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Old 04-25-2006, 03:34 PM   #31
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Re: Preview : Chocobo WIP

I'm not retexturing it. That's kinda what I meant when I said :

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and decided to scrap my Chocobot.
Feel free to skin it if you want, but I've got more important tasks at hand.

Here's an in-game SS as it is...


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Old 04-25-2006, 10:04 PM   #32
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Re: Preview : Chocobo WIP

oh my... you're a taru!!! I so expected you to be a big scary elvaan.
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Old 04-25-2006, 10:22 PM   #33
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Re: Preview : Chocobo WIP

Hellz no...

Taru MP is teh r0xxiznit
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Old 04-26-2006, 02:41 AM   #34
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Re: Preview : Chocobo WIP

lol i do my magery on a mithra character and meleeringness on a hume... 68 sam snd 62 thf on hume and 60 blm and 32 whm on mithra

I know, mithras arent the best blm, but i <3 daggers so they are cool by my book
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Old 04-26-2006, 04:19 AM   #35
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Re: Preview : Chocobo WIP

meleeringness is the best word ever

and that chocobo is kickass.
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Old 04-26-2006, 04:56 AM   #36
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Re: Preview : Chocobo WIP

Thank you...
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Old 04-26-2006, 07:58 PM   #37
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Re: Preview : Chocobo WIP

hey potent....any chance you might turn this into a rideable motorcycle similar to FF7 Advent Children? I know its a HUUGE stretch but....maybe in the distant future when another groundbreaking program like VRS comes out it will be possible....and if theres something I dont know about that lets you make something like that already....then it'd be sweet to see a bike built for FFXI
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Old 04-27-2006, 01:57 AM   #38
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Re: Preview : Chocobo WIP

Robotic Chicken O_o
looks kinda cool though
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Old 04-27-2006, 06:03 AM   #39
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Re: Preview : Chocobo WIP

Quote:
Originally Posted by dabadking
hey potent....any chance you might turn this into a rideable motorcycle similar to FF7 Advent Children? I know its a HUUGE stretch but....maybe in the distant future when another groundbreaking program like VRS comes out it will be possible....and if theres something I dont know about that lets you make something like that already....then it'd be sweet to see a bike built for FFXI
That is most definately possible and actually alot easier than what I did with the bird. With the chocobo I had to reset all the skeletal weights in the leg and body additions so that it would move fluidly with the existing model. With the FF7 bike, or even the Star Wars Speeder Bikes, it would just be a matter of creating a brand new model that looks like the bike, line it up properly on the Y axis, and then set all the skeletal weights to 1.0 on a skeletal point that doesn't move.

However, as you can tell from my "fan", rotation isn't really possible until I figure out how to add animation's. So, you're not going to have rolling tires.

Could go with the Akira type wheels on that one. Would look pretty cool...
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Old 04-27-2006, 10:40 AM   #40
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Re: Preview : Chocobo WIP

Quote:
Originally Posted by Balfree
meleeringness is the best word ever.
Thank you.
Oh and i didnt play any other final fantasy games so i had to search to see what you were talking about and i think i found it. Wouldnt it be wierd though, that thing looks loud! so unless pp is keen on sounds it'll sound like a chocobo (Im still new to this so i dont even know if you can change sounds or not)
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Old 04-27-2006, 03:29 PM   #41
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Re: Preview : Chocobo WIP

Can I get this lowered, in candy apple red with extended exhaust pipes? kthanx
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Old 04-28-2006, 05:28 AM   #42
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Re: Preview : Chocobo WIP

it comes stock with a big bawk engine... errm block... sorry...


PP you should finish it though, maybe if not now later... cuz i wouldnt mind tryin it out but i dont have much skill texturing... or anything for that matter lol my dats are bad at best
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