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Old 03-27-2007, 09:14 AM   #16
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Re: Did S/E mess up?

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Originally Posted by Mhurron View Post
Um, why not? You say they have nothing to throw except those that they can (All jobs).
Not exactly fun to skill at 70 with a 0 skill.

Just don't understand the concept (but then again this is S/E we are talking about).
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Old 03-27-2007, 09:23 AM   #17
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Re: Did S/E mess up?

I can answer all these questions, and more, in a single sentence.

SE's developers are high, constantly.
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Old 03-27-2007, 09:29 AM   #18
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Re: Did S/E mess up?

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I can answer all these questions, and more, in a single sentence.

SE's developers are high, constantly.
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Old 03-27-2007, 09:40 AM   #19
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Re: Did S/E mess up?

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Originally Posted by Dracovivi View Post
Not exactly fun to skill at 70 with a 0 skill.
So skill it up like everyone else.

And PUP gets throwing items before 70 anyway, so if you still have 0 skill at 70 you don't really care about your throwing skill.

Edit: This is the BLU forum, how did this get t be about PUP's that don't want to skill up a little used skill?

Last edited by Mhurron; 03-27-2007 at 09:45 AM. Reason: Confused
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Old 03-27-2007, 11:11 AM   #20
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Re: Did S/E mess up?

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Originally Posted by Mhurron View Post
So skill it up like everyone else.

And PUP gets throwing items before 70 anyway, so if you still have 0 skill at 70 you don't really care about your throwing skill.

Edit: This is the BLU forum, how did this get t be about PUP's that don't want to skill up a little used skill?
Because the original post was about BLUs getting throwing weapons when they don't have throwing skill, and the opposite with PUP. The BLU question was easily dismissed.
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Old 03-27-2007, 11:26 AM   #21
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Re: Did S/E mess up?

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Originally Posted by Mhurron View Post
So skill it up like everyone else.

And PUP gets throwing items before 70 anyway,
I don't know about you, but here are the only throwing (ammo) that PUP can use pre70:
Fortune Egg
Happy Egg
Orphic Egg
Morion Tathlum
Attar Sachet
Balm Sachet
Civet Sachet
Millefleurs Sachet
Musk Sachet
Olibanum Sachet
Sweet Sachet
Imperial Dart
Mercenary's Dart
Nazar Bonjuk
Optical Needle
Volunteer's Dart
Tiphia Sting
Bibiki Seashell
Phantom Tathlum

Personally.. not a single one I would want to intentionally throw. So if you happened to start out, or never touched throwing before and mained PUP.. you would have 0 (or close to it) at the time you could obtain the throwing-returnable Chakrams at lvl70.
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Old 03-27-2007, 11:45 AM   #22
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Re: Did S/E mess up?

SMN has knife skills.
I've been thinking if I should skill up knife. You know dual wield + Kraken Club + Knife for Energy Steal... I dunno... do we even get energy steal? *sigh*
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Old 03-27-2007, 11:52 AM   #23
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Re: Did S/E mess up?

SMN can use Energy Steal according to Wiki
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Old 03-27-2007, 11:59 AM   #24
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Re: Did S/E mess up?

Why wouldn't you use the darts? AFAIK they are reusable items.
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Old 03-27-2007, 12:04 PM   #25
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Re: Did S/E mess up?

darts do not return... the beseiged ones might, but I doubt it.
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Old 03-27-2007, 12:09 PM   #26
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Re: Did S/E mess up?

Pup can't equip ranged weapons anyways, they're required to put a controller in the weapon slot for their automatons, and the only thing you can equip with the controller is the oil.

So now it's double-pointless.
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Old 03-29-2007, 03:54 AM   #27
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Re: Did S/E mess up?

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BLM sword is only good for walking around and making people go "What the hell, a BLM with a sword?"
I tried killing an Orc melee with an axe on BLM once. It was increadably slow. In the end I got bored, slept it and left.
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Old 03-29-2007, 05:45 AM   #28
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Re: Did S/E mess up?

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Originally Posted by Skoal View Post
RDM can use staves but have no staff skill.
We also get H2H lucky us, H2H is really useless but the elemental staffs are useful
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Old 03-30-2007, 03:37 PM   #29
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Re: Did S/E mess up?

I wouldn't want to throw my Balm Sachet on Blu.
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Old 04-02-2007, 01:22 PM   #30
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Re: Did S/E mess up?

\

Member of the "I threw my Tiphia Sting" club.
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