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Old 09-26-2008, 09:46 AM   #1
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Melee TP gear question

Alright, so after searching the forums, I've found threads with racc builds for tping, and a general consensus of "Joyeuse or go home" for tping melee, but I've found nothing really on suggestions for gear for a melee tp build. Not using sword to TP unless it's a Joytoy seems like fairly ubiquitous knowledge, but I'm really stumped on gear. Does it vary much from our shooting build, outside of losing the +racc -acc rings of the level? Any help would be appreciated.

Current gear set up for shooting TP is:
Weapon: Fire Staff
Sub: Mythril Grip +1
Range: Sharks Gun
Ammo: Bullets/Steel Bullets
Head: Corsair's Hat
Neck: Spectacles
Ears: Drone x2
Body: Pahluwan Khazagand
Hands: Dead Eye Gloves
Rings: Behemoth x2
Back: Amemet Mantle +1
Waist: Gun Belt
Legs: Dusk Trousers
Feet: Corsair's Bottes

Clearly some of this needs to change for meleeing TP, I'm just not sure what to use.
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Old 09-26-2008, 10:19 AM   #2
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Re: Melee TP gear question

Quote:
Originally Posted by Shirainu View Post
Alright, so after searching the forums, I've found threads with racc builds for tping, and a general consensus of "Joyeuse or go home" for tping melee, but I've found nothing really on suggestions for gear for a melee tp build. Not using sword to TP unless it's a Joytoy seems like fairly ubiquitous knowledge, but I'm really stumped on gear. Does it vary much from our shooting build, outside of losing the +racc -acc rings of the level? Any help would be appreciated.

Current gear set up for shooting TP is:
Weapon: Fire Staff
Sub: Mythril Grip +1
Range: Sharks Gun
Ammo: Bullets/Steel Bullets
Head: Corsair's Hat
Neck: Spectacles
Ears: Drone x2
Body: Pahluwan Khazagand
Hands: Dead Eye Gloves
Rings: Behemoth x2
Back: Amemet Mantle +1
Waist: Gun Belt
Legs: Dusk Trousers
Feet: Corsair's Bottes

Clearly some of this needs to change for meleeing TP, I'm just not sure what to use.
COR has naturally low Sword skill so you will need to tack on a decent amount of accuracy for meleeing. You could also use a Mercurial Kris and have greater Accuracy, however that has extremely low base damage. Personally without a multi-hit weapon I would just continue to shoot for TP(also I would recommend swapping the Mythril +1 for an Axe Grip if you can, and picking up a Martial Gun to replace the Shark Gun.)

In regards to a melee set, if you don't have sword merits I would personally stick with accuracy over Haste, especially if you only have a few pieces. I'd recommend something along the lines of:

Head: Optical Hat
Neck: Spectacles
Earrings: Not a ton of decent melee TP earrings outside of Hollow/Suppa/Brutal, if you can get those go for it
Body: Paluwhan Khazagand
Hands: Cobra Unit Gloves(from Windy (S) Allied Notes Excange)
Rings: Ecphoria + Woodsman/Sniper(Ecphoria is decent enough and much cheaper than a 2nd Woodsman/Sniper)
Back: Amemet Mantle +1
Waist: Life Belt/Potent Belt(Swift Belt if you have one)
Legs: Dusk is still fine here, Paluwhan/Denali are really nice if you can get though.
Feet: Not a ton here, I use Dusk since I have merits, Enkidu's Leggings are fantastic if you can get, otherwise there's nothing ridiculously great in the slot

Add: If you have sword merits you can work in some Haste, I personally use the following:

Head: Walahra Turban
Neck: Peacock Charm
Ears: Hollow + Brutal(Suppanomimi is slightly better than Hollow for this)
Hands: Dusk Gloves
Rings: Ecphoria + Woodsman
Back: Amemet Mantle +1
Waist: Life Belt(Swift won't drop )
Legs: Denali Kecks
Feet: Dusk Ledelsens
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Old 09-26-2008, 06:05 PM   #3
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Re: Melee TP gear question

Quote:
In regards to a melee set, if you don't have sword merits I would personally stick with accuracy over Haste, especially if you only have a few pieces. I'd recommend something along the lines of:
I've found even with the merits and Suppa that my damage and accuracy isn't all that different from before merits, which is why I'm starting to reconsider them for Dagger and Archery merits. Worse is that even with full sword merits and Suppa that I can't break into A-. I don't think you'd break it even with Justice Torque.

With a good accuracy build and sushi, landing hits isn't that much of a problem on COR at any rate. And if you intend to have a melee build be worthwhile at all, having Joyeuse is a must.

Also, those Deadeye Gloves aren't helping you melee for TP, the Slow effect is murder. Go for Dusk for melee and, if you have the means, Crimson Finger Gauntlets for shooting.

Also, try to do away with as much -Accuracy as you can. I've tossed my Behemoth Rings into Storage and hardly looked at them since getting Rajas and Jalzhan's Rings.
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Old 09-28-2008, 09:15 AM   #4
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Re: Melee TP gear question

I wasn't even going to think about meleeing for TP before I got a Joyeuse. That's my next big project. I can, and plan on, getting Crimson Finger Gauntlets, I just have to get back up into Sky. Dusk gloves are coming down a bit on my server, so I may be able to swing a pair of those shortly. I'm breathing a sigh of relief that most of what's listed I have from MNK (Rajas, Ohat.) I don't have a suppa, I opted for the bushi, so that might throw a kink.

I have to assume that you have merits sunk into marksmanship to be able to do away with your Behemoth rings for shooting.
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Old 09-28-2008, 09:52 AM   #5
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Re: Melee TP gear question

Quote:
Originally Posted by Shirainu View Post
I have to assume that you have merits sunk into marksmanship to be able to do away with your Behemoth rings for shooting.
Yep, 8/8 in Marks and Archery since I'm COR and RNG. Really though, thats beside the point. For melee, Behe Rings kill your accuracy and you'll want to put them aside unless you're just shooting for TP.

Melee COR is going to want some emphasis on + accuracy, getting rid of -accuracy is a must. RNG and DNC subs help since they give Accuracy Bonus traits, too. Meleeing /NIN over /RNG or /DNC is LOL, but if you have to at times, go with single wielding the Joyeuse, faster TP if you do that.
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Old 09-28-2008, 09:53 AM   #6
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Re: Melee TP gear question

It's kinda funny, I was going to make a thread for this stuff later today. good info so far, now to hit these levels..
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Old 09-28-2008, 09:56 AM   #7
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Re: Melee TP gear question

Quote:
Originally Posted by Omgwtfbbqkitten View Post
For melee, Behe Rings kill your accuracy and you'll want to put them aside unless you're just shooting for TP.

Melee COR is going to want some emphasis on + accuracy, getting rid of -accuracy is a must. RNG and DNC subs help since they give Accuracy Bonus traits, too.
Okay, I get that. I just assumed that people would macro behemoth's or any of their +racc rings in for slug shot and barrage. I wasn't ever planning on TPing in them, my god, I'm elvaan. I have a hard enough time hitting the broad side of a barn as it is.
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Old 09-30-2008, 10:52 AM   #8
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Re: Melee TP gear question

COR Melee Set

My melee set in progress (don't have all the pieces yet, but I'm getting there). I'll probably use PCC/Chiv on the neck instead of Fort Torque, as I won't get it for some time (still working on Faith instead) and you could surely do slightly better on the body piece (COR relic), but I figure stack on some strength if I can afford to lose a bit of Accuracy.

Also the Ecphoria Ring could be replaced with either Snipers+1/Toreador's Ring if you need the added Acc (from subbing in all that haste) or a flame ring perhaps if you don't?

Just a work in progress... suggestions welcomed. And yes, I'd put Skadi Body on instead of COR relic if I get it.

Currently, I melee in P Body, Chiv Chain, and dusk pants.. trying to decide if without the full haste build I should be using Dusk Boots of stick with Denali until then.
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Old 12-31-2008, 06:18 PM   #9
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Re: Melee TP gear question

I like to cause trouble in my merit pts /war.

My Weps

Melee: MKris / Mercenary Sheild
Ranged: Martial Gun / Steel Bullet

Tp Build
Head: Turban
Neck: Spectacles/PCC
Body: Scorp Harness +1
Hands: Dusk Gloves
Legs: Dusk Legs *Skadi's Chausses would be much nicer +2 haste and +7 store tp.*
Feet: Dusk Feet
Waist: Swift Belt
Ring1: Woodsman Ring
Ring2: Woodsman Ring
Ear1 Coral Earring
Ear2 Coral Earring

Hitting 90% Of time with 5 Dagger merits with Hunters Roll without Rng in pt

SLUG MACRO IN

Head: War Beret+1
Neck: Quqirn Collar (Sac A tid of Acc for Boost of your Slug) *Faith Would be nicer.
Body: Corsair Frac (-2 Acc to add +2 AGI to modifiers) *Will Switch to Denali once i get it.
Hands: Comm. Gants (+2 Agi) *Working on Skadi's Bazubands
Leg: Dusk Legs (Major Rng Acc Boost)
Feet: Corsair Bottes (+2 Agi) +1 adds +5 Agi
Waist: Precise Belt (Gun Belt-/Rng) Working on Bucc Belt. Comm Belt would be Hawt
Ring1: Behemoth Ring+1
Ring2: Behemoth Ring+1 (May substitue one or both of these for Breeze Once Fully merited)
Ear1: Drone Earring
Ear2: Drone Earring (Genin-/Nin


Some gear may need to be switched out for other situations this is my build for merit pts on birds. Mammols can be punks so i macro in more acc gear such as crimson and stuff on them.
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Old 12-31-2008, 06:49 PM   #10
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Re: Melee TP gear question

Quote:
Originally Posted by massaranger
Melee: MKris / Mercenary Sheild
I like hitting for zeros with no real shield skill, too.

Quote:
Hitting 90% Of time with 5 Dagger merits with Hunters Roll without Rng in pt
Why would a merit PT need Hunters?
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Old 01-08-2009, 04:24 AM   #11
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Re: Melee TP gear question

Why would a merit PT need Hunters?



Colibri ring a bell here especially if they aren't 2 handers no food = alot more swooshy
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Old 01-08-2009, 05:40 AM   #12
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Re: Melee TP gear question

Quote:
I like hitting for zeros with no real shield skill, too.
MKris may have a shitty DPS but it's not going to hit for 0 more often than a Joyeuse just because it has 8 DMG.
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Old 01-13-2009, 07:04 PM   #13
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Re: Melee TP gear question

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Why would a merit PT need Hunters?



Colibri ring a bell here especially if they aren't 2 handers no food = alot more swooshy
If you're at merit level with little to no accuracy gear whatsoever fighting VT and T mobs, you deserve to miss. COR, BRD, DNC, WHM and RDM tend to want to enhance a party and not make up for the deficiencies of one of its members.

As for the MK comment, yeah it can do well on some mobs, but I don't trust it on anything outside of colibri for merit. Here on Odin you aren't always guaranteed the bird camps, sometimes its the trolls.
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Old 01-14-2009, 04:24 AM   #14
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Re: Melee TP gear question

You could bring multiple weapons (or other pieces of gear) and change depending on what camp you're going to.

Yeah, it sucks to blow all that gil on mkris and then have to use something else, but if you didn't want to spend gil, you should have gotten joyeuse instead, or better yet, chosen a different job than COR. It takes a lot of plundering to keep yourself in ammo and cards, never mind the permanent gear. Even skilling up costs money; so does unlocking quest WS (two of them now) and Coffinmaker (which actually seems possibly not worth it compared to shark and other gun options).
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