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| | #16 | ||
| Junior Member | Re: Global Auction House Quote:
Quote:
__________________ ![]() Lakshmi - 75 WHM | BLM | NIN | ||
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| | #17 |
| Senior Member Brass Ribbon of Service | Re: Global Auction House
It is important both story, and gameplay wise to seperate AHs. Game play issues have ben discussed. Imperfect information and cost of "foreign goods". Just like NPC vendors with different prices in different areas. Story-wise, anyone who has done 3 missions knows the strife between nations. SE will knock this one down as a big fat, "no" easily. |
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| | #18 |
| Junior Member | Re: Global Auction House
My above comment was flawed yes. Lets rethink it. Ok, we get a global ah like you ask. Crafters can now easily access ingrediants to make stuff. Now more and more crafters are making these items, driving the price down. Woot! Good, right? Wrong. The price is so low now because of easily accessable ingrediants that crafters stop making the items because it's simply not worth it anymore to make it. The price starts to rise again because there are fewer and fewer items are available for sale, shooting the price higher then before. After about 3 weeks of insainly high prices and very low availability crafters will catch on and make more. If you're lucky prices will drop again because of the market flooding. But if not you've got high prices from smart crafters not flooding the market. Either case you've got a completly unstable econmy here. There's nothing wrong with the current AH system. Stop being lazy. Set your home point in your home town. Do your crafting at low prices, take a 5 min airship ride to jueno, sell for great profit. Wow, you spent 10min extra then you would if the AH was right next to you.
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| | #19 |
| And Idiot Super Moderator Golden Star Join Date: May 2004 Location: Portugal
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My Mood: | Re: Global Auction House
Bitchy mode go: How about a menu option that teleports you anywhere you want, in seconds? Off. Did it ever cross your mind that theres such a thing as airships,chocobos, spells, and legs, that you can use to travel with? If such a thing existed, barely anyone would roam in towns, they'd be 100% in one spot, much of the uniqueness of each town would be gone, it would make for desolate towns that serve not much purpose other than npcs, not very interactive.. not very immersive. I seriously dont see the problem of taking an airship to any town, i do it many times, sometimes its all i do in order to craft or whatever, to me its part of the game... Yea, what's the hurry?
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| | #20 | |
| Junior Member | Re: Global Auction House Quote:
Story-wise, Jeuno has been neutral. So national strife would play little role in an invitation by Jeuno to larger markets. Celeal's point would be solid if SE made any reasons for people to care about Conquest again. Too many regions go unclaimed on my server though. However, your reason also implies that a price drop would happen, and isn't this what everyone is looking for? Unless it affects them, of course.
__________________ ![]() Lakshmi - 75 WHM | BLM | NIN | |
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| | #21 | |
| Senior Member Brass Ribbon of Service | Re: Global Auction House Quote:
So you're richer, and able to spend more money then I can to get the foreign goods. How's does ths change the fact that you're not suppose to get things cheaply because it's not made natively? You're just that much more willing to fork over "luxury tax". Jeuno is the best example actually. Nothing is made natively in Jeuno almost, so everything almost always is at a premium. Just like the story. It's imports almost everything. Non alliance doesn't mean it's cheaper. And no one is providing "foreign goods?" what are you smoking? That's the basic of basic rules in ffxi AH! Traveling to Bastok to get guild items, then get support, then HQ, then Sell in Jeuno or xxx country where there is high demand for it. We're all going from one country AH to another to profit... Heck crafters based their country on their crafts for the sake of Outpost Teleport. That's how important regional goods are. It's all tied into the story, it's gasp an adventure! | |
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| | #22 | |
| Junior Member | Re: Global Auction House Quote:
Not needed, save it for someone else.
__________________ ![]() Lakshmi - 75 WHM | BLM | NIN | |
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| | #23 |
| Murphie Wings of Honor Join Date: Jul 2005 Location: Murphie
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| Re: Global Auction House Probably because my replies don't have to live up to your standards. I know what I meant.
__________________ Murphie. |
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| | #24 | |
| Junior Member | Re: Global Auction House Quote:
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| | #25 |
| Murphie Wings of Honor Join Date: Jul 2005 Location: Murphie
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| Re: Global Auction House
I don't know. Especially if there was a global AH. It's not like people would still hang out anywhere other than Aht Urghan anyway, since it's not the AH that keeps most of them there.
__________________ Murphie. |
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| | #26 |
| Pink Mage Allied Ribbon of Bravery Join Date: May 2006 Location: Bastok/Illinois
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| Re: Global Auction House
I like the Import/Export system. It allows people from one town to make a small amount of income by shipping items from another. Even if these items are delivery box muled, it is still a task that can be done. I know that I'll generally pay up to a 50% import fee for various goods when I only need a small quantity. Of course, if I'm buying in bulk, I import my own at merchant price. I think that the auction house separation is a very important part of the FFXI economy. It allows four separate economies to operate. Outlying towns have different goods available allowing for them to have locally farmed products available cheaply. Most "materials" in Jeuno are imported. You can see this oftentimes reflected in their price. Just like an RL city that doesn't have a native good, you can make different amounts of money by selling items on different markets. Also, by making these four separate micro-economies, you can have multiple locations to sell your goods so that if some people are flooding Jeuno with a product you are making for money and have driven the price into the crapper (e.g. undercutting to the point of selling at a loss just to "get rid of" product used for skill-up), you can often sell these items in the outer town markets for a profit. Thus, for instance, skillup Iron Ingots in Jeuno going for nil (say 30k per stack) because they're chaff from Hi-levels making Steel and/or skilling people, you can snag a few 30k stacks from Jeuno and sell them in Bastok/San d'Oria to crafters there for 40k which is still cheaper than you can make them unless you're mining ores (the materials for a stack of Iron Ingots at NQ without crystals is about 800 per ore or 38400). You've just made some crafters happy, giving them materials at an excellent price without a boat-ride or muling, and you've made yourself 10k per stack profit even though you'll probably have to wait a little while longer to sell them--If the people who made them want to lose money on them, so be it, I'll be happy to make their money for them. Separated Auction Houses = Good Thing Connected Auction Houses = Bad Thing imo
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| | #27 | |
| Pyro-Medic Super Moderator Brass Ribbon of Service Join Date: Nov 2003 Location: Los Angeles, CA
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My Mood: | Re: Global Auction House Quote:
I farm spider webs when I have nothing else to do, but it doesn't prevent me from doing other things. I just like the aspect of being able to sell to all available markets. I prefer a centralized area to sell goods. It reaches a wider audience and thus moves goods faster. | |
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| | #28 | |
| Senior Member Brass Ribbon of Service | Re: Global Auction House Quote:
They wanted restricted goods similar to how a real/fantasy world should work. The whole idea of Regional Goods, comes from that. Why make it so that it's cheaper to buy pinapples in Kazham, then any other place in the world? Why make it so that unless your nation controls the region, you can't get that NPC? Why make it so that you can only OP back to your nation? Why even have seperate guilds in seperate nations? Why do they take holidays. | |
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| | #29 |
| Senior Member Brass Ribbon of Service | Re: Global Auction House
Please calm down everyone, lets try to use reasoning ![]() This time, I will use gardening as an example. It usually take 3 days (earth time) to grow stuff from gain-seed (such as taru-rice), 6 days (earth time) to grow stuff from fruit-seed. On the other hand, it is possible for players to buy those "gardening-products" from NPC within 5 minutes to 1 hour (Guild-shop close/holiday, wait for next game day). There are players in this game who actually import goods from NPC and export to Auction House. However, thanks to the localized Auction House, the low supply of NPC and the time travel between cities (or the time to use delivery box between mules), Gardeners can avoid selling their products in location where guild/regional-vendor is found. If this game is using a Global Auction House system, will players grow stuff from gardening (take days or weeks)? Or will players go camp NPC vendors (take miuntes to an hour)? A real life example is the Regional Code in DVDs. North America uses Region 1, Japan Region 2, most Asian countries use Region 3, etc. If your DVD player is Region 1 only, then it can only play Region 1 DVD. The reason for the "region-code" is to discourage trader to import "cheap" DVDs from other countries and sell them at location where the price is high (deal to difference in standard of living, taxes, etc). For example, DVD movies in Hong Kong and China is very cheap, compare to U.S. *Added* The current "Nationalized Auction House" is like a check and balance system: If an item of one AH is high, buyers can go to other AH and seek for lower price. On the other hand, if price of an item is low in one AH, sellers can go to other AH to sell their product at a higher price. Global Auction House system will take away such function.
__________________ Server: Quetzalcoatl Race: Hume Rank 7 75 PLD, 75 SAM, 75 WAR, 75 NIN, 75 MNK, 65 BLU Last edited by Celeal; 08-29-2006 at 09:44 AM. Reason: *Added* |
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| | #30 |
| Junior Member | Re: Global Auction House I think people would agree that these are not just my standards. You tried playing every angle, in this case conflicting with your previous, until you brought your replies to be irrelevant to the OP. I'm not sure this is good form on any forums (i.e. not just my standards). Debate is healthy - there were a few good issues brought up on the subject, but I'm not sure what you were trying to prove.
__________________ ![]() Lakshmi - 75 WHM | BLM | NIN |
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