03-18-2007, 11:35 AM | #1 (permalink) | | FFXIWiki Team Join Date: May 2006 Location: Windurst Posts: 4,283 Style: Light - Version 6 My Mood: Thanks: 141 Thanked 1,127x in 630 Posts Gil: 18,585 Bank: 7 Total Gil: 18,591 Donate | The Hellmine is intimidated Was EXPing on Hellmines again (would go to Ule Range last week if Windy controlled the region so I could OP back). Last night, before I called it an evening, I had released my pet to kill the bomb.
The Hellmine suddenly was intimidated by my presence.
First time in like four levels I had seen this. Aren't bomb Archane? Wouldn't they be intimidated by DRK and not BST? | | ::Quote Selected:: | | 03-18-2007, 12:29 PM | #2 (permalink) | | Absolute Lurker Join Date: Aug 2006 Location: a suburban wasteland Posts: 17 Style: Light - Version 6 My Mood: Thanks: 25 Thanked 1 Time in 1 Post Gil: 5,998 Bank: 0 Total Gil: 5,998 Donate | Re: The Hellmine is intimidated Were you, by any chance, eating either Jack-o'-Lanterns or Acorn Cookies? Both of those foods will grant you the Arcana Killer effect if you don't normally have it. That's about the only possibility I can think of, anyway  Raji / Hume Male / Leviathan
Ninjas can't catch you if you're on FIRE! | | ::Quote Selected:: | | 03-18-2007, 12:47 PM | #3 (permalink) | | FFXIWiki Team Join Date: May 2006 Location: Windurst Posts: 4,283 Style: Light - Version 6 My Mood: Thanks: 141 Thanked 1,127x in 630 Posts Gil: 18,585 Bank: 7 Total Gil: 18,591 Donate | Re: The Hellmine is intimidated Nope, no food at the time. | | ::Quote Selected:: | | 03-18-2007, 12:49 PM | #4 (permalink) | | Fan of Murphie Brain of Knowledge Join Date: May 2006 Location: Largo, FL Posts: 1,538 Style: Light - Version 5 Thanks: 93 Thanked 269x in 160 Posts Gil: 5,647 Bank: 36,816 Total Gil: 42,463 Donate | Re: The Hellmine is intimidated I recall seeing a thread about a particular piece of gear having a hidden effect of granting Arcana Killer. I can't remember what it was though. Care to list your gear? Lyonheart
lvl 75 WAR, 75 BST, 75 BLM, 70 NIN
Cooking 100.0+3+3, Culinarian's Signboard, Raw Fish Handling, Noodle Kneading, Patissier
Fishing 60
Lakiskline
Bonecrafting 100.0+3+3,
Leather 60+2, Woodworking 60, Alchemy 60
Smithing 60, Clothcraft 55, Goldsmithing 54.1, Cooking 11
Boneworker's Signboard, Bone Purification, Bone Ensorcellment, Filing, Lumberjack, Chainwork | | ::Quote Selected:: | | 03-18-2007, 01:04 PM | #5 (permalink) | | FFXIWiki Team Join Date: May 2006 Location: Windurst Posts: 4,283 Style: Light - Version 6 My Mood: Thanks: 141 Thanked 1,127x in 630 Posts Gil: 18,585 Bank: 7 Total Gil: 18,591 Donate | Re: The Hellmine is intimidated Well, I've been wearing the Tamer's Ring for a few levels now, just got to wear my AF jackcoat, still a small ways off from wearing the AF pants. There's really nothing else that's noteworthy or special. I have Melody earrings, but I know those are BRD song latent. | | ::Quote Selected:: | | 03-18-2007, 08:25 PM | #6 (permalink) | | Junior Member Join Date: May 2006 Location: Katrineholm, Sweden, Europe, Earth Posts: 167 Style: Light - Version 5 Thanks: 2 Thanked 16x in 13 Posts Gil: 500 Bank: 0 Total Gil: 500 Donate | Re: The Hellmine is intimidated Originally Posted by Omgwtfbbqkitten | | Well, I've been wearing the Tamer's Ring for a few levels now, just got to wear my AF jackcoat, still a small ways off from wearing the AF pants. There's really nothing else that's noteworthy or special. I have Melody earrings, but I know those are BRD song latent. | AF Pants Enhance: Killer Effects don't only strengthen your own Killer Effects it also gives you a base change to intimidate any mob in in the game (albeit low). So were you wearing your AF pants at the particular time (same as Tatami Shield gives you all Killer Effects as well as enhance the once you have).
Edit: Nevermind just saw that you didn't have AF Pants yet. Tamer's Ring however work in the exact same way, so there is your answer. Keep in mind, sig might be outdated I just update it a few times per week. Last edited by Liquidedust : 03-18-2007 at 11:43 PM. | | ::Quote Selected:: | | 03-19-2007, 08:29 AM | #7 (permalink) | | Junior Member Join Date: Jun 2006 Location: HI Posts: 81 Style: Light - Version 6 Thanks: 1 Thanked 0x in 0 Posts Gil: 929 Bank: 0 Total Gil: 929 Donate | Re: The Hellmine is intimidated Tatami shield would..., but you can't equip it yet...
That's weird.
I wonder what's making it intimidate... | | ::Quote Selected:: | | 03-19-2007, 08:49 AM | #8 (permalink) | | Fan of Murphie Brain of Knowledge Join Date: May 2006 Location: Largo, FL Posts: 1,538 Style: Light - Version 5 Thanks: 93 Thanked 269x in 160 Posts Gil: 5,647 Bank: 36,816 Total Gil: 42,463 Donate | Re: The Hellmine is intimidated It sounds like Tamer's Ring. It's like General's Shield giving Beast Killer effect to PLDs. If you don't have the specific Killer trait already, the item effectively grants it to you. Lyonheart
lvl 75 WAR, 75 BST, 75 BLM, 70 NIN
Cooking 100.0+3+3, Culinarian's Signboard, Raw Fish Handling, Noodle Kneading, Patissier
Fishing 60
Lakiskline
Bonecrafting 100.0+3+3,
Leather 60+2, Woodworking 60, Alchemy 60
Smithing 60, Clothcraft 55, Goldsmithing 54.1, Cooking 11
Boneworker's Signboard, Bone Purification, Bone Ensorcellment, Filing, Lumberjack, Chainwork | | ::Quote Selected:: | | 03-20-2007, 04:45 PM | #9 (permalink) | | Veteran Member Join Date: Jul 2004 Posts: 1,845 Style: Light - Version 6 My Mood: Thanks: 5 Thanked 23x in 20 Posts Gil: 15,992 Bank: 0 Total Gil: 15,992 Donate | Re: The Hellmine is intimidated I dunno its strage, But i have had it happen myself on hellmines as well. I dont think are gear was exactly the same, but id imagine most of it was. Theres a few ideas i came up with this.
For me my pet was a beetle. Supposedly beetles are catagorized as DRK job. So this maybe where my intimidated come from. An just maybe that pressence lasts in the mobs mind til we die or it dies..
Maybe the Tamers ring +3 to effects might have added arcane effect to you. Was your tp an hp at the required amount? Cause its suppose to work like this bird effect is at 5 from the Jt, that measn when your ring is triggered u now have 8. So its also said for those effects we dont have it gives us automatically 3. So before the ring is triggered we have arcane +0. when the ring is triggered its arcane +3.. 
Nin75, Bst75. Drk61, War61, Rdm40, All other jobs are 37. All 3 starting city missions completed. All Zilart missions completed. All CoP missions completed. TouA completed. | | ::Quote Selected:: | | | Thread Tools | | | | Display Modes | Linear Mode | Posting Rules | You may not post new threads You may not post replies You may not post attachments You may not edit your posts HTML code is Off | | | All times are GMT -8. The time now is 07:40 PM. | | |