Reply
 
LinkBack Thread Tools Display Modes
Old 07-11-2006, 01:50 PM   #1 (permalink)
Junior Member
 
Nomido's Avatar
FFXI Character Info.
 
Join Date: May 2003
Location: Wien
Posts: 146
Style: Light - Version 6
Thanks: 3
Thanked 21x in 19 Posts
Gil: 1,790
Bank: 0
Total Gil: 1,790
Donate
Tutorial: How to get rid of messed up ingame Textures
Hallihallo (^.^)/

Have you ever met the problem that a texture looks great in the modelviewer but is messed up ingame?

Example of messed up texture:


Example after you repaired it:


If thats the case then my little tutorial will help you to get rid of that messed up texture.
Well, the days of messed up ingame textures are counted.

I present: Nomidos little Texturetroubleshooter

Nice Day
Nomido

PS.: If you have problems try this more detailed guide about the hex editing: Alikona Guide

Last edited by Nomido : 03-05-2007 at 10:59 AM. Reason: Added a link to a more detailed guide.
Nomido is offline   ::Quote Selected:: Reply With Quote
Old 07-11-2006, 01:58 PM   #2 (permalink)
Pai Pai Lackey
Super Moderator
 
Macht's Avatar
 
Join Date: Feb 2003
Posts: 5,276
Style: Light - Version 6
Thanks: 4
Thanked 29x in 24 Posts
Gil: 38,627
Bank: 0
Total Gil: 38,627
Donate
Re: Tutorial: How to get rid of messed up ingame Textures
Nice, very usefull info for the VRS. Seems worthy of a sticky for me..


So stickied





Cheezy Test Result (I am nerdier than 96% of all people. Are you nerdier? Click here to find out!)
Macht is offline   ::Quote Selected:: Reply With Quote
Old 07-11-2006, 05:48 PM   #3 (permalink)
Junior Member
 
Shinrasin's Avatar
FFXI Character Info.
 
Join Date: Jan 2006
Posts: 44
Style: Light - Version 6
Thanks: 0
Thanked 0x in 0 Posts
Gil: 1,053
Bank: 0
Total Gil: 1,053
Donate
Re: Tutorial: How to get rid of messed up ingame Textures
Thank You!!!!!!!!!!



I am alone....
Shinrasin is offline   ::Quote Selected:: Reply With Quote
Old 10-28-2006, 11:18 AM   #4 (permalink)
Junior Member
 
Dekuseed's Avatar
 
Join Date: Jun 2004
Location: Bullet bag.
Posts: 36
Style: Light - Version 6
Thanks: 2
Thanked 1 Time in 1 Post
Gil: 733
Bank: 0
Total Gil: 733
Donate
Re: Tutorial: How to get rid of messed up ingame Textures
Sorry to post in an old thread, I have a question about the hex editor that Nomido used in his guide.
When I open the dat I'm trying to work on in the hex program, it looks like this:

and I don't know how to make it look like this:

I'm talking about the 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E 1F along the top.
Maybe I'm using a different version, I don't know. I'd be grateful if someone could tell me how to make it look like the one in his guide. Or why mine looks different.
Thanks,



Bst:56 Rdm:43 WHM:34 Blu:30 Smn:25 Blm:24
Thf:23 Rng:22 Drg:21 Nin:20 Sam:17 Drk:15
BRD:15 War:6 Mnk:1 Pld:- Pup:- Cor:-
---------------------
Bastok: Rank 5

Couple of different times when my brother and I were leveling Beastmaster in the desert.
Dekuseed is offline   ::Quote Selected:: Reply With Quote
Old 10-29-2006, 08:19 AM   #5 (permalink)
Junior Member
 
Nomido's Avatar
FFXI Character Info.
 
Join Date: May 2003
Location: Wien
Posts: 146
Style: Light - Version 6
Thanks: 3
Thanked 21x in 19 Posts
Gil: 1,790
Bank: 0
Total Gil: 1,790
Donate
Re: Tutorial: How to get rid of messed up ingame Textures
Hallihallo Dekuseed

Open the program go to Settings->then to program settings-> now choose HEX editor in the list on the left->now you see the settings on the right side.

The settings i used are:
Hexadecimal offset
Number of columns: 32
Bytes per column: 1

Nice Day
Nomido

PS.: This is just for the looks and you shold test what looks most useful for yourself.
Nomido is offline   ::Quote Selected:: Reply With Quote
Old 10-29-2006, 09:38 AM   #6 (permalink)
red means NO
Super Moderator
 
Balfree's Avatar
FFXI Character Info.
 
Join Date: May 2004
Location: Portugal
Posts: 2,703
Style: Light - Version 6
My Mood:
Thanks: 53
Thanked 144x in 85 Posts
Gil: 14,824
Bank: 0
Total Gil: 14,824
Donate
Re: Tutorial: How to get rid of messed up ingame Textures
by the way, interesting weapon lol
Balfree is offline   ::Quote Selected:: Reply With Quote
Old 10-29-2006, 12:46 PM   #7 (permalink)
Junior Member
 
Dekuseed's Avatar
 
Join Date: Jun 2004
Location: Bullet bag.
Posts: 36
Style: Light - Version 6
Thanks: 2
Thanked 1 Time in 1 Post
Gil: 733
Bank: 0
Total Gil: 733
Donate
Re: Tutorial: How to get rid of messed up ingame Textures
Yes! Thank you Nomido! And thanks for the guide too!



Bst:56 Rdm:43 WHM:34 Blu:30 Smn:25 Blm:24
Thf:23 Rng:22 Drg:21 Nin:20 Sam:17 Drk:15
BRD:15 War:6 Mnk:1 Pld:- Pup:- Cor:-
---------------------
Bastok: Rank 5

Couple of different times when my brother and I were leveling Beastmaster in the desert.
Dekuseed is offline   ::Quote Selected:: Reply With Quote
Old 10-29-2006, 12:53 PM   #8 (permalink)
Junior Member
 
Stromgarde's Avatar
FFXI Character Info.
 
Join Date: Feb 2004
Posts: 454
Style: Light - Version 4
Thanks: 0
Thanked 1 Time in 1 Post
Gil: 4,541
Bank: 0
Total Gil: 4,541
Donate
Send a message via ICQ to Stromgarde Send a message via AIM to Stromgarde
Re: Tutorial: How to get rid of messed up ingame Textures
That's really overcomplicating things... if you have VRS, you don't need to go anywhere near a hex editor, just make sure that both images (the yellow boxes) are on the model, make sure the names and internal pointer of the texture (purple boxes) are accurate.



Stromgarde is offline   ::Quote Selected:: Reply With Quote
Old 10-29-2006, 11:26 PM   #9 (permalink)
Junior Member
 
Nomido's Avatar
FFXI Character Info.
 
Join Date: May 2003
Location: Wien
Posts: 146
Style: Light - Version 6
Thanks: 3
Thanked 21x in 19 Posts
Gil: 1,790
Bank: 0
Total Gil: 1,790
Donate
Re: Tutorial: How to get rid of messed up ingame Textures
Originally Posted by Stromgarde View Post
That's really overcomplicating things... if you have VRS, you don't need to go anywhere near a hex editor, just make sure that both images (the yellow boxes) are on the model, make sure the names and internal pointer of the texture (purple boxes) are accurate.
Hallihallo Stromgarde

I try this when i get home. So you just have to put a second image
to the model and VRS will calculate the size right even if the image is
lager then the initial image?

Nice Day
Nomido
Nomido is offline   ::Quote Selected:: Reply With Quote
Old 10-31-2006, 03:08 PM   #10 (permalink)
Junior Member
 
Stromgarde's Avatar
FFXI Character Info.
 
Join Date: Feb 2004
Posts: 454
Style: Light - Version 4
Thanks: 0
Thanked 1 Time in 1 Post
Gil: 4,541
Bank: 0
Total Gil: 4,541
Donate
Send a message via ICQ to Stromgarde Send a message via AIM to Stromgarde
Re: Tutorial: How to get rid of messed up ingame Textures
I don't have VRS on this computer to check, but when I get it on Friday I'll lshow you how to go about it.



Stromgarde is offline   ::Quote Selected:: Reply With Quote
Old 11-02-2006, 04:10 AM   #11 (permalink)
Junior Member
 
Nomido's Avatar
FFXI Character Info.
 
Join Date: May 2003
Location: Wien
Posts: 146
Style: Light - Version 6
Thanks: 3
Thanked 21x in 19 Posts
Gil: 1,790
Bank: 0
Total Gil: 1,790
Donate
Re: Tutorial: How to get rid of messed up ingame Textures
Originally Posted by Stromgarde View Post
I don't have VRS on this computer to check, but when I get it on Friday I'll lshow you how to go about it.
Hallihallo Stromgarde

I can't wait to see how it works because all of my attempts were failures until now.

Nice Day
Nomido
Nomido is offline   ::Quote Selected:: Reply With Quote
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On



All times are GMT -8. The time now is 08:14 AM.


Site Powered by: vBulletin Version 3.6.8 Copyright ©2000 - 2008, Jelsoft Enterprises Ltd. - Modifications by PiNG
©2001-2008 SQUARE ENIX CO., LTD. All Rights Reserved. Title Design by Yoshitaka Amano.
FINAL FANTASY and VANA'DIEL are registered trademarks of Square Enix Co., Ltd. SQUARE ENIX, PLAYONLINE and the PlayOnline logo are trademarks of Square Enix Co., Ltd.
Comments and posts are property of their authors. All the rest, including video, articles, compiled game data, and sections, unless otherwise noted, are
©2002-2008 FFXIOnline.com: Dreams in Vana'diel. All rights reserved.
Page generated in 2.33205 seconds with 26 queries