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| | #16 | ||||
| The Closer Super Moderator Brass Wings of Service Join Date: Nov 2004 Location: In the little corner in my mind
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My Mood: | Re: Price Controls Needed...No? Quote:
![]() You are right. The veteran players KNOW because they've been around a lot longer than you have and seen what an unbalanced economy can do. What you propose would create balance issues and throw everything even more out of wack. Here's a very simple, anyone can get it, idea of what you propose. Price fix so I can make more money and then others will see that people have more money and raise prices which screws the people who don't craft to make money especially new players which drives them away from the game. (Run on sentence ftw!) If you think this economy is bad, you should have seen it before. This economy is actually 50 times better than what we had before and suggesting we start messing with the balance of it is going to prickle the veterans that were there to see it. MMO's take effort. Things aren't handed to you so you can play it like an offline RPG. They want you to stick mega hours into the game for a reason........it makes them money. The longer you play the more you pay, so get used to the pace. (NEW YORK CITY! )
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| | #17 |
| sweet broken hearted machine Starlight Medal Join Date: Oct 2004 Location: Facility A220S-0024, Room 211
Posts: 8,559 Style: Light Theme V7 Thanks: 2,007
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| Re: Price Controls Needed...No?
Tampering with the economy isn't really the problem. Keep in mind that every time SE adjusts drop rates, item prices, item stacking/storage, or even changes mob positions they're going to have some effect on the economy. For that matter, same with banning RMT, although it's not unreasonable to argue that's more an issue of correcting an anomaly than it is tampering something to someone's benefit, which has given us obvious deflation advantages. The problem is just bad tampering. |
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| | #18 | |
| Roll Us a Giant Brass Ribbon of Service Join Date: Sep 2006 Location: the universe
Posts: 1,357 Style: Light Theme V7 Thanks: 350
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My Mood: | Re: Price Controls Needed...No? Quote:
Don't get all pissy because your idea to save the world really wasn't as thought out as you intended it to be. | |
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| | #19 | |
| Fan of Murphie Allied Ribbon of Bravery Join Date: May 2006 Location: Largo, FL
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| Re: Price Controls Needed...No? Quote:
Also, every crafter also is a buyer. Unless you have 8 characters and every craft leveled to 100, you're not self sufficient. So you're going to have to buy crafted items from someone at some point. These artificial price floors are going to adversely affect you as much, if not more than, they help you.
__________________ Lyonheart lvl 75 WAR, 75 BST, 75 BLM, 75 NIN, 47 SCH Cooking 100.0+3+3, Culinarian's Signboard, Raw Fish Handling, Noodle Kneading, Patissier Fishing 60 Lakiskline Bonecrafting 100.0+3+3, Leather 60+2, Woodworking 60, Alchemy 60 Smithing 60, Clothcraft 55, Goldsmithing 54.1, Cooking 11 Boneworker's Signboard, Bone Purification, Bone Ensorcellment, Filing, Lumberjack, Chainwork | |
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| | #20 | |
| Roll Us a Giant Brass Ribbon of Service Join Date: Sep 2006 Location: the universe
Posts: 1,357 Style: Light Theme V7 Thanks: 350
Thanked 321x in 209 Posts
My Mood: | Re: Price Controls Needed...No? Quote:
Besides, most people won't argue with SE removing 13B gil from the entire game everytime they ban RMT. Suddenly, the small amounts of gil I do have became one iota more valuable than the day before. | |
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| | #21 |
| sweet broken hearted machine Starlight Medal Join Date: Oct 2004 Location: Facility A220S-0024, Room 211
Posts: 8,559 Style: Light Theme V7 Thanks: 2,007
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| Re: Price Controls Needed...No?
How the hell is SE changing an item's price not a direct effect? Just because they don't physically change numbers on the AH doesn't mean their actions don't have the same effect. SE lowers the drop rate or raises NPC price of a crafting material, crafters are either going to decrease their profits (and thus have less money to spend themselves), or increase their costs. I'm not defending this idea, it is not a good one. But that doesn't mean there's some level of economic interference that's alright, and another that's bad. There are just good and bad ways of doing it, not good or bad amounts. |
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| | #22 |
| Senior Veteran Iron Emblem of Service | Re: Price Controls Needed...No? Such a change does not effect the way the economy works and most likely, NPC's are not the only way of getting that item.
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| | #23 |
| sweet broken hearted machine Starlight Medal Join Date: Oct 2004 Location: Facility A220S-0024, Room 211
Posts: 8,559 Style: Light Theme V7 Thanks: 2,007
Thanked 2,232x in 1,514 Posts
| Re: Price Controls Needed...No?
Changing an AH item price doesn't change the way the economy works either; it just changes how it works out. And yes, items are often found elsewhere, but disturbing the NPC seller still has an effect-- even if it just causes people to go out and hunt or HELM for it, that changes it. There's also the "NPCs have it cheaper than AH and Bazaars" thing.
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| | #24 | |
| Senior Veteran Iron Emblem of Service | Re: Price Controls Needed...No? Quote:
This is a player run economy. The players set the highs and lows. This is the way it was designed to work. SE setting the AH price is a fundamental change of that. | |
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| | #25 |
| sweet broken hearted machine Starlight Medal Join Date: Oct 2004 Location: Facility A220S-0024, Room 211
Posts: 8,559 Style: Light Theme V7 Thanks: 2,007
Thanked 2,232x in 1,514 Posts
| Re: Price Controls Needed...No?
How is SE setting the low price (NPC sell) and high price (NPC buy) not doing the same thing? Even in the rare cases where players DO leave this open to exploitation, it generally works itself out very quickly. Again, not saying that screwing with the AH is a good idea. Just that it's not really different from how things are now. |
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| | #26 |
| Senior Veteran Iron Emblem of Service | Re: Price Controls Needed...No? NPC cost and AH cost have nothing to do with each other and really they never have. Case in point, cost of distilled water.
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| | #27 | |||
| Junior Member | Re: Price Controls Needed...No? Quote:
No opinion is being dismissed. I welcome all views...no but...simply said once again vet players have different, not wrong, opinions on change discusions. which is why i chose this venue to pose the question. waiting for something to be horribly broken is why the U.S. economy, and world, is now facing tough issues...the player run economy is fine in my eye but adjustments are needed...Quote:
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__________________ Last edited by BLADEnCURSE; 12-12-2008 at 02:48 PM. Reason: Automerged Doublepost | |||
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| | #28 | ||
| Thoroughbred of Sin Super Moderator Mythril Star Join Date: Apr 2004 Location: Texas
Posts: 3,684 Style: Light Theme V7 Thanks: 72
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My Mood: | Re: Price Controls Needed...No? Quote:
You said comments in brackets to Ellipses' post. Did I miss the part where you commented on that? The filter at work may have cut out that part of your post, but both he and Lunaryn made very good arguments for why things are the way they are and why what you have suggested would not work. Not only that but you also said in your first post: Quote:
I may be wrong, but I get the impression you've come from another game where leveling crafts was relatively painless and cheap. FFXI is not one of those games. I currently play WoW and while there are a few crafts that require a decent monetary investment to hit cap, most are very cheap and will easily pay for themselves. Even with those that cost money, money is not a hard commodity to come by in the game. Its not meant to be. They're inherently different games on many levels. Personally, I enjoy having a more difficult time skilling a craft and be rewarded with a sense of accomplishment when I do reach level cap, rather than having it handed to me with little work and no monetary investment.
__________________ I RNG 75 I WAR 37 I NIN 38 I SAM 50 I Woodworking 92+2 PSN: Caspian | ||
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| | #29 | |
| Junior Member | Re: Price Controls Needed...No? Quote:
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| | #30 | |||
| The Closer Super Moderator Brass Wings of Service Join Date: Nov 2004 Location: In the little corner in my mind
Posts: 6,948 Style: Light Theme V7 Thanks: 306
Thanked 1,111x in 657 Posts
My Mood: | Re: Price Controls Needed...No? Nope, the economy is doing very well compared to the "old" days. Things are fairly stable but its the same song and dance with people. There is no "easy" way to make money which makes buying the larger price tag items a chore. Same as it always has been.
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