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| | #31 | ||
| Soldier Tony Allied Ribbon of Bravery Join Date: Oct 2006 Location: Flint, MI
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My Mood: | Re: Drg/ Subjob Quote:
Juices are epic. I leveled cooking to 63, and I started making Melon Juice since its pretty cheap to make and the ingredients take up only a few slots. I'll be extremely glad when I can use my Mog Satchel so I can lug around moar Juice and Echo Drops ingredients for fun. Juice is extremely helpful when soloing and also helpful when the RDM misses you in the refresh cycle in parties. But as it was said earlier, you need good MP management so you can DD evenly.
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| | #32 |
| Junior Member | Re: Drg/ Subjob
After reviewing with some of my static party members, I have found out that I believe 2 of them will be going blu, having another one would be bad I think. So I'm deciding whether or not to continue with my Drg or use my Drk. Only thing is we have another Drk as well, which seems like a fun class due to the black magic. The only other job that might have what I want, might be a pld tank. Any ideas? Ugh only if Drg were more than WS/Autoattack/Jumps |
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| | #33 | ||
| Expert Chocobo Cook Join Date: Jul 2006 Location: El Paso, TX
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My Mood: | Re: Drg/ Subjob
All DD jobs are like that though. You want a challenging job go for a tank job like PLD. That'll keep you on your toes ^^
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| | #34 | |
| Not a Dentist | Re: Drg/ Subjob Quote:
Don't be mislead by the fact that they have some black magic. DRK is first and foremost a melee DD and isn't going to play much differently from DRG for a long time. Did you play WoW? You are expecting way too much out of combat in FFXI. If you played WoW and you are expecting to find some melee job you can play that will be similar to any job in WoW you are setting yourself up for disappointment. I can tell you now no matter what level you get any job in this game to it will never be as fast paced as WoW. I'm not saying this is a bad thing and I am not trying to insult you personally, but they are very different games and you shouldn't bring your expectations of one into the other.
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| | #35 |
| Junior Member | Re: Drg/ Subjob
I did come from WoW and actually have always played this game, but never really had the friends who were willing to play it with. Wow was way to easy and simple that I had to play somethign that challenged me in which this game has and still is. Just the fact that so many classes thigns I would liek to do is thign I really liek about this game, even thoguh I am probably annoying the hell out of you guys becasue of it haha. But once again, I sat down with wiki last night and found out that I might play Drg/Thf for the sheer fact of being able to control the agro in my group. We do have a younger player who likes to just go all out and usually pulls agro and dies because of it, with me as that setup, I can stop that from happening. Besides that, I liek the damage you can still pull out with thf sub while having some of the benefits as flee/gil finder/treasure hunter/and being able to actually do something other than autoattack/WS
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| | #36 |
| Pink Mage Allied Ribbon of Bravery Join Date: May 2006 Location: Bastok/Illinois
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| Re: Drg/ Subjob
DRK spends most of its MP on the following spells: Drain Aspir Absorb-X Stun but you will cast them with good frequency and you have the ability to assist with camp control with your Sleep spells. I wouldn't say that it's more "active" than Dragoon, though. Activity isn't really based on your job per se it's based on party role. Tank, Healer, and Support roles are more active than DD in general. If you want more activity in a DD job, try a Puller job like THF or RNG.
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