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Old 11-03-2006, 12:23 PM   #31 (permalink)
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Re: Raising a Chocobos stats with food alone
Originally Posted by Sabaron View Post
My 2nd gen egg started at Poor everything. I'm wondering if/when someone will actually get a baby with a greater starting value--or if it isn't just a ΔStat thing. If the +ΔStat influences compounded over time begin to exceed then -ΔStat values of the care plans, this could allow you to do this over, presumably, a huge number of generations.
I'm incredibly curious to know where these clandestine data mines are. Kindly post a link if they're available on the net or specify a tool/method for acquiring them.
Unfortunatly these were not on the net, so it's basically a matter of if you want to believe my statement of the datamining results or not. When I got them it was basically by proxy of the guy IM'ing the results he was getting to me. I never did get what program he was using for it all he would mention was FFXI Tool, but I don't recall that being able to do anything of that sort. Then again I hardly used it also so I don't know much of it's abilities anyways.

Basically though he was recording outputs of about 8 numbers all of them were 1 byte in size and pretty clearly had changed with food he fed to the chocobo or other actions done. Didn't question much else about it. Been a while though since that guy has IM'd me, only reason I don't know much else. Most of it has been speculation after those numbers along with what I've seen my chocobo do.

I just can't see how the first half would be indicating primary stats though, because then that would be defying genetics then again the fact that option is there is kind of breaking to a genetic structure. Yeah, I've seen people stating their 2nd gen egg started at Poor everything but some stating that like 3-5 days after hatching they reach substandard. That's way earlier then the 1st gen achieved a substandard change.

I can agree that I don't think the chocobo's will ever be born as first-class, but I wouldn't be surprised if eventually some are born at a Average rating.





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Old 11-03-2006, 02:23 PM   #32 (permalink)
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Re: Raising a Chocobos stats with food alone
Well crap.... I suppose I'll have to dig out FFXI Tool and see if I can get it to give me something interesting... Maybe later (like when I'm really bored)--I'm not that interested in this stuff...



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Old 11-03-2006, 03:00 PM   #33 (permalink)
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Re: Raising a Chocobos stats with food alone
Why would somebody want to raise endurance only, anyways? That only adds time to your chocobo call. You can use an intensive care plan that'll raise both at the same time.



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Old 11-03-2006, 03:11 PM   #34 (permalink)
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Re: Raising a Chocobos stats with food alone
Originally Posted by DakAttack View Post
Why would somebody want to raise endurance only, anyways? That only adds time to your chocobo call. You can use an intensive care plan that'll raise both at the same time.
Yeah, sure you question why the excersise and play options are even there to bother with huh? Well from my experience they seem to work in combination with carry packages. For the ones were you get money for it seems you get faster and better improvements if the chocobo succeeds in doing the care plan and not dropping them all over the place. Some reason those other before it helps buffer that effect so it's more likely to succeed and therefore improves the gain of a stat.





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Old 11-03-2006, 04:43 PM   #35 (permalink)
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Re: Raising a Chocobos stats with food alone
Originally Posted by Macht View Post
Yeah, sure you question why the excersise and play options are even there to bother with huh? Well from my experience they seem to work in combination with carry packages. For the ones were you get money for it seems you get faster and better improvements if the chocobo succeeds in doing the care plan and not dropping them all over the place. Some reason those other before it helps buffer that effect so it's more likely to succeed and therefore improves the gain of a stat.
I kind of had that feeling too, which is why I decided to to switch between walking in town and carrying packages, but I've known people who wanted to do Endurance ONLY. I'm not sure if I misread a few posts here, but wouldn't it kind of suck to run really slowly but for a long time?



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Old 11-04-2006, 12:04 AM   #36 (permalink)
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Re: Raising a Chocobos stats with food alone
Originally Posted by Macht View Post
Yeah, sure you question why the excersise and play options are even there to bother with huh? Well from my experience they seem to work in combination with carry packages. For the ones were you get money for it seems you get faster and better improvements if the chocobo succeeds in doing the care plan and not dropping them all over the place. Some reason those other before it helps buffer that effect so it's more likely to succeed and therefore improves the gain of a stat.
DuchesseRose only dropped packages on her first day and once again after a few days. Her care plan did not include any lower-order care plans.

SolarWind has been carrying packages since Youth with "weekends off" to do Exercise (now Walking) and he has yet (as of day 31) to drop a single one. He does, however, have Patient personality.



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Old 11-04-2006, 06:49 AM   #37 (permalink)
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Re: Raising a Chocobos stats with food alone
Well when I checked last night STR was back up to substandard. I only fed her a Vomp carrot and 1 Azouph green because she was ill and needed tokkopekko grass.

Its day 14 and she still has a patient personality, Substandard STR and END, poor REC and DIS.

Hopefully this helps with the research.
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Old 11-07-2006, 04:45 AM   #38 (permalink)
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Re: Raising a Chocobos stats with food alone
Had the day wrong, was actually after day 14, but last night day 19, my girl became and adolescent with substandard STR and a bit deficient END.

Today's care plan is listening to music for 1 day, trying to keep her from being completely dumb. I think based on her feather color she will be yellow like her folks, but will wait and see what happens. May breed her with a friend of mines black chocobo and see what happens after that.

Her diet is vomp carrots and Azouph greens and medicinal feeds as needed.

Took her for regular walk last night and got the compete CS so I raced her and she blew away the other bird. Hopefully a good sign I am doing things right.
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Old 11-11-2006, 04:45 AM   #39 (permalink)
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Re: Raising a Chocobos stats with food alone
my first chocobo was largely experimenting with all the foods. the second chocobo has been mostly an combination of sandy/zegham carrots, azouph/sharug/ghysal greens, and medicinal greens as needed. Its day 41 for that chocobo and it has better than average discernment, average recepitiviy, and poor in other stats, and consider me as pareant. I been using care plans emphasisizing discernment.



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Old 11-11-2006, 10:07 AM   #40 (permalink)
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Re: Raising a Chocobos stats with food alone
I've come late to this thread, but a few weeks ago I had endurance increase with carrot paste. I checked stats, all poor, traded the food and immediately checked stats again without doing any care options. Endurance increased to substandard. It might be worth mentioning that I had fed carrot paste on at least one"perky" day prior to that, so my chocobo's affinity for the food was probably increased, which may have improved the effect. My chocobo was also still a chick at the time. According to Nakti's list chocobos have a negative or neutral reaction to pastes after they reach adolecence, which could explain why someone else saw a drop in a stat where I saw an increase with the same food.
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