LinkBack Thread Tools Display Modes
Old 08-05-2006, 08:35 PM   #16 (permalink)
Junior Member
Administrator
FFXI Character Info.
 
Join Date: Dec 2003
Posts: 4,881
Style: Light - Version 6
Thanks: 224
Thanked 660x in 337 Posts
Gil: 14,352
Bank: 60,235
Total Gil: 74,586
Donate
Re: Any chance to make latent effect easier to view?
It's not like he's asking for your best weapon to be highlighted in the auctionhouse lists, he just wants to know if his weapon is working or not. If that kind of mystery is so important to the game, then why don't we take out the status icons to show you what buffs and debuffs you have, or the tooltips that tell you what your abilities do? That way people can have even more "fun" figuring out what things do and whether their spells and abilities are working or not.
Taskmage is offline   ::Quote Selected::
Old 08-05-2006, 09:31 PM   #17 (permalink)
Still a Savage.
 
BurningPanther's Avatar
 
Join Date: Dec 2004
Location: Sacramento, Ca.
Posts: 879
Style: Dark - Version 5
Thanks: 758
Thanked 198x in 124 Posts
Gil: 16,526
Bank: 0
Total Gil: 16,526
Donate
Re: Any chance to make latent effect easier to view?
I'm not so much interested in knowing when the latent is broken; most times, you can see the spike in damage. I'm more interested in finding an easier method of determining what breaks or activates a latent effect.

And I'm sick of low HP/MP/status effect activated latent effects. No reason I should have to put myself in jeapordy to increase the power of a weapon.



BurningPanther is DEAD. Long live Sunrider.

"There's always hope...only because it's the one thing nobody's figured out how to kill yet."

Originally Posted by Elmer the Pointy
Why are American interviews always like 50 ways to say "I don't know," and Japanese interviews are like "here, let me convert the contents of my brain into text for you."
BurningPanther is offline   ::Quote Selected::
Old 08-06-2006, 12:01 PM   #18 (permalink)
Junior Member
 
Palom_FF's Avatar
FFXI Character Info.
 
Join Date: Feb 2006
Posts: 43
Style: Light - Version 6
Thanks: 0
Thanked 0x in 0 Posts
Gil: 1,792
Bank: 0
Total Gil: 1,792
Donate
Re: Any chance to make latent effect easier to view?
Well, here's the thing:

Take the Lv30 earrings. Magician's Earring: "Latent Effect: MP+30" When I equip the item, I can physically see my max MP go up by 30 points. Beater's Earring: "Latent Effect: Ranged Accuracy+3." How are you supposed to be able to tell if it's working, then? We, as a playerbase, know how to activate them, yes. They are nearly identical pieces of gear. The only difference being one I can physically see affect me, and the other I cannot. Why does the latter need to "remain a mystery" when compared to the former?

Nowhere did I say "put what activates the latent in the description." That part can still be the mystery. Honestly, even with a colored description it can still remain a mystery. "OMG my latent is working! How the hell did I do that?!" I just don't see why latent effects that affect "hidden" stats (such as accuracy, crit rate, etc) need to be made so difficult to tell when they're working when compared to items that affect a visable stat.



Palom_FF is offline   ::Quote Selected::
Old 08-06-2006, 12:05 PM   #19 (permalink)
Junior Member
 
Akai's Avatar
FFXI Character Info.
 
Join Date: Sep 2003
Location: california
Posts: 270
Style: Dark - Version 5
Thanks: 0
Thanked 3x in 2 Posts
Gil: 13,593
Bank: 0
Total Gil: 13,593
Donate
Re: Any chance to make latent effect easier to view?
ehehe it sounds like a great idea, but SE would probably never do it :x, as someone said above, they never make stuff easier for us



WAR75/ MNK45/ WHM38/ RDM6/ DRG13/ RNG42/ BLM21/ THF45 /SAM22 /NIN53 /BRD64 /DRK11 /SMN12/BST28/ PLD13/18 BLU/17 COR/1 PUP

"The man all the ladies want."
Akai is offline   ::Quote Selected::
Old 08-06-2006, 02:28 PM   #20 (permalink)
Junior Member
 
Balodoth's Avatar
FFXI Character Info.
 
Join Date: Apr 2004
Location: Earth.
Posts: 359
Style: Light - Version 6
Thanks: 0
Thanked 0x in 0 Posts
Gil: 4,258
Bank: 0
Total Gil: 4,258
Donate
Re: Any chance to make latent effect easier to view?
Actually, S-E consistently makes things easier for us. The fact remains that this changes none of the dynamics of the game. It's just a nice way for S-E to answer one simple question: Has the bonus on this weapon kicked in or not?

Of course, by extension if latents change color, so should other conditional bonuses such as in area (not) under nation control bonuses.

Now if somebody were to say they wanted an /echo to pop up telling them when the latent starts or stops, then I would definitely agree we're asking for too much.



4 out of 3 people have a problem with fractions. . .
Balodoth is offline   ::Quote Selected::
Old 08-07-2006, 01:55 PM   #21 (permalink)
Junior Member
 
csBahamut's Avatar
FFXI Character Info.
 
Join Date: Nov 2003
Posts: 483
Style: Light - Version 6
Thanks: 0
Thanked 2x in 2 Posts
Gil: 786
Bank: 0
Total Gil: 786
Donate
Re: Any chance to make latent effect easier to view?
SE could do this in a round-about way by adding things to the latent effects like +resists and +HP/MP, just like the Trial Weapons.




Be like a Paladin.
Take the hit, shrug it off, and ask if their mom hits any harder.
csBahamut is offline   ::Quote Selected::
Old 08-07-2006, 02:17 PM   #22 (permalink)
Veteran Member
Brain of Knowledge
 
Ziero's Avatar
FFXI Character Info.
 
Join Date: Dec 2004
Posts: 1,937
Style: Light - Version 4
Thanks: 93
Thanked 226x in 158 Posts
Gil: 10,067
Bank: 94,354
Total Gil: 104,421
Donate
Re: Any chance to make latent effect easier to view?
With the trial weapons, once the latent is gone it's gone for good and won't come back. With just about EVERY other latent item they'll work sometimes and not others, depending on the circumstances.

There is no reason to not put this in, if there was before it's gone now. Many times I do see players with latent items, things that would easy to see the effects of (Pld/War wearing a Wrestler's earring ftl)without even thinking if they work or not. This might help clear up what is and is not good to use for people who aren't in the know.
Ziero is offline   ::Quote Selected::
Old 08-08-2006, 05:24 PM   #23 (permalink)
Junior Member
 
Newbusarcanemus's Avatar
FFXI Character Info.
 
Join Date: Aug 2006
Posts: 33
Style: Light - Version 6
Thanks: 0
Thanked 0x in 0 Posts
Gil: 403
Bank: 0
Total Gil: 403
Donate
Re: Any chance to make latent effect easier to view?
I don't agree on actually showing (writing out) the latent effect and what it does, it is suppose to be hidden. However, I think that once you do activate, however you do it, you should get some sort of signal or animation, or sound(i don't know what that would exactly be, but i'll let SE be the judge).
Newbusarcanemus is offline   ::Quote Selected::
 


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On



All times are GMT -8. The time now is 07:20 AM.


Site Powered by: vBulletin Version 3.6.8 Copyright ©2000 - 2008, Jelsoft Enterprises Ltd. - Modifications by PiNG
©2001-2008 SQUARE ENIX CO., LTD. All Rights Reserved. Title Design by Yoshitaka Amano.
FINAL FANTASY and VANA'DIEL are registered trademarks of Square Enix Co., Ltd. SQUARE ENIX, PLAYONLINE and the PlayOnline logo are trademarks of Square Enix Co., Ltd.
Comments and posts are property of their authors. All the rest, including video, articles, compiled game data, and sections, unless otherwise noted, are
©2002-2008 FFXIOnline.com: Dreams in Vana'diel. All rights reserved.
Page generated in 0.46773 seconds with 23 queries