Salvage. Same could be said for Fellowship NPCs, Chocobo Breeding, and the whole cut half-the-exp-out-the-game fix one or two years ago. What do you mean by ridiculous? Because I've seen things here that has been neither ridiculous or a complaint.



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Old 12-28-2006, 10:30 AM   #12 (permalink)
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Re: Behind the scenes - Patches
Originally Posted by Legal Fish View Post
If you would of asked him if I thought SE adding next tier armor was "ridiculous", I'd perhaps think so. But look at this, Salvage. Same could be said for Fellowship NPCs, Chocobo Breeding, and the whole cut half-the-exp-out-the-game fix one or two years ago. What do you mean by ridiculous? Because I've seen things here that has been neither ridiculous or a complaint.
Actually there have been numerous 'ridiculous' and 'complaint' topics posted in this forum, to deny that is to be flat out lieing. However that doesn't insinuate that *all* topics here were ridiculous in concept or simple complaints. And it's painfully obvious that SE *does* listen to it's player base even if they don't outright say 'this idea was brought to you by player XXX'. So as far as I'm concerned, judging by some of the things they've added into the game, yes, they do 'answer' questions in this topic.
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Old 12-28-2006, 10:40 AM   #13 (permalink)
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Re: Behind the scenes - Patches
Originally Posted by Legal Fish View Post
How about you explain to me how it doesn't relate to the question?
A question about patch cycle and planning has nothing to do with Windowing options of the client.

Originally Posted by Legal Fish View Post
I've seen things here that has been neither ridiculous or a complaint.
What is reasonable to a troll covers a much wider area then what most would consider reasonable questions.



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Old 12-28-2006, 11:06 AM   #14 (permalink)
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Re: Behind the scenes - Patches
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A question about patch cycle and planning has nothing to do with Windowing options of the client.
Clearly what is on their mind is important to this subject, let me quote the part where I'm speaking to directly.

Quote:
This would then make it easier to understand how they work, and why excellent ideas you run across on boards don't seem to be implemented. Other interesting things such information could tell is is how much something has to be suggested to be implemented.
How many times does it need to be suggested before they finally are interested into putting it into the game? Why do they sometimes attempt to break the basic windower? What exactly are their thoughts on the matter, because I don't believe what Sage Sundi says.

Really now, who are you calling a troll. Your first response and every response in this thread has been nothing but negative banter

Quote:
Because other stuff was included instead? These programmers do have homes and families to go to at the end of the day. They don't chain them to their desks.
A bit sassy there don't you think?

And I didn't say this section of the forum was full of great questions, I said its not all "trash". The reason why detailed questions are coming up is because history has taught up that the SE reps will respond more positively with detailed questions than vague ones.

Now about the OP...



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Old 12-28-2006, 11:18 AM   #15 (permalink)
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Re: Behind the scenes - Patches
The players don't know what they want, and if SE blindly complied with everything the players whined and complained about they might as well change their name to Blizzard.



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