Decided to write a guide for DNC AF. Hope this helps you guys.
Time between quests is one Vana'diel day. Also remeber to zone.
Quest: The Unfinished Waltz
Head to Upper Jeuno
Talk to Laila
Talk to Rhea Myuliah
Head to Grauberg[s]
Examine a ??? @ F-5 ( in the lower middle of the square). It is between 3 trees. Reports on Blue Gartr say you have to be main DNC
Prepare for a NM fight against a Migratory Hippogryph (I soloed it with ease as a 75 DNC. It hit for aroudn 60-90 but missed me alot. A 720 Dancing Edge took off around 30%-40% of it's HP)
Examine the ??? again
Head to Upper Jeuno
Talk to Laila
Obtain. . . .
Quest: The Road to Divadom
Head to Upper Jeuno
Talk to Laila
Obtain Yagudo Glue (these can be obtained from BRD Yagudo in the past)
West Sarutabaruta [s]: 2 near the Giddeus zoneline (checked Easy to 75)
Meriphatud Mountains [s]: 2 near the Castle Oztroja zoneline (check T to 75)
Castle Oztroja[s]: confirmed by other fellow DNC friends
Head to Jugner[s] via Batillia Down[s]
Head to the Lake in Jugner (same one as the DNC job quest)
Examine the Glowing Pebbles
Trade Yagudo Glue to Glowing Pebbles
Head back to Upper Jeuno
Talk to Laila
Obtain . . .
Quest: Comeback Queen
Head to Upper Jeuno
Talk to Laila
Head to Bastok Markets @ K-10 (upper right corner of square on map) to Harmodio's Music Shop
Talk to Harmodios
Head to Upper Jeuno
Talk to Laila
Talk to Rhea Myuliah for some practice (optional - practice never hurt anyone ^ ^)
Younger Folks prefer Waltz
Elderly Folks prefer Sambas
Little kidies prefer Jigs
You want to do the corresponding dances to gather the specfic type of people to your side (this will make sense when you do it). My friend found though that just going Jig -> Samba -> Waltz as fast as you can helps the most so far.
Wait a game day
Talk to laila
This time it's for real. Do your best!
Obtain. . . .
Sidequests: Obtaining the Remaining Artifacts
I was only offered this after the 2nd AF quest. I maybe be wrong though. Can someone help confirm please?
Talk to Olgald
Head to Bastok Markets
Talk to Matthias
Choose whatever piece you want(Dancer's Tiara, Dancer's Bangles, Dancer's Toe Shoes)
Note: Must wait one Vana'diel day & must zone in order to gain the piece.
[EDIT1] Added 2nd Quest
[EDIT2] Added 3rd Quest & Sidequest
[EDIT3] Added Pictures instead of words
[EDIT4] Added URLs for items for each DNC's AF for those who want to craft it
[EDIT5] Finished adding Pictures for all AF set
Decided to write a guide for DNC AF. Hope this helps you guys.
Quest: The Unfinished Waltz
Head to Upper Jeuno
Talk to Laila
Talk to Rhea Myuliah
Head to Grauberg[s]
Examine a ??? @ F-5 ( in the lower middle of the square). It is between 3 trees. Reports on Blue Gartr say you have to be main DNC
Prepare for a NM fight against a Migratory Hippogryph (I soloed it with ease as a 75 DNC. It hit for aroudn 60-90 but missed me alot. A 720 Dancing Edge took off around 30%-40% of it's HP)
Gil: 10,233 Bank: 133,874 Total Gil: 144,107 Donate
Re: DNC AF Guide
In before innuendos on dancing with hoops or something.
. . . But, yeah. At least it's a returnable Throwing weapon. =/
Yellow Mage and Armando the Sig 3
Originally Posted by IM
Armando: Joyeuse makes for some delicious farming.
Armando: I should start coming /BLU for pure power.
Yellow Mage: Which sub gives you huge power?
Armando: That would be /WAR.
Yellow Mage: Ah, I see.
Yellow Mage: Would /Galka give you thick fat? XD
Armando: Yes, unless it's a Galka DNC, then it has a chance at having own tempo.
Armando: In Soviet Russia, L Cancels you.
Yellow Mage: Smashing like it's 1999.
Brawlers to the end.
Really, would it kill SE to make these coffers? Craftable AF quests were a BAD IDEA last time. Beastmen Fortresses just opened up, do a future/past thing.
/bend over DNCs and SCHs, time to get screwed by the crafters.
Well, pick your poison BBQ. It's either exuberant prices, or hordes of people crowding the same area for a coffer. Either way it wouldn't be pretty
I'd take the latter in a heartbeat, at least in that case, people could team together toward a common goal. Seriously, where's the harm in just putting these three AFs in Castle O, Beadeux and Monastic Cavern present day? They were signifigant places in the Crystal War, they were just added in teh expansion.
I think it has more to do with SE not having a better idea than it does players competing for coffers.