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| | #1 |
| Junior Member Join Date: May 2006 Location: Ohio
Posts: 96 Style: Light Theme V7 Thanks: 3
Thanked 1 Time in 1 Post
| How much?
Just take a wager or if you know around how much it will cost from 0-100 or even 57-100 I am 57 and have spent around 5,000,000 so far. How much would you guess i'd need? |
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| | #2 |
| Senior Veteran Iron Emblem of Service | Re: How much?
Lots. It will depend on what you skill up on, what the materials cost, what you farm or mine up, and what the results sell for. |
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| | #3 |
| Vault Dweller Bronze Ribbon of Service Join Date: Dec 2006 Location: FL
Posts: 569 Style: Dark Theme V6 Thanks: 111
Thanked 95x in 56 Posts
My Mood: | Re: How much?
Questions like these are very hard to answer. 1)The market changes constantly. What provided profit and skill today may not tomorrow. 2)I don't know you - are you the type to go for the fastest route to 100 regardless of cost, or do you like to take the longer, cheaper route? If you have spent 5 mil just to get to 57... that's a lot. I got to the lower 50's for under 1 mil on my old character. It's just too hard to say. I could throw a figure out there, but what meaning would it have?
__________________ Myaku of Garuda ![]() Sig courtesy of Selphiie the Enchantress LS: GiggleSnorts (Social) / WorthySouls(Dynamis) Manthra 75 THF | 43 WHM | 37 WAR | 37 NIN | 26 SMN | 24 PLD | 21 BST | 20 MNK | 20 BLM | DNC 12 | All others 10 San d'Oria Rank 6 (6-2) | RotZ 04 | CoP 4-2 | ToAU 12 | WotG 02 Leathercraft 63+1 | Alchemy 60 | Cooking 60 | Woodworking 60 | Smithing 60 | Goldsmithing 37 | Clothcraft 5 | Bonecraft 3 | Fishing 1 | Chocobo Digging: Recruit |
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| | #4 |
| sweet broken hearted machine Starlight Medal Join Date: Oct 2004 Location: Facility A220S-0024, Room 211
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| Re: How much?
leveling a craft to 100 is almost always an "If you have to ask, it's too much" thing. Honestly, you're the only one that can make that evaluation, based on your crafting experience and (I hope) knowledge of your server's economy, particularly of your trade. |
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| | #5 |
| Junior Member Join Date: May 2006 Location: Ohio
Posts: 96 Style: Light Theme V7 Thanks: 3
Thanked 1 Time in 1 Post
| Re: How much?
lol was just asking for an estimate. and you said 50 with under 1mill? Thats nuts... wish i had known what you must have. darksteel ingots are going for 180k per stack on fenrir |
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| | #6 |
| Junior Member | Re: How much?
So...buy the ore & make the ingots yourself. The ores are going for 10k according to FFXIAH.com. That's 120k/stack. Or mine them yourself. They're not exactly common, but if nothing else you can craft the junk ores you find into ingots to sell.
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| | #7 |
| Junior Member Join Date: May 2006 Location: Ohio
Posts: 96 Style: Light Theme V7 Thanks: 3
Thanked 1 Time in 1 Post
| Re: How much?
K, thanks ^^ I found making the level 53 (def+4) sam/nin/mnk item is pretty good exp. Thank you all for the help. Hopefully i will become 100 one day
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| | #8 |
| Pink Mage Allied Ribbon of Bravery Join Date: May 2006 Location: Bastok/Illinois
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| Re: How much?
Is this estimate notwithstanding subcrafts you'll obviously want such as Leathercraft, Woodworking, and possibly Goldsmithing and even Bonecraft? Smithing is singular the most interdependent craft and I would say that a good smith spends more money and time on his career than even a Goldsmith because of this--Goldsmithing, while expensive, has very little entanglement with other crafts at least as a necessity to it's primary use--making Jewelry. So far as I have gone in Smithing, I have spent very little--probably somewhere around 50k to 29. I try to stick to supplies that other people will use rather than manufacturing end product. 5 million seems like a lot for such a low level as 54. Of course, if you're trying to move fast, you'll inevitably spend a lot. I've done Alchemy at a rather relaxed pace and have levelled other crafts as well to give access to some of the more profitable (or less expensive) syntheses along the way. From the looks of it, there are quite a good variety of profitable syntheses in the 60s and beyond, but unfortunately most are durable goods which cannot be mass produced without seriously harming their market (or without great expense). Basically, your speed is a great factor in the cost of your training as well as subcraft access which gives you wider variety in Smithing, but has it's own costs associated with it. From 60-70 you'll be running somewhere along 24-36 syntheses per point and from 70-100 at around 36-48. So if you stick to consumables when possible that looks like (this is without checking AH for sale rates and costs): DST Boltheads (62) DST Chain (63) Huge durable goods space... Karimata Arrowheads (79) Not a bad space, but not much to make either Adaman Sheet (85) Bit of a small span, the rather popular Celata is here Adaman Ingot (90) Everything up here looks like it hurts.
__________________ Last edited by Sabaron; 03-28-2007 at 12:00 AM. |
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| | #9 | |
| Fan of Murphie Allied Ribbon of Bravery Join Date: May 2006 Location: Largo, FL
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| Re: How much? Quote:
When I took Blacksmithing from 0 to 60 on two chars, I'm quite sure I turned a profit overall both times. And I'm not a "I farm all my own materials" crafter, nor am I a "I don't skill up unless I can do it for profit" crafter either. I eat small losses in short stretches provided I can make up for it later. I you really did go into the hole 5 mil to get Blacksmithing to 57, all I can say is {That's too bad.}
__________________ Lyonheart lvl 75 WAR, 75 BST, 75 BLM, 75 NIN, 47 SCH Cooking 100.0+3+3, Culinarian's Signboard, Raw Fish Handling, Noodle Kneading, Patissier Fishing 60 Lakiskline Bonecrafting 100.0+3+3, Leather 60+2, Woodworking 60, Alchemy 60 Smithing 60, Clothcraft 55, Goldsmithing 54.1, Cooking 11 Boneworker's Signboard, Bone Purification, Bone Ensorcellment, Filing, Lumberjack, Chainwork | |
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