| |||||
| | #1 |
| Pink Mage Allied Ribbon of Bravery Join Date: May 2006 Location: Bastok/Illinois
Posts: 1,800 Style: Light Theme V7 Thanks: 196
Thanked 235x in 151 Posts
| Chocobos For Everyone! [A Guide for Raising Chocobos]
I was recently asked about the growth and development of chocobos, and therefore decided to write this little guide.
Emergency Chocobo If you are completely unconcerned with statistics and just want a ride when you get in a jam, just take an egg to the stables, visit it occasionally using the Watch over active care plan, and switch to Rest if it gets low on stamina. Don't feed it anything. On day 29, when it grows up—retire it unless you need to do the Whistle Quest. If you need to do the Whistle Quest, buy a stack of Gysahl Greens a number of days before it's 29th and feed two per day until your chocobo “regards you as its parent.” Then, on day 29, use the procedure outlined below for the whistle quest and keep repeating until you find the whistle. If affection dips, give a Gysahl green. The faster you get the whistle, the less it will cost—scrimp now, pay later. If you skip feeding, it will take you a very long time to find the whistle—go farm a crystal or something... Once you find the whistle, retire the chocobo. {Congratulations!}, you now have an Emergency Chocobo. Chocobo on a Budget Many of my friends in game have very little money—certainly not enough to spend on such a frivolous thing as a chocobo that costs 1000gil to call and eats 1000's of gil worth of food a month. This method is not a process it is a method; therefore specific steps will not be mentioned.
Breeder's Cup Riding Chocobo Some people can afford nice chocobos. Remember, that raising a high-performance chocobo costs money. It will be cheaper to perform this process one time on a chocobo you want rather than to keep raising "Grab-bag" ISNM, quest, and vendor eggs. You are looking for two chocobo cards of the color you like (doesn't matter if you don't care), with the abilities Canter and/or Gallop. Get both birds with the same ability or abilities and color. It may take a while to collect these cards. I am not sure what level of Discernment Canter is teachable at. You can learn Gallop at average Discernment relatively easily and possibly earlier with lower success rates--It is extremely difficult if not impossible to teach any story to a chocobo with Poor Discernment. If over the lifespan of your chocobo, you can achieve Average Discernment (I don't know if this is possible without multiple generations) and Canter is not teachable at Average or lower Discernment, you'll want chocobos with Canter and may even orphan Gallop/no Canter babies. Breed the chocobos according to the dating plan that selects for Endurance. We are selecting for Endurance via the date to balance out the fact that it is generally easier to maximize Strength using the Deliver Messages care plan and there is no careplan to raise Endurance comparably. This dating plan is called the Sports plan and yields more males than females. You probably don't need to visit the egg more than once. Just space about 50 Watch Overs over the 3 day cycle or do them all at once on the 3rd day. On day 4, you will go to the stables and change the chocobos automatic care plan to Take a Walk in Town.Set 15 days at least of this careplan. Each day when you visit the chocobo you will perform any series of actions to raise it's affection to Parent. This should be a mixture of short walk and feeding Carrot Paste. Always feed the chocobo to full with Carrot Paste or Vomp Carrots. At this stage, the chocobo's affection level should be easily maintainable, and thus affection greens do not come into play here. Both Vomp Carrots and Carrot Paste raise the physical attributes (STR and END), but I choose Carrot Paste since the chocobo information guru recommends it. Perform all tasks set forth for you except, possibly, the lost little chocobo which is for a story you probably won't be able to teach the chocobo anyway. On day 19, change the careplan to Carrying Packages. This careplan will be repeated for the majority of the bird's lifecycle from now until it reaches top level*. You may now need to intersperse feedings of Azouph Greens to maintain Parent level affection. Discontinue feeding Carrot Paste and use only Vomp Carrots to raise statistics when possible. Use Medium Walks now. The longer the walk, the more effective it is at raising affection (greater per unit energy). Only feed Azouph Greens after you have fed two carrots and still have a lowered affection level. You can try feeding a third carrot to get it maxed, but if it doesn't work, you won't get maximal effect of tomorrow's careplan. Get a “feel” for the bird. If it has a psychological need, take care of it (for adolescents this is usually a desire to race). If it gets sick, use a medicinal green—these greens ensure correction of the malady in one day—I've never had one fail, but others may have. Failure to heal after feeding medication is either not part of the mechanics or is quite rare. Failure to respond to psychological programs (scolding later on) has been known to fail much more frequently—I've had chocobos still want to race the next day and still acting spoiled. The magic number appears to be 3 initiations of the care plan—if you take the chocobo to race 3 times, the likelihood that it will be bored the next day is exceedingly rare (if not impossible). On day 29, you have the option to maximize Strength early by switching to the Deliver Messages care plan. This careplan is incredibly effective as far as anecdotal evidence I have goes. However, I am not sure that it provides the same total amount of positive benefit as Carry Packages does to both Strength and Endurance. The choice is yours. If you use the Deliver Messages careplan you will likely need to switch exclusively to Azouph Greens for feeding. You may opt for a Cupid Worm, but I'm not sure the Endurance loss from the worm equates to the same loss as having a slightly lowered affection level does. If the worm's negative effect is less than or equal to the negative effect of the lowered affection and the loss of carrots, the Cupid Worm is the best option, otherwise, Azouph Greens for a couple of days is better. Once the chocobo reaches “First Class” Strength*, cut Deliver Messages out of the care plan. I recommend interspersing Messages with Packages so that you don't have to do as much guesswork when you try to maximize the growth rate—remember, any points above maximum strength you get through Packages is wasted effort and will result in a less-than-optimal bird. Continue the “Deliver Packages” careplan until you achieve “First Class” Endurance*. Once this occurs, switch back to basic care, but maintain Parent affection. Also, discontinue feeding Vomp Carrots. This last step will provide you with a small boost to your chocobo's mental attributes. If your chocobo has any open ability slots, train an ability (usually a physical one—Gallop or Canter) by drilling the appropriate story. On day 129 your chocobo will be as good as it is ever going to get. {Congratulations!}, you now have a Breeder's Cup Riding Chocobo. Go find it a mate of similar quality and raise the child. Breeder's Cup Digging Chocobo A Digging chocobo is raised in a similar manner as above, so I will mention the differences only.
{Congratulations!}, you now have a Breeder's Cup Digging Chocobo. Go find it a mate of similar quality and raise the child. Please see the FFXIClopedia Guides for more information: http://wiki.ffxiclopedia.org/Chocobo_Raising http://wiki.ffxiclopedia.org/Chocobo_Raising_Guide * - This guide and the asterisk-marked sentences in particular, are based on my anecdotal experience and may be incorrect. With specific attention to the asterisk-marked sentences, there is also a “magic number” for your chocobo's chosen major attributes that will allow you to maximize the efficacy of Basic care. This magic number likely exists somwhere in the Outstanding range.
__________________ Last edited by Sabaron; 01-18-2007 at 09:42 AM. |
| | |
| The Following 6 Users Say Thank You to Sabaron For This Useful Post: | Ardelia (03-07-2008), Caspian (01-18-2007), Cecilisimo (05-09-2007), I'm just a guy (04-14-2007), Jarre (01-18-2007), Saren (09-29-2007) |
| | #2 |
| The Architect Brass Ribbon of Service Join Date: Nov 2005 Location: Lincoln, UK
Posts: 1,240 Style: Light Theme V7 Thanks: 274
Thanked 168x in 118 Posts
My Mood: | Re: Chocobos For Everyone! [A Guide for Raising Chocobos]
Wow thanks for this I might actually start raising again, now theres a thought, 129 days...... sheesh!
__________________ Brickshouse - The returning Galka. - Kujuta - PLD 47 / WAR 39 / MNK 33 /DNC 19 / SAM 32 / DRG 28 / RDM 23 / BRD 9 / WHM 9 / BLM 6 / THF 23 / DRK 14 / SMN 12 / RNG 14 / NIN 16 Dovtestchar - Galka - Hades -Test character for Starting from Scratch? is it easy? Thread - MNK The Architect - The Mithra of Design - WAR 12 / RDM 12 / MNK 12 / THF 12 (low levels tutorial testing character) |
| | |
| | #3 |
| Thoroughbred of Sin Super Moderator Mythril Star Join Date: Apr 2004 Location: Texas
Posts: 3,684 Style: Light Theme V7 Thanks: 72
Thanked 209x in 135 Posts
My Mood: | Re: Chocobos For Everyone! [A Guide for Raising Chocobos]
Nice Sabaron, thanks. Thread Stickified.
__________________ I RNG 75 I WAR 37 I NIN 38 I SAM 50 I Woodworking 92+2 PSN: Caspian |
| | |
| | #4 |
| Junior Member Join Date: May 2006 Location: Bastok
Posts: 371 Style: Light Theme V7 Thanks: 65
Thanked 27x in 21 Posts
| Re: Chocobos For Everyone! [A Guide for Raising Chocobos]
During adult stage at least, you can get away with 1 Gysahl Green per day and the chocobo will have full energy (minus what the Care Plan uses) the next day. I think Azouph Greens are a waste of money if you're going the budget chocobo route. 1 Azouph Green = +17 Affection (a little more than 1/2 level of Affection) and 1 Gysahl Green = +11 Affection. You can feed your chocobo a maximum of 2 Azouph Greens (+34) or 3 Gysahl Greens (+33) per day. Much cheaper to just buy the gysahl greens probably. Here's the research I've compiled so far. Chocobo Food Hunger Satisfaction and Affection Chocobo Direct Care Affection I've got more data on Direct Care and Care Plans, but I'm still compiling it.
__________________ They that can give up essential liberty to purchase a little temporary safety, deserve neither liberty nor safety. - Benjamin Franklin |
| | |
| The Following 2 Users Say Thank You to Nakti For This Useful Post: | Cecilisimo (05-09-2007), Sabaron (01-18-2007) |
| | #5 |
| Junior Member Join Date: Oct 2006 Location: Maryland, USA
Posts: 109 Style: Light Theme V7 Thanks: 0
Thanked 3x in 3 Posts
| Re: Chocobos For Everyone! [A Guide for Raising Chocobos]
You have the option of growing your own greens from wildgrass seeds in your moghouse. This is what I have been doing. Selling excess on the AH for minimal profit. I have raised 3 birds on my main and 1 on my mule. My mules bird knows both Canter and Gallop, if I remember correctly because it took a while to get the story, it was at better than avg discernment or higher when it learned Canter and avg when it learned Gallop. My main characters bird have been geared toward physical stats, hence why I went with the intelligence on the mule. I will be breeding them together to see which abilities, if any are inherited, in hopes of raising of physical bird born with gallop and/or Canter abilities. I also skipped feeding pastes on both birds as I grow my own food for my birds on both characters. Currently on Day 44 my main's bird has First Class Strength and Impressive Endurance and my mules bird Day 45 Outstanding Discernment and Impressive Receptivity. I fed the physical bird vomp carrots from hatching and the other bird zegham carrots, I occassionally used greens to supplement affection but rarely needed them. Hope this helps!
__________________ The probability of someone watching you is proportional to the stupidity of your action. ![]() Last edited by Takira; 01-18-2007 at 08:12 AM. Reason: minor correction for clarification. |
| | |
| | #6 | |
| Pink Mage Allied Ribbon of Bravery Join Date: May 2006 Location: Bastok/Illinois
Posts: 1,800 Style: Light Theme V7 Thanks: 196
Thanked 235x in 151 Posts
| Re: Chocobos For Everyone! [A Guide for Raising Chocobos] Quote:
The reason I use Azouph, is that I'm trying to feed the chocobo only one green and fill it up the rest of the way with 2 carrots. If I can maintain affection on one Azouph and I get to feed two carrots, that's the way I'm going for maximization. If I fill it up with Azoups, then I can't feed any carrots. I suppose if you have a low affection level, though and need to get it up quickly, Gysahl would be just fine--since I always have a few Azouphs around (I ran out recently because my garden hasn't come up and I have 4 chocobos), I usually don't worry about it. I didn't recommend Azouphs for the Budget Chocobo. The difference in price for 2 Azouph vs 3 Gysahl at the price I paid at the Bastok AH is around 124gil. That's probably a lot for a single point of affection, but it saves me the trouble of having more than one green stack to cart around. If my affection is full, I always feed carrots instead. I did change the Emergency Chocobo to Gysahl only.
__________________ Last edited by Sabaron; 01-18-2007 at 09:43 AM. | |
| | |
| | #7 | |
| Junior Member Join Date: May 2006 Location: Bastok
Posts: 371 Style: Light Theme V7 Thanks: 65
Thanked 27x in 21 Posts
| Re: Chocobos For Everyone! [A Guide for Raising Chocobos] Quote:
If someone is feeding carrots, chances are they don't need to worry about the wallet as much or are growing their own feed anyway. In which case, they'll have different greens to choose from and Azouph is a nice one to feed. As for keeping parent Affection - the drops in Affection due to Care Plans are random and it doesn't matter whether it's Basic Care or Acting in a Play. The range is similar. If someone is having trouble keeping the Affection up, I suggest they add a little variety to the Care Plan. btw, I found the Dirty Handkerchief with "Likes you pretty well." So parent Affection isn't required, but probably increases the chance of finding it.
__________________ They that can give up essential liberty to purchase a little temporary safety, deserve neither liberty nor safety. - Benjamin Franklin | |
| | |
| | #8 |
| disgaea hero Join Date: Feb 2005 Location: southern illinois
Posts: 469 Style: Light Theme V7 Thanks: 5
Thanked 24x in 9 Posts
| Re: Chocobos For Everyone! [A Guide for Raising Chocobos]
easier way for gallop + canter 1. look for chococards that only have canter ability. 2. breed with mating plan of choice. 3. upon hatching of chick, pray that it has canter ability inherited. if not, retire the chocobo and repeat first 2 steps, only using different chocobos. 4. use listen to music as care plan as soon as possible. only watch over chocobo and use zegham carrots. 5. upon becoming adolscent, use exhibit care plan until chocobo learns gallop via tell a story. after this, switch to "carry packages" care plan. this ability will be learned at average discernment. 6. give chocobo vomp carrots daily until it has first class endurance and strength. the mental stats may decline but do not worry about it.
__________________ Dig A10; Main: Bonecraft 100+3/subs: 60/Fishing 59.7 Mules: Cooking 100+3/Alchemy 77.7 http://www.youtube.com/Ayrlie |
| | |
| The following user says "Thank You" to Ayrlie for above post: | Sabaron (03-30-2007) |
| | #9 |
| Pink Mage Allied Ribbon of Bravery Join Date: May 2006 Location: Bastok/Illinois
Posts: 1,800 Style: Light Theme V7 Thanks: 196
Thanked 235x in 151 Posts
| Re: Chocobos For Everyone! [A Guide for Raising Chocobos]
Won't that stick the chocobo with a mental personality type which will reduce the successfulness of Carry Packages? Did you use this method? How easy was it to get 1st/1st on the G/C chocobo with a mental personality?
__________________ |
| | |
| | #10 |
| Junior Member | Re: Chocobos For Everyone! [A Guide for Raising Chocobos]
i raised one and didn't see him for along time maybe 4-6 months can i continue with that and raise him again or what ? |
| | |
| | #11 |
| Pink Mage Allied Ribbon of Bravery Join Date: May 2006 Location: Bastok/Illinois
Posts: 1,800 Style: Light Theme V7 Thanks: 196
Thanked 235x in 151 Posts
| Re: Chocobos For Everyone! [A Guide for Raising Chocobos]
Ouch... You'll have to watch all of the cutscenes from when you stopped to when it retires. It'll be long, but, if your rather wide estimate is correct, then it is quite likely that your chocobo will be auto-retired when you finish the care cs. Then you can start with a new chocobo. Even if that chocobo was still available for care, I would recommend you retire it--it won't be very cool. In the future, if you have a specific question, I would advise creating a new thread with the question as the title rather than adding on to a thread that is more general or not specifically related to your question. New Question? New thread. Old Question? Try to find an appropriate thread and if you need additional help, add on to it. If you can't, just make a new thread.
__________________ |
| | |
| | #12 |
| Junior Member Join Date: Aug 2006 Location: Arizona
Posts: 48 Style: Light Theme V7 Thanks: 2
Thanked 3x in 3 Posts
| Re: Chocobos For Everyone! [A Guide for Raising Chocobos]
Just a quick question.. Anyone remember exactly what Finbarr says when you come back too soon for your bred egg?
|
| | |
| | #13 |
| Junior Member | Re: Chocobos For Everyone! [A Guide for Raising Chocobos]
If I started raising a Chocobo about a year ago then dropped my account, do you think my Chocobo is still alive? I reactivated a few days ago and forgot all about him! Poor thing.
|
| | |
| | #14 |
| Chocobreeder Bronze Ribbon of Service | Re: Chocobos For Everyone! [A Guide for Raising Chocobos]
Chocobo's don't die. Unless you had BBQ take care of it, in which case it's long gone.
__________________ Kindadarii (Bahamut) 75PUP / 75BRD / 66WHM / 35SMN / 35DNC 68.8 + 2 Woodworking 19.7 Alchemy ![]() Breeding Chocobos? Visit Chocobreeder.com to find chocobos in your area! |
| | |
![]() |
| Tags |
| chocobos, guide, raising |
| Thread Tools | |
| Display Modes | |
| |