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		<title>Dreams in Vanadiel - Final Fantasy XI Forum - Thief</title>
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			<title>Dreams in Vanadiel - Final Fantasy XI Forum - Thief</title>
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			<title>Oily Trousers vs. Dusk Trousers</title>
			<link>http://www.ffxionline.com/forums/thief/76318-oily-trousers-vs-dusk-trousers.html</link>
			<pubDate>Thu, 05 Nov 2009 19:13:09 GMT</pubDate>
			<description><![CDATA[Not an endgame thf, not even at that level yet, but looking for some solid DD [Legs] and I'm trying to decide between these two. Both have great stats: 
  
Dusk Trousers: ATT +14, RA +10 
Oily Trousers: DEX +5, AGI +5, ACC +5, RA+5 
  
Oily Trousers are roughly 3-4 times the cost of the Dusk...]]></description>
			<content:encoded><![CDATA[<div>Not an endgame thf, not even at that level yet, but looking for some solid DD [Legs] and I'm trying to decide between these two. Both have great stats:<br />
 <br />
Dusk Trousers: ATT +14, RA +10<br />
Oily Trousers: DEX +5, AGI +5, ACC +5, RA+5<br />
 <br />
Oily Trousers are roughly 3-4 times the cost of the Dusk Trousers, do you think it's justified if I already have good DEX and ACC stats?<br />
 <br />
Which should I go with?</div>

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			<category domain="http://www.ffxionline.com/forums/thief-36/">Thief</category>
			<dc:creator>Zoltar</dc:creator>
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			<title><![CDATA[Thief: Is it a DD or just a "tool"?]]></title>
			<link>http://www.ffxionline.com/forums/thief/76270-thief-dd-just-tool.html</link>
			<pubDate>Tue, 27 Oct 2009 19:41:17 GMT</pubDate>
			<description><![CDATA[Seems like everyone I know thinks Thief isn't much of a Damage Dealer.  That it's role is mostly Treasure Hunter and to put extra hate on a Tank.  I tend to disagree and tell them that it's because leaders make Thiefs go /nin even though it should never need to.  A good Thief should not be getting...]]></description>
			<content:encoded><![CDATA[<div>Seems like everyone I know thinks Thief isn't much of a Damage Dealer.  That it's role is mostly Treasure Hunter and to put extra hate on a Tank.  I tend to disagree and tell them that it's because leaders make Thiefs go /nin even though it should never need to.  A good Thief should not be getting to the top of the hate list (unless asked to kite or be an evasion tank).<br />
 <br />
So basicly I want to know what y'all think as far as what Support Job makes thief a better DD.<br />
 <br />
My opinion is double attack &gt; duel wield.<br />
 <br />
Also, there are some decent shields out there that Thf can wear to add stats.<br />
 <br />
I mostly want to keep the conversation narrowed to Thief's role in the Sky, Sea, and HNM areas, but you can include farming runs.  I want to stay away from the Merit party discussion.</div>

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			<dc:creator>Solymir</dc:creator>
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