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Old 08-01-2006, 01:43 PM   #1 (permalink)
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Gardening: Wild Grass Seeds
Here are results for my plantings of Wildgrass seeds. I will keep updating as the plants become harvestable. I hope to see other people posting their Wildgrass results here as well, and eventuall evolve this thread into a nice little piece of research. Gardening is far too complicated and time-consuming to gather really concrete results, so the only way to do it is via hard-core statistical analysis which can take hideous amounts of time. All I'm really looking for is something similar to the format in the code box or any super/sub-set of that data you choose to collect even if it's just Crystal->Yield.
Elemental Bias for Wildgrass Seeds: Wind crystals cause Wildgrass to grow faster. Light and Dark crystals cause them to grow more slowly.
[EDIT: Never mind the table... FFXIOnline doesn't support any useful type of tabular format and Attachment capability is far too limited. Vanilla results only: Send me a PM if you want a pretty PDF/ODS file, please specify the format you would like and where you want it sent.]
3 3
[code]
[/code]
[code] Town Pot Planted Fertilized Harvest Yield
Day (Moon) Crys. (Day) Day (Moon)
B Brass E (XC) A (L) F (1Q) 20 x Gysahl Greens
B Brass E (XC) E (L) D (NG) 10 x Vomp Carrot
B Brass E (XC) W (L) D (NG) 9 x Azouph Greens
B Brass E (XC) I (L) D (NG) 12 x Sharug Greens
B Brass E (XC) F (L) D (NG) 6 x Garidau Wildgrass
B Brass E (XC) T (L) D (NG) 20 x Sharug Greens
B Brass E (XC) L (L) T (NC) 3 x Cupid Worm
B Brass E (XC) L (L) T (NC) 8 x La Thiene Cabbages
B Brass E (XC) D (L) T (NC) 6 x La Thiene Cabbages
S Brass F (N) F (F) T (NC) 5 x Ice Crystal
S Brass F (N) F (F) T (NC) 5 x Ice Crystal
S Brass F (N) F (F) T (NC) 10 x Gysahl Greens
S Brass F (N) F (F) T (NC) 11 x Gysahl Greens
W Earth D (XC) D (D) L (XC) 8 x Gysahl Greens
W Porc. D (XC) D (D) L (XC) 3 x La Thiene Cabbages
W Brass D (XC) D (D) L (XC) 4 x Parasite Worms
W Brass D (XC) D (D) L (XC) 2 x Light Crystals
B Brass I (NG) None I (N) 6 x Little Worms
B Brass I (NG) None I (N) 8 x La Thiene Cabbages
B Brass I (NG) None I (N) 8 x Sharug Greens
B Brass I (NG) None I (N) 6 x La Thiene Cabbages
B Brass I (NG) None I (N) 10 x Little Worms
B Brass I (NG) None I (N) 9 x La Thiene Cabbages
[/code] Key:
Moon: New = N, WaXing Crescent = XC, 1st Quarter = 1Q, WaXing Gibbous = XG, Full = F, WaNing Gibbous = NG, Last Quarter = LQ, WaNing Crescent = NC
Element: Light, Dark, Fire, Earth, Water, Air, Ice, Thunder
Town: Bastok, San d'Oria, Windurst
I apologize for the table... I cannot (through repeated attempts) get the stupid columns to line up like they do in the editor... Editing changes the alignment.




Last edited by Sabaron : 09-07-2006 at 11:35 AM.
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Old 08-02-2006, 07:08 PM   #2 (permalink)
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Re: Gardening: Wild Grass Seeds
Posted new results.



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Old 08-02-2006, 08:54 PM   #3 (permalink)
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Re: Gardening: Wild Grass Seeds
20 x Sharug Greens
9 x Azouph Greens
20 x Gysahl Greens
6 x Garidau Wildgrass

Methinks thaey are plotting something... something Chocobo related. I'd hang onto this stuff until the personal Chocos are released (also a good time to stock up on riding gear ~.^)




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Old 08-02-2006, 09:00 PM   #4 (permalink)
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Re: Gardening: Wild Grass Seeds
The plants look just like bunches of greens. The flowers are pretty lame...they just stick out the top like when you let lettuce get too old before picking it... I believe it was stated in the patch notes that the new seeds/recipes were intentionally chocobo related. I don't know where I'm going to keep all this stuff until Aug. 22 when it might actually be in demand... These go into a bunch of new salads for young chocobos and such. I wasn't expecting such a huge yield... I'm thinking you'll probably have to feed your chocobo every day instead of fertilizing once every few days for plants. Since it's supposed to take what 90 days to raise a chocobo thats probably something on the order of 270 stacks of greens per chocobo (rough estimate 3 per salad, one salad per day), not counting the worm paste and other stuff the baby chocos eat. Since most people are going to be looking for a specific type of Chocobo, a lot of people will end up raising several chocobos. Wow.



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Old 08-03-2006, 04:26 PM   #5 (permalink)
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Re: Gardening: Wild Grass Seeds
More updates.



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Old 08-04-2006, 04:05 PM   #6 (permalink)
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Re: Gardening: Wild Grass Seeds
Additional results
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Old 08-30-2006, 07:41 PM   #7 (permalink)
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Re: Gardening: Wild Grass Seeds
any updates?
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Old 08-30-2006, 07:56 PM   #8 (permalink)
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Re: Gardening: Wild Grass Seeds
Yes, but I haven't put them up since Somepage updated their recipe database:

http://ffxi.somepage.com/gardening/s...dgrass%20Seeds

Things somepage doesn't have:

Fertilization on off-days lowers the yield of the most useful product in that crystal group. For instance, when I fertilized Earth off day, I got Little Worms and crystals (on Lightningsday) rather than Carrots. Similar results occured with Light and Dark crystals. Even when fertilizing on the proper day, it is difficult to get Cupid and Parasite worms. I have no idea how/if one can grow a Gregarious worm as yet. The most important results are in the table. Most of my new results are off-day fertilizations and resulted in, as I said, Little Worms, various rocks, crystals, and lots and lots of cabbage.



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Old 08-30-2006, 08:02 PM   #9 (permalink)
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Re: Gardening: Wild Grass Seeds
Thanks for the table. Rate up.
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Old 08-30-2006, 08:57 PM   #10 (permalink)
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Re: Gardening: Wild Grass Seeds
good to know
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Old 08-31-2006, 03:49 AM   #11 (permalink)
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Re: Gardening: Wild Grass Seeds
Very nice info, Sabaron!

From the information I've seen, the wildgrass seeds appear to be Earth aspected. So you can harvest any type of crystal except Earth Crystals. That might explain why feeding Wind Crystals makes it grow faster.


Do you mind if I and my husband add our results to the thread when we've harvested our wildgrass seeds?

edit: Just noticed (re-noticed?) you'd asked for others' results. We'll be happy to add to the "research"

Last edited by Nakti : 09-01-2006 at 06:05 AM. Reason: >.<
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Old 09-02-2006, 07:25 AM   #12 (permalink)
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Re: Gardening: Wild Grass Seeds
ok, I just harvested some plants...

[code]
Pot Planted Fertilized Harvest Yield
Day (Moon) Crystal (Day) Day (Moon)

Brass F (NM) E (L) F (NG) 8 Vomp Carrots
Brass F (NM) E (L) F (NG) 6 Lightning Crystals
Brass F (NM) E (L) F (NG) 10 Little Worms

Earthen F (NM) E (L) F (NG) 7 Lightning Crystals
Earthen F (NM) E (L) F (NG) 4 Vomp Carrots
Earthen F (NM) E (L) F (NG) 7 Lightning Crystals

Porcelain F (NM) E (L) F (NG) 3 Lightning Crystals

Brass F (NM) W (L) E (NG) 17 Fire Crystals

Ceramic F (NM) F (L) E (NG) 8 Garidav Wildgrass

Earthen F (NM) I (L) E (NG) 18 Gysahl Greens

My husband's crops:

Ceramic F (NM) I (?) E (NG) 8 Zegham Carrots
Ceramic F (NM) I (?) E (NG) 12 Wind Crystals
Ceramic F (NM) I (?) E (NG) 10 Wind Crystals
Ceramic F (NM) I (?) E (NG) 9 Wind Crystals
Ceramic F (NM) I (?) E (NG) 11 Zegham Carrots
Ceramic F (NM) I (?) E (NG) 10 Gysahl Greens
Ceramic F (NM) I (?) E (NG) 11 Gysahl Greens
Ceramic F (NM) I (?) E (NG) 8 Wind Crystals
Ceramic F (NM) I (?) E (NG) 12 Wind Crystals
Ceramic F (NM) I (?) E (NG) 11 Gysahl Greens

[/code]
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Old 09-02-2006, 12:24 PM   #13 (permalink)
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Re: Gardening: Wild Grass Seeds
Excellent. I'm running 10 Light Planted, Light/Light Fertilized, Light Harvested pots right now, looking to get an improved yield on cupid worms (Moon @ 52%). I'll post the yield when they're ready. I'm most interested in Carrots, Medicinal Grasses, and Worms, so that will be the direction of my research for the forseeable future.



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Old 09-07-2006, 11:36 AM   #14 (permalink)
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Re: Gardening: Wild Grass Seeds
Posted New Results for No Crystal.



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Old 09-07-2006, 06:56 PM   #15 (permalink)
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Re: Gardening: Wild Grass Seeds
Trying to harvest more Vomp Carrots, but it's difficult because the Earth Crystals give a high incidence of Little Worms. I got terrible results this time.

[code]
Pot Planted Fertilized Harvested Yield
Day (Moon) Crystal (Day) Day (Moon)

Brass A (LQ) E (L) A (XG) 6 Lightning Crystals
Brass A (LQ) E (L) A (XG) 10 Little Worms
Brass A (LQ) E (L) A (XG) 6 Little Worms

Earthen A (LQ) E (L) A (XG) 10 Little Worms
Earthen A (LQ) E (L) A (XG) 12 Little Worms
Earthen A (LQ) E (L) A (XG) 10 Vomp Carrots
[/code]
I tried to counteract the earthiness by planting and harvesting on Windsday, but I'm wondering if fertilizing on Lightsday gave the earth a boost. Next harvest, I'll fertilize on Windsday to see if I get similar results.
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