10-07-2006, 11:49 PM | #1 (permalink) | | Junior Member Join Date: Apr 2006 Posts: 146 Style: Light - Version 6 Thanks: 4 Thanked 0x in 0 Posts Gil: 1,138 Bank: 0 Total Gil: 1,138 Donate | Beastmaster's Leave command causes mobs to go unclaimed Leave command causes mobs to go uncaimed (yellow) which causes many problems when soloing/duoing (anyone can provoke the mob and screw up our EXP).
the same for "Tame" Ability, when used on a mob outside of it's spawn area it'll depop (assuming Tame worked and the BST failed to charm it before using it) and so Tame gets wasted.
sollution for "Tame":
make the time before the mob depop longer?
Dragoon75 | Beastmaster75 | Thief69 | | ::Quote Selected:: | | 02-25-2007, 12:17 PM | #2 (permalink) | | Junior Member Join Date: Jul 2006 Location: Arizona Posts: 82 Style: Light - Version 6 Thanks: 2 Thanked 8x in 6 Posts Gil: 919 Bank: 0 Total Gil: 919 Donate | Re: Beastmaster's Leave command causes mobs to go unclaimed This response is not relevant to this question and has been moved to a new thread
To clarify this a little, the leave command itself doen't cause the mob to go unclaimed, it's charming another pet that causes the mob to go unclaimed.
If a BST is fighting a single mob, swapping pets will cause the mob to go yellow - claimable by anyone else - for about 2 seconds. The current game mechanics seem to be that the 'current' mob is changed by the charm ability, If the charm fails, that would make sense, but if the charm is successful it shouldn't happen. The change of current mob should not occur until after the result of the charm has been decided, which means that the first mob would not go unclaimed if the charm is successful.
I know of people that have lost claims on NMs this way and can cite examples - Aquarius springs immediately to mind! There have also been instances where people have taken the BST's mob at very low hp and still got exp off it - note that this is the mob, not the pet! CatrinM WHM75/ BST75/BRD45/BLM37/PLD37/WAR37
Bastok [10] Sandoria [10] Windurst [9]
Linkshell: PromathiaChained / Shiva Catrin BST75/WHM37/BLM31/SMN9/NIN7/MNK6
Bastok [6] Sandoria [1] Windurst [1]
Linkshell: PromathiaChained / Shiva Beastmasters never die, we just get do-overs! Last edited by Idun_Midgardsormr : 03-02-2007 at 03:52 PM. Reason: Does not cover this question, moved to new thread. | | ::Quote Selected:: | | 02-25-2007, 12:40 PM | #3 (permalink) | | FFXIWiki Team Join Date: May 2006 Location: Windurst Posts: 4,310 Style: Light - Version 6 My Mood: Thanks: 141 Thanked 1,133x in 635 Posts Gil: 21,043 Bank: 7 Total Gil: 21,050 Donate | Re: Beastmaster's Leave command causes mobs to go unclaimed This is a long-standing issue with BST that really does need to be resolved, we shouldn't lose claim on mobs for swapping pets in any case. | | ::Quote Selected:: | | 03-01-2007, 05:56 AM | #4 (permalink) | | Junior Member Join Date: Apr 2006 Posts: 146 Style: Light - Version 6 Thanks: 4 Thanked 0x in 0 Posts Gil: 1,138 Bank: 0 Total Gil: 1,138 Donate | Re: Beastmaster's Leave command causes mobs to go unclaimed it's getting more annoying, today i've lost a NM during pet swap (i meleed it, and used Smash axe before swaping)...
i've hate, why did it go yellow SE? Originally Posted by Idun_Midgardsormr | To clarify this a little, the leave command itself doen't cause the mob to go unclaimed, it's charming another pet that causes the mob to go unclaimed.
If a BST is fighting a single mob, swapping pets will cause the mob to go yellow - claimable by anyone else - for about 2 seconds. The current game mechanics seem to be that the 'current' mob is changed by the charm ability, If the charm fails, that would make sense, but if the charm is successful it shouldn't happen. The change of current mob should not occur until after the result of the charm has been decided, which means that the first mob would not go unclaimed if the charm is successful. | thanks alot, but leave command causes mobs to go unclaimed too. ever tried EXPing using a high delay weapon (Wrath tabar or a Scythe)? mobs go yellow the second i hit leave macro.. sometimes they die because of dia/poison or any DoT spell during this time and i get no drop nor EXP.
Dragoon75 | Beastmaster75 | Thief69 | | ::Quote Selected:: | | 03-02-2007, 03:50 PM | #5 (permalink) | | Junior Member Join Date: Jul 2006 Location: Arizona Posts: 82 Style: Light - Version 6 Thanks: 2 Thanked 8x in 6 Posts Gil: 919 Bank: 0 Total Gil: 919 Donate | Re: Beastmaster's Leave command causes mobs to go unclaimed You are correct in this - I have had it happen too. In Cape Terrigan I was using a wrath tabar and lost the exp on a mob because it went unclaimed, even though it was my WS that killed it.
Sorry I misinterpreted what you were trying to say with this, so in keeping with the forum rules, I'll create a new topic to cover the loss of claim during charm since that is a separate question  CatrinM WHM75/ BST75/BRD45/BLM37/PLD37/WAR37
Bastok [10] Sandoria [10] Windurst [9]
Linkshell: PromathiaChained / Shiva Catrin BST75/WHM37/BLM31/SMN9/NIN7/MNK6
Bastok [6] Sandoria [1] Windurst [1]
Linkshell: PromathiaChained / Shiva Beastmasters never die, we just get do-overs! | | ::Quote Selected:: | | 03-04-2007, 12:57 AM | #6 (permalink) | | Junior Member Join Date: Apr 2006 Posts: 146 Style: Light - Version 6 Thanks: 4 Thanked 0x in 0 Posts Gil: 1,138 Bank: 0 Total Gil: 1,138 Donate | Re: Beastmaster's Leave command causes mobs to go unclaimed maybe we should dedicate a thread for BST glitchs 
(attack/heel gitch comes in mind)
Dragoon75 | Beastmaster75 | Thief69 | | ::Quote Selected:: | | 03-04-2007, 01:49 AM | #7 (permalink) | | Junior Member Join Date: Jul 2006 Location: Arizona Posts: 82 Style: Light - Version 6 Thanks: 2 Thanked 8x in 6 Posts Gil: 919 Bank: 0 Total Gil: 919 Donate | Re: Beastmaster's Leave command causes mobs to go unclaimed Nice idea, but the forum rules are one question per thread
That's why I pulled mine and made it a separate thread, but by all means make new threads with each separate case, you never know, SE may actually fix one ^^
How about these new mobs that gauge aggros? That's supposed to be totally passive. Or the old problem of, if paralyze prevents me from using an ability, how come I still have to wait for the timer to re-use it - it was prevented, not negated!
The list goes on! CatrinM WHM75/ BST75/BRD45/BLM37/PLD37/WAR37
Bastok [10] Sandoria [10] Windurst [9]
Linkshell: PromathiaChained / Shiva Catrin BST75/WHM37/BLM31/SMN9/NIN7/MNK6
Bastok [6] Sandoria [1] Windurst [1]
Linkshell: PromathiaChained / Shiva Beastmasters never die, we just get do-overs! | | ::Quote Selected:: | | | Thread Tools | | | | Display Modes | Linear Mode | Posting Rules | You may not post new threads You may not post replies You may not post attachments You may not edit your posts HTML code is Off | | | All times are GMT -8. The time now is 08:46 PM. | | |