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Old 10-17-2006, 08:43 AM   #16 (permalink)
Mog
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Re: Field tested Blm gear information wanted.
Originally Posted by TheMidg View Post
You my friend have a lot to learn :D

First off you have to remember that 1 INT = 1 damage. 1 MAB = 1% more dmg. With me so far? Let's compare; Kirin's pole has 10 INT so it will add 10 dmg, NQ staff adds 10%. Math is our friend and tells us if we're doing a nuke that's more than 100 dmg we should be using corresponding staff. Let's use our best friend math again, let's say you were doing 1000 dmg Thunder IV, adding 1 MAB would add 10 dmg. So I think using this you can answer all the question you could possibly want about comparing what to use for max dmg.
Something else to mention. The damage that you inflict on a mob not only depends on your int, but the mobs int as well. If you have greater int than the mob, then obviously you'll do much more damage to it than a mob that has twice the amount as int as you have.

And also, mob's mind plays a factor in there somewhere too. I want to say that the lower his mind, the lesser chance you have of resisting? Don't quote me on that.
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