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Old 08-28-2006, 08:51 PM   #1 (permalink)
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Global Auction House
Would it be possible (and would there be any harm) to make all of the auction houses connected?

Travel in Vana'diel has basically been rearranged to where your only reasonable home point is in Aht Urhgan now. For the most part I enjoy being in my hometown for crafting and the music, but mostly now because I can't accomplish simple transactions without being completely frustrated with the process. Simply put, many people, including myself, do not want to live in Whitegate. However, since I do craft, I can't possibly set my homepoint in Bastok (or anywhere else for that matter) and expect to take care of all of my crafting needs.




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Old 08-28-2006, 09:03 PM   #2 (permalink)
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Re: Global Auction House
This is why I have a mule in every city. But I can kind of see what you're getting at.
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Old 08-28-2006, 09:46 PM   #3 (permalink)
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Re: Global Auction House
Originally Posted by Murphie View Post
This is why I have a mule in every city. But I can kind of see what you're getting at.
Kind of? You shouldn't feel obligated to start 4 new characters because the one you pour your time into isn't capable of operating on its own.




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Old 08-28-2006, 09:53 PM   #4 (permalink)
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Re: Global Auction House
I do it for storage and easy access to NPCs. The AH is just a bonus, really.
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Old 08-28-2006, 10:02 PM   #5 (permalink)
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Re: Global Auction House
This is one of those issues I'm torn on. It would be nice to be using the main AH wherever I am in Vanadiel. However, I've benefiited many times by checking multiple AH's and finding the item I want for cheaper. Its really a win/loss think imo.



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Old 08-28-2006, 10:03 PM   #6 (permalink)
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Re: Global Auction House
Originally Posted by Murphie View Post
I do it for storage and easy access to NPCs. The AH is just a bonus, really.
You shouldn't feel obligated to start 4 new characters because the one you pour your time into isn't capable of operating on its own.

That statement still applies.




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Old 08-28-2006, 10:03 PM   #7 (permalink)
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Re: Global Auction House
Yeah, but it has nothing to do with the auction house at that point.
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Old 08-28-2006, 10:05 PM   #8 (permalink)
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Re: Global Auction House
Originally Posted by Caspian View Post
This is one of those issues I'm torn on. It would be nice to be using the main AH wherever I am in Vanadiel. However, I've benefiited many times by checking multiple AH's and finding the item I want for cheaper. Its really a win/loss think imo.
The same low prices would be available to you from Whitegate if the crafter were allowed to operate where his craft is best supported.




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Old 08-28-2006, 10:06 PM   #9 (permalink)
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Re: Global Auction House
Originally Posted by Murphie View Post
Yeah, but it has nothing to do with the auction house at that point.
Then explain your first and second reply to me again, I'm confused.




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Old 08-28-2006, 10:06 PM   #10 (permalink)
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Re: Global Auction House
Not really. Because a global auction house would eliminate price differences in the city based AHs. Everything would cost the same everywhere. So essentially everything would be a the Jeuno AH.

Saying that I shouldn't feel obligated to create 4 additional characters becuase my main isn't able of operating on it's own really has nothing to do with the AH. I created those mules so that I would have quick and easy access to NPCs that are only available in certain cities, or so that I have quick access to regional vendors, no matter who controls the region. I also needed a lot more storage than I had on my main. The ability to check multiple auction houses is nice, but wasn't really the reason for this choice.
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Old 08-28-2006, 10:12 PM   #11 (permalink)
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Re: Global Auction House
Originally Posted by Murphie View Post
Not really. Because a global auction house would eliminate price differences in the city based AHs. Everything would cost the same everywhere. So essentially everything would be a the Jeuno AH.

Saying that I shouldn't feel obligated to create 4 additional characters becuase my main isn't able of operating on it's own really has nothing to do with the AH. I created those mules so that I would have quick and easy access to NPCs that are only available in certain cities, or so that I have quick access to regional vendors, no matter who controls the region. I also needed a lot more storage than I had on my main. The ability to check multiple auction houses is nice, but wasn't really the reason for this choice.
Nearly correct, except that the crafters can provide items at a lower cost from the city their craft is best suited. This way they can provide that previously lower cost to everyone at the same time. What we'd be looking at is the better parts of city AHs combined with the availability of the Jeuno AH.

You still didn't explain your first reply.




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Old 08-28-2006, 10:12 PM   #12 (permalink)
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Re: Global Auction House
I'm not in support of combining all the AHs, though the starting nation AHs do need some revival. Its a rather unique system that brings difference between towns.



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Old 08-28-2006, 10:17 PM   #13 (permalink)
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Re: Global Auction House
Originally Posted by Miji View Post
Nearly correct, except that the crafters can provide items at a lower cost from the city their craft is best suited. This way they can provide that previously lower cost to everyone at the same time. What we'd be looking at is the better parts of city AHs combined with the availability of the Jeuno AH.

You still didn't explain your first reply.
My first reply was because having a mule in every city allows me to benefit from a non-global AH. It wasn't the reason I made the mules, but it's definitely a benefit.

While I see how globalizing would be nice in that it would stabilize prices, it would also remove the ability for people to buy low and sell high on different auction houses.
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Old 08-29-2006, 05:03 AM   #14 (permalink)
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Re: Global Auction House
Originally Posted by Miji View Post
Nearly correct, except that the crafters can provide items at a lower cost from the city their craft is best suited. This way they can provide that previously lower cost to everyone at the same time. What we'd be looking at is the better parts of city AHs combined with the availability of the Jeuno AH.

You still didn't explain your first reply.
When have you ever seen crafters to actually drop prices when able to? It's been my experiance that everytime the game does something good for crafters, prices just go up. Halloween, Easter events, stackable item changes. I can almost promise you that if we had a global AH, all prices woudl reflect the current Jueno AH system.



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Old 08-29-2006, 05:58 AM   #15 (permalink)
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Re: Global Auction House
I think "Global Auction House" will cause a problem for those who farming, fishing and gardening. Let use Cobalt Jellyfish as an example. If Global Auction House is used in this game, player can just buy Cobalt Jellyfish from Guild/NPC and pump it to the Global Auction House. Imagine you are spending time to fish Cobalt Jellyfish for profit. When the price of Cobalt Jellyfish AH exceed the price of NPC, other players can buy from NPC and sell it to AH for profit too, without the need of any fishing skill.

Because a lot of crafters take advantage of Guild and Regional Vendor, a seasonal farmer/fisherman/gardener may avoid selling they stuff on AH where the Guild and Regional Vendor are located, unless they have no choice (unable to travel, lack of mule, etc). The only exception is will the demand exceed the quota of NPC vendor.

"Global Auction House" will negate the purpose of Conquest-Point system <-> Regional Vendors. From a software developer point of view, if Conquest-Point system + Reginal Vendors is implemented, there is no reason to implement a Global Auction House system.



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