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Old 04-18-2008, 07:22 AM   1 links from elsewhere to this Post. Click to view. #46 (permalink)
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Re: Pondering COR/DNC build
Yeah, I have the Raja's + Cobra Hands, which seems to be enough, though I suppose I'm just going after the Cap since I have nothing better to do with my AN and there could be more Store TP as future pieces of the set are released, which would be nice options for DNC main regardless.

In any case, I like more options. I already have Turban and O-Hat, but I'm sure I'll find a use for CU Cap at some point.





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Old 04-18-2008, 07:58 AM   #47 (permalink)
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Re: Pondering COR/DNC build
Sometimes I wish Tamas Ring wasn't so stupidly useful for RDM, because I feel the hurt missing Rajas on COR.

At any rate I figured out the #'s for no Rajas, and it seems to pretty much entirely depend on the distribution of Joyeuse procs, but I think just sticking to Turban would typically win out.



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Old 04-18-2008, 01:38 PM   #48 (permalink)
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Re: Pondering COR/DNC build
Yup, I did a bunch of Store TP calculations for COR and posted them in this guide a few days ago:

Allakhazam.com: Final Fantasy XI: Corsair

Note that if you have a Rajas Ring, you're most likely weaponskilling in it, so you'll be getting 17.6 TP back from Slug Shot instead of 16.8, meaning you only need 6 Store TP to hit 100% TP again in 13 hits. That's easily done with just Brutal Earring, so there's no need to sacrifice valuable Haste gear for Cobra Unit Gloves or Hat to pull this off.

Of course if you have Skadi Legs, you're all set and don't need any more Store TP to reach the first tier (just got mine last week ^^).

It should be noted that out of all of our Store TP armor, the only ones that are good for firing Slug Shot in are Rajas Ring and Skadi Legs. Therefore, in order to reach the 2nd tier of Store TP (15 hits starting from 0 TP, 12 hits after Slug Shot), you really need both Rajas Ring and Skadi Legs to pull it off without sacrificing a lot of r.acc or STR for Stpre TP in other slots for Slug. With both of them, you meet the 12 Store TP requirement to hit 100% in 15 hits starting from 0, and you only need 13 Store TP (add Brutal Earring) to reach 100% TP in 12 hits after Slug Shot.

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Sometimes I wish Tamas Ring wasn't so stupidly useful for RDM, because I feel the hurt missing Rajas on COR.
I feel your pain, dude. I got Tamas Ring for my WHM ages ago, and I can't imagine giving it up since I still get so much use out of it. I'd love to be able to hit the 2nd Store TP tier with my new Skadi Legs, but I'm not willing to start Slug Shotting in Cobra Unit gear to pull it off .

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Old 04-27-2008, 11:04 PM   #49 (permalink)
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Re: Pondering COR/DNC build
Got the Cap finally tonight and after a few rounds the findings stated above are consistant. Its headed to storage for a TP build for DNC. The cap was really for DNC in the first place, the mittens actually still have some worthwhile use for COR, at least til you could replace them with Dusk.

This could possible change once the rest of the Cobra Unit sets get out, time will tell, but i think this set is gonna be more for DNC than any other job, maybe PUP as well.

Now to start work on getting that Raparee Harness for DNC... then hopefully I never have to look at a Fomor again save for a swift belt on my Taru.

OH, BTW...

/kisses Raja's Ring :D




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Old 04-30-2008, 10:58 AM   #50 (permalink)
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Re: Pondering COR/DNC build
I'm curious, honestly, to what exactly /DNC brings to the table that makes it a decent sub aside from the lack of mp needed for it's abilities.



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Old 04-30-2008, 12:33 PM   #51 (permalink)
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Re: Pondering COR/DNC build
Originally Posted by Temagori View Post
I'm curious, honestly, to what exactly /DNC brings to the table that makes it a decent sub aside from the lack of mp needed for it's abilities.
That is the main attraction, being that in events where you can build TP easily such as Dynamis/Limbus/Sky farming, etc. you do not have to give up a huge chunk of your damage output potential by giving up melee gear for MP gear the way you do as /mage, also expanding the benefit to putting a COR in a DD party, where both the COR can benefit from being able to keep DD rolls on full time, and the DDs can benefit from having a decent backup healer and Sambas/Steps.

The minor perks include the Accuracy Bonus and Resist Slow traits, as well as no MP to muddle with your Uggalepih Pendant latent on Quick Draw like there is with /WHM, as well as not having your healing abilities shut down by Silence(and regardless of what BBQ tells you Spectral Jig is the shit )

In fights where you cannot reliably build TP due to hard to a target that is very difficult to hit or it is better to keep TP feed to a minimum, /mage is still a preferable source of party support, but for the events that toss easier fodder mobs not having MP to worry about or gimping your damage with MP gear is very nice.



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Old 06-10-2008, 09:04 PM   #52 (permalink)
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Re: Pondering COR/DNC build
Seems like the new Cobra Unit Pieces are actually a lot better for thier slots than the Cobra Unit Mittens and Cap were, very similar stats:

Cobra Subligar
DEF:26 Accuracy+5 "Store TP"+3 Enmity-4 Set: Enhances "Counter" effect
Lv. 68 MNK/THF/RNG/BLU/COR/PUP/DNC

Cobra Leggings
DEF:10 Accuracy+4 "Store TP"+4 Enmity-3 Set: Enhances "Counter" effect
Lv. 68 MNK/THF/RNG/BLU/COR/PUP/DNC


I'm gonna put up my Dusk Trousers for Dusk Glove and work on getting this subligar first, I think. I really never feel the loss of ranged accuracy when I put on my War Brais over Dusk Trousers, anyway. I'll grab the leggings until I get my hands on Dusk, Skadi or Enkidu's Leggings.

The Enkidu set has some potential as well:

Enkidu's Cap
DEF:23 DEX+3 AGI+3 Accuracy+8 Ranged Accuracy+8 "Subtle Blow"+2
Lv. 72 MNK/THF/RNG/SAM/NIN/BLU/COR/PUP/DNC

Enkidu's Mittens
DEF:24 STR+4 DEX+4 Accuracy+5 Ranged Accuracy+5 "Subtle Blow"+2
Lv. 72 MNK/THF/RNG/SAM/NIN/BLU/COR/PUP/DNC

Enkidu's Harness
DEF:50 STR+5 AGI+5 Accuracy+10 Attack+10 Evasion+5 "Subtle Blow"+5
Lv. 72 MNK/THF/RNG/SAM/NIN/BLU/COR/PUP/DNC

Enkidu's Subligar
DEF:40 STR+4 DEX+4 "Store TP"+5 "Subtle Blow"+5
Lv. 72 MNK/THF/RNG/SAM/NIN/BLU/COR/PUP/DNC

Enkidu's Leggings
DEF:23 DEX+3 AGI+3 Attack+4 Ranged Attack+4 "Subtle Blow"+2 Haste+2%
Lv. 72 MNK/THF/RNG/SAM/NIN/BLU/COR/PUP/DNC


Seems like a hybrid of Dusk and Pahluwhan on the feet, not to mention it reduces Crimson Greaves to a /mage piece. The subligar more of a melee-oriented Skadi. Some good options for melee TP/Detonator build.

Also say hello to Skadi/Crimson movement speed alternative:

Hermes' Sandals
DEF:17 HP+12 Evasion+5 Enmity+3 Movement speed +12%
Lv. 70 WAR/MNK/COR/PUP


The catch? Need Ixion's tale to craft it, it seems.





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Old 06-11-2008, 06:32 AM   #53 (permalink)
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Re: Pondering COR/DNC build
Yeah, the new Cobra gear looks pretty good for meleeing in for any COR that doesn't have Skadi feet/legs. I can't want to see what stats the body piece has.

Some of the Enkidu's gear looks nice, too. Cap's so-so, basically just a replacement for O-hat. Mittens are decent for melee with +7 acc., but I'd rather weaponskill and shoot in Crimson or Skadi Hands. Enkidu's Subligar is a decent weaponskill piece if your r.acc is capped (probably better for Detonator than Slug Shot) but sucks as a melee piece.

Enkidu Leggings are awesome for melee, though; I'd take them over Dusk any day for meleeing in. And Enkidu's Harness is a freaking Haubergeon for COR.
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Old 06-11-2008, 09:00 AM   #54 (permalink)
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Re: Pondering COR/DNC build
Originally Posted by Kylen View Post
Enkidu Leggings are awesome for melee, though; I'd take them over Dusk any day for meleeing in. And Enkidu's Harness is a freaking Haubergeon for COR.
Yeah, theese are the main ones I'm looking at. I'm gonna see if I can static some of these new ToA NMs with friends and go after those two pieces in particular.




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Old 06-12-2008, 08:32 AM   #55 (permalink)
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Re: Pondering COR/DNC build
Kind of on topic, I finally finished my Sword merits, and the account I inherited had Dusk Hands/Feet, while I'm still waiting at a shot for my Swift Belt I have gone ahead and switched to the Haste build, and it is certainly hot, both for merits and for COR/DNC.

And yeah, those leggings are extremely attractive, especially for the Rajas-less(me). That's

I'm not sure I'd give up Paluwhan body for the Harness though, as I like being able to use the same body piece for TPing via both melee and shooting. However it would be a nice substitute for a Blue Cotehardie if you're stuck using one of those for WS/QD. If anything I'd rather have this:

Antares Harness
DEF:50 HP+15 DEX+8 AGI+8 Accuracy+8 Evasion+8
Lv. 71 WAR/MNK/RDM/THF/DRK/BRD/NIN/BLU/COR/PUP/DNC

The Enkidu Mittens are also pretty nice if you don't do a Haste build for TP...otherwise the new pieces I'm aiming for are the Crapaud Earring for QD and maybe a Cuchulain's Mantle for TP.

I'm still somewhat disappointed that there has still been nothing added that can really top Martial Gun or Coffinmaker, aside from the statless Death Penalty with some pretty insane requirements to attain from what's known so far.



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Old 06-12-2008, 12:46 PM   #56 (permalink)
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Re: Pondering COR/DNC build
Quote:
I'm not sure I'd give up Paluwhan body for the Harness though, as I like being able to use the same body piece for TPing via both melee and shooting. However it would be a nice substitute for a Blue Cotehardie if you're stuck using one of those for WS/QD. If anything I'd rather have this:

Antares Harness
DEF:50 HP+15 DEX+8 AGI+8 Accuracy+8 Evasion+8
Lv. 71 WAR/MNK/RDM/THF/DRK/BRD/NIN/BLU/COR/PUP/DNC
Wouldn't you swap Antares out for shooting, too? Besides the +3 AGI advantage that the Antares Harness has over Enkidu's for Quick Draw, it looks like the main difference between them is +2 accuracy on Antares (from the DEX), and +12.5 attack/+5 Subtle Blow on Enkidu's from a pure melee standpoint. 2 accuracy is nice with our B- sword skill, but for me the relative bonuses from Enkidu's look better.

Quote:
The Enkidu Mittens are also pretty nice if you don't do a Haste build for TP...otherwise the new pieces I'm aiming for are the Crapaud Earring for QD and maybe a Cuchulain's Mantle for TP.
Holy shit, I totally missed that one for COR when I was skimming the .dat thread. I glanced at it and thought "Hmm, nice earring for any BLM without a Novio" and moved on without even thinking about the fact that COR could wear it. That's definitely going on my want-list now . Cape looks pretty hot too for my accuracy build macro.
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Old 06-12-2008, 01:03 PM   #57 (permalink)
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Re: Pondering COR/DNC build
Originally Posted by Kylen View Post
Wouldn't you swap Antares out for shooting, too? Besides the +3 AGI advantage that the Antares Harness has over Enkidu's for Quick Draw, it looks like the main difference between them is +2 accuracy on Antares (from the DEX), and +12.5 attack/+5 Subtle Blow on Enkidu's from a pure melee standpoint. 2 accuracy is nice with our B- sword skill, but for me the relative bonuses from Enkidu's look better.
Yeah, either one I'd use only for melee TP and QD as a nice 2-in-1 piece, in which case I'd give preference to the one with the most Acc and AGI...of course that would have been prior to my Denali Jacket.

I have console macro limitations for my RDM/BRD/COR character so being able to use the same piece in multiple sets saves some button presses. I suppose in that respect Enkidu's would be about the same since I could WS in it as well since I've gotten accustomed to no RAcc in the Body slot. If you already have Paluwhan/Denali I wouldn't see a point in changing from it, but either of the 2 new harnesses would make a good piece if you don't.

And yeah, I don't stand a chance at a Novio anytime soon so being able to do Moldy + Crapaud is a nice comprimise.

I kind of want Paddock Trousers as well for shooting TP, while I don't skimp on COR having some Recycle procs might be nice on the wallet, lol.



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Old 06-12-2008, 01:12 PM   #58 (permalink)
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Re: Pondering COR/DNC build
Has there been any confirmation as to which NMs these come from yet? It looks like both my characters have plenty of reasons to do the new ToA NM system, its just a matter of figuring out how it works.

Paddock might actually be a good Campaign piece considering that's where a good amount of bullets can end up going to waste, though /DNC helps stem the frequency of using them quite a bit.




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Old 06-12-2008, 01:17 PM   #59 (permalink)
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Re: Pondering COR/DNC build
Enkidu's subligar is from the Troll, Paddock Trousers from the Frog, Antares Harness from Sandworm Serket.

Still waiting on confirmation for the others.

Also: Blood Ring looks like a nice reason to sell a Woodsman.



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Old 06-13-2008, 02:53 PM   #60 (permalink)
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Re: Pondering COR/DNC build
I've gotten the Dusk Gloves successfully without giving up the Trousers, which now leaves me to ponder if I should even worry about selling them toward the feet or perhaps just hold out and see if I can do the Experimental Lamia through ZNMs for Enkidu's leggings.




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