| |||||
| | #1 |
| sweet broken hearted machine Starlight Medal Join Date: Oct 2004 Location: Facility A220S-0024, Room 211
Posts: 8,559 Style: Light Theme V7 Thanks: 2,007
Thanked 2,232x in 1,514 Posts
| Blue Magic in non-FF games
I just had a thought, how many other games use Blue Magic? Obviously healing and damaging and buffing magic is very common, but I can only think of one example (Castlevania, Aria of Sorrow) from outside the FF series that does it. What other games out there use it? |
| | |
| | #2 |
| King of the Oompa Loompas Mythril Star | Re: Blue Magic in non-FF games
Folklore. It kinda cheats though. It randomly pops out a demon-guy then makes him go away after the move is complete. |
| | |
| | #3 |
| sweet broken hearted machine Starlight Medal Join Date: Oct 2004 Location: Facility A220S-0024, Room 211
Posts: 8,559 Style: Light Theme V7 Thanks: 2,007
Thanked 2,232x in 1,514 Posts
| Re: Blue Magic in non-FF games
[anal] that sounds like summoning, buddy [/anal]
|
| | |
| | #4 |
| 2300 AD is pretty screwed up Iron Emblem of Service Join Date: Aug 2003 Location: Puerto Rico
Posts: 5,110 Style: Light Theme V7 Thanks: 707
Thanked 1,631x in 906 Posts
My Mood: | Re: Blue Magic in non-FF games
Mega Man X lol.
__________________ |
| | |
| | #5 |
| Murphie Wings of Honor Join Date: Jul 2005 Location: Murphie
Posts: 8,193 Style: Light Theme V7 Thanks: 531
Thanked 1,706x in 1,053 Posts
| Re: Blue Magic in non-FF games
Other...games?
__________________ Murphie. |
| | |
| | #6 |
| Chocobreeder Bronze Ribbon of Service | Re: Blue Magic in non-FF games
Chrono Cross had a character which could change into any monster you had killed before with that character in the party. When he changed, he had all the spells and abilities of that character. It was actually the only redeeming point of that character, as I remember... he/she/it was really annoying otherwise. Then again, it has been a while since I played.
__________________ Kindadarii (Bahamut) 75PUP / 75BRD / 66WHM / 35SMN / 35DNC 68.8 + 2 Woodworking 19.7 Alchemy ![]() Breeding Chocobos? Visit Chocobreeder.com to find chocobos in your area! |
| | |
| | #7 |
| Raison d'etre Bronze Ribbon of Service | Re: Blue Magic in non-FF games
SaGa Frontier. A great game.
__________________ Twilightrose- THF/49 WAR/24 WHM/53 BLM/32 RNG/15 BST/25 NIN/27 |
| | |
| | #8 |
| Digital Wizard Super Moderator Holyknight Emblem Join Date: Aug 2003 Location: Florida, USA
Posts: 6,207 Style: Light Theme V7 Thanks: 72
Thanked 528x in 341 Posts
My Mood: | Re: Blue Magic in non-FF games Spoken like someone who's never played Folklore. ![]() There's two characters in Folklore, and while they do "sort of" summon the critters in question at times, Keats (one of the two characters) usually just incorporates the creature's attack into one of his offensive or defensive moves. Icemage |
| | |
| | #9 |
| Raidou Kuzunoha Vs. Demi-Fiend Brass Wings of Service Join Date: May 2006 Location: Windurst
Posts: 6,799 Style: Light Theme V7 Thanks: 208
Thanked 2,098x in 1,143 Posts
My Mood: | Re: Blue Magic in non-FF games
What about Kirby. Ok, he's pink, but he eats his enemies and gains thier abilities. That's kinda like what BLUs do, minus the cannibalism.
|
| | |
| | #10 |
| I am acctually you!! Bronze Ribbon of Service | Re: Blue Magic in non-FF games
um yoshi in super mario world could eat the turtles and gain attributes based on their shell color, like the red shell gave him fire breath.
__________________ ![]() sig courtesy tgm retired -08 |
| | |
| | #11 |
| sweet broken hearted machine Starlight Medal Join Date: Oct 2004 Location: Facility A220S-0024, Room 211
Posts: 8,559 Style: Light Theme V7 Thanks: 2,007
Thanked 2,232x in 1,514 Posts
| Re: Blue Magic in non-FF games
I'm not sure if I'd count that or not. it's just a temporary measure, you can't build up a library of monster spells like a blue mage should. I also haven't played much Kirby, so I don't remember it actually using any 'magic' power, but that could be wrong.
|
| | |
| | #12 |
| Murphie Wings of Honor Join Date: Jul 2005 Location: Murphie
Posts: 8,193 Style: Light Theme V7 Thanks: 531
Thanked 1,706x in 1,053 Posts
| Re: Blue Magic in non-FF games
So what exactly would you count?
__________________ Murphie. Last edited by Murphie; 03-30-2008 at 11:53 PM. |
| | |
| | #13 |
| sweet broken hearted machine Starlight Medal Join Date: Oct 2004 Location: Facility A220S-0024, Room 211
Posts: 8,559 Style: Light Theme V7 Thanks: 2,007
Thanked 2,232x in 1,514 Posts
| Re: Blue Magic in non-FF games
Logically, characters that can build up a library of magic drawn from monsters, and use MP (or a similar thing) to use said spells.
|
| | |
| | #14 |
| Junior Member | Re: Blue Magic in non-FF games
There was a game a long time ago about a kid with a blob, and when you fed the blob jellybeans it changed shape, I guess that could be considered blue magic.
__________________ c:x:x:x:x{{::::::::::::::::::::::::::::::::::::::: ::> Proud hater of Windows Vista since Windows XP Service Pack Two! My limit break involves a moose, the demon Baphomet, and a Kuiper Belt object. It takes four hours and you cant skip any of the cutscenes. She's coming around for another pass! Do we Fight, Use an Item, or Run? FIGHT, ITEM, or RUN? DECIDE! Dont look a gift lion in the mouth! Perscription strength Assault! Side effects may include joint pain, loss of mobility, and fainting. Last edited by Jaelachan; 03-31-2008 at 02:27 AM. Reason: Added a space. |
| | |
| | #15 |
| Have Faith, Be Brave Brass Ribbon of Service Join Date: Jan 2006 Location: Blue Ridge, TX
Posts: 1,142 Style: Dark Theme V6 Thanks: 437
Thanked 205x in 131 Posts
My Mood: | Re: Blue Magic in non-FF games
Well, when it comes to actual Blue Magic, unless it's a SE game, it's not going to be exactly following that formula to a tee. Every company that uses that mechanic will most likely give its own take on it. That being said, there are many many "Blue Mages" throughout the history of video games, the two of the most known and popular being Mega Man and Kirby. While Kirby only temporarily (or until to the end of the level, depending on player skill/power retention setup) has his opponent's powers, Mega Man (all versions) follows a true Blue Mage formula: he defeats his enemies, takes their power, and even has a limiting factor on the subsequent use of said power (Magic Points are replaced with Reserve Weapon Energy, being that highly advanced technology replaces magic to begin with). He retains said powers indefinitely, insofar as to say indefinitely extends to the closing credits on said game, thus, he builds up a sort of "library of magic from fallen enemies" (their weapons are integrated into his variable weapon system, and the drivers, command functions, and other related functions written to his memory, while the hardware to support the new weaponry is configured either on the spot, or later installed, depending on series). Mega Man's even blue by default. I'd say he definitely qualifies to be a Blue Mage, regardless of the fact that he's a construct, and you're basically just replacing magical terms with technological ones. And that he's on Capcom's payroll, not Square-Enix's. FFXI Blue Mages kinda do eat their enemies, if only their souls. Last edited by LilithAngel; 03-31-2008 at 03:16 AM. Reason: I also saw this one person's sig that had "Blue Mages throughout history" with a bunch of video game characters that were Blue Mageish... Can't seem to find it now lol |
| | |
![]() |
| Tags |
| blue, games, magic, nonff |
| Thread Tools | |
| Display Modes | |
| |