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Old 08-05-2004, 04:59 PM   #76
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Actually, I really like the idea of guild points so far. Most of the stuff is pretty rough: they asked for cat bagnakhs yesterday. they're 500 at AH, and I got 27 (OUCH) guild points for them. afterwards I realized that the bonecrafters guild sold them for 220 or something. Oh well, I only bought one.

But I digress. The cool part is that the guildpoint system is allowing me to go back and start synthing things that are too easy for me, thus letting me start to get some HQ synths and understand the system better. About a week back, they asked for shell earrings, one of the very first things you make. So each earring cost about 330 gil to make, I got 80 or 90 guildpoints apiece, but more importantly, of the 20 or so that I made, I cranked out 5 HQ synths. Granted they sell slowly (1 every 2 days or so), but they sell for 2k apiece. So hey, I certainly turned a profit that time and I get some more experience popping out HQ synths.

Besides, I got into bonecrafting just for the sunglasses. They look so slick.

***
Edit:
Oooh, I just found a very nifty recipe that may get us through the difficult period in leathercraft:

Lizard Cesti: Skillcap 17
Ingredients: Earth Crystal + Lizard Skin + Cesti

Apparently you can buy cesti from npcs for 150 gil or something, so it costs 700 or 800 gil to make an item that sells at AH for 1,000. An actual, genuine profit in low-level leathercraft. Amazing. Then, once I'm at 16 or 17, I'll be able to just rock the dhalmels in buburimu. I love farming those things, I'll just take 3 or 4 stacks of dark crystals and tea leaves and water out there and make leather on the spot. (I'm a 59 thief, so they were just paying off like crazy for me.)
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Old 08-06-2004, 09:48 AM   #77
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I was an hour late for work today because I checked my mule and scorp. arrowheads were totally out of stock in Sandy. So I synthed about 12 stacks, got 0.9 skill up, and the first six sold before I was even logged out. So I'm going to check again in a few hours to see how the rest sold. There was A LOT of undercutting go on last week with them, so I stepped away from crafting for a few days. I'm getting the impression that Friday afternoon to Sunday evening are the worst time to put stuff up for sale, regardless of moon. Weekend crowds trying to move stuff fast, but that's good for the initial materials. I really don't know if I'm going to stop at 60, and take up another craft for a while, or stick this out. Also, I've been getting more guild points per item than guyincorporated mentions above. Maybe it's related to Windy fame?
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Old 08-09-2004, 05:47 PM   #78
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OK, so I got my craft on. I started w/ carapace mittens at 42/8 bone/leather. Successful synths were selling back to the guild for 1450 - essentially no loss. Maybe 100 gil apiece, which I can certainly tolerate for double skillgains.

Mittens got me up past 43 and 9 skill, respectively, then I moved on to leggings. Hit 44/10. Problem is, legging sell really slowly in jeuno, but they sell for 5k, a profit I just can't justify denying myself by selling them back to the bonecrafting guild for $2,200.

So now I've got a fat pile of carapace leggings sitting in jeuno. if you're on fairy, I urge you to buy these fine products.

Btw, made fang necklaces on Windsday at 7% moon for guildpoints. 8 Synths, all with terra crystals. No HQ's. So I'm 0/12 now. Very, very cranky. Also, I realized that I'm only 4 points away from being able to get sunglasses, but I've still got 48,000 guildpoints to go. Yeesh...
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Old 08-10-2004, 07:46 AM   #79
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Quote:
Originally posted by guyincorporated
Btw, made fang necklaces on Windsday at 7% moon for guildpoints. 8 Synths, all with terra crystals. No HQ's. So I'm 0/12 now. Very, very cranky. Also, I realized that I'm only 4 points away from being able to get sunglasses, but I've still got 48,000 guildpoints to go. Yeesh...
The other week I did two runs of fang necklaces with terra crystals. First run was a 100% full moon on Lightsday and I was 3/13 on the HQ. Second run was like 2% (or maybe even 0%?) new moon on Lightsday, and I was 1/13. Some people in my LS traded their spike necklaces for signed ones, and I put the unsigned ones for sale at various times but they never sold... until I put them in Kazham and they sold quick. Even fang necklaces sold quick there. So if you need to move a lot, go to Kazham, I have a good feeling people will snatch them up.

And I'm sitting at 52.9 today. I tried doing like 8 scorp. arrowhead synths on a 88% moon darskday, and got zero skill up.
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Old 08-11-2004, 07:51 AM   #80
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Finally got to 53 last night. Actually my last scorp. arrowhead synth gave a 0.2, so I was at 53.1 and left trying to figure out what to do next. Blood stones (wind crystal + giant femur + fiend blood + grass thread) cap at 57, and I had a few giant femurs on a mule and a couple stacks of wind crystals. Bought a few vials of fiend blood and grass threads (both were usually 100 each, or 1000 ~ 1200 a stack), synthed 6 blood stones and got another 0.4 skill up... but these sell for like 400 or 500 on AH and the giant femurs are often 800 in AH on my server :mad:

I tried 4 scorpion rings (wind crystal + scorpion shell), and failed twice, plus no skill up. And the Jeuno AH is flooded with these. So I'm not sure what I should do from here. I guess just figure out what's going to lose the least amount of money
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Old 08-15-2004, 07:48 AM   #81
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OK... i need a quick breakdown on this.

What is the best day of the week/moonphase for skill ups? or how does the moon affect the stuff? I am not too worried about failed synths, but i just would liek to know how the moon affects the skill up rate.

and when (what level) can we start accumulating guild points?
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Old 08-16-2004, 12:18 AM   #82
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Can i make beetle rings from 17-24/25 instead of using bone masks?... I don't like the idea of using 2 crafts at once at such a low level...

Especially for a non-profit synth, I'm only trying to get skillups right now.
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Old 08-16-2004, 07:39 AM   #83
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Quote:
Originally posted by Zelld
OK... i need a quick breakdown on this.

What is the best day of the week/moonphase for skill ups? or how does the moon affect the stuff? I am not too worried about failed synths, but i just would liek to know how the moon affects the skill up rate.

and when (what level) can we start accumulating guild points?
Check the link to the chart Basher included in his woodworking guide in the following thread:

Can someone post a pic of a high level DRK¿

It shows what days are good for skill-ups vs. HQ vs. losing fewer materials.

And you can start accumulating guild points at level 28 crafting after you pass the test for Novice rank.
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Old 08-16-2004, 07:48 AM   #84
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Quote:
Originally posted by Drynavere
Can i make beetle rings from 17-24/25 instead of using bone masks?... I don't like the idea of using 2 crafts at once at such a low level...

Especially for a non-profit synth, I'm only trying to get skillups right now.
My advice is to just keep doing the bone masks till you hit level 18, then test out for the next craft rank and start making beetle rings. If you started beetle rings earlier you'll have a lot of failures from 17 to 18 probably. Also you'll want to stop at 24 and probably do hairpins (Wind Crystal + Ram Horn /AND/ desynth: Lightning Crystal + Hairpin) from 24 to 29. And the bone masks do not cross synth with leather, they just use sheep leather. Not sure why that is, as the other bone and beetle armors are cross synths, but masks are straight bonecraft.
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Old 08-16-2004, 12:40 PM   #85
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Also, cross-skilling is the greatest thing ever. Nothing like seeing +.4 crafting on a single synth.

Furthermore, leathercraft is SO awful to raise through 14 or so that you should leap upon any chance to help pull it up. That being said, I don't recall ever skilling up on masks. I did bone rings right up to the cap, as I believe they sold back to the guild at cost, then switched to beetle rings. Get advanced synth support, you won't botch much. If you get jaws pretty cheaply, I don't think you lose much cash.

---
P.S.: Made another 6 fang necklaces trying to get a signed HQ. 0% Darksday: finally made 1 HQ. Now I can stop squandering my guildpoints on terra crystals. (38K guildpoints now =D )
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Old 08-17-2004, 11:57 PM   #86
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hehe i just got Lv89 bonecraft tonight and got some cool orange specs yesturday with guild points. Honestly the only way to make any money with bonecrafting is to HQ~ even then seems really hard to sell the HQ.
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Old 08-18-2004, 01:01 PM   #87
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Congrats on the specs. I can't wait for mine. So you find it to be less-than-rewarding? As a veteran, would you mind elaborating a bit more? Anything notable we have to look forward to in 50+ skill?
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Old 08-19-2004, 03:09 AM   #88
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its pretty cheap all the way till around 75~ or so when ever it is you get into coral equipment. Starts to get expensive then. Then anything that requires demon horns(15-17k on Bismarck) and HQ crab shells(14-17k) really start to set you back.

Things worth trying to HQ on~
Erimite+1 ring
Saintly+1 ring
Eris Earring+1
Demons Ring+1

thats about all i've found to make any money off of... but the HQ rings i crafted are very far and few between.

But~ can make Scorpion Harness and i do make a bit of money there charging people to have one made. 100k for synth 500k if HQ.
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Old 08-22-2004, 11:11 AM   #89
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What's past 37?..

Ok so my bonecraft skill just hit 33 last night, horray!

What I'm curioius about, is after I'm done with horn rings at level 37, which should make me some nice profit when I farm Tremor Rams for the horns... What can I make to take me to 40-ish?...

I know that bone knife is a very expensive recipe, and I hate the fact of having like 20-30 bone knives that I just made, and waiting days and days on AH to sell them, because only 2-3 sell a day. Is there anything that stacks that I can make, such as more arrowheads, or just anything else besides bone knives that won't net me too much loss if I fail?
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Old 08-22-2004, 07:48 PM   #90
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Re: What's past 37?..

Quote:
Originally posted by Drynavere
What I'm curioius about, is after I'm done with horn rings at level 37, which should make me some nice profit when I farm Tremor Rams for the horns... What can I make to take me to 40-ish?...
Congrats on 33. Here's what I suggest to take you to the early 40's:

[36-38] Fang Arrowheads: Wind Crystal + Black Tiger Fang + Bone Chip
[38-43] Horn Arrowheads: Wind Crystal + Ram Horn + Bone Chip

Maybe make some knives to break the monotny, but arrowheads usually sell pretty quickly at the San D'Oria AH.

I'm trying to reach 60 doing scorpion rings. I'm burning up money whenever I do a brief crafting run.
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