10-02-2006, 01:04 PM | #1 (permalink) | | Junior Member Join Date: May 2006 Location: New York Posts: 86 Style: Light - Version 6 Thanks: 0 Thanked 0x in 0 Posts Gil: 3,577 Bank: 0 Total Gil: 3,577 Donate | "Respirate" - An idea One thing that has always bothered me as a Dragoon - The fact that the Dragoon cannot use breath attacks. The wyvern can, but you have no physical control over that. What I was thinking, is making two new Job abilities. Respirate - 30 DRG - Performs an elemental breath attack on the enemy. 5 Minute recast. [/b] Inhale - 60DRG - Adds a special affect to your next breath attack. 10 Minute Recast, 30 second duration.
The different breaths will be just like the wyverns. Gust Breath - Deals Wind damage to the target. Frost Breath - Deals Ice damage to the target. Lightning Breath - Deals Thunder damage to the target. Flame Breath - Deals Fire damage to the target. Sand Breath - Deals Earth damage to the target. Water Breath - Deals Water damage to the target.
With Inhale, they each to different debuffs, too.
Gust = Silence Frost = Paralyze Lightning = Stun Flame = Blind Sand = Slow Water = Poison
Breaths can be MB-able, and will be affected by how much HP you have, and MND.
With Spirit Surge, they will do twice as much damage.
Is this a good idea? Maybe if enough of us write to the Developers, then they'll put something like this in. Last edited by Kolid : 10-02-2006 at 01:05 PM. Reason: >.< Quotes ruined the title | | ::Quote Selected:: | | 10-02-2006, 02:03 PM | #2 (permalink) | | Shikaree N Join Date: Jul 2004 Posts: 693 Style: Light - Version 6 My Mood: Thanks: 36 Thanked 44x in 29 Posts Gil: 2,062 Bank: 34,590 Total Gil: 36,652 Donate | Re: "Respirate" - An idea If you're going to do this, Blind doesn't fit with Fire. You'd have to do either Disease or Burn because Blind is a dark based enfeeble. | | ::Quote Selected:: | | 10-02-2006, 02:36 PM | #3 (permalink) | | The Prototype BST Join Date: Nov 2005 Location: UK Posts: 407 Style: Dark - Version 5 My Mood: Thanks: 0 Thanked 80x in 46 Posts Gil: 19,397 Bank: 0 Total Gil: 19,397 Donate | Re: "Respirate" - An idea People subbing DRG can use breath attacks then
A 30 second stun can be severly powerful too. [LadyKiKi] - DRG 1-75 - Soloed (RDM Sub) @ 2006 ½
- BST 1-75 - Soloed (RDM&NIN Sub) @ 2007 ¼
- PLD 1-75 - Soloed (BST Sub) @ 2007 ¾
- RDM 1-75 - Soloed (BST Sub) @ 2008 ¼
- NIN 1-75 - Soloed (BST Sub) @ 2008 ¼
- THF 1-75 - Soloed (BST Sub) @ 2008 ½
Xtreme Precision Soloing [XPS] Last edited by LadyKiKi : 10-02-2006 at 02:42 PM. | | ::Quote Selected:: | | 10-02-2006, 03:34 PM | #4 (permalink) | | X's General FFXIWiki Team Join Date: Aug 2003 Location: Puerto Rico Posts: 3,007 Style: Light - Version 6 My Mood: Thanks: 260 Thanked 754x in 409 Posts Gil: 50,833 Bank: 0 Total Gil: 50,833 Donate | Re: "Respirate" - An idea Why would a Dragoon be able to use breath attacks in the first place? | | ::Quote Selected:: | | 10-02-2006, 04:26 PM | #5 (permalink) | | Member Join Date: Feb 2003 Posts: 536 Style: Light - Version 6 Thanks: 2 Thanked 7x in 5 Posts Gil: 1,861 Bank: 0 Total Gil: 1,861 Donate | Re: "Respirate" - An idea Maybe he is trying to mix the dragonier(sp) that beowulf's girlfriend was in tactics with the lancer/dragoon of pass FF's. | | ::Quote Selected:: | | 10-02-2006, 04:54 PM | #6 (permalink) | | Pointy Stick Keeper of Knowledge Join Date: Apr 2004 Location: Portland, OR Posts: 2,004 Style: Dark - Version 5 My Mood: Thanks: 450 Thanked 359x in 221 Posts Gil: 16,089 Bank: 58,903 Total Gil: 74,993 Donate | Re: "Respirate" - An idea Sorry. I can't agree with this one as it fundamentally changes the class.
Honestly the only change I really want to ever see with Dragoon is the ability to split targets between myself and my wyvern. As a dragoon we should be able to command our wyverns as opposed to just having them mindlessly attack what we do.
Wii code: 6851 9579 6989 9039 | | ::Quote Selected:: | | 10-02-2006, 05:49 PM | #7 (permalink) | | Junior Member Join Date: May 2006 Location: New York Posts: 86 Style: Light - Version 6 Thanks: 0 Thanked 0x in 0 Posts Gil: 3,577 Bank: 0 Total Gil: 3,577 Donate | Re: "Respirate" - An idea It's just an idea, I mean, how 75% of the Dragoons out there whine for new changes, this is just a suggestion. I don't see how being able to use a single breath attack every 3 minutes changes the dynamic of the job... And I really don't see how anyone wouldn't see this as part of the job.
Perhaps a different idea to make it work outside of subs - Make it a pet command for the Offensive Wyvern. That way, you can actually MB without luck, you can actually choose the element of the mob, and you can basically have your wyvern store TP to 300, then unleash an amazing MB.(Yes, breaths can MB.) Last edited by Kolid : 10-02-2006 at 05:55 PM. | | ::Quote Selected:: | | 10-03-2006, 07:25 AM | #8 (permalink) | | Pointy Stick Keeper of Knowledge Join Date: Apr 2004 Location: Portland, OR Posts: 2,004 Style: Dark - Version 5 My Mood: Thanks: 450 Thanked 359x in 221 Posts Gil: 16,089 Bank: 58,903 Total Gil: 74,993 Donate | Re: "Respirate" - An idea Sorry if my previous post came off as negative. Let me try to explain my view in a bit more detail. | Quote: | | With their lances in hand and their faithful wyverns by their sides, dragoons surprise their enemies with their extraordinary jumping abilities. | That is the SE description of the Dragoon job. Everything in the DRG AF and San D'Oria storylines adds into that description to solidify what a Dragoon is. The only special physical ability that is mentioned for Dragoons is their ability to Jump. That trait is shared by all Dragoons throughout the FF series of games, from Kain thru Cid. Kimahri was an exception to this, but that was because he was a Blue Mage as well.
I always looked at a Dragoon as a Batman of sorts in the FF series. Esentially, Dragoons are normal humans with some extraordinary physical abilities. We don't have any superpowers like heat rays or xray vison or invulnerability. Like Batman, we have our trusty sidekick as well. (though there's a lot less talk around the watercooler about our relationship with our wyverns). The only time FFXI strays away from this approach is when a JA tied directly between the Dragoon and Wyvern is used. Even then I think any mysticism surrounding those abilities is just how SE chose to represent them in game.
The Dragoon job is quite extraordinary, while the Dragoon itself is not. Adding in the abilities that you mention would fundamentally alter the job in my eyes because it would make the Dragoon itself extraordinary. It would give us the heat rays or the ice breath. That's not who we are. We're not Superman. We're Batman.
Wii code: 6851 9579 6989 9039 | | ::Quote Selected:: | | 10-03-2006, 06:00 PM | #9 (permalink) | | X's General FFXIWiki Team Join Date: Aug 2003 Location: Puerto Rico Posts: 3,007 Style: Light - Version 6 My Mood: Thanks: 260 Thanked 754x in 409 Posts Gil: 50,833 Bank: 0 Total Gil: 50,833 Donate | Re: "Respirate" - An idea | Quote: | | Maybe he is trying to mix the dragonier(sp) that beowulf's girlfriend was in tactics with the lancer/dragoon of pass FF's. | Ah, that's right. I forgot about Reis. But Dragoner is a completely different class altogether >.> | Quote: | | That trait is shared by all Dragoons throughout the FF series of games, from Kain thru Cid. | Actually, Richard from FFII doesn't have Jump. | | ::Quote Selected:: | | 10-04-2006, 02:17 AM | #10 (permalink) | | The Prototype BST Join Date: Nov 2005 Location: UK Posts: 407 Style: Dark - Version 5 My Mood: Thanks: 0 Thanked 80x in 46 Posts Gil: 19,397 Bank: 0 Total Gil: 19,397 Donate | Re: "Respirate" - An idea I still think our wyverns should grow and we should be able to ride them
If anything I'd like more interactions/emotes for the wyvern ... I like how it sleeps when we sit down and how it rests and such ... I want to like stroke it, or pull its tail, or actually slap it when it misbehaves or something ..... [LadyKiKi] - DRG 1-75 - Soloed (RDM Sub) @ 2006 ½
- BST 1-75 - Soloed (RDM&NIN Sub) @ 2007 ¼
- PLD 1-75 - Soloed (BST Sub) @ 2007 ¾
- RDM 1-75 - Soloed (BST Sub) @ 2008 ¼
- NIN 1-75 - Soloed (BST Sub) @ 2008 ¼
- THF 1-75 - Soloed (BST Sub) @ 2008 ½
Xtreme Precision Soloing [XPS] | | ::Quote Selected:: | | 10-04-2006, 02:20 AM | #11 (permalink) | | Loaded With Sodium Oracle of Knowledge Join Date: Jul 2005 Posts: 7,964 Style: Light - Version 6 Thanks: 448 Thanked 1,591x in 1,001 Posts Gil: 3,622 Bank: 33,189 Total Gil: 36,811 Donate | Re: "Respirate" - An idea I'm with eticket. I'd be over the moon for something as simple as a controllable wyvern (like an automaton or other pet). Being able to split targets and pull with my wyvern would be great. | | ::Quote Selected:: | | 10-04-2006, 07:00 AM | #12 (permalink) | | Pointy Stick Keeper of Knowledge Join Date: Apr 2004 Location: Portland, OR Posts: 2,004 Style: Dark - Version 5 My Mood: Thanks: 450 Thanked 359x in 221 Posts Gil: 16,089 Bank: 58,903 Total Gil: 74,993 Donate | Re: "Respirate" - An idea Originally Posted by Murphie | | I'm with eticket. I'd be over the moon for something as simple as a controllable wyvern (like an automaton or other pet). Being able to split targets and pull with my wyvern would be great. | That's the only major change that I have wanted that I haven't seen. They dropped Call Wyvern down to 20 minutes, which imo is how it should have been initially, and they finally are allowing us to buff our wyverns. Granted, they did come up with sort of a bass ackwards way of doing it through Empathy but I'm happy with how that turned out.
Wii code: 6851 9579 6989 9039 | | ::Quote Selected:: | | 10-04-2006, 07:31 AM | #13 (permalink) | | lolnoob Join Date: May 2006 Posts: 219 Style: Light - Version 5 Thanks: 0 Thanked 0x in 0 Posts Gil: 1,424 Bank: 0 Total Gil: 1,424 Donate | Re: "Respirate" - An idea The dragoon in FF2 was Ricard, and as mentioned, he had no special powers. Same as all the others. He may have had a higher polearm skill than other weapons when he joined your party, but that was no big deal.
Also, FF: Tactics Advance featured a Dragoon job with no wyvern sidekick, so the Dragoon itself did breath attacks. Just fire breath, ice breath, and bolt breath. Something to consider.  Dryhus, Elvaan male | Bismarck | San d'Oria 6 | Windurst 5
62RDM/60MNK/40BLM/37RNG/31WAR/24WHM/20NIN/19BRD/...
Woodworking 94.7+2 | Bonecraft 53 | Cooking 42 | Fishing 29
Smithing 29 | Alchemy 27 | Goldsmithing 21 Bismarck Crafting Services My Skillcap Chart, printable on 8.5"x11" | | ::Quote Selected:: | | 10-04-2006, 07:57 AM | #14 (permalink) | | Pointy Stick Keeper of Knowledge Join Date: Apr 2004 Location: Portland, OR Posts: 2,004 Style: Dark - Version 5 My Mood: Thanks: 450 Thanked 359x in 221 Posts Gil: 16,089 Bank: 58,903 Total Gil: 74,993 Donate | Re: "Respirate" - An idea Just to clarify, what I meant was that they shared a trait of having no spectacular abilities other then usually having hops like MJ. FFVI and FFX are the notable exceptions to the standard DRG trend, though I would hardly consider Edward a DRG. That, and the ability customization in that game was through the roof. Kimahri I touched on earlier. FFT is hardly canon as far as jobs go since there are so many job variations in the game.
Wii code: 6851 9579 6989 9039 | | ::Quote Selected:: | | 10-04-2006, 08:03 AM | #15 (permalink) | | K Seal Bandit! FFXIWiki Team Join Date: Jan 2006 Location: Misawa AB, Japan Posts: 908 Style: Dark - Version 5 My Mood: Thanks: 298 Thanked 145x in 95 Posts Gil: 4,688 Bank: 93,397 Total Gil: 98,085 Donate | Re: "Respirate" - An idea The FF:TA Dragoon was basically what you got if you trained Reis as a Lancer and set her secondary skill set to Dragoner. Less work for the same effect, but also less cute (What can I say? Reis was a cutie.  ) | | ::Quote Selected:: | | | Thread Tools | | | | Display Modes | Linear Mode | Posting Rules | You may not post new threads You may not post replies You may not post attachments You may not edit your posts HTML code is Off | | | All times are GMT -8. The time now is 05:09 PM. | | |